18L Arathorn Axis +2 vs Adam514 Allies BM3

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                9 artilleries and 8 infantry moved from Northern Italy to Southern France
                2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Archangel to Bryansk
                2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                1 bomber moved from Western Germany to Normandy Bordeaux

    Combat - Italians
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                    Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 5 damage total.
                Battle in Bryansk
                    Italians attack with 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Bryansk, round 2 : 5/9 hits, 3.17 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Italians attack with 9 artilleries and 8 infantry
                    Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 9 artilleries and 8 infantry in Southern France, round 2 : 4/17 hits, 5.67 expected hits
                        Americans roll dice for 1 aaGun and 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
                        1 aaGun owned by the Americans, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 9 artilleries and 6 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 aaGun and 2 infantry

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern France
                1 bomber moved from Normandy Bordeaux to Southern Italy
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Italians : 0.17
        Americans : 1.33
        AA fire in Normandy Bordeaux : : -0.17
        Russians : 0.67

    triplea_42330_Ita5.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
                1 marine moved from 32 Sea Zone to Marshall Islands

    Combat - ANZAC
                Battle in Marshall Islands

    Non Combat Move - ANZAC
                1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                4 fighters moved from Queensland to Caroline Islands
                1 fighter and 2 infantry moved from New South Wales to Queensland
                1 destroyer moved from 63 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone

    Turn Complete - French

    triplea_42330_Fre5.tsvg

  • 15 14

    Southern France relentless resistance.

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 factory_minor, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
                1 fighter moved from Denmark to Holland Belgium
                1 fighter moved from Denmark to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                2 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Belarus to Archangel
                3 armour moved from Novgorod to Bryansk
                4 infantry moved from Belarus to Bryansk
                1 armour moved from Belarus to Bryansk
                2 armour, 23 artilleries, 24 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
                8 armour and 15 mech_infantrys moved from Eastern Poland to Bryansk
                2 bombers moved from Eastern Poland to Ukraine
                1 armour moved from Bryansk to Ukraine

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 2 infantry
                        Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3.83 expected hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 2 bombers and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 2 bombers and 2 infantry in Ukraine, round 2 : 1/5 hits, 2.17 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Western Ukraine to Ukraine
                3 aaGuns moved from Western Ukraine to Bryansk
                2 bombers moved from Ukraine to Bryansk
                1 artillery moved from Denmark to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                2 fighters moved from Holland Belgium to Denmark
                3 tactical_bombers moved from Holland Belgium to Western Germany
                4 infantry moved from Western Germany to France
                5 infantry moved from Germany to Western Germany
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 airfield placed in Denmark
                1 factory_minor placed in Western Ukraine
                3 infantry placed in Novgorod
                1 infantry and 5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    Germans : -2.00
        British : -0.67
        Russians : 0.67

    triplea_42330_Ger6.tsvg

  • 25 24 22 21 20 19 18 16 15

    wow this game is on fire!

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Archangel
                2 fighters and 1 tactical_bomber moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Archangel to Russia
                4 infantry moved from Vologda to Russia
                2 aaGuns, 2 armour, 2 artilleries and 42 infantry moved from Smolensk to Russia
                1 aaGun and 14 infantry moved from Tambov to Russia
                1 infantry moved from Volgograd to Tambov
                2 aaGuns and 11 infantry moved from Amur to Buryatia
                1 infantry moved from Kazakhstan to Samara
                1 infantry moved from Volgograd to Samara
                1 aaGun and 2 infantry moved from Russia to Vologda

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 26 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_42330_Rus6.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Korea to Manchuria
                      Japanese take Manchuria from Chinese
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Soviet Far East to Siberia
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima

    Combat - Japanese
                Battle in Iwo Jima
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Iwo Jima, round 2 : 3/8 hits, 4.17 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
                    Japanese win, taking Iwo Jima from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 74 Sea Zone
                1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 marine moved from Guam to 21 Sea Zone
                1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
                1 marine moved from 35 Sea Zone to Philippines
                5 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from Korea to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                3 mech_infantrys moved from Kwangtung to Yunnan
                3 artilleries moved from French Indo China to Yunnan
                2 bombers moved from Kiangsu to Philippines
                1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 mech_infantry moved from Chahar to Hunan
                1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Jehol to Anhwe
                2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                3 fighters and 3 tactical_bombers moved from Iwo Jima to 6 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
                1 marine moved from 6 Sea Zone to Korea
                2 fighters moved from Philippines to 35 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                4 destroyers and 1 fighter placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Americans : -0.67
        Japanese : -1.17

    triplea_42330_Jap6.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans repair damage of 5x factory_minor; Remaining resources: 85 PUs;
                Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                2 fighters moved from 33 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                3 fighters moved from 33 Sea Zone to 18 Sea Zone
                1 armour moved from Norway to Finland
                      Americans take Finland from Germans
                1 armour moved from Finland to Norway
                2 fighters moved from 112 Sea Zone to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 mech_infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam

