TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
9 infantry moved from Korea to Manchuria
1 infantry moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
2 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Vyborg
6 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Karelia
1 fighter moved from Russia to Baltic States
1 fighter moved from Western Ukraine to Baltic States
Combat - Russians
Battle in Manchuria
Russians attack with 9 infantry
Japanese defend with 2 infantry
Russians roll dice for 9 infantry in Manchuria, round 2 : 1/9 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 9 infantry in Manchuria, round 3 : 0/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 9 infantry in Manchuria, round 4 : 0/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 8 infantry in Manchuria, round 5 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 8 infantry in Manchuria, round 6 : 4/8 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Vyborg
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Baltic States, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 fighter and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 6 infantry in Karelia, round 2 : 2/7 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 2 artilleries and 21 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Romania to Rostov
3 fighters moved from Baltic States to Novgorod
1 fighter moved from Vyborg to Novgorod
1 fighter moved from Karelia to Novgorod
4 infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
2 armour moved from Belarus to Bryansk
3 mech_infantrys moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
3 infantry moved from Belarus to Novgorod
7 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 aaGun moved from Korea to Manchuria
Place Units - Russians
3 infantry placed in Novgorod
2 armour, 3 mech_infantrys and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,4
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : -2,50
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
2 bombers moved from Japan to Manchuria
2 tactical_bombers moved from 6 Sea Zone to Manchuria
2 fighters moved from Japan to Manchuria
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Jehol to Anhwe
2 infantry moved from Kwangsi to Hunan
3 mech_infantrys moved from Kwangtung to Kwangsi
3 fighters moved from Kwangsi to Anhwe
3 fighters moved from Kwangsi to Hunan
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in Malaya
Battle in Manchuria
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 7 infantry
AA fire in Manchuria : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 3/10 hits, 4,67 expected hits
Chinese roll dice for 1 aaGun and 7 infantry in Manchuria, round 2 : 1/7 hits, 2,33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 3 : 5/9 hits, 4,50 expected hits
Chinese roll dice for 5 infantry in Manchuria, round 3 : 3/5 hits, 1,67 expected hits
1 infantry owned by the Japanese, 5 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese win, taking Malaya from UK_Pacific with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun and 7 infantry
Battle in Hunan
Japanese attack with 3 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Hunan, round 2 : 3/5 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 3 fighters and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 2 mech_infantrys in Anhwe, round 2 : 1/5 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Manchuria to 6 Sea Zone
2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to Kwangsi
3 fighters moved from Hunan to Kwangsi
3 fighters moved from Anhwe to Kwangsi
2 bombers moved from Manchuria to Japan
1 fighter moved from Caroline Islands to Kwangsi
1 tactical_bomber moved from Caroline Islands to Japan
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese : 0,33
AA fire in Manchuria : : -0,50
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
Americans take 54 Sea Zone from Japanese
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer, 1 submarine and 2 transports
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
2 transports owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 1 destroyer, 1 submarine and 2 transports
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 37 Sea Zone to Yunnan
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -0,83
Americans : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kansu to Suiyuyan
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 artillery and 1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 4 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Suiyuyan
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : -1,00
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
Americans take 54 Sea Zone from Japanese
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer, 1 submarine and 2 transports
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
2 transports owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 1 destroyer, 1 submarine and 2 transports
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 37 Sea Zone to Yunnan
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kansu to Suiyuyan
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 artillery and 1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 4 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Suiyuyan
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
1 fighter moved from Kansu to Chahar
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Kiangsi to Chahar
2 mech_infantrys moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
2 mech_infantrys moved from India to Yunnan
1 artillery moved from India to 39 Sea Zone
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from Egypt to Eastern Persia
Combat - British
Battle in Java
Battle in Sumatra
Battle in Malaya
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Java from Japanese, taking Sumatra from Japanese, taking Malaya from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Chahar, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Chahar
British roll dice for 1 fighter and 1 mech_infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Chahar
retreated to Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrys
Non Combat Move - British
1 fighter moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
Place Units - UK_Pacific
1 fighter, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0,83
British : -1,00
Americans : -1,00
Chinese : -1,00
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians
1 mech_infantry moved from Slovakia Hungary to Belarus
2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from British
1 artillery and 1 infantry moved from Tunisia to Libya
Italians take Libya from British
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
French roll dice for 1 destroyer in 99 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 99 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for French: 1 destroyer
Battle in Belarus
