18L MrRoboto (Axis+5) vs Giallo (Allies) BM3

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Rostov to Volgograd
                2 infantry moved from Rostov to Tambov
                1 armour and 2 mech_infantrys moved from Rostov to Volgograd
                2 mech_infantrys moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Rostov to Kazakhstan
                5 armour and 3 mech_infantrys moved from Rostov to Volgograd
                7 armour moved from Caucasus to Volgograd
                15 armour, 10 artilleries, 4 infantry and 9 mech_infantrys moved from Rostov to Tambov
                8 armour and 1 mech_infantry moved from Ukraine to Tambov
                2 mech_infantrys moved from Bryansk to Tambov
                1 bomber moved from Novgorod to Kazakhstan
                1 bomber moved from Novgorod to Northwest Persia
                1 armour moved from Caucasus to Kazakhstan
                13 armour moved from Caucasus to Tambov
                1 armour moved from Caucasus to Tambov

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 13 armour, 2 infantry and 5 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 13 armour, 2 infantry and 5 mech_infantrys in Volgograd, round 2 : 6/20 hits, 7,67 expected hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 13 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 37 armour, 10 artilleries, 6 infantry and 12 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 37 armour, 10 artilleries, 6 infantry and 12 mech_infantrys in Tambov, round 2 : 31/65 hits, 26,50 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 37 armour, 10 artilleries, 5 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Northwest Persia
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 1,00 expected hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                        Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0,83 expected hits
                        British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1,50 expected hits
                        Russians roll dice for 2 infantry in Kazakhstan, round 2 : 2/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kazakhstan
                        Germans roll dice for 1 armour and 1 bomber in Kazakhstan, round 3 : 1/2 hits, 1,17 expected hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                6 aaGuns moved from Rostov to Tambov
                3 infantry moved from Ukraine to Rostov
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Smolensk
                2 infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Belarus
                1 bomber moved from Kazakhstan to Rostov
                1 bomber moved from Northwest Persia to Rostov
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 submarine moved from 113 Sea Zone to 105 Sea Zone
                1 bomber moved from Rostov to Ukraine

    Place Units - Germans
                3 infantry placed in Caucasus
                3 infantry placed in Rostov
                3 infantry placed in Ukraine
                3 armour placed in Novgorod
                1 submarine placed in 113 Sea Zone
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

    Combat Hit Differential Summary :

    Germans : 1,33
        British : 0,33
        Russians : 0,67

    triplea_42244_Ger18.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 3 fighters; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Russia to Bryansk
                5 fighters moved from Urals to Kazakhstan
                1 mech_infantry moved from Russia to Kazakhstan
                1 artillery moved from Russia to Bryansk
                1 tactical_bomber moved from Samara to Bryansk
                1 artillery moved from Russia to Bryansk
                3 armour, 8 artilleries and 44 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 5 fighters and 1 mech_infantry
                    Germans defend with 1 armour
                        Russians roll dice for 5 fighters and 1 mech_infantry in Kazakhstan, round 2 :  3/6 hits
                        Germans roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Smolensk
                    Russians attack with 3 armour, 8 artilleries and 44 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 armour, 8 artilleries and 44 infantry in Smolensk, round 2 :  13/55 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win, taking Smolensk from Germans with 3 armour, 8 artilleries and 43 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 artilleries, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  0/5 hits
                        Germans roll dice for 3 infantry in Bryansk, round 2 :  0/3 hits
                        Russians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Bryansk, round 3 :  1/5 hits
                        Germans roll dice for 3 infantry in Bryansk, round 3 :  0/3 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Bryansk, round 4 :  2/5 hits
                        Germans roll dice for 2 infantry in Bryansk, round 4 :  0/2 hits
                        2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Vologda
                1 aaGun moved from Russia to Bryansk
                3 aaGuns moved from Russia to Smolensk
                5 fighters moved from Kazakhstan to Persia

