No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 2 PUs;
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Java to India
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 artilleries moved from France to Normandy Bordeaux
4 armour and 4 mech_infantrys moved from Russia to Kazakhstan
3 fighters and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 infantry moved from Volgograd to Caucasus
3 bombers moved from Novgorod to Caucasus
Purchase Units - Germans
Germans buy 7 artilleries, 3 fighters, 3 infantry, 3 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 3 fighters and 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 3 fighters and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/7 hits, 2.83 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/5 hits, 2.17 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Kazakhstan
Germans attack with 4 armour and 4 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Kazakhstan, round 2 : 3/8 hits, 2.67 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from British with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 3 bombers and 3 infantry
British defend with 6 infantry
Germans roll dice for 3 bombers and 3 infantry in Caucasus, round 2 : 3/6 hits, 2.50 expected hits
British roll dice for 6 infantry in Caucasus, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Germans and 3 infantry owned by the British lost in Caucasus
retreated to Caucasus
British win with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for British: 3 infantry
Non Combat Move - Germans
3 bombers moved from Caucasus to Eastern Poland
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Tambov
3 artilleries moved from Russia to Samara
13 armour and 4 mech_infantrys moved from Russia to Volgograd
1 aaGun moved from Russia to Samara
5 tactical_bombers moved from Novgorod to Western Germany
3 fighters moved from Normandy Bordeaux to Western Germany
Place Units - Germans
2 artilleries and 3 infantry placed in Germany
3 mech_infantrys placed in Ukraine
3 artilleries placed in Volgograd
2 artilleries placed in France
3 fighters and 1 tactical_bomber placed in Western Germany
2 transports placed in 115 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,3,1,5,5,4,3,6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 0.83
British : 1.67
Americans : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Russians
4 infantry moved from Chahar to Hopei
Combat - Russians
Battle in Hopei
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Hopei
Russians roll dice for 3 infantry in Hopei, round 3 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 0,83
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Japanese
1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea
1 fighter, 2 infantry and 1 tactical_bomber moved from Shantung to Jehol
1 bomber and 1 tactical_bomber moved from Shantung to Hopei
1 fighter moved from Hunan to Hopei
1 infantry moved from Hunan to Kweichow
4 artilleries moved from Anhwe to Kweichow
8 artilleries and 3 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from Malaya to 43 Sea Zone
1 armour and 1 fighter moved from Hunan to Yunnan
2 fighters moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to Amur
1 infantry moved from Siberia to Amur
1 artillery and 1 mech_infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Chahar
Japanese take Chahar from Chinese
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 4 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries and 1 infantry in Kweichow, round 2 : 0/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 artilleries and 1 infantry in Kweichow, round 3 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 4 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 6 fighters, 1 infantry, 1 marine and 3 tactical_bombers
Americans defend with 1 factory_minor and 4 infantry; Russians defend with 1 aaGun and 1 infantry
AA fire in Korea : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 2 battleships and 1 cruiser in Korea, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry, 1 marine and 3 tactical_bombers in Korea, round 2 : 8/11 hits, 5.50 expected hits
Americans roll dice for 1 aaGun and 5 infantry in Korea, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 artillery owned by the Japanese, 1 aaGun owned by the Russians and 4 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 5 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 4 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Amur
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 mech_infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Americans lost in Amur
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Amur
Japanese win, taking Amur from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Jehol
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 8 artilleries, 1 fighter and 4 infantry
British defend with 1 artillery and 3 infantry
Japanese roll dice for 1 armour, 8 artilleries, 1 fighter and 4 infantry in Yunnan, round 2 : 2/14 hits, 5.00 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 8 artilleries, 1 fighter and 2 infantry in Yunnan, round 3 : 6/12 hits, 4.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 8 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/5 hits, 2.50 expected hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Hopei, round 3 : 1/4 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Hopei
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Hopei, round 4 : 3/4 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Korea to 6 Sea Zone
2 fighters moved from Korea to Japan
1 fighter moved from Jehol to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 artillery moved from Yakut S.S.R. to Buryatia
1 fighter moved from Yunnan to French Indo China
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Jehol to Shantung
1 infantry moved from Shantung to Anhwe
1 bomber moved from Hopei to French Indo China
1 fighter and 1 tactical_bomber moved from Hopei to Hunan
1 tactical_bomber moved from 43 Sea Zone to Philippines
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Shantung
1 transport placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
AA fire in Korea : : 0.50
Americans : -0.67
Chinese : 0.00
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Americans
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Gibraltar to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 7 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery
Battle in Holland Belgium
Americans attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/6 hits, 2,67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 110 Sea Zone
3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
4 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 110 Sea Zone
1 carrier, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 23 Sea Zone to 31 Sea Zone
1 destroyer moved from 17 Sea Zone to 31 Sea Zone
1 destroyer moved from 16 Sea Zone to 31 Sea Zone
2 transports moved from 31 Sea Zone to 10 Sea Zone
Place Units - Americans
1 submarine placed in 113 Sea Zone
1 artillery and 1 infantry placed in Norway
2 artilleries and 4 infantry placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
3 submarines placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 51 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 63 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Non Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
Place Units - Chinese
4 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Move - British
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 cruisers moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from 97 Sea Zone to Greece
1 infantry moved from Caucasus to Rostov
British take Rostov from Germans
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 bomber and 4 mech_infantrys moved from India to Yunnan
12 infantry and 3 mech_infantrys moved from Burma to Yunnan
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
Purchase Units - British
British buy 1 artillery, 1 destroyer, 5 infantry, 2 marines, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Greece
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 infantry
British roll dice for 2 cruisers in Greece, round 2 : 0/2 hits, 1,00 expected hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 2 : 2/4 hits, 1,67 expected hits
Italians roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Greece
British win, taking Greece from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Yunnan
British attack with 1 bomber, 12 infantry and 7 mech_infantrys
Japanese defend with 1 armour, 8 artilleries and 2 infantry
British roll dice for 1 bomber, 12 infantry and 7 mech_infantrys in Yunnan, round 2 : 4/20 hits, 3,83 expected hits
Japanese roll dice for 1 armour, 8 artilleries and 2 infantry in Yunnan, round 2 : 3/11 hits, 3,83 expected hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the British lost in Yunnan
British roll dice for 1 bomber, 9 infantry and 7 mech_infantrys in Yunnan, round 3 : 4/17 hits, 3,33 expected hits
Japanese roll dice for 1 armour and 6 artilleries in Yunnan, round 3 : 5/7 hits, 2,50 expected hits
4 artilleries owned by the Japanese and 5 infantry owned by the British lost in Yunnan
British roll dice for 1 bomber, 4 infantry and 7 mech_infantrys in Yunnan, round 4 : 2/12 hits, 2,50 expected hits
Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 4 : 1/3 hits, 1,17 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 bomber, 3 infantry and 7 mech_infantrys in Yunnan, round 5 : 2/11 hits, 2,33 expected hits
Japanese roll dice for 1 armour in Yunnan, round 5 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 17
Casualties for British: 9 infantry
Casualties for Japanese: 1 armour, 8 artilleries and 2 infantry
Non Combat Move - British
1 bomber moved from Yunnan to India
3 aaGuns moved from Burma to Yunnan
1 battleship moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from Gibraltar to Trans-Jordan
4 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 carrier, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Greece to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from Syria to Northwest Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Libya to Tobruk
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - British
2 marines placed in Egypt
1 transport placed in 98 Sea Zone
1 destroyer placed in 71 Sea Zone
1 artillery and 2 infantry placed in Persia
3 infantry placed in Iraq
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
British collect 46 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : 0,00
British : -0,67
Italians : 0,33
Americans : 1,50
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to Normandy Bordeaux
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 4 PUs;
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium
retreated to Holland Belgium
Americans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,1,4,5,2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Italians collect 10 PUs (3 lost to blockades); end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -1.00
Americans : 1.00
You’re really lucky with those convoy rolls
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 cruiser and 2 destroyers moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
Purchase Units - ANZAC
ANZAC buy 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits
ANZAC roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC roll dice for 2 artilleries and 2 infantry in Sumatra, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Java to India
1 fighter moved from India to Trans-Jordan
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Java
Place Units - ANZAC
1 infantry placed in Queensland
2 destroyers placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,17
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 armour moved from Yenisey to Kansu
Germans take Kansu from Chinese
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
1 fighter, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 artilleries moved from Bryansk to Rostov
1 artillery moved from Tambov to Rostov
3 bombers moved from Eastern Poland to 99 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to 99 Sea Zone
1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
1 armour and 1 mech_infantry moved from Volgograd to Sikang
7 armour, 3 artilleries and 1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
2 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Rostov
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Finland
Battle in 99 Sea Zone
Germans attack with 3 bombers, 3 fighters and 4 tactical_bombers
British defend with 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 transport
Germans roll dice for 3 bombers, 3 fighters and 4 tactical_bombers in 99 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
British roll dice for 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
