Desert Admiral (Axis) vs OwenToo (Allies)
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The Red October went undetected. Their Captain (who looked a lot like James Bond) said, as he munched on his steak “I give us …. one chance in three”
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Shan State
2 bombers moved from French Indo China to India
1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi -
Intercept?
Yep, the Reds did a good job.
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no intercepts
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Shan State
2 bombers moved from French Indo China to India
1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to KwangsiCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 5,8 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 airfield and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 3 fighters and 1 tactical_bomber in Shan State, round 3 : 3/4 hits, 2.17 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Manchuria to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Amur to Japan
1 artillery and 2 infantry moved from Central Mongolia to Suiyuyan
2 infantry moved from Buyant-Uhaa to Chahar
2 mech_infantrys moved from Manchuria to Chahar
2 bombers moved from India to French Indo China
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from French Indo China to Philippines
1 tactical_bomber moved from French Indo China to 42 Sea Zone
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 aaGun moved from Manchuria to Korea
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
2 infantry placed in Manchuria
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans : -0.33
Chinese : -0.33
UK_Pacific : 0.00
AA fire in India : : -0.33
Japanese : 0.50 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from United Kingdom to 110 Sea Zone
3 artilleries moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
3 artilleries moved from 112 Sea Zone to Western Germany
4 infantry moved from 112 Sea Zone to Western Germany
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 battleships moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
2 bombers moved from United Kingdom to Western GermanyCombat - Americans
Combat Hit Differential Summary :
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scramble fighters into SZ 112 ?
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Yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from United Kingdom to 110 Sea Zone
3 artilleries moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
3 artilleries moved from 112 Sea Zone to Western Germany
4 infantry moved from 112 Sea Zone to Western Germany
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 battleships moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
2 bombers moved from United Kingdom to Western GermanyCombat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 7 transports
Germans defend with 2 fighters
Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 7 transports in 112 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Germans roll dice for 2 fighters in 112 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 fighter owned by the Germans lost in 112 Sea Zone
Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 7 transports in 112 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
Germans roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 fighter owned by the Germans lost in 112 Sea Zone
Americans win with 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 7 transports remaining. Battle score for attacker is 20
Casualties for Germans: 2 fighters
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Western Germany
Americans attack with 1 armour, 4 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 mech_infantry
Germans defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 armour and 4 infantry
AA fire in Western Germany : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Western Germany
Americans roll dice for 1 armour, 4 artilleries, 2 bombers, 6 infantry and 1 mech_infantry in Western Germany, round 2 : 4/14 hits, 5.00 expected hits
Germans roll dice for 3 aaGuns, 1 armour and 4 infantry in Western Germany, round 2 : 3/5 hits, 1.83 expected hits
3 aaGuns owned by the Germans, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
Americans roll dice for 1 armour, 4 artilleries, 2 bombers, 3 infantry and 1 mech_infantry in Western Germany, round 3 : 4/11 hits, 4.50 expected hits
Germans roll dice for 1 armour and 3 infantry in Western Germany, round 3 : 2/4 hits, 1.50 expected hits
1 infantry owned by the Americans, 3 infantry owned by the Italians, 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour, 4 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter, 4 infantry and 1 mech_infantry
Casualties for Germans: 3 aaGuns
Casualties for Italians: 1 armour and 4 infantry
Battle in DenmarkNon Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from Midway to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 30 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 64 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 bomber and 1 tactical_bomber placed in Western United States
2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : 1.67
Americans : -4.33
AA fire in Western Germany : : 0.50
Japanese : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Anhwe
1 artillery moved from Kweichow to Hopei
3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 airfield and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery moved from Yunnan to Hunan
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Hunan
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese : 1.00
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from United Kingdom to 110 Sea Zone
3 artilleries moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
3 artilleries moved from 112 Sea Zone to Western Germany
4 infantry moved from 112 Sea Zone to Western Germany
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 battleships moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
2 bombers moved from United Kingdom to Western GermanyCombat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 7 transports