    Place Units - Russians
                3 fighters placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 21 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    triplea_42244_Rus18.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 6 destroyers and 10 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 destroyer moved from 35 Sea Zone to 17 Sea Zone
                      Japanese take 22 Sea Zone from Americans
                2 fighters moved from Japan to 17 Sea Zone
                1 bomber moved from Philippines to Guam
                1 bomber moved from Kiangsu to Guam
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 transport
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 17 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 17 Sea Zone
                    Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Guam
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Guam, round 2 : 2/4 hits, 2,00 expected hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Iwo Jima

    Non Combat Move - Japanese
                2 submarines moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 fighters moved from 17 Sea Zone to Japan
                2 bombers moved from Guam to Kiangsu
                2 carriers and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 marine moved from Philippines to 35 Sea Zone
                2 battleships, 7 carriers, 1 cruiser, 9 fighters, 1 marine, 6 submarines and 5 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from Philippines to 36 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
                2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from Shan State to Burma
                3 infantry moved from India to West India
                1 artillery and 1 infantry moved from Burma to India
                1 mech_infantry moved from Shensi to Novosibirsk
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Hunan to Burma

    Place Units - Japanese
                3 destroyers placed in 36 Sea Zone
                3 destroyers placed in 37 Sea Zone
                3 infantry placed in India
                3 infantry placed in Kiangsu
                3 infantry placed in Manchuria
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

    Combat Hit Differential Summary :

    Americans : -0,83
        Japanese : 0,67

    triplea_42244_Jap18.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 destroyers, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to 21 Sea Zone
                1 submarine moved from 34 Sea Zone to 17 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                8 fighters moved from 33 Sea Zone to Iwo Jima
                6 fighters moved from 33 Sea Zone to 17 Sea Zone
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
                2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 bomber moved from Western United States to Aleutian Islands

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 94 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 94 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 17 Sea Zone
                    Americans attack with 6 fighters, 1 submarine and 3 transports
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 6 fighters and 3 transports in 17 Sea Zone, round 2 :  1/6 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 17 Sea Zone
                        1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans win with 6 fighters and 3 transports remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                        Americans roll dice for 1 artillery and 1 bomber in Aleutian Islands, round 3 :  2/2 hits
                        Japanese roll dice for 1 artillery in Aleutian Islands, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 bomber and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Iwo Jima
                    Americans attack with 3 artilleries, 8 fighters and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 3 artilleries, 8 fighters and 3 infantry in Iwo Jima, round 2 :  7/14 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 3 artilleries, 8 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                8 fighters moved from Iwo Jima to 17 Sea Zone
                1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 1 fighter and 2 submarines moved from 33 Sea Zone to 17 Sea Zone
                1 fighter moved from 21 Sea Zone to 17 Sea Zone
                2 tactical_bombers moved from Hawaiian Islands to 17 Sea Zone
                1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                1 carrier moved from 10 Sea Zone to 8 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 8 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Queensland to Midway
                2 bombers moved from Eastern United States to Midway
                5 submarines and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 94 Sea Zone to Gibraltar
                1 fighter moved from Gibraltar to United Kingdom
                1 submarine moved from 46 Sea Zone to 54 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 124 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 124 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 109 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                3 artilleries and 3 infantry placed in Central United States
                3 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_42244_Ame18.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs

    triplea_42244_Chi18.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 destroyers, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to 21 Sea Zone
                1 submarine moved from 34 Sea Zone to 17 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                8 fighters moved from 33 Sea Zone to Iwo Jima
                6 fighters moved from 33 Sea Zone to 17 Sea Zone
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
                2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 bomber moved from Western United States to Aleutian Islands

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 94 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 94 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 17 Sea Zone
                    Americans attack with 6 fighters, 1 submarine and 3 transports
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 6 fighters and 3 transports in 17 Sea Zone, round 2 :  1/6 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 17 Sea Zone
                        1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans win with 6 fighters and 3 transports remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                        Americans roll dice for 1 artillery and 1 bomber in Aleutian Islands, round 3 :  2/2 hits
                        Japanese roll dice for 1 artillery in Aleutian Islands, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 bomber and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Iwo Jima
                    Americans attack with 3 artilleries, 8 fighters and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 3 artilleries, 8 fighters and 3 infantry in Iwo Jima, round 2 :  7/14 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 3 artilleries, 8 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                8 fighters moved from Iwo Jima to 17 Sea Zone
                1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 1 fighter and 2 submarines moved from 33 Sea Zone to 17 Sea Zone
                1 fighter moved from 21 Sea Zone to 17 Sea Zone
                2 tactical_bombers moved from Hawaiian Islands to 17 Sea Zone
                1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                1 carrier moved from 10 Sea Zone to 8 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 8 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Queensland to Midway
                2 bombers moved from Eastern United States to Midway
                5 submarines and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 94 Sea Zone to Gibraltar
                1 fighter moved from Gibraltar to United Kingdom
                1 submarine moved from 46 Sea Zone to 54 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 124 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 124 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 109 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                3 artilleries and 3 infantry placed in Central United States
                3 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 92 Sea Zone to 105 Sea Zone
                1 bomber moved from United Kingdom to 105 Sea Zone
                3 submarines moved from 92 Sea Zone to 105 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                21 artilleries and 31 infantry moved from Persia to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq

    Combat - British
                Battle in Northwest Persia
                    British attack with 22 artilleries and 32 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 22 artilleries and 32 infantry in Northwest Persia, round 2 :  16/54 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 22 artilleries and 31 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in 105 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 3 submarines
                    Germans defend with 2 submarines
                        British roll dice for 3 submarines in 105 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Germans lost in 105 Sea Zone
                        British roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 submarine in 105 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 105 Sea Zone
                    British win, taking 105 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 submarines remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines

    Non Combat Move - British
                3 aaGuns moved from Persia to Northwest Persia
                10 armour and 4 mech_infantrys moved from Iraq to Persia
                1 aaGun moved from Iraq to Northwest Persia
                2 armour and 5 mech_infantrys moved from Egypt to Iraq
                1 bomber moved from 105 Sea Zone to United Kingdom
                1 battleship moved from 33 Sea Zone to 17 Sea Zone

    Place Units - British
                2 artilleries and 1 infantry placed in Persia
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    triplea_42244_UK_18.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 artillery and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to Morocco
                      Italians take Morocco from Americans
                1 destroyer, 2 fighters and 4 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 2 destroyers, 2 fighters and 4 submarines
                    British defend with 1 destroyer
                        Italians roll dice for 4 submarines in 92 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British lost in 92 Sea Zone
                    Italians win with 2 destroyers, 2 fighters and 4 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1,2,3,3,4,1
                Italians collect 19 PUs (2 lost to blockades); end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Italians : -0,33
        British : -0,33

    triplea_42244_Ita18.tsvg

  • 19 18

    Should you prefer to scramble, we can roll it here. Just let me know

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 submarines moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 fighters moved from Caroline Islands to Queensland

    Combat - ANZAC
                ANZAC creates battle in territory 17 Sea Zone
                Battle in Celebes

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_42244_ANZ18.tsvg

  • 19 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Germans
                Germans buy 2 bombers, 1 destroyer, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 bombers moved from Western Germany to 91 Sea Zone
                1 bomber moved from Rostov to Kazakhstan
                1 infantry moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Belarus to Archangel
                1 mech_infantry moved from Belarus to Archangel
                1 armour moved from Novgorod to Archangel
                1 bomber moved from Ukraine to Vologda
                1 armour and 1 mech_infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 armour and 1 mech_infantry moved from Samara to Vologda
                2 artilleries and 5 infantry moved from Tambov to Russia
                1 artillery moved from Tambov to Russia
                36 armour, 7 artilleries and 11 mech_infantrys moved from Tambov to Bryansk
                6 infantry moved from Rostov to Bryansk
                3 infantry moved from Ukraine to Bryansk
                13 armour and 5 mech_infantrys moved from Volgograd to Bryansk
                1 infantry moved from Caucasus to Kazakhstan