Italians attack with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Belarus, round 2 : 4/8 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Southern France to Northern Italy
2 infantry and 1 mech_infantry moved from Morocco to Algeria
Place Units - Italians
1 bomber placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -0,83
French : 0,00
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
4 fighters moved from Shan State to Dutch New Guinea
1 tactical_bomber moved from Queensland to Dutch New Guinea
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
4 fighters moved from Shan State to Dutch New Guinea
1 tactical_bomber moved from Queensland to Dutch New Guinea
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
7 bombers and 1 tactical_bomber moved from Western Germany to Novgorod
3 armour and 12 mech_infantrys moved from Eastern Poland to Novgorod
2 artilleries and 2 infantry moved from Eastern Poland to Baltic States
2 artilleries and 2 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from United Kingdom to Scotland
Germans take Scotland from British
3 fighters moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
7 bombers and 1 tactical_bomber moved from Western Germany to Novgorod
3 armour and 12 mech_infantrys moved from Eastern Poland to Novgorod
2 artilleries and 2 infantry moved from Eastern Poland to Baltic States
2 artilleries and 2 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from United Kingdom to Scotland
Germans take Scotland from British
3 fighters moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
Combat - Germans
Russians scrambles 1 units out of Novgorod to defend against the attack in 127 Sea Zone
Russians scrambles to create a battle in territory 127 Sea Zone
Battle in 110 Sea Zone
Germans attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 127 Sea Zone
Germans attack with 1 destroyer and 1 transport
Russians defend with 1 fighter
Germans roll dice for 1 destroyer and 1 transport in 127 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter in 127 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Russians and 1 destroyer owned by the Germans lost in 127 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 fighter
Battle in Romania
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Romania, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 artilleries in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 3 armour, 1 artillery, 7 bombers, 1 infantry, 12 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 1 harbour, 10 infantry and 2 mech_infantrys
AA fire in Novgorod : 1/6 hits, 1,00 expected hits
1 tactical_bomber owned by the Germans lost in Novgorod
Germans roll dice for 3 armour, 1 artillery, 7 bombers, 1 infantry and 12 mech_infantrys in Novgorod, round 2 : 12/24 hits, 8,83 expected hits
Russians roll dice for 2 aaGuns, 1 armour, 4 fighters, 10 infantry and 2 mech_infantrys in Novgorod, round 2 : 8/17 hits, 7,17 expected hits
10 infantry owned by the Russians, 1 infantry owned by the Germans, 2 aaGuns owned by the Russians and 7 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 3 armour, 1 artillery, 7 bombers and 5 mech_infantrys in Novgorod, round 3 : 7/16 hits, 7,50 expected hits
Russians roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Novgorod, round 3 : 5/7 hits, 3,83 expected hits
2 mech_infantrys owned by the Russians, 4 fighters owned by the Russians, 1 armour owned by the Russians and 5 mech_infantrys owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 1 artillery and 7 bombers remaining. Battle score for attacker is 32
Casualties for Germans: 1 infantry, 12 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 1 armour, 4 fighters, 10 infantry and 2 mech_infantrys
Non Combat Move - Germans
7 bombers moved from Novgorod to Germany
3 fighters moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Germany to Eastern Poland
Place Units - Germans
3 infantry placed in United Kingdom
2 bombers and 7 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 4,17
Americans : -0,33
Russians : 4,00
AA fire in Novgorod : : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vyborg to Novgorod
5 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Rostov to Novgorod
1 tactical_bomber moved from Russia to 127 Sea Zone
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
4 armour, 2 artilleries, 30 infantry and 6 mech_infantrys moved from Bryansk to Belarus
2 armour and 3 mech_infantrys moved from Russia to Belarus
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 tactical_bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Belarus
Russians attack with 6 armour, 2 artilleries, 30 infantry and 9 mech_infantrys
Italians defend with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Russians roll dice for 6 armour, 2 artilleries, 30 infantry and 9 mech_infantrys in Belarus, round 2 : 7/47 hits, 10,50 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Belarus, round 2 : 2/8 hits, 2,83 expected hits
2 infantry owned by the Russians, 3 mech_infantrys owned by the Italians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Belarus
Russians roll dice for 6 armour, 2 artilleries, 28 infantry and 9 mech_infantrys in Belarus, round 3 : 10/45 hits, 10,17 expected hits
Italians roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 6 armour, 2 artilleries, 28 infantry and 9 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Battle in Novgorod
Russians attack with 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 3 armour, 1 artillery, 1 factory_minor and 1 harbour
Russians roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/9 hits, 2,33 expected hits
Germans roll dice for 3 armour and 1 artillery in Novgorod, round 2 : 2/4 hits, 1,83 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/7 hits, 2,00 expected hits
Germans roll dice for 3 armour in Novgorod, round 3 : 2/3 hits, 1,50 expected hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 4 : 2/5 hits, 1,67 expected hits
Germans roll dice for 2 armour in Novgorod, round 4 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 5 infantry
Casualties for Germans: 3 armour and 1 artillery
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
2 aaGuns moved from Bryansk to Belarus
1 fighter moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from 127 Sea Zone to Archangel
Place Units - Russians
3 armour and 5 mech_infantrys placed in Russia
2 infantry placed in Russia
1 fighter placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,1,3,6,1,6,5,2,6,2,3
Russians collect 33 PUs (3 lost to blockades); end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0,67
Italians : -0,83
Russians : -5,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Kiangsu to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Jehol to Anhwe
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Manchuria
2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
3 infantry moved from Kwangtung to Kwangsi
7 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
