scramble 1 fig from scotland
no scramble other
thx
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour and 3 mech_infantrys moved from Bryansk to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour and 3 mech_infantrys
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour and 3 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.00
Russians : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Combat Hit Differential Summary :
I’m not sure why the system didn’t post my ANZAC/French move, so I did a manual post.
ANZAC–combat move: 1 tank blitzed back and forth to re-take Northern Territory. 1 inf, 1 art moved into New South Wales, with 3 fighters and 2 bombers.
Combat: ANZAC takes New South Wales, with no casualties.
France: did nothing
All good, thanks for telling me :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
Germans buy 1 armour, 1 bomber, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Eastern Poland to Russia
2 fighters moved from Bryansk to Russia
3 infantry moved from Bryansk to Tambov
1 bomber moved from Eastern Poland to Tambov
1 tactical_bomber moved from Bryansk to Tambov
2 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Vyborg to Finland
Germans take Finland from Americans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
disregard that please. Forgot about my two bombers in S Italy and need to rethink a few things.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
Germans buy 2 artilleries, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Southern Italy to Iraq
1 infantry moved from Vyborg to Finland
Germans take Finland from Americans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
3 bombers moved from Eastern Poland to Russia
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Tambov
1 bomber moved from Eastern Poland to Tambov
3 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Southern Italy to Egypt
Intercept in Moscow?
Yes, I’ll intercept with everything I’ve got.
If I have any losses, please take the British fighters first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
Germans buy 2 artilleries, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Southern Italy to Iraq
1 infantry moved from Vyborg to Finland
Germans take Finland from Americans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
3 bombers moved from Eastern Poland to Russia
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Tambov
1 bomber moved from Eastern Poland to Tambov
3 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Southern Italy to Egypt
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 5 interceptors out of Russia
Attackers Fire, : 0/5 hits, 0.83 expected hits
Defenders Fire, : 1/5 hits, 0.83 expected hits
1 fighter owned by the Germans lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Tambov
Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Tambov, round 3 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Tambov to Eastern Poland
2 bombers moved from Russia to Eastern Poland
1 fighter moved from Russia to Ukraine
10 armour moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Smolensk to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Tambov to Eastern Poland
1 bomber moved from Egypt to Greece
1 bomber moved from Iraq to Rostov
Place Units - Germans
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 bomber placed in Western Germany
5 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50
Germans : 0.83
Defenders Fire, : : 0.17
AA fire in Egypt : : -0.17
Attackers Fire, : : -0.83
AA fire in Iraq : : -0.17
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 14 PUs;
Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 3/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Tambov, round 2 : 3/5 hits, 1.50 expected hits
Germans roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Russia to Vologda
Place Units - Russians
2 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 4.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 bombers, 3 destroyers, 1 infantry, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 infantry moved from Chahar to Suiyuyan
1 bomber moved from India to Persia
2 bombers moved from India to West India
1 fighter moved from India to West India
2 infantry and 1 mech_infantry moved from India to West India
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Hopei to Suiyuyan
Combat - Japanese
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Battle in West India
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry in West India, round 2 : 3/6 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 5 infantry in Suiyuyan, round 2 : 0/6 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 3 : 0/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 4 : 3/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Hopei to Shensi
3 armour and 1 mech_infantry moved from Chahar to Shensi
1 aaGun moved from Chahar to Suiyuyan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 artilleries, 1 battleship, 2 carriers, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 55 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Java to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 battleship moved from 42 Sea Zone to 39 Sea Zone
2 bombers and 1 fighter moved from West India to India
1 bomber moved from Persia to India
3 mech_infantrys moved from French Indo China to Yunnan
2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 destroyer placed in 39 Sea Zone
1 transport placed in 39 Sea Zone
1 infantry placed in India
2 mech_infantrys placed in French Indo China
3 submarines placed in 37 Sea Zone
Japanese undo move 5.
Japanese undo move 4.
2 mech_infantrys placed in Malaya
1 bomber placed in Malaya
3 submarines placed in 36 Sea Zone
Japanese undo move 6.
2 submarines placed in 36 Sea Zone
1 bomber placed in French Indo China
2 destroyers and 2 submarines placed in 6 Sea Zone
1 bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 73 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
AA fire in Persia : : -0.17
Chinese : 1.00
UK_Pacific : -0.67
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Norway to Finland
3 fighters moved from 112 Sea Zone to Finland
2 infantry moved from Norway to Finland
1 bomber moved from Norway to Novgorod
3 bombers moved from Norway to Germany
1 bomber moved from Hawaiian Islands to 16 Sea Zone
5 fighters moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 8,8,3 and causes: 19 damage to unit: factory_major
Bombing raid in Germany causes 19 damage total.