Germans defend with 2 fighters
Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 7 transports in 112 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Germans roll dice for 2 fighters in 112 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 fighter owned by the Germans lost in 112 Sea Zone
Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 7 transports in 112 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
Germans roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 fighter owned by the Germans lost in 112 Sea Zone
Americans win with 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 7 transports remaining. Battle score for attacker is 20
Casualties for Germans: 2 fighters
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Western Germany
Americans attack with 1 armour, 4 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 mech_infantry
Germans defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 armour and 4 infantry
AA fire in Western Germany : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Western Germany
Americans roll dice for 1 armour, 4 artilleries, 2 bombers, 6 infantry and 1 mech_infantry in Western Germany, round 2 : 4/14 hits, 5.00 expected hits
Germans roll dice for 3 aaGuns, 1 armour and 4 infantry in Western Germany, round 2 : 3/5 hits, 1.83 expected hits
3 aaGuns owned by the Germans, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
Americans roll dice for 1 armour, 4 artilleries, 2 bombers, 3 infantry and 1 mech_infantry in Western Germany, round 3 : 4/11 hits, 4.50 expected hits
Germans roll dice for 1 armour and 3 infantry in Western Germany, round 3 : 2/4 hits, 1.50 expected hits
1 infantry owned by the Americans, 3 infantry owned by the Italians, 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour, 4 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter, 4 infantry and 1 mech_infantry
Casualties for Germans: 3 aaGuns
Casualties for Italians: 1 armour and 4 infantry
Battle in DenmarkNon Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from Midway to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 30 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 64 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 bomber and 1 tactical_bomber placed in Western United States
2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Anhwe
1 artillery moved from Kweichow to Hopei
3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 airfield and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery moved from Yunnan to Hunan
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Hunan
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsPurchase Units - British
British buy 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;Combat Move - British
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from Japanese
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 fighter moved from India to 36 Sea Zone
1 mech_infantry moved from India to Yunnan
1 infantry moved from Yunnan to Shan State
2 mech_infantrys moved from Russia to Rostov
Russians take Rostov from Germans
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Germany
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 armour moved from Kazakhstan to Samara
Russians take Samara from Germans
1 armour moved from Samara to Volgograd
1 mech_infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 tactical_bomber moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Persia to Volgograd
2 fighters moved from Russia to Volgograd
1 bomber moved from Russia to Volgograd
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-JordanCombat - British
Battle in Germany
British captures 80PUs while taking Germans capital
British converts factory_major into different units
Battle in Western Ukraine
British attack with 3 fighters and 1 tactical_bomber
Italians defend with 2 armour
British roll dice for 3 fighters and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 2.17 expected hits
Italians roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits, 1.00 expected hits
1 fighter owned by the British and 1 armour owned by the Italians lost in Western Ukraine
British roll dice for 2 fighters and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Western Ukraine
British win, taking Germany from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 fighter
Casualties for Italians: 2 armour
Battle in Volgograd
British attack with 1 armour, 1 bomber, 3 fighters and 1 mech_infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
British roll dice for 1 armour, 1 bomber, 3 fighters and 1 mech_infantry in Volgograd, round 2 : 4/6 hits, 2.83 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Caucasus
British attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in 36 Sea Zone
British attack with 1 fighter
Japanese defend with 1 destroyer and 5 transports
British roll dice for 1 fighter in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 5 transports in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 36 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 5 transports in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 36 Sea Zone
Japanese win with 5 transports remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - British
1 tactical_bomber moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Western Ukraine to Russia
2 fighters moved from Western Ukraine to Russia
1 fighter moved from Volgograd to Kazakhstan
1 bomber moved from Volgograd to Persia
2 artilleries moved from Yunnan to Burma
7 infantry moved from Yunnan to BurmaPlace Units - British
1 factory_minor placed in Egypt
3 mech_infantrys placed in Persia
1 destroyer placed in 109 Sea Zone
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 119 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 124 PUsTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 2.00
British : -0.00
Italians : -0.50
Americans : -4.33
AA fire in Western Germany : : 0.50
Chinese : 1.00
Japanese : 1.67 -
So embarrassing… Knew it as soon as the Russians took out the destroyer. GG
I’ll go ahead and post. How about you go ahead and set up and start off as Axis?
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OK, I’ll set it up. Good game.