    Combat - Americans
                Battle in Guam
                Battle in 17 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking Guam from Japanese, taking 17 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 18 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 18 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 18 Sea Zone
                        Americans roll dice for 3 fighters in 18 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 18 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 fighter and 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Americans
                1 marine moved from Norway to 112 Sea Zone
                1 cruiser, 2 destroyers and 1 marine moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 marine moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
                1 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                2 fighters moved from 18 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 23 Sea Zone
                1 destroyer moved from 23 Sea Zone to 46 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Hawaiian Islands
                1 fighter moved from Holland Belgium to 112 Sea Zone
                1 fighter moved from Holland Belgium to Normandy Bordeaux

    Place Units - Americans
                1 factory_minor placed in Norway
                3 infantry placed in Normandy Bordeaux
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Burma to Kweichow
                1 infantry moved from Shensi to Kweichow
                5 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Suiyuyan, round 2 :  0/6 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 6 infantry in Suiyuyan, round 3 :  1/6 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    Purchase Units - British
                British buy 2 fighters and 8 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 transport; Remaining resources: 2 PUs;

    Combat Move - British

    Non Combat Move - British
                2 destroyers moved from 80 Sea Zone to 39 Sea Zone
                3 aaGuns, 4 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber moved from Burma to India
                1 bomber moved from Egypt to India
                1 artillery and 2 infantry moved from Persia to Eastern Persia
                3 infantry moved from Iraq to Persia
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                1 armour moved from Kenya to Egypt
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 marine moved from United Kingdom to 110 Sea Zone
                1 marine moved from 110 Sea Zone to Normandy Bordeaux
                2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 battleship moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Norway to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Norway to 110 Sea Zone
                1 fighter moved from Norway to Normandy Bordeaux
                1 aaGun moved from Normandy Bordeaux to Holland Belgium

    Place Units - British
                3 infantry placed in Egypt
                2 fighters and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 39 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs
                Some Units in 39 Sea Zone change ownership: 1 transport
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern Persia: 1 fighter
                EDIT: Adding units owned by British to Egypt: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_42330_UK_6.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Bryansk to Tambov
                1 bomber moved from Southern Italy to Tambov
                1 armour and 1 mech_infantry moved from Bryansk to Vologda
                      Italians take Smolensk from Russians
                1 armour moved from Bryansk to Vologda

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 aaGun and 2 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
                        Russians roll dice for 1 aaGun and 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                        1 aaGun owned by the Russians lost in Vologda
                        Italians roll dice for 2 armour and 1 mech_infantry in Vologda, round 3 : 2/3 hits, 1.17 expected hits
                        Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Vologda
                    Italians win, taking Vologda from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 1 aaGun and 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Tambov to Ukraine
                1 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Tambov
                1 armour, 1 infantry and 2 mech_infantrys moved from Northern Italy to Southern France
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern France
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Italians : 0.33
        Russians : -1.67

    triplea_42330_Ita6.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Bryansk to Tambov
                1 bomber moved from Southern Italy to Tambov
                1 armour and 1 mech_infantry moved from Bryansk to Vologda
                      Italians take Smolensk from Russians
                1 armour moved from Bryansk to Vologda

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 aaGun and 2 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
                        Russians roll dice for 1 aaGun and 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                        1 aaGun owned by the Russians lost in Vologda
                        Italians roll dice for 2 armour and 1 mech_infantry in Vologda, round 3 : 2/3 hits, 1.17 expected hits
                        Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Vologda
                    Italians win, taking Vologda from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 1 aaGun and 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Tambov to Ukraine
                1 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Tambov
                1 armour, 1 infantry and 2 mech_infantrys moved from Northern Italy to Southern France
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern France
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
                EDIT: Adding units owned by Italians to Western Germany: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern France: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by Italians to Western Germany: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians : 0.33
        Russians : -1.67

    triplea_42330_Ita6.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to 33 Sea Zone
                1 marine moved from Marshall Islands to 32 Sea Zone
                1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
                1 marine moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 artillery moved from Queensland to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Turn Complete - French

