Tirano (X) Vs. Joecool (L)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 37 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 aaGuns, 4 artilleries, 1 bomber and 5 infantry moved from New South Wales to Queensland
                1 destroyer and 1 transport moved from 63 Sea Zone to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                3 fighters moved from Hawaiian Islands to Queensland
                1 bomber moved from Hawaiian Islands to Queensland

    Place Units - ANZAC
                3 armour placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,2,4,5,3,3,4,1,2,6
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6,2,4,3,6,2,4,4,4,2
                ANZAC collect 8 PUs (5 lost to blockades); end with 9 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.33

    triplea_42261_Fre8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 11 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Eastern Poland to Russia
                2 fighters moved from Bryansk to Russia
                4 bombers moved from Western Germany to 98 Sea Zone
                3 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Tambov
                3 infantry moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Rostov

    triplea_42261_Ger9.tsvg


  • Intercept moscow?


  • No intercept


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 11 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Eastern Poland to Russia
                2 fighters moved from Bryansk to Russia
                4 bombers moved from Western Germany to 98 Sea Zone
                3 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Tambov
                3 infantry moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Rostov

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/4 hits, 0.67 expected hits
                    Bombing raid in Russia rolls: 4,7,4,3 and causes: 18 damage to unit: factory_major
                    Bombing raid in Russia causes 18 damage total.
                Battle in Tambov
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.00 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 2 mech_infantrys
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.00 expected hits
                        Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Rostov
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 3 : 0/3 hits, 0.83 expected hits
                        Russians roll dice for 2 mech_infantrys in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Germans retreated to Bryansk
                    Russians win with 2 mech_infantrys remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Battle in 98 Sea Zone
                    Germans attack with 4 bombers
                    British defend with 1 cruiser and 3 destroyers; French defend with 1 destroyer
                        Germans roll dice for 4 bombers in 98 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
                        British roll dice for 1 cruiser and 4 destroyers in 98 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits
                        1 destroyer owned by the French, 2 destroyers owned by the British and 2 bombers owned by the Germans lost in 98 Sea Zone
                    retreated to 98 Sea Zone
                    British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 bombers
                    Casualties for British: 2 destroyers
                    Casualties for French: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from Tambov to Bryansk
                1 tactical_bomber moved from Rostov to Bryansk
                2 fighters moved from Russia to Bryansk
                4 bombers moved from Russia to Eastern Poland
                10 armour moved from Germany to Eastern Poland
                6 infantry moved from Finland to Vyborg
                3 mech_infantrys moved from Novgorod to Vyborg
                7 infantry moved from Western Germany to Germany
                2 bombers moved from 98 Sea Zone to Southern Italy
                3 artilleries moved from Ukraine to Bryansk

    Place Units - Germans
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                Germans undo move 2.
                3 infantry placed in Novgorod
                5 infantry and 1 mech_infantry placed in Western Germany
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.67
        Germans : -1.33
        British : 0.17
        Russians : 1.67

    triplea_42261_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 12x factory_major; Remaining resources: 12 PUs;
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Rostov to Tambov
                1 infantry moved from Russia to Tambov
                2 fighters moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2.00 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Tambov to Russia
                1 tactical_bomber moved from Tambov to Russia
                1 mech_infantry moved from Archangel to Russia