Combat - Japanese
Battle in Manchuria
Battle in 42 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win, taking Manchuria from Chinese with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Korea
Battle in Anhwe
Japanese attack with 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 7/10 hits, 4,50 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Korea from Russians, taking Anhwe from Chinese with 7 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
7 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi
2 bombers moved from Japan to Philippines
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to Philippines
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese : 0,67
Japanese : 3,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Algeria
1 fighter moved from 101 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Borneo
Battle in Morocco
Battle in Algeria
Americans attack with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 infantry and 1 mech_infantry
Americans roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Algeria, round 2 : 2/7 hits, 2,33 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Americans roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Algeria, round 3 : 1/6 hits, 2,17 expected hits
Italians roll dice for 1 mech_infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Algeria
Americans win, taking Borneo from Japanese, taking Morocco from Italians, taking Algeria from Italians with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry and 1 mech_infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Algeria to 92 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Italians : -0,33
Americans : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Suiyuyan to Chahar
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Hunan to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
retreated to Anhwe
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Kweichow
1 infantry placed in Chahar
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : -2,17
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Algeria
1 fighter moved from 101 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Borneo
Battle in Morocco
Battle in Algeria
Americans attack with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 infantry and 1 mech_infantry
Americans roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Algeria, round 2 : 2/7 hits, 2,33 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Americans roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Algeria, round 3 : 1/6 hits, 2,17 expected hits
Italians roll dice for 1 mech_infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Algeria
Americans win, taking Borneo from Japanese, taking Morocco from Italians, taking Algeria from Italians with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry and 1 mech_infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Algeria to 92 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Suiyuyan to Chahar
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Hunan to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
retreated to Anhwe
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Kweichow
1 infantry placed in Chahar
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Yunnan to Anhwe
1 fighter moved from Suiyuyan to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Kiangsi
1 fighter moved from Yunnan to Kiangsi
2 mech_infantrys moved from Malaya to Yunnan
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from Eastern Persia to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from India to Burma
Combat - British
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Anhwe
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsi
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Kiangsi to Yunnan
1 fighter moved from 41 Sea Zone to Yunnan
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Italians : -0,33
British : 0,33
Americans : -1,50
Chinese : -2,17
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
Place Units - Italians
4 mech_infantrys placed in Northern Italy
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 artillery and 2 infantry
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Dutch New Guinea to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Dutch New Guinea to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Dutch New Guinea to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Dutch New Guinea to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries moved from Baltic States to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Baltic States
2 bombers moved from Western Germany to Novgorod
5 bombers moved from Germany to Ukraine
2 bombers moved from Germany to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 2 artilleries, 4 bombers and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 4 bombers and 1 mech_infantry in Novgorod, round 2 : 1/7 hits, 3,67 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 artilleries, 4 bombers and 1 mech_infantry in Novgorod, round 3 : 4/7 hits, 3,67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery
Battle in Ukraine
Germans attack with 5 bombers and 2 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 5 bombers and 2 infantry in Ukraine, round 2 : 3/7 hits, 3,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 5 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
4 bombers moved from Novgorod to Poland
2 artilleries and 1 infantry moved from Romania to Bessarabia
5 bombers moved from Ukraine to Bessarabia
6 aaGuns, 6 artilleries and 14 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Bessarabia
7 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Scotland to United Kingdom
Place Units - Germans
3 infantry placed in United Kingdom
3 bombers and 6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -3,00
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Russia to Western Ukraine
2 mech_infantrys moved from Russia to Ukraine
1 fighter moved from Volgograd to Ukraine
1 tactical_bomber moved from Archangel to Eastern Poland
5 infantry moved from Belarus to Novgorod
6 armour moved from Belarus to Novgorod
2 mech_infantrys moved from Belarus to Novgorod
1 fighter moved from Archangel to Western Ukraine
1 tactical_bomber moved from Archangel to Baltic States
2 infantry moved from Russia to Bryansk
3 armour and 2 mech_infantrys moved from Russia to Belarus
Combat - Russians
Battle in Novgorod
Russians attack with 6 armour, 5 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 6 armour, 5 infantry and 2 mech_infantrys in Novgorod, round 2 : 5/13 hits, 4,17 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 6 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Baltic States to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Ukraine to Belarus
Place Units - Russians
3 armour, 4 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0,33
Italians : 1,33
Russians : 2,33