    triplea_42244_Ger19.tsvg

  • 19 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Germans
                Germans buy 2 bombers, 1 destroyer, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Caucasus to Kazakhstan
                1 bomber moved from Rostov to Kazakhstan
                1 armour and 1 mech_infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 bomber moved from Ukraine to Vologda
                1 armour and 1 mech_infantry moved from Samara to Vologda
                1 armour moved from Novgorod to Archangel
                2 mech_infantrys moved from Belarus to Archangel
                3 artilleries and 5 infantry moved from Tambov to Russia
                37 armour, 7 artilleries and 12 mech_infantrys moved from Tambov to Bryansk
                6 infantry moved from Rostov to Bryansk
                3 infantry moved from Ukraine to Bryansk
                12 armour and 4 mech_infantrys moved from Volgograd to Bryansk
                3 fighters moved from Southern Italy to 91 Sea Zone
                10 bombers moved from Western Germany to 91 Sea Zone

    triplea_42244_Ger19.tsvg

  • 19 18

    Scramble?

  • 21 20 19 18 17 16

    no

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Germans
                Germans buy 2 bombers, 1 destroyer, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Caucasus to Kazakhstan
                1 bomber moved from Rostov to Kazakhstan
                1 armour and 1 mech_infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 bomber moved from Ukraine to Vologda
                1 armour and 1 mech_infantry moved from Samara to Vologda
                1 armour moved from Novgorod to Archangel
                2 mech_infantrys moved from Belarus to Archangel
                3 artilleries and 5 infantry moved from Tambov to Russia
                37 armour, 7 artilleries and 12 mech_infantrys moved from Tambov to Bryansk
                6 infantry moved from Rostov to Bryansk
                3 infantry moved from Ukraine to Bryansk
                12 armour and 4 mech_infantrys moved from Volgograd to Bryansk
                3 fighters moved from Southern Italy to 91 Sea Zone
                10 bombers moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 49 armour, 7 artilleries, 9 infantry and 16 mech_infantrys
                    Russians defend with 1 aaGun, 2 artilleries and 2 infantry
                        Germans roll dice for 49 armour, 7 artilleries, 9 infantry and 16 mech_infantrys in Bryansk, round 2 : 30/81 hits, 32,17 expected hits
                        Russians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
                        2 infantry owned by the Russians, 2 artilleries owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 49 armour, 7 artilleries, 7 infantry and 16 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun, 2 artilleries and 2 infantry
                Battle in Archangel
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 tactical_bomber
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1,33 expected hits
                        Russians roll dice for 1 tactical_bomber in Vologda, round 2 : 0/1 hits, 0,50 expected hits
                        1 tactical_bomber owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 1 tactical_bomber
                Battle in Kazakhstan
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 1,00 expected hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 1,00 expected hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Russia
                    Germans attack with 3 artilleries and 5 infantry
                    Russians defend with 1 airfield, 1 factory_minor and 3 fighters
                        Germans roll dice for 3 artilleries and 5 infantry in Russia, round 2 : 2/8 hits, 2,33 expected hits
                        Russians roll dice for 3 fighters in Russia, round 2 : 2/3 hits, 2,00 expected hits
                        2 fighters owned by the Russians and 2 infantry owned by the Germans lost in Russia
                        Germans roll dice for 3 artilleries and 3 infantry in Russia, round 3 : 2/6 hits, 2,00 expected hits
                        Russians roll dice for 1 fighter in Russia, round 3 : 1/1 hits, 0,67 expected hits
                        1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Germans destroys 36PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 fighters
                Battle in 91 Sea Zone
                    Germans attack with 10 bombers and 3 fighters
                    British defend with 2 carriers, 1 cruiser, 1 destroyer and 2 fighters; Americans defend with 5 submarines and 1 transport
                    5 submarines owned by the Americans Submerged
                        Germans roll dice for 10 bombers and 3 fighters in 91 Sea Zone, round 2 : 9/13 hits, 8,17 expected hits
                        Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits
                        1 destroyer owned by the British, 1 cruiser owned by the British, 1 bomber owned by the Germans, 3 fighters owned by the Germans, 1 transport owned by the Americans, 2 fighters owned by the British and 2 carriers owned by the British lost in 91 Sea Zone
                    Germans win with 9 bombers remaining. Battle score for attacker is 37
                    Casualties for Germans: 1 bomber and 3 fighters
                    Casualties for British: 2 carriers, 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                9 bombers moved from 91 Sea Zone to Normandy Bordeaux
                1 artillery and 4 infantry moved from France to Normandy Bordeaux
                2 artilleries and 6 infantry moved from Western Germany to France
                6 aaGuns moved from Tambov to Bryansk
                2 armour moved from Novgorod to Eastern Poland
                1 bomber moved from Vologda to Novgorod
                1 bomber moved from Kazakhstan to Yugoslavia
                1 infantry moved from Caucasus to Rostov