    triplea_42330_Fre6.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Bryansk to Samara
                2 bombers moved from Bryansk to Samara
                3 infantry moved from Novgorod to Archangel
                1 armour and 1 mech_infantry moved from Bryansk to Archangel
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                3 fighters and 1 tactical_bomber moved from Denmark to 112 Sea Zone
                1 fighter and 4 tactical_bombers moved from Western Germany to 112 Sea Zone
                5 infantry moved from France to Holland Belgium
                1 artillery, 8 infantry and 5 mech_infantrys moved from Western Germany to Holland Belgium
                1 armour moved from Ukraine to Volgograd
                      Germans take Rostov from Russians
                      Germans take Volgograd from Russians
                1 armour moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 destroyer, 4 fighters and 5 tactical_bombers
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer, 4 fighters and 5 tactical_bombers in 112 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Russians lost in 112 Sea Zone
                    Germans win with 1 destroyer, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 13 infantry and 5 mech_infantrys
                    British defend with 1 aaGun; Americans defend with 2 infantry
                        Germans roll dice for 1 artillery, 13 infantry and 5 mech_infantrys in Holland Belgium, round 2 : 4/19 hits, 3.50 expected hits
                        Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                        1 aaGun owned by the British and 2 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery, 13 infantry and 5 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for British: 1 aaGun
                    Casualties for Americans: 2 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 3 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Archangel, round 2 : 1/5 hits, 1.17 expected hits
                        Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Archangel, round 3 : 1/4 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Germans attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 3 mech_infantrys in Samara, round 2 : 3/5 hits, 1.83 expected hits
                        Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Samara to Yunnan
                1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Bryansk to Smolensk
                3 aaGuns, 9 armour, 23 artilleries, 27 infantry and 11 mech_infantrys moved from Bryansk to Tambov
                1 infantry moved from Ukraine to Bryansk
                1 aaGun moved from Western Germany to Holland Belgium
                7 infantry moved from Denmark to Western Germany
                3 fighters moved from 112 Sea Zone to Denmark
                1 tactical_bomber moved from 112 Sea Zone to Denmark
                1 fighter and 4 tactical_bombers moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Western Ukraine
                1 artillery and 2 infantry placed in Ukraine
                3 artilleries placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs

    Combat Hit Differential Summary :

    Germans : 2.00
        Americans : -0.67
        Russians : 1.17

    triplea_42330_Ger7.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 3 PUs;

    Combat Move - Russians
                11 infantry moved from Buryatia to Amur
                1 fighter, 3 infantry and 1 tactical_bomber moved from Russia to Vologda
                1 fighter and 2 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Amur
                    Russians attack with 11 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 11 infantry in Amur, round 2 :  2/11 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Russians win, taking Amur from Japanese with 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 2 armour and 1 mech_infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 :  1/5 hits
                        Italians roll dice for 2 armour and 1 mech_infantry in Vologda, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Vologda
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 :  1/4 hits
                        Italians roll dice for 2 armour in Vologda, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Vologda
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 4 :  0/3 hits
                        Italians roll dice for 1 armour in Vologda, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    retreated to Vologda
                    Italians win with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                2 aaGuns moved from Buryatia to Amur

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 17 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    triplea_42330_Rus7.tsvg

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 artilleries, 3 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Philippines to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 21 Sea Zone to 34 Sea Zone
                2 bombers moved from Philippines to Java
                1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 mech_infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery, 1 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
                1 fighter moved from 6 Sea Zone to 22 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone

    triplea_42330_Jap7.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 artilleries, 3 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Philippines to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 21 Sea Zone to 34 Sea Zone
                2 bombers moved from Philippines to Java
                1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 mech_infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery, 1 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
                1 fighter moved from 6 Sea Zone to 22 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Japanese lost in 34 Sea Zone
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in Guam
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Guam, round 2 : 3/5 hits, 2.33 expected hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                        ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 46 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits
                        ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 bomber and 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Kweichow, round 4 : 2/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                3 carriers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 21 Sea Zone to Korea
                2 fighters moved from 17 Sea Zone to Korea
                1 infantry moved from Manchuria to Korea
                1 marine moved from Korea to 6 Sea Zone
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                1 battleship moved from 35 Sea Zone to 6 Sea Zone
                1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone
                1 marine moved from 35 Sea Zone to Philippines
                1 fighter and 2 tactical_bombers moved from 17 Sea Zone to Japan
                2 fighters moved from 22 Sea Zone to 6 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
                2 fighters moved from Guam to 35 Sea Zone
                1 tactical_bomber moved from Guam to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from Java to Shan State
                3 mech_infantrys moved from French Indo China to Shan State
                2 aaGuns moved from Yunnan to Shan State