1 destroyer owned by the British, 2 cruisers owned by the British, 1 fighter owned by the Germans, 3 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 99 Sea Zone
Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 5/6 hits, 3.67 expected hits
British roll dice for 1 cruiser, 2 fighters and 1 transport in 99 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
1 transport owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 99 Sea Zone
Germans win, taking Finland from Americans with 3 bombers and 1 fighter remaining. Battle score for attacker is 23
Casualties for Germans: 2 fighters and 4 tactical_bombers
Casualties for British: 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 transport
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Tsinghai
Germans attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
Germans roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 3 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
Germans roll dice for 2 armour in Tsinghai, round 4 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Rostov
Germans attack with 3 artilleries and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 3 artilleries and 1 mech_infantry in Rostov, round 2 : 3/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 10 armour, 3 artilleries and 1 mech_infantry
British defend with 4 infantry
Germans roll dice for 10 armour, 3 artilleries and 1 mech_infantry in Caucasus, round 2 : 5/14 hits, 6.33 expected hits
British roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
1 artillery owned by the Germans and 4 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 10 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery
Casualties for British: 4 infantry
Battle in Sikang
Germans attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Sikang, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Sikang
Germans roll dice for 2 armour and 1 mech_infantry in Sikang, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
2 armour moved from Kazakhstan to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 fighter moved from 99 Sea Zone to Southern Italy
3 bombers moved from 99 Sea Zone to Western Germany
2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Ukraine to Rostov
1 aaGun and 3 artilleries moved from Samara to Kazakhstan
1 fighter moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Holland Belgium to Western Germany
1 infantry moved from Evenkiyskiy to Timguska
2 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
2 aaGuns moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Germany
2 mech_infantrys moved from Western Germany to Germany
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 infantry and 1 mech_infantry placed in Novgorod
1 destroyer placed in 115 Sea Zone
4 infantry placed in Germany
3 artilleries placed in France
1 fighter and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,6,1,1,5,1
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -2.83
British : 0.00
Americans : 0.67
Chinese : 1.33
I have no Russian units
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Manchuria
1 armour moved from Shantung to Manchuria
1 infantry moved from Jehol to Manchuria
1 marine moved from Korea to Manchuria
1 bomber moved from Malaya to 41 Sea Zone
1 mech_infantry moved from Hunan to Szechwan
1 artillery moved from Kweichow to Szechwan
1 tactical_bomber moved from Shantung to Szechwan
1 tactical_bomber moved from Hunan to Shan State
1 infantry moved from Malaya to Shan State
1 fighter moved from Hunan to Shan State
2 artilleries moved from Kweichow to Shensi
1 bomber moved from French Indo China to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
EDIT: 1 fighter moved from French Indo China to 41 Sea Zone
EDIT: 1 tactical_bomber moved from Philippines to 41 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Manchuria, round 2 : 5/10 hits, 4.00 expected hits
Chinese roll dice for 4 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shensi
Japanese attack with 2 artilleries
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser, 2 destroyers and 2 transports
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
ANZAC roll dice for 1 cruiser, 2 destroyers and 2 transports in 41 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
2 destroyers owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
ANZAC roll dice for 1 cruiser and 2 transports in 41 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 41 Sea Zone
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser, 2 destroyers and 2 transports
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
2 bombers moved from 41 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Szechwan to Sikang
1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to 20 Sea Zone
2 carriers moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Shantung
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Chinese : 1.00
UK_Pacific : 0.67
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Americans
5 fighters moved from 110 Sea Zone to Finland
1 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Norway to Finland
3 submarines moved from 97 Sea Zone to 96 Sea Zone
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 2 destroyers, 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Americans
Battle in Finland
Americans attack with 1 artillery, 5 fighters and 2 infantry
Germans defend with 2 artilleries and 2 infantry
Americans roll dice for 1 artillery, 5 fighters and 2 infantry in Finland, round 2 : 5/8 hits, 3,33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Finland, round 2 : 2/4 hits, 1,33 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry
Casualties for Germans: 2 artilleries and 2 infantry
Non Combat Move - Americans
5 fighters moved from Finland to Norway
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 transport moved from 110 Sea Zone to 126 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Iraq to Northwest Persia
1 transport moved from 110 Sea Zone to 107 Sea Zone
3 carriers, 5 destroyers and 1 fighter moved from 110 Sea Zone to 126 Sea Zone
1 fighter moved from United Kingdom to 126 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
3 submarines moved from 101 Sea Zone to 51 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 106 Sea Zone to 101 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 carrier and 2 transports moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 63 Sea Zone to 33 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 4 infantry, 3 submarines and 3 transports moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 airfield, 1 artillery and 2 infantry placed in Norway
2 artilleries, 3 infantry and 1 mech_infantry placed in Eastern United States
3 fighters placed in Eastern United States
2 destroyers placed in 101 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Move - British
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Americans from 96 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 95 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry and 2 mech_infantrys moved from Yunnan to Szechwan
1 bomber moved from India to Szechwan
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
3 fighters moved from Trans-Jordan to 80 Sea Zone
1 artillery moved from Greece to Albania
British take Albania from Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Purchase Units - British
British buy 3 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 80 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Szechwan
British attack with 1 bomber, 2 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Szechwan, round 2 : 2/5 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - British
3 aaGuns and 5 mech_infantrys moved from Yunnan to Burma
1 bomber moved from Szechwan to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
4 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 aaGun and 1 infantry moved from 126 Sea Zone to Norway
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from India to Burma
3 fighters moved from 80 Sea Zone to Northwest Persia
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
1 infantry and 2 marines moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Italian Somaliland to Kenya
Place Units - British
3 artilleries placed in Iraq
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
3 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,4,3
UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : 0,67
British : -0,17
Americans : 1,67
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Italians take 97 Sea Zone from British
1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone
2 fighters moved from Western Germany to 95 Sea Zone
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
Americans defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 95 Sea Zone
Italians win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
3 fighters moved from 95 Sea Zone to Southern Italy
1 bomber moved from 95 Sea Zone to Western Germany
1 infantry moved from Normandy Bordeaux to France
2 infantry moved from Northern Italy to Western Germany
1 armour moved from Volgograd to Caucasus
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -1.50
Americans : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - ANZAC
3 destroyers moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 1 PUs;
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 3 destroyers and 2 fighters
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 3 destroyers and 2 fighters in 37 Sea Zone, round 2 : 1/5 hits, 2,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
ANZAC roll dice for 3 destroyers and 2 fighters in 37 Sea Zone, round 3 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
1 tactical_bomber owned by the Japanese, 2 destroyers owned by the ANZAC and 1 carrier owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 4 : 3/3 hits, 1,33 expected hits
Japanese roll dice for 1 fighter in 37 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 13
Casualties for ANZAC: 3 destroyers
Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Burma
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Trans-Jordan to Northwest Persia
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 126 Sea Zone to Norway
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Trans-Jordan to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Americans
1 mech_infantry moved from Novgorod to Finland
1 cruiser, 1 destroyer and 3 submarines moved from 127 Sea Zone to 126 Sea Zone
2 fighters and 1 tactical_bomber moved from Novgorod to 126 Sea Zone
3 bombers and 1 fighter moved from Western Germany to 126 Sea Zone
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from British
2 fighters moved from Southern Italy to Albania
2 mech_infantrys moved from Yugoslavia to Albania
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Germany to 114 Sea Zone
2 armour moved from Tsinghai to Szechwan
2 armour and 1 mech_infantry moved from Sikang to Szechwan
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 destroyer, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Combat Hit Differential Summary :
Scramble from Norway?
Yes, scramble all 3 please
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Americans
1 mech_infantry moved from Novgorod to Finland
1 cruiser, 1 destroyer and 3 submarines moved from 127 Sea Zone to 126 Sea Zone
2 fighters and 1 tactical_bomber moved from Novgorod to 126 Sea Zone
3 bombers and 1 fighter moved from Western Germany to 126 Sea Zone
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from British
2 fighters moved from Southern Italy to Albania
2 mech_infantrys moved from Yugoslavia to Albania
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Germany to 114 Sea Zone
2 armour moved from Tsinghai to Szechwan
2 armour and 1 mech_infantry moved from Sikang to Szechwan
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 destroyer, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Americans scrambles 3 units out of Norway to defend against the attack in 126 Sea Zone
Battle in Finland
Germans attack with 4 infantry and 1 mech_infantry
Americans defend with 1 artillery
Germans roll dice for 4 infantry and 1 mech_infantry in Finland, round 2 : 1/5 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 destroyer and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 114 Sea Zone
Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 126 Sea Zone
Germans attack with 3 bombers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber
British defend with 1 transport; Americans defend with 3 carriers, 5 destroyers, 5 fighters and 2 transports
Germans roll dice for 3 submarines in 126 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 3 bombers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 126 Sea Zone, round 2 : 6/9 hits, 5.00 expected hits
Combat Hit Differential Summary :
Germans : 0.33
Americans : -0.50
6 hits first round. Dent all the CVs and lose 3 DDs?
Yes please.