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                2 bombers placed in France
                3 infantry placed in Ukraine
                3 infantry placed in Rostov
                3 infantry placed in Volgograd
                3 infantry placed in Caucasus
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 59 PUs (3 lost to blockades); end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs

    Combat Hit Differential Summary :

    Germans : -2,83
        Americans : 1,17
        Russians : -0,50

    triplea_42244_Ger19.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Combat Move - Russians
                1 artillery and 1 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Belarus
                2 artilleries and 2 infantry moved from Smolensk to Russia
                1 artillery and 1 infantry moved from Smolensk to Russia
                1 infantry moved from Smolensk to Russia
                2 artilleries and 33 infantry moved from Smolensk to Archangel
                1 artillery and 1 infantry moved from Smolensk to Vologda
                1 infantry moved from Smolensk to Vologda
                1 armour moved from Smolensk to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Vologda, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Vologda, round 3 :  3/4 hits
                        Germans roll dice for 1 armour in Vologda, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Belarus, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 2 artilleries and 33 infantry
                    Germans defend with 1 armour and 2 mech_infantrys
                        Russians roll dice for 2 artilleries and 33 infantry in Archangel, round 2 :  2/35 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 :  1/3 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 2 artilleries and 32 infantry in Archangel, round 3 :  7/34 hits
                        Germans roll dice for 1 armour in Archangel, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Russians win, taking Archangel from Germans with 2 artilleries and 31 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Russia
                    Russians attack with 3 artilleries and 4 infantry
                    Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 2 infantry
                        Russians roll dice for 3 artilleries and 4 infantry in Russia, round 2 :  2/7 hits
                        Germans roll dice for 3 artilleries and 2 infantry in Russia, round 2 :  1/5 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Russia
                        Russians roll dice for 3 artilleries and 3 infantry in Russia, round 3 :  1/6 hits
                        Germans roll dice for 3 artilleries in Russia, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Russia
                        Russians roll dice for 3 artilleries and 2 infantry in Russia, round 4 :  2/5 hits
                        Germans roll dice for 2 artilleries in Russia, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Russia
                    Russians win, taking Russia from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 artilleries and 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                3 aaGuns moved from Smolensk to Archangel
                2 armour moved from Smolensk to Vologda
                1 artillery moved from Smolensk to Archangel
                5 fighters moved from Persia to Iraq

