• '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 tactical_bomber; Remaining resources: 7 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery, 4 fighters, 4 infantry and 1 marine moved from New South Wales to Queensland

    Place Units - ANZAC
                1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42323_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 2 destroyers, 3 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers and 2 tactical_bombers
                    Americans defend with 1 cruiser and 1 transport
                        Germans roll dice for 2 bombers and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                        Americans roll dice for 1 cruiser and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 110 Sea Zone
                    Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport

    Non Combat Move - Germans
                2 bombers and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 artilleries and 1 infantry moved from Holland Belgium to Western Germany
                3 infantry moved from Bulgaria to Romania
                1 infantry moved from Finland to Norway

    Place Units - Germans
                2 destroyers, 1 submarine and 2 transports placed in 112 Sea Zone
                2 bombers and 3 fighters placed in Western Germany
                1 bomber placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        Americans : -0,50

    triplea_42323_Ger4.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                10 infantry moved from Manchuria to Korea
                1 mech_infantry moved from Novgorod to Karelia
                2 fighters moved from Novgorod to Karelia
                1 fighter moved from Russia to Karelia

    Combat - Russians
                Battle in Korea
                    Russians attack with 10 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 10 infantry in Korea, round 2 : 1/10 hits, 1,67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Korea
                        Russians roll dice for 10 infantry in Korea, round 3 : 2/10 hits, 1,67 expected hits
                        Japanese roll dice for 1 artillery in Korea, round 3 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 3 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters and 1 mech_infantry in Karelia, round 2 : 2/4 hits, 1,67 expected hits
                        Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Russians win with 3 fighters remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 fighters moved from Karelia to Novgorod
                6 infantry moved from Belarus to Novgorod
                2 aaGuns moved from Belarus to Novgorod
                3 infantry moved from Bryansk to Belarus
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Ukraine to Belarus
                1 infantry moved from Belarus to Novgorod
                1 aaGun moved from Manchuria to Korea

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 armour, 1 fighter and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
                Russians collect 37 PUs (2 lost to blockades); end with 37 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        Russians : -0,00
        Japanese : 0,00

    triplea_42323_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                2 bombers moved from Kiangsu to Manchuria
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 mech_infantrys moved from Kiangsu to Jehol
                2 tactical_bombers moved from Kiangsu to Jehol
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kwangtung to Hunan
                1 infantry moved from Kwangsi to Hunan
                3 fighters moved from Kwangsi to Kweichow
                1 artillery moved from Anhwe to Kweichow
                3 fighters moved from Kwangsi to Hunan
                2 armour moved from Kwangtung to Kwangsi
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                Battle in Celebes
                Battle in Manchuria
                    Japanese attack with 2 bombers and 2 infantry
                    Americans defend with 1 bomber; Russians defend with 1 aaGun
                        AA fire in Manchuria : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 2 bombers and 2 infantry in Manchuria, round 2 : 2/4 hits, 1,67 expected hits
                        Chinese roll dice for 1 aaGun and 1 bomber in Manchuria, round 2 : 0/1 hits, 0,17 expected hits
                        1 aaGun owned by the Russians and 1 bomber owned by the Americans lost in Manchuria
                    Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Manchuria from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 17
                    Casualties for Russians: 1 aaGun
                    Casualties for Americans: 1 bomber
                Battle in Jehol
                    Japanese attack with 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 mech_infantrys and 2 tactical_bombers in Jehol, round 2 : 1/4 hits, 1,33 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 3 fighters and 1 mech_infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Kweichow, round 2 : 2/5 hits, 2,17 expected hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
                        2 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Kweichow, round 3 : 3/5 hits, 2,17 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Hunan
                    Japanese attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Hunan, round 2 : 1/5 hits, 1,83 expected hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                        Japanese roll dice for 3 fighters and 1 mech_infantry in Hunan, round 3 : 1/4 hits, 1,67 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 3 fighters remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                3 fighters moved from Hunan to Kwangsi
                3 fighters moved from Kweichow to Kwangsi
                2 bombers moved from Manchuria to Japan
                2 tactical_bombers moved from Jehol to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    Chinese : -0,83
        AA fire in Manchuria : : -0,33
        Japanese : -0,83