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 0.00

    triplea_42261_Rus9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                5 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                3 armour and 1 mech_infantry moved from Shantung to Chahar
                1 infantry moved from India to West India
                1 infantry moved from India to West India
                3 bombers moved from Hunan to West India
                1 infantry moved from 62 Sea Zone to New South Wales
                2 infantry moved from Northern Territory to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Dutch New Guinea
                1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                      Japanese take 54 Sea Zone from Americans
                2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in New South Wales
                    Japanese captures 14PUs while taking ANZAC capital
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking New South Wales from ANZAC, taking 42 Sea Zone from ANZAC with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Java
                Battle in West India
                    Japanese attack with 3 bombers and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 3 bombers and 2 infantry in West India, round 2 : 2/5 hits, 2.33 expected hits
                        UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                    Japanese win, taking Java from ANZAC, taking West India from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1.50 expected hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone
                3 artilleries, 1 battleship, 2 carriers, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 62 Sea Zone to 55 Sea Zone
                2 artilleries moved from Shantung to 19 Sea Zone
                2 artilleries and 3 transports moved from 19 Sea Zone to 6 Sea Zone
                1 aaGun moved from Jehol to Chahar
                2 artilleries moved from 6 Sea Zone to Japan
                3 mech_infantrys moved from Burma to India
                3 bombers moved from West India to India
                3 armour moved from Malaya to Burma
                3 armour moved from French Indo China to Burma
                1 fighter moved from Hunan to India

    Place Units - Japanese
                3 infantry placed in India
                3 mech_infantrys placed in French Indo China
                1 armour placed in Japan
                1 carrier and 1 submarine placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 88 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 103 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.50
        UK_Pacific : 0.67
        Japanese : 0.50

    triplea_42261_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Norway to Finland
                      Americans take Finland from Germans
                1 armour moved from Finland to Norway
                1 submarine moved from 112 Sea Zone to 105 Sea Zone
                1 armour moved from Turkmenistan to Sikang
                      Chinese take Sikang from Japanese
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Queensland to 62 Sea Zone
                1 bomber moved from Queensland to 45 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 62 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 62 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 4 fighters in 16 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 armour moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 armour, 2 carriers, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                4 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 armour moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 bomber moved from 45 Sea Zone to Queensland
                4 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 62 Sea Zone to Hawaiian Islands
                4 bombers moved from United Kingdom to Norway
                1 fighter moved from 112 Sea Zone to Norway

    Place Units - Americans
                1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
                1 airfield and 1 factory_minor placed in Norway

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                4 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Purchase Units - British
                British buy 2 armour, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to West India
                1 fighter moved from Persia to West India
                1 tactical_bomber moved from Persia to West India
                1 bomber moved from Northwest Persia to Ukraine
                1 infantry moved from Eastern Persia to West India

    Combat - British
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                    Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in West India
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 2/4 hits, 1.50 expected hits
                        Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in West India
                    British win, taking West India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber moved from Ukraine to Russia
                1 armour and 1 mech_infantry moved from Novosibirsk to Turkmenistan
                1 tactical_bomber moved from Novosibirsk to Eastern Persia
                2 armour moved from Eastern Persia to Turkmenistan
                1 mech_infantry moved from Persia to Turkmenistan
                1 armour moved from Persia to Eastern Persia
                1 armour moved from Persia to Turkmenistan
                1 armour moved from Persia to Eastern Persia
                1 armour moved from Persia to Turkmenistan
                1 mech_infantry moved from Egypt to Iraq
                1 bomber moved from Egypt to Eastern Persia
                1 tactical_bomber moved from West India to Eastern Persia
                1 fighter moved from West India to Eastern Persia
                1 fighter moved from Russia to Eastern Persia
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 submarine moved from 99 Sea Zone to 81 Sea Zone
                3 fighters moved from Norway to Russia
                1 tactical_bomber moved from Norway to Russia
                2 fighters moved from 112 Sea Zone to Norway
                4 transports moved from 112 Sea Zone to 110 Sea Zone
                4 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                3 aaGuns, 2 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                4 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
                2 mech_infantrys moved from Caucasus to Turkmenistan

    Place Units - British
                1 factory_minor placed in Iraq
                2 armour and 1 mech_infantry placed in Persia
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    British : 0.50
        Americans : -3.00
        AA fire in Ukraine : : -0.17
        Japanese : -1.00

    triplea_42261_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour and 3 mech_infantrys moved from Bryansk to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 armour and 3 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.00 expected hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    Italians : 0.00
        Russians : 0.67

    triplea_42261_Ita9.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans

    Combat Hit Differential Summary :

    triplea_42261_Ger10.tsvg


  • I’m not sure why the system didn’t post my ANZAC/French move, so I did a manual post.

