Desert Admiral (Axis) vs Dawgoneit BM3

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    any scramble?

  • 19 17

    No

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Philippines to 31 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 48 Sea Zone
                1 cruiser moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 31 Sea Zone
                2 fighters moved from 31 Sea Zone to Wake Island
                1 fighter moved from Western United States to Wake Island
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Wake Island
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 fighter moved from Wake Island to 31 Sea Zone
                1 bomber moved from Central United States to Wake Island
                1 submarine moved from 26 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States

    Place Units - Americans
                1 battleship and 2 carriers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 6 infantry moved from Szechwan to Shensi
                2 infantry moved from Kweichow to Shensi
                2 infantry moved from Suiyuyan to Shensi
                4 infantry moved from Yunnan to Szechwan

    Non Combat Move - Chinese

    Place Units - Chinese
                3 artilleries placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone

    Combat - British
                Battle in Ethiopia
                    British attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 2 :  0/1 hits
                        British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  2/3 hits
                        1 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
                        British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Ethiopia, round 3 :  3/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/7 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the British, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Syria
                1 bomber moved from 97 Sea Zone to Syria
                1 fighter moved from 96 Sea Zone to Malta
                1 armour moved from Alexandria to Trans-Jordan
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Malaya
                1 fighter moved from Burma to Malaya
                2 infantry moved from Burma to Shan State
                2 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 fighter moved from Scotland to United Kingdom
                1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 infantry moved from Scotland to Eire
                      British take Eire from Neutral_Allies

    Place Units - British
                1 armour and 1 mech_infantry placed in Union of South Africa
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    triplea_42290_UK_1.tsvg

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France

    triplea_42290_Ita1.tsvg

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to Southern Italy
                1 bomber and 2 fighters moved from Southern Italy to Southern France
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    triplea_42290_Ita1.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to Southern Italy
                1 bomber and 2 fighters moved from Southern Italy to Southern France
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 1 submarine
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                    Italians win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1.67 expected hits
                        British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Southern France
                    Italians attack with 1 bomber and 2 fighters
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 bomber and 2 fighters in Southern France, round 2 : 2/3 hits, 1.67 expected hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Southern France to Southern Italy
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                1 armour moved from Albania to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 cruiser, 1 destroyer and 1 submarine
                EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
                EDIT: Turning off Edit Mode
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,4,2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 5 PUs (6 lost to blockades); end with 7 PUs

    Combat Hit Differential Summary :

    Italians : -0.50
        British : 0.17
        French : -0.67

    triplea_42290_Ita1.tsvg

  • 19 17

    I did my original combat, including rolls, and noticed I forgot 2 combat moves, Alexandria and Kenya.  I redid my entire move and kept the combat results from the first roll, which in both cases were better for you.  I lost a bomber in Southern France and the rest of my navy, sub, destroyer, and cruiser against your crappy cruiser!!!  At least yours finally died.

    Hope your gardens are coming along good.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Malaya
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    triplea_42290_ANZ1.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    i forgot i was playing the bm3 map.
    can i move my uk planes to Cypris?

  • 19 17

    Sure.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Malaya
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from Syria: 1 bomber, 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by British to Cyprus: 1 bomber, 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Politics - French
                Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa

    Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_42290_Fre1.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 10 artilleries, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                2 bombers moved from Western Germany to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
                4 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 5 fighters and 4 tactical_bombers
                    British defend with 1 carrier, 1 cruiser and 2 fighters
                        Germans roll dice for 5 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 7/9 hits, 5.17 expected hits
                        British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                        1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 cruiser and 2 fighters
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers
                    British defend with 2 destroyers and 2 transports
                        Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                        British roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        2 destroyers owned by the British and 1 bomber owned by the Germans lost in 91 Sea Zone
                        2 transports owned by the British lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 bomber
                    Casualties for British: 2 destroyers and 2 transports

    Non Combat Move - Germans
                1 bomber moved from 91 Sea Zone to Normandy Bordeaux
                1 cruiser, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                6 infantry moved from Yugoslavia to Slovakia Hungary
                3 armour moved from Yugoslavia to Slovakia Hungary
                2 artilleries moved from Yugoslavia to Slovakia Hungary
                3 aaGuns moved from Germany to Poland
                6 artilleries moved from Germany to Slovakia Hungary
                6 armour and 2 mech_infantrys moved from France to Yugoslavia
                4 fighters and 3 tactical_bombers moved from 97 Sea Zone to Alexandria