    triplea_42323_Jap4.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Yunnan to Anhwe
                1 destroyer moved from 104 Sea Zone to 111 Sea Zone
                1 carrier and 2 fighters moved from 104 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                7 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 7 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 7 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                    Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in Anhwe
                    Americans attack with 1 fighter
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 fighter in Anhwe, round 2 : 1/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Americans win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Anhwe to Yunnan
                6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 fighter placed in Western United States
                2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Americans : 0,33
        Japanese : 0,33

    triplea_42323_Ame4.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Anhwe
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery placed in Kansu
                1 infantry placed in Hunan
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Chinese : 0,67
        Japanese : -0,67

    triplea_42323_Chi4.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Yunnan to Anhwe
                1 destroyer moved from 104 Sea Zone to 111 Sea Zone
                1 carrier and 2 fighters moved from 104 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                7 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 7 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 7 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                    Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in Anhwe
                    Americans attack with 1 fighter
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 fighter in Anhwe, round 2 : 1/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Americans win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Anhwe to Yunnan
                6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 fighter placed in Western United States
                2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Anhwe
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery placed in Kansu
                1 infantry placed in Hunan
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Purchase Units - British
                British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Egypt to Tobruk
                      British take Alexandria from Italians
                      British take Tobruk from Italians
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Iraq to 80 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Hopei to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 armour and 3 mech_infantrys moved from India to Yunnan
                1 mech_infantry moved from Shensi to Suiyuyan
                1 fighter moved from Yunnan to Suiyuyan
                1 fighter moved from Malta to Egypt

    Combat - British
                Battle in Suiyuyan
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British lost in Suiyuyan
                    retreated to Suiyuyan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Suiyuyan to Kansu
                1 artillery moved from 39 Sea Zone to India

    Place Units - British
                3 fighters placed in United Kingdom
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
                UK_Pacific collect 13 PUs; end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 3 mech_infantrys

    Combat Hit Differential Summary :

    British : -0,67
        Americans : 0,33
        Chinese : 0,67
        Japanese : 0,33

    triplea_42323_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 bomber and 1 destroyer; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 infantry moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
                1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 artillery and 1 infantry moved from Algeria to Tunisia

    Combat - Italians
                Battle in Cyprus

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 99 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by Italians to 99 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
                EDIT: Turning off Edit Mode
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    triplea_42323_Ita4.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber; Remaining resources: 14 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to Shan State
                1 tactical_bomber moved from New South Wales to Queensland
                3 fighters moved from Queensland to Shan State

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 24 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    triplea_42323_ANZ4.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber; Remaining resources: 14 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to Shan State
                1 tactical_bomber moved from New South Wales to Queensland
                3 fighters moved from Queensland to Shan State

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 24 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone

    Combat - French
                Battle in 99 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42323_Fre4.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                4 bombers moved from Western Germany to 110 Sea Zone
                2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
                2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 infantry moved from Finland to Karelia
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                8 artilleries, 14 infantry and 5 mech_infantrys moved from Poland to Eastern Poland
                7 mech_infantrys moved from Germany to Eastern Poland
                3 armour, 2 artilleries and 10 infantry moved from Romania to Eastern Poland

    Combat - Germans

    Combat Hit Differential Summary :

    triplea_42323_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                4 bombers moved from Western Germany to 110 Sea Zone
                2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
                2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 infantry moved from Finland to Karelia
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                8 artilleries, 14 infantry and 5 mech_infantrys moved from Poland to Eastern Poland
                7 mech_infantrys moved from Germany to Eastern Poland
                3 armour, 2 artilleries and 10 infantry moved from Romania to Eastern Poland

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 5 bombers, 2 destroyers, 1 submarine, 1 tactical_bomber and 2 transports
                    Americans defend with 1 carrier and 2 fighters
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 5 bombers, 2 destroyers, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 3/8 hits, 4,50 expected hits
                        Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                        Americans roll dice for 1 carrier in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 110 Sea Zone
                    Germans win with 5 bombers, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 carrier and 2 fighters
                Battle in United Kingdom
                    Germans attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 airfield, 1 factory_minor, 3 fighters and 1 harbour; Americans defend with 1 artillery
                        Germans roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in United Kingdom, round 2 : 3/8 hits, 3,50 expected hits
                        British roll dice for 1 artillery and 3 fighters in United Kingdom, round 2 : 1/4 hits, 2,33 expected hits
                        1 artillery owned by the Americans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in United Kingdom
                        Germans roll dice for 2 artilleries, 3 fighters and 2 infantry in United Kingdom, round 3 : 2/7 hits, 2,83 expected hits
                        British roll dice for 1 fighter in United Kingdom, round 3 : 1/1 hits, 0,67 expected hits
                        1 infantry owned by the Germans and 1 fighter owned by the British lost in United Kingdom
                    Germans destroys 42PUs while taking British capital
                    Germans win, taking United Kingdom from British with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 artillery
                    Casualties for British: 3 fighters

    Non Combat Move - Germans
                5 bombers moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                3 fighters moved from United Kingdom to Holland Belgium
                6 aaGuns moved from Poland to Eastern Poland

    Place Units - Germans
                1 destroyer and 1 transport placed in 112 Sea Zone
                1 artillery and 1 infantry placed in Western Germany
                2 bombers placed in Western Germany
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Combat Hit Differential Summary :

    Germans : -2,17
        British : -1,00
        Americans : -0,67

    triplea_42323_Ger5.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                9 infantry moved from Korea to Manchuria
                1 infantry moved from Bessarabia to Romania
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
                2 infantry moved from Novgorod to Baltic States
                2 infantry moved from Novgorod to Vyborg
                6 infantry moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Vyborg
                1 fighter moved from Novgorod to Karelia
                1 fighter moved from Russia to Baltic States
                1 fighter moved from Western Ukraine to Baltic States

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 9 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 9 infantry in Manchuria, round 2 : 1/9 hits, 1,50 expected hits
                        Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 9 infantry in Manchuria, round 3 : 0/9 hits, 1,50 expected hits
                        Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 9 infantry in Manchuria, round 4 : 0/9 hits, 1,50 expected hits
                        Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 8 infantry in Manchuria, round 5 : 0/8 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 8 infantry in Manchuria, round 6 : 4/8 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Manchuria, round 6 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vyborg
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 0/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 3 : 2/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Vyborg
                    Russians win, taking Vyborg from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters and 2 infantry in Baltic States, round 2 : 1/5 hits, 1,83 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Karelia
                    Russians attack with 1 fighter and 6 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 6 infantry in Karelia, round 2 : 2/7 hits, 1,50 expected hits
                        Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 2 : 1/3 hits, 1,33 expected hits
                        Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 2 artilleries and 21 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Romania to Rostov
                3 fighters moved from Baltic States to Novgorod
                1 fighter moved from Vyborg to Novgorod
                1 fighter moved from Karelia to Novgorod
                4 infantry moved from Belarus to Novgorod
                2 mech_infantrys moved from Russia to Bryansk
                2 armour moved from Russia to Bryansk
                2 armour moved from Belarus to Bryansk
                3 mech_infantrys moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                3 infantry moved from Belarus to Novgorod
                7 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 aaGun moved from Korea to Manchuria

    Place Units - Russians
                3 infantry placed in Novgorod
                2 armour, 3 mech_infantrys and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,4
                Russians collect 42 PUs; end with 42 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    Germans : -0,67
        Russians : -2,50
        Japanese : 0,00

    triplea_42323_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
                2 bombers moved from Japan to Manchuria
                2 tactical_bombers moved from 6 Sea Zone to Manchuria
                2 fighters moved from Japan to Manchuria
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Jehol to Anhwe
                2 infantry moved from Kwangsi to Hunan
                3 mech_infantrys moved from Kwangtung to Kwangsi
                3 fighters moved from Kwangsi to Anhwe
                3 fighters moved from Kwangsi to Hunan
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in Malaya
                Battle in Manchuria
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 aaGun and 7 infantry
                        AA fire in Manchuria : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 3/10 hits, 4,67 expected hits
                        Chinese roll dice for 1 aaGun and 7 infantry in Manchuria, round 2 : 1/7 hits, 2,33 expected hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 3 : 5/9 hits, 4,50 expected hits
                        Chinese roll dice for 5 infantry in Manchuria, round 3 : 3/5 hits, 1,67 expected hits
                        1 infantry owned by the Japanese, 5 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
                    Japanese win, taking Malaya from UK_Pacific with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Russians: 1 aaGun and 7 infantry
                Battle in Hunan
                    Japanese attack with 3 fighters and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters and 2 infantry in Hunan, round 2 : 3/5 hits, 1,83 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 3 fighters and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters and 2 mech_infantrys in Anhwe, round 2 : 1/5 hits, 1,83 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Manchuria to 6 Sea Zone
                2 tactical_bombers moved from Manchuria to 6 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Caroline Islands to Kwangsi
                3 fighters moved from Hunan to Kwangsi
                3 fighters moved from Anhwe to Kwangsi
                2 bombers moved from Manchuria to Japan
                1 fighter moved from Caroline Islands to Kwangsi
                1 tactical_bomber moved from Caroline Islands to Japan

