thanks man but I think you were about to run away with it in the pacific. that sz91 play took the wind out of my sails, nice move!
Humantorpedo Axis vs Allies Ian0 LOW LUCK
-
:evil:
-
please chose what to purchase with 9 credits and place them
-
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Germans
-
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hitsPurchase Units - Germans
Germans buy 5 armour; Remaining resources: 1 techTokens; 1 PUs;Combat Move - Germans
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 armour moved from Libya to 14 Sea Zone
1 infantry moved from Libya to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 armour moved from 16 Sea Zone to Ukraine
1 infantry moved from 16 Sea Zone to Ukraine
1 infantry moved from Germany to 5 Sea Zone
1 artillery moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
1 artillery moved from 5 Sea Zone to Baltic States
1 submarine moved from 7 Sea Zone to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 fighter moved from Northwestern Europe to 12 Sea Zone
1 fighter moved from Germany to 12 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Poland to 6 Sea Zone
1 artillery moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to East Poland
1 artillery moved from Poland to Baltic States
2 armour moved from Czechoslovakia Hungary to East Poland
1 infantry moved from Bulgaria Romania to East Poland
1 armour moved from Bulgaria Romania to East Poland
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to Baltic States
2 armour moved from Poland to Baltic States
1 armour moved from Bulgaria Romania to UkraineCombat - Germans
Battle in 6 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 6 Sea Zone
Germans roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in East Poland
Germans attack with 3 armour and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 3 armour and 3 infantry in East Poland, round 2 : 2/0 hits
Russians roll dice for 2 infantry in East Poland, round 2 : 0/1 hits
2 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 3 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/0 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 12 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/0 hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 12 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser and 1 destroyer
Battle in Baltic States
Germans attack with 2 armour, 2 artilleries and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits
Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Baltic States, round 2 : 2/1 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/0 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 battleship and 1 transport
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 2/1 hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone
1 transport owned by the British lost in 2 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transportNon Combat Move - Germans
1 fighter moved from 2 Sea Zone to Norway
1 fighter moved from 6 Sea Zone to France
1 fighter moved from 12 Sea Zone to Morocco Algeria
1 artillery moved from Libya to Morocco Algeria
1 fighter moved from 12 Sea Zone to France
1 armour moved from France to Poland
1 bomber moved from 2 Sea Zone to Norway
1 infantry moved from Northwestern Europe to France
2 infantry moved from Germany to PolandPlace Units - Germans
5 armour placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 36 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Russians
Russians spend 5 on tech rolls
Russians rolls : 0/1 hitsPurchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Russians
1 armour moved from Russia to Evenki National Okrug
2 infantry moved from Soviet Far East to Stanovoj Chrebet
3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Russia
1 submarine moved from 4 Sea Zone to 6 Sea Zone
2 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Belorussia
1 infantry moved from Belorussia to Karelia S.S.R.
1 artillery moved from Russia to Caucasus
1 artillery and 2 infantry moved from Karelia S.S.R. to FinlandCombat - Russians
Battle in Finland
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/1 hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
Place Units - Russians
6 infantry placed in Russia
1 artillery and 1 infantry placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs -
I am starting over. I have a better idea.
-
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 fighters; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
1 infantry moved from Eastern Ukraine to Caucasus
2 infantry moved from Kazakh S.S.R. to Caucasus
1 armour moved from Russia to Evenki National Okrug
2 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
2 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 artillery and 1 infantry moved from Russia to CaucasusNon Combat Move - Russians
1 submarine moved from 4 Sea Zone to 6 Sea ZonePlace Units - Russians
1 fighter placed in Karelia S.S.R.
1 fighter placed in Caucasus
1 fighter placed in Karelia S.S.R.
Russians undo move 3.