    Place Units - Germans
                10 artilleries placed in Germany
                2 armour placed in Western Germany
                1 destroyer and 1 transport placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 40 PUs; end with 40 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    Germans : 2.50
        British : 0.17

    triplea_42290_Ger2.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 111 Sea Zone to 105 Sea Zone
                1 fighter moved from Bryansk to Western Ukraine
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Rostov to Bryansk
                3 infantry moved from Russia to Smolensk
                3 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Bryansk to Belarus
                1 fighter moved from Belarus to Novgorod
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 infantry placed in Ukraine
                1 infantry placed in Novgorod
                1 infantry placed in Volgograd
                1 fighter and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    triplea_42290_Rus2.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers, 10 fighters and 7 tactical_bombers moved from Kwangsi to Szechwan
                1 tactical_bomber moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 2 bombers, 10 fighters and 8 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 bombers, 10 fighters and 8 tactical_bombers in Szechwan, round 2 : 12/20 hits, 11.67 expected hits
                        Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 1.33 expected hits
                        2 fighters owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 2 bombers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 fighters
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Yunnan from Chinese to Japanese
                EDIT: Turning off Edit Mode
                2 bombers, 8 fighters and 7 tactical_bombers moved from Szechwan to Kwangsi
                1 fighter moved from Kiangsi to Kwangsi
                1 infantry moved from Hunan to Yunnan
                2 artilleries and 5 infantry moved from Hunan to Kwangsi
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from Korea to 6 Sea Zone
                1 armour, 2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from Szechwan to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in Shantung
                2 artilleries and 2 infantry placed in Japan
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Chinese : 0.67
        Japanese : 0.33

    triplea_42290_Jap2.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 26 Sea Zone
                1 bomber moved from Wake Island to Hawaiian Islands
                3 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
                1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 artillery placed in Western United States
                2 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 battleship and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    triplea_42290_Ame2.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan

    Combat - Chinese
                Chinese creates battle in territory Hunan

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs

    triplea_42290_Chi2.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 26 Sea Zone
                1 bomber moved from Wake Island to Hawaiian Islands
                3 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
                1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 artillery placed in Western United States
                2 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 battleship and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan

    Combat - Chinese
                Chinese creates battle in territory Hunan

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 mech_infantry moved from Ethiopia to Kenya
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 armour moved from Trans-Jordan to Iraq
                1 bomber, 1 fighter and 1 tactical_bomber moved from Cyprus to Iraq

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 2 :  2/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 cruiser in Iraq, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 :  1/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 :  3/6 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
                1 fighter moved from Malta to Trans-Jordan
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 battleship and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                2 infantry moved from Shan State to Malaya
                1 aaGun and 1 infantry moved from Burma to Shan State
                1 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 infantry moved from Burma to Shan State
                1 infantry moved from India to Burma
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Scotland to United Kingdom
                1 infantry moved from Eire to Scotland

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 fighter and 2 infantry placed in United Kingdom
                British undo move 3.
                1 fighter placed in United Kingdom
                1 infantry placed in United Kingdom
                1 infantry placed in Quebec

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    triplea_42290_UK_2.tsvg

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                5 infantry moved from Bulgaria to Greece
                1 infantry moved from Albania to Greece
                2 fighters moved from Southern Italy to Greece
                1 armour moved from Yugoslavia to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 2 fighters and 6 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 2 fighters and 6 infantry in Greece, round 2 : 1/9 hits, 2.50 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 2 fighters and 5 infantry in Greece, round 3 : 4/8 hits, 2.33 expected hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1.00 expected hits
                        3 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 2 fighters and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    British defend with 1 harbour; ANZAC defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/7 hits, 2.17 expected hits
                        British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from Neutral_Axis
                1 artillery moved from Libya to Tobruk
                2 fighters moved from Greece to Southern Italy

    Place Units - Italians
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Italians : 0.00
        British : 0.67
        Neutral_Allies : -1.33

    triplea_42290_Ita2.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Malaya
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs

    triplea_42290_ANZ2.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Malaya
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42290_Fre2.tsvg

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