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                3 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    Chinese : 0,33
        AA fire in Manchuria : : -0,50
        Japanese : -0,83

    triplea_42323_Jap5.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 destroyer, 1 submarine and 2 transports
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                        Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                        2 transports owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 destroyer, 1 submarine and 2 transports

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 37 Sea Zone to Yunnan
                1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 fighter and 1 infantry placed in Eastern United States
                1 destroyer placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Germans : -0,83
        Americans : -1,00

    triplea_42323_Ame5.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Kansu to Suiyuyan
                1 artillery and 2 infantry moved from Kweichow to Anhwe
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Anhwe

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits
                        Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 0/3 hits, 1,17 expected hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 4 : 1/3 hits, 1,17 expected hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Yunnan

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Suiyuyan
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Chinese : -1,00
        Japanese : 0,00

    triplea_42323_Chi5.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 destroyer, 1 submarine and 2 transports
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                        Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                        2 transports owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 destroyer, 1 submarine and 2 transports

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 37 Sea Zone to Yunnan
                1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 fighter and 1 infantry placed in Eastern United States
                1 destroyer placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Kansu to Suiyuyan
                1 artillery and 2 infantry moved from Kweichow to Anhwe
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Anhwe

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits
                        Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 0/3 hits, 1,17 expected hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 4 : 1/3 hits, 1,17 expected hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Yunnan

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Suiyuyan
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Tobruk to Libya
                      British take Libya from Italians
                1 armour moved from Libya to Tobruk
                1 fighter moved from Kansu to Chahar
                1 mech_infantry moved from Shantung to Chahar
                1 mech_infantry moved from Kiangsi to Chahar
                2 mech_infantrys moved from Yunnan to Malaya
                1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                2 mech_infantrys moved from India to Yunnan
                1 artillery moved from India to 39 Sea Zone
                1 mech_infantry moved from India to 39 Sea Zone
                1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 fighter moved from Egypt to Eastern Persia

    Combat - British
                Battle in Java
                Battle in Sumatra
                Battle in Malaya
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1,50 expected hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Malaya
                    British win, taking Java from Japanese, taking Sumatra from Japanese, taking Malaya from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Chahar, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British lost in Chahar
                        British roll dice for 1 fighter and 1 mech_infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British lost in Chahar
                    retreated to Chahar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                1 fighter moved from Chahar to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan

    Place Units - UK_Pacific
                1 fighter, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    Germans : -0,83
        British : -1,00
        Americans : -1,00
        Chinese : -1,00
        Japanese : 1,00

    triplea_42323_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Ukraine
                      Italians take Ukraine from Russians
                1 mech_infantry moved from Slovakia Hungary to Belarus
                2 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Eastern Poland to Belarus
                1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                      Italians take 97 Sea Zone from British
                1 artillery and 1 infantry moved from Tunisia to Libya
                      Italians take Libya from British

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 fighter
                    French defend with 1 destroyer
                        Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                        French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians lost in 99 Sea Zone
                        Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits
                        French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
                        French roll dice for 1 destroyer in 99 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the French lost in 99 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for French: 1 destroyer
                Battle in Belarus
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Belarus, round 2 : 4/8 hits, 2,00 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
                1 infantry moved from Southern France to Northern Italy
                2 infantry and 1 mech_infantry moved from Morocco to Algeria

    Place Units - Italians
                1 bomber placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Italians : -0,83
        French : 0,00
        Russians : -0,33

    triplea_42323_Ita5.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 bomber moved from New South Wales to Queensland
                4 fighters moved from Shan State to Dutch New Guinea
                1 tactical_bomber moved from Queensland to Dutch New Guinea

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    triplea_42323_ANZ5.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 bomber moved from New South Wales to Queensland
                4 fighters moved from Shan State to Dutch New Guinea
                1 tactical_bomber moved from Queensland to Dutch New Guinea

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42323_Fre5.tsvg

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