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    triplea_42244_Rus19.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 fighter, 1 infantry, 9 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                6 armour, 9 artilleries, 16 infantry, 1 marine and 10 mech_infantrys moved from West India to Eastern Persia
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 46 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in French Madagascar
                Battle in New Guinea
                    Japanese attack with 1 artillery, 1 infantry and 1 marine
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 cruiser in New Guinea, round 2 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 marine in New Guinea, round 2 : 0/3 hits, 1,00 expected hits
                        ANZAC roll dice for 1 infantry and 1 mech_infantry in New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 marine in New Guinea, round 3 : 1/3 hits, 1,00 expected hits
                        ANZAC roll dice for 1 infantry and 1 mech_infantry in New Guinea, round 3 : 2/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                        Japanese roll dice for 1 marine in New Guinea, round 4 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 mech_infantry in New Guinea, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 marine in New Guinea, round 5 : 1/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 mech_infantry in New Guinea, round 5 : 1/1 hits, 0,33 expected hits
                        1 marine owned by the Japanese and 1 mech_infantry owned by the Americans lost in New Guinea
                    ANZAC win, taking French Madagascar from British with no units remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Eastern Persia
                    Japanese attack with 6 armour, 9 artilleries, 16 infantry, 1 marine and 10 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 6 armour, 9 artilleries, 16 infantry, 1 marine and 10 mech_infantrys in Eastern Persia, round 2 : 9/42 hits, 12,00 expected hits
                        British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Eastern Persia
                    Japanese win, taking Eastern Persia from British with 6 armour, 9 artilleries, 16 infantry, 1 marine and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Celebes
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1,33 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the ANZAC lost in Celebes
                        Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 2/4 hits, 1,33 expected hits
                        ANZAC roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 fighter moved from Kiangsu to 6 Sea Zone
                2 fighters moved from Manchuria to 6 Sea Zone
                4 infantry moved from Manchuria to Jehol
                1 destroyer moved from 36 Sea Zone to 18 Sea Zone
                2 battleships, 9 carriers, 2 destroyers, 11 fighters, 10 submarines and 6 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                2 bombers moved from Kiangsu to Japan
                1 artillery, 4 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
                1 infantry moved from Novosibirsk to Tsinghai
                1 infantry and 1 mech_infantry moved from Anhwe to Hopei
                1 artillery and 1 mech_infantry moved from Burma to India
                1 artillery, 4 infantry and 1 mech_infantry moved from India to West India
                1 aaGun moved from West India to Eastern Persia

    Place Units - Japanese
                1 carrier and 3 submarines placed in 6 Sea Zone
                1 fighter placed in Japan
                3 mech_infantrys placed in India
                1 infantry and 2 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

    Combat Hit Differential Summary :

    British : -0,33
        ANZAC : 1,00
        Japanese : -3,83

    triplea_42244_Jap19.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 cruiser, 1 destroyer and 9 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Midway to 46 Sea Zone
                1 bomber moved from Midway to 45 Sea Zone
                1 bomber moved from Midway to 45 Sea Zone
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                5 submarines moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from United Kingdom to 92 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to Morocco
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 17 Sea Zone to 18 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 18 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - Americans
                Battle in Paulau Island
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 cruiser and 1 transport
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 46 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 46 Sea Zone
                        1 transport owned by the Japanese lost in 46 Sea Zone
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                    Americans win, taking Paulau Island from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser and 1 transport
                Battle in 45 Sea Zone
                    Americans attack with 2 bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 bombers in 45 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 artillery
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery in Morocco, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Guam
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Guam
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Guam, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Guam
                    Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 5 submarines
                    Italians defend with 2 destroyers and 4 submarines
                        Americans roll dice for 5 submarines in 92 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 4 submarines in 92 Sea Zone, round 2 :  1/4 hits
                        Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 :  1/2 hits
                        2 submarines owned by the Americans, 4 submarines owned by the Italians and 2 destroyers owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 destroyer, 3 fighters and 3 submarines remaining. Battle score for attacker is 28
                    Casualties for Italians: 2 destroyers and 4 submarines
                    Casualties for Americans: 2 submarines