    ANZAC–combat move: 1 tank blitzed back and forth to re-take Northern Territory. 1 inf, 1 art moved into New South Wales, with 3 fighters and 2 bombers.
    Combat: ANZAC takes New South Wales, with no casualties.

    France: did nothing


  • All good, thanks for telling me :)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
                Germans buy 1 armour, 1 bomber, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Eastern Poland to Russia
                2 fighters moved from Bryansk to Russia
                3 infantry moved from Bryansk to Tambov
                1 bomber moved from Eastern Poland to Tambov
                1 tactical_bomber moved from Bryansk to Tambov
                2 infantry moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Vyborg to Finland
                      Germans take Finland from Americans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians

    triplea_42261_Ger10.tsvg


  • disregard that please.  Forgot about my two bombers in S Italy and need to rethink a few things.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
                Germans buy 2 artilleries, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Southern Italy to Iraq
                1 infantry moved from Vyborg to Finland
                      Germans take Finland from Americans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                3 bombers moved from Eastern Poland to Russia
                2 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Tambov
                1 bomber moved from Eastern Poland to Tambov
                3 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 bomber moved from Southern Italy to Egypt

    triplea_42261_Ger10.tsvg


  • Intercept in Moscow?


  • Yes, I’ll intercept with everything I’ve got.


  • If I have any losses, please take the British fighters first.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
                Germans buy 2 artilleries, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Southern Italy to Iraq
                1 infantry moved from Vyborg to Finland
                      Germans take Finland from Americans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                3 bombers moved from Eastern Poland to Russia
                2 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Tambov
                1 bomber moved from Eastern Poland to Tambov
                3 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 bomber moved from Southern Italy to Egypt

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Russians launches 5 interceptors out of Russia
                        Attackers Fire,  : 0/5 hits, 0.83 expected hits
                        Defenders Fire,  : 1/5 hits, 0.83 expected hits
                        1 fighter owned by the Germans lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Egypt
                        AA fire in Egypt : 0/1 hits, 0.17 expected hits
                    Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Strategic bombing raid in Iraq
                        AA fire in Iraq : 0/1 hits, 0.17 expected hits
                    Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Strategic bombing raid in Russia
                        AA fire in Russia : 1/3 hits, 0.50 expected hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Battle in Tambov
                    Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians lost in Tambov
                        Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Tambov, round 3 : 1/5 hits, 1.67 expected hits
                        Russians roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Tambov to Eastern Poland
                2 bombers moved from Russia to Eastern Poland
                1 fighter moved from Russia to Ukraine
                10 armour moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Smolensk to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                3 infantry moved from Ukraine to Bryansk
                1 tactical_bomber moved from Tambov to Eastern Poland
                1 bomber moved from Egypt to Greece
                1 bomber moved from Iraq to Rostov

    Place Units - Germans
                3 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                1 bomber placed in Western Germany
                5 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
        Germans : 0.83
        Defenders Fire,  : : 0.17
        AA fire in Egypt : : -0.17
        Attackers Fire,  : : -0.83
        AA fire in Iraq : : -0.17
        Russians : -1.33

    triplea_42261_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 11x factory_major; Remaining resources: 14 PUs;
                Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 artillery moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 mech_infantry moved from Russia to Volgograd
                1 mech_infantry moved from Russia to Volgograd
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 3/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Tambov, round 2 : 3/5 hits, 1.50 expected hits
                        Germans roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 3 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 3/4 hits, 1.33 expected hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Tambov to Russia
                1 tactical_bomber moved from Volgograd to Russia
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                2 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 4.50

    triplea_42261_Rus10.tsvg

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