    Place Units - Japanese
                1 airfield placed in Korea
                3 destroyers and 1 transport placed in 6 Sea Zone
                2 submarines placed in 20 Sea Zone
                3 artilleries placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Siberia: 1 infantry
                EDIT: Adding units owned by Japanese to Sakha: 1 infantry
                EDIT: Changing ownership of Sakha from Russians to Japanese
                EDIT: Changing PUs for Japanese from 70 to 71
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : 1.33
        Americans : 0.83
        Chinese : 0.33
        Japanese : -2.33

    triplea_42330_Jap7.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 artilleries, 3 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Philippines to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 21 Sea Zone to 34 Sea Zone
                2 bombers moved from Philippines to Java
                1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 mech_infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery, 1 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
                1 fighter moved from 6 Sea Zone to 22 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Japanese lost in 34 Sea Zone
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in Guam
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Guam, round 2 : 3/5 hits, 2.33 expected hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                        ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 46 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits
                        ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 bomber and 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Kweichow, round 4 : 2/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                3 carriers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 21 Sea Zone to Korea
                2 fighters moved from 17 Sea Zone to Korea
                1 infantry moved from Manchuria to Korea
                1 marine moved from Korea to 6 Sea Zone
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                1 battleship moved from 35 Sea Zone to 6 Sea Zone
                1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone
                1 marine moved from 35 Sea Zone to Philippines
                1 fighter and 2 tactical_bombers moved from 17 Sea Zone to Japan
                2 fighters moved from 22 Sea Zone to 6 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
                2 fighters moved from Guam to 35 Sea Zone
                1 tactical_bomber moved from Guam to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from Java to Shan State
                3 mech_infantrys moved from French Indo China to Shan State
                2 aaGuns moved from Yunnan to Shan State

    Place Units - Japanese
                1 airfield placed in Korea
                3 destroyers and 1 transport placed in 6 Sea Zone
                2 submarines placed in 20 Sea Zone
                3 artilleries placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Siberia: 1 infantry
                EDIT: Adding units owned by Japanese to Sakha: 1 infantry
                EDIT: Changing ownership of Sakha from Russians to Japanese
                EDIT: Changing PUs for Japanese from 70 to 71
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 74 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 72 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : 1.33
        Americans : 0.83
        Chinese : 0.33
        Japanese : -2.33

    triplea_42330_Jap7.tsvg

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Combat Move - British
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 39 Sea Zone to 72 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from India to Burma
                2 infantry moved from India to Burma
                1 fighter moved from Egypt to 72 Sea Zone
                2 fighters moved from Norway to 112 Sea Zone
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                3 fighters moved from United Kingdom to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone

    triplea_42330_Bri7.tsvg

  • 19 17

    Scramble 112?

  • 19 13

    none

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 46 Sea Zone
                2 fighters moved from Hawaiian Islands to 46 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 17 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 34 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in New Guinea

    Non Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                4 transports moved from 110 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Tobruk to Egypt
                1 marine moved from Caroline Islands to 33 Sea Zone
                1 battleship, 2 cruisers and 1 marine moved from 33 Sea Zone to 54 Sea Zone
                1 marine moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 4 carriers, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                3 fighters moved from 46 Sea Zone to 54 Sea Zone
                3 fighters moved from 34 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 23 Sea Zone to 47 Sea Zone
                1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 armour and 1 infantry placed in Normandy Bordeaux
                3 infantry placed in Norway
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 infantry placed in Central United States
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Shensi to Kweichow
                6 infantry moved from Suiyuyan to Hopei
                2 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 8 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 8 infantry in Hopei, round 2 :  3/8 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 3 :  1/2 hits
                        1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 fighter, 9 infantry and 1 marine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 39 Sea Zone to 72 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from India to Burma
                2 infantry moved from India to Burma
                1 fighter moved from Egypt to 72 Sea Zone
                2 fighters moved from Norway to 112 Sea Zone
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                3 fighters moved from United Kingdom to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone

    Combat - British
                Battle in Celebes
                Battle in 72 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 72 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 72 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 submarine in 72 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 72 Sea Zone
                    British win, taking Celebes from Japanese, taking 72 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 112 Sea Zone
                    British attack with 8 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        British roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the British lost in 112 Sea Zone
                    British win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 submarine
                Battle in Burma
                    British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  3/5 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to India
                1 infantry moved from Persia to Northwest Persia
                1 artillery and 2 infantry moved from Eastern Persia to West India
                3 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Persia to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 armour moved from Egypt to Iraq
                1 fighter moved from 72 Sea Zone to Kenya
                3 fighters moved from 112 Sea Zone to Norway
                1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                6 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from 112 Sea Zone to Norway
                1 artillery moved from Egypt to Trans-Jordan
                1 fighter moved from Eastern Persia to Iraq

    Place Units - British
                3 infantry placed in Egypt
                1 fighter, 6 infantry and 1 marine placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Norway: 1 marine
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 marine
                EDIT: Turning off Edit Mode
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_42330_UK_7.tsvg

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