    Non Combat Move - Americans
                3 fighters moved from 92 Sea Zone to Gibraltar
                2 fighters moved from Morocco to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 14 fighters, 1 infantry, 1 submarine and 1 transport moved from 17 Sea Zone to 25 Sea Zone
                1 destroyer and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                2 bombers moved from 45 Sea Zone to Dutch New Guinea
                1 bomber moved from 46 Sea Zone to Dutch New Guinea
                1 artillery moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 8 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 8 Sea Zone to 25 Sea Zone
                1 artillery moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 cruiser and 9 submarines placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    triplea_42244_Ame19.tsvg

  • 21 20 19 18 17 16

    DiceRolls: 4@2; Total Hits: 24@2: (2, 5, 5, 2)

    DiceRolls: 3@2; Total Hits: 13@2: (4, 1, 4)

    Attack on Caucasus

  • 21 20 19 18 17 16

    DiceRolls: 3@2; Total Hits: 23@2: (2, 6, 2)

    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 cruiser, 1 destroyer and 9 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Midway to 46 Sea Zone
                1 bomber moved from Midway to 45 Sea Zone
                1 bomber moved from Midway to 45 Sea Zone
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                5 submarines moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from United Kingdom to 92 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to Morocco
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 17 Sea Zone to 18 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 18 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - Americans
                Battle in Paulau Island
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 cruiser and 1 transport
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 46 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 46 Sea Zone
                        1 transport owned by the Japanese lost in 46 Sea Zone
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                    Americans win, taking Paulau Island from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser and 1 transport
                Battle in 45 Sea Zone
                    Americans attack with 2 bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 bombers in 45 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 artillery
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery in Morocco, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Guam
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Guam
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Guam, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Guam
                    Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 5 submarines
                    Italians defend with 2 destroyers and 4 submarines
                        Americans roll dice for 5 submarines in 92 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 4 submarines in 92 Sea Zone, round 2 :  1/4 hits
                        Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 :  1/2 hits
                        2 submarines owned by the Americans, 4 submarines owned by the Italians and 2 destroyers owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 destroyer, 3 fighters and 3 submarines remaining. Battle score for attacker is 28
                    Casualties for Italians: 2 destroyers and 4 submarines
                    Casualties for Americans: 2 submarines

    Non Combat Move - Americans
                3 fighters moved from 92 Sea Zone to Gibraltar
                2 fighters moved from Morocco to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 14 fighters, 1 infantry, 1 submarine and 1 transport moved from 17 Sea Zone to 25 Sea Zone
                1 destroyer and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                2 bombers moved from 45 Sea Zone to Dutch New Guinea
                1 bomber moved from 46 Sea Zone to Dutch New Guinea
                1 artillery moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 8 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 8 Sea Zone to 25 Sea Zone
                1 artillery moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 cruiser and 9 submarines placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Purchase Units - British
                British buy 13 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 71 Sea Zone to 72 Sea Zone
                1 bomber moved from United Kingdom to 113 Sea Zone
                1 battleship moved from 17 Sea Zone to 25 Sea Zone

    Combat - British
                Battle in 72 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 72 Sea Zone
                    British win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 113 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Germans Submerged
                        British roll dice for 1 bomber in 113 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 113 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Caucasus: 3 infantry
                EDIT: Removing units owned by British from Northwest Persia: 2 infantry
                EDIT: Changing ownership of Caucasus from Germans to Russians
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from 113 Sea Zone to United Kingdom
                1 destroyer moved from 105 Sea Zone to 91 Sea Zone
                2 submarines moved from 105 Sea Zone to 91 Sea Zone
                2 artilleries moved from Northwest Persia to Caucasus
                4 aaGuns, 20 artilleries and 29 infantry moved from Northwest Persia to Persia
                4 infantry moved from Iraq to Persia
                2 armour moved from Persia to Iraq
                1 tactical_bomber moved from Egypt to Iraq

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    triplea_42244_UK_19.tsvg

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