1 fighter placed in CaucasusTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hitsPurchase Units - Japanese
Japanese buy 1 armour and 1 transport; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
2 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
2 fighters moved from 57 Sea Zone to 53 Sea Zone
2 fighters moved from 57 Sea Zone to 56 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
2 fighters moved from 61 Sea Zone to 35 Sea Zone
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 cruiser moved from 61 Sea Zone to 50 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
1 artillery moved from 50 Sea Zone to Philippine Islands
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
1 fighter moved from Formosa to Yunnan
2 infantry moved from French Indo-China Thailand to Yunnan
1 armour moved from 61 Sea Zone to Fukien
1 infantry moved from 61 Sea Zone to Kwangtung
1 infantry moved from 61 Sea Zone to Kwangtung
1 infantry moved from 61 Sea Zone to Fukien
1 fighter moved from Japan to Kwangtung
1 fighter moved from Manchuria to Yunnan
2 infantry moved from Manchuria to Suiyuan
3 infantry moved from Kiangsu to Hupeh
1 infantry moved from French Indo-China Thailand to YunnanCombat - Japanese
Battle in Fukien
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Fukien, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/1 hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/0 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 56 Sea Zone
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Americans: 1 destroyer and 1 transport
Casualties for Japanese: 1 fighter
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 50 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippine Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 2 : 1/1 hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 1 artillery in Philippine Islands, round 3 : 1/1 hits
Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/0 hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 destroyer and 1 transport
Casualties for Japanese: 1 fighter
Battle in Yunnan
Japanese attack with 2 fighters and 3 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 2/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/0 hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hupeh
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Hupeh, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hupeh
Japanese roll dice for 2 infantry in Hupeh, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Hupeh
Japanese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits
1 infantry owned by the Japanese retreated to Kiangsu
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Suiyuan
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Suiyuan, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Suiyuan, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits
Japanese roll dice for 2 infantry in Suiyuan, round 4 : 1/1 hits
Chinese roll dice for 1 infantry in Suiyuan, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 3 : 2/1 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 battleship
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 carrier moved from 57 Sea Zone to 62 Sea Zone
1 carrier moved from 57 Sea Zone to 60 Sea Zone
1 fighter moved from 53 Sea Zone to 60 Sea Zone
1 fighter moved from 56 Sea Zone to 62 Sea Zone
1 fighter moved from 53 Sea Zone to 62 Sea Zone
2 fighters moved from Yunnan to French Indo-China Thailand
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangtung to French Indo-China ThailandPlace Units - Japanese
1 transport placed in 62 Sea Zone
1 armour placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hitsPurchase Units - Japanese
Japanese buy 1 armour and 1 transport; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 armour moved from 50 Sea Zone to Philippine Islands
1 infantry moved from 50 Sea Zone to Philippine Islands
1 cruiser moved from 61 Sea Zone to 37 Sea Zone
1 battleship moved from 61 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Burma
1 artillery moved from 37 Sea Zone to Burma
2 fighters moved from 61 Sea Zone to 35 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 50 Sea Zone
1 fighter moved from Formosa to 50 Sea Zone
1 fighter moved from Manchuria to Yunnan
3 infantry moved from French Indo-China Thailand to Yunnan
2 infantry moved from 61 Sea Zone to Kwangtung
2 infantry moved from Kiangsu to Fukien
2 infantry moved from Manchuria to Suiyuan
1 infantry moved from Kiangsu to Fukien
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from RussiansCombat - Japanese
Battle in Fukien
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Fukien, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits
Japanese roll dice for 3 infantry in Fukien, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/1 hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Kwangtung, round 3 : 0/1 hits
British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
Japanese roll dice for 2 infantry in Kwangtung, round 4 : 1/1 hits
British roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/0 hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 56 Sea Zone
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 50 Sea Zone
Japanese attack with 2 fighters and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters and 1 transport in 50 Sea Zone, round 2 : 1/0 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 5
Casualties for Americans: 1 destroyer and 1 transport
Casualties for Japanese: 1 fighter
Battle in Philippine Islands
Japanese attack with 1 armour and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour and 1 infantry in Philippine Islands, round 2 : 1/1 hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 1 armour in Philippine Islands, round 3 : 0/1 hits
Americans roll dice for 1 infantry in Philippine Islands, round 3 : 1/1 hits
1 armour owned by the Japanese lost in Philippine Islands
Americans win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/0 hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/0 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/1 hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits
1 fighter owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 1/1 hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuan
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Suiyuan, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/0 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 battleship
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 56 Sea Zone to 62 Sea Zone
1 carrier moved from 57 Sea Zone to 62 Sea Zone
1 carrier moved from 57 Sea Zone to 60 Sea Zone
1 fighter moved from 50 Sea Zone to French Indo-China Thailand
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to French Indo-China Thailand
2 fighters moved from 53 Sea Zone to 60 Sea ZonePlace Units - Japanese
1 transport placed in 62 Sea Zone
1 armour placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hitsPurchase Units - British
British buy 1 carrier, 1 destroyer and 1 factory; Remaining resources: 1 techTokens; 1 PUs;Combat Move - British
2 infantry moved from Trans-Jordan to Persia
1 artillery and 1 infantry moved from Egypt to Libya
1 fighter moved from Egypt to 16 Sea Zone
2 infantry moved from Egypt to Libya
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 destroyer and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from United Kingdom to 5 Sea Zone
2 fighters moved from United Kingdom to 5 Sea Zone
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 9 Sea Zone to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 armour moved from 7 Sea Zone to Northwestern Europe
1 infantry moved from Western Canada to Eastern Canada
1 armour moved from Egypt to LibyaCombat - British
Battle in 16 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 16 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 5 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 cruiser and 1 transport
British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 2/1 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Libya
British attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 2 infantry
British roll dice for 1 armour, 1 artillery and 3 infantry in Libya, round 2 : 2/1 hits
Italians roll dice for 2 infantry in Libya, round 2 : 1/1 hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
British win, taking Libya from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
2 fighters moved from 5 Sea Zone to 7 Sea Zone
1 bomber moved from 5 Sea Zone to United Kingdom
1 fighter moved from 16 Sea Zone to EgyptPlace Units - British
1 carrier and 1 destroyer placed in 7 Sea Zone
1 factory placed in IndiaTurn Complete - British
British collect 37 PUs; end with 38 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
1 armour moved from Balkans to Ukraine
1 armour moved from Italy to Bulgaria Romania
1 infantry moved from Italy to France
1 artillery moved from Italy to France
2 infantry moved from Balkans to 14 Sea Zone
1 battleship, 2 cruisers, 2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Ukraine
1 fighter moved from Italy to FranceNon Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hitsPurchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 techTokens; 1 PUs;Purchase Units - Chinese
Chinese builds 2 units.Combat Move - Americans
1 bomber moved from Eastern United States to Morocco Algeria
1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from Central United States to Eastern United States
1 fighter moved from 44 Sea Zone to Australia
1 carrier and 1 destroyer moved from 44 Sea Zone to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 fighter moved from Western United States to 53 Sea Zone
1 bomber moved from Western United States to 60 Sea ZoneCombat - Americans
Battle in 60 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 carrier and 1 fighter
Americans roll dice for 1 bomber in 60 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 carrier and 1 fighter in 60 Sea Zone, round 2 : 1/0 hits
1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 60 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 carrier
Battle in Morocco Algeria
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 artillery, 1 fighter and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco Algeria, round 2 : 1/1 hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco Algeria, round 2 : 2/1 hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Algeria
Germans win with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
1 bomber owned by the Americans retreated
1 fighter owned by the Japanese forced to land in OkinawaNon Combat Move - Americans
1 bomber moved from Morocco Algeria to EgyptCombat Move - Chinese
1 infantry moved from Hupeh to NingxiaNon Combat Move - Chinese
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 armour placed in Eastern United StatesPlace Units - Chinese
2 infantry placed in NingxiaTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hitsPurchase Units - Germans
Germans buy 8 armour and 2 infantry; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Germans
3 infantry moved from France to Northwestern Europe
1 fighter moved from Morocco Algeria to 12 Sea Zone
2 infantry moved from Norway to Finland
1 fighter moved from Norway to Northwestern Europe
1 fighter moved from France to Northwestern Europe
1 fighter moved from France to 12 Sea Zone
1 bomber moved from Norway to Finland
1 armour moved from Poland to Karelia S.S.R.
2 armour moved from Baltic States to Karelia S.S.R.
3 armour moved from East Poland to Karelia S.S.R.
2 infantry moved from Baltic States to Karelia S.S.R.
2 artilleries moved from Baltic States to Karelia S.S.R.
3 infantry moved from East Poland to Belorussia
1 armour moved from Ukraine to Belorussia
1 armour moved from Ukraine to Eastern Ukraine
1 artillery moved from Ukraine to Eastern Ukraine
1 infantry moved from Ukraine to Eastern Ukraine
1 infantry moved from Ukraine to Eastern UkraineCombat - Germans
Battle in Northwestern Europe
Germans attack with 2 fighters and 3 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 2 fighters and 3 infantry in Northwestern Europe, round 2 : 2/1 hits
British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 0/1 hits
1 infantry owned by the British and 1 armour owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 armour and 1 infantry
Battle in Belorussia
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 1/0 hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 1/0 hits
Russians roll dice for 1 artillery in Finland, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in 12 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/0 hits
Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 12 Sea Zone
1 transport owned by the Americans lost in 12 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Karelia S.S.R.
Germans attack with 6 armour, 2 artilleries and 2 infantry
Russians defend with 1 aaGun, 1 artillery, 1 factory and 8 infantry
Germans roll dice for 6 armour, 2 artilleries and 2 infantry in Karelia S.S.R., round 2 : 5/1 hits
Russians roll dice for 1 artillery and 8 infantry in Karelia S.S.R., round 2 : 3/0 hits
5 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 6 armour and 1 artillery in Karelia S.S.R., round 3 : 3/1 hits
Russians roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 3 : 1/1 hits
3 infantry owned by the Russians and 1 artillery owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 6 armour in Karelia S.S.R., round 4 : 3/0 hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 4 : 0/1 hits
1 artillery owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 6 armour remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 artillery and 8 infantry
Battle in Eastern Ukraine
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from 12 Sea Zone to France
5 armour moved from Germany to East Poland
1 bomber moved from Finland to Germany
2 infantry moved from Poland to East Poland
1 fighter moved from Northwestern Europe to East Poland
1 fighter moved from Northwestern Europe to Czechoslovakia HungaryPlace Units - Germans
8 armour and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Japanese