Battle in 16 Sea Zone
Americans attack with 1 bomber and 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 5 fighters in 16 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Finland, round 2 : 4/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
3 fighters moved from Finland to Norway
1 fighter moved from Finland to 112 Sea Zone
2 bombers moved from Germany to Russia
1 bomber moved from Germany to Russia
1 bomber moved from Novgorod to Russia
1 armour moved from Sikang to Samara
1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber and 5 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 bomber moved from Queensland to Hawaiian Islands
1 bomber moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Queensland to 26 Sea Zone
Place Units - Americans
1 armour, 1 harbour and 2 infantry placed in Norway
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : 2.50
Japanese : -0.33
AA fire in Novgorod : : -0.17
AA fire in Germany : : -0.50
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 31 PUs;
British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 3 PUs;
Combat Move - British
1 bomber moved from Russia to Greece
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 bomber moved from Eastern Persia to Ukraine
2 fighters moved from Russia to Ukraine
1 fighter moved from Eastern Persia to Caucasus
1 tactical_bomber moved from Eastern Persia to Caucasus
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Caucasus
Intercept with 1 German air in Ukraine?
No ty.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Norway to Finland
3 fighters moved from 112 Sea Zone to Finland
2 infantry moved from Norway to Finland
1 bomber moved from Norway to Novgorod
3 bombers moved from Norway to Germany
1 bomber moved from Hawaiian Islands to 16 Sea Zone
5 fighters moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 8,8,3 and causes: 19 damage to unit: factory_major
Bombing raid in Germany causes 19 damage total.
Battle in 16 Sea Zone
Americans attack with 1 bomber and 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 5 fighters in 16 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Finland, round 2 : 4/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
3 fighters moved from Finland to Norway
1 fighter moved from Finland to 112 Sea Zone
2 bombers moved from Germany to Russia
1 bomber moved from Germany to Russia
1 bomber moved from Novgorod to Russia
1 armour moved from Sikang to Samara
1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber and 5 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 bomber moved from Queensland to Hawaiian Islands
1 bomber moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Queensland to 26 Sea Zone
Place Units - Americans
1 armour, 1 harbour and 2 infantry placed in Norway
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 31 PUs;
British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 3 PUs;
Combat Move - British
1 bomber moved from Russia to Greece
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 bomber moved from Eastern Persia to Ukraine
2 fighters moved from Russia to Ukraine
1 fighter moved from Eastern Persia to Caucasus
1 tactical_bomber moved from Eastern Persia to Caucasus
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Caucasus
Combat - British
Air Battle in Ukraine
British attacks with 4 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Caucasus
British attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Greece
British attack with 1 bomber
Germans defend with 1 bomber
British roll dice for 1 bomber in Greece, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 bomber in Greece, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber in Greece, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 bomber in Greece, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in Greece
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Cleaning up after air battles
Non Combat Move - British
1 bomber moved from Greece to Egypt
1 bomber moved from Ukraine to Russia
2 fighters moved from Norway to Russia
1 armour moved from Turkmenistan to Samara
1 mech_infantry moved from Turkmenistan to Samara
1 mech_infantry moved from Turkmenistan to Samara
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Eastern Persia to Egypt
1 tactical_bomber moved from Eastern Persia to Egypt
2 tactical_bombers moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
1 fighter moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
4 armour and 2 mech_infantrys moved from Turkmenistan to Persia
2 armour and 2 infantry moved from Eastern Persia to Persia
Place Units - British
1 armour, 1 fighter and 1 infantry placed in Persia
3 infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from Samara: 1 mech_infantry
EDIT: Adding units owned by British to Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.33
British : 0.67
Italians : -0.33
Americans : 2.50
AA fire in Ukraine : : -0.17
Japanese : -0.33
AA fire in Novgorod : : -0.17
AA fire in Germany : : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Rostov to Bryansk
2 destroyers moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to Western Germany
Place Units - Italians
1 artillery placed in Southern Italy
1 transport placed in 95 Sea Zone
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Rostov to Bryansk
2 destroyers moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to Western Germany
Place Units - Italians
1 artillery placed in Southern Italy
1 transport placed in 95 Sea Zone
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 88 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :