• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 6 destroyers, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Celebes
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans, taking Celebes from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Central United States to Eastern United States

    Place Units - Americans
                1 armour and 1 infantry placed in Western United States
                2 destroyers and 1 transport placed in 101 Sea Zone
                4 destroyers and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    Americans : 0.67
        Japanese : -0.17

    triplea_42219_Ame4.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians

    Combat Hit Differential Summary :

    triplea_42219_Ita4.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 105 Sea Zone

    Combat - Italians
                Battle in 105 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 2 transports; Americans defend with 1 transport
                        2 transports owned by the British and 1 transport owned by the Americans lost in 105 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for Americans: 1 transport
                    Casualties for British: 2 transports

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 bomber moved from 105 Sea Zone to Western Germany
                1 artillery moved from Yugoslavia to Northern Italy
                2 infantry moved from Yugoslavia to Northern Italy
                1 mech_infantry moved from Yugoslavia to Bessarabia
                1 armour moved from Yugoslavia to Bessarabia
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Western Germany : 1 bomber
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 7 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Bessarabia : 1 armour and 1 mech_infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 24 / 24
        Japanese : 58 / 66
        Americans : 57 / 78
        Chinese : 5 / 5
        British : 34 / 36
        UK_Pacific : 6 / 6
        Italians : 12 / 17
        ANZAC : 10 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42219_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 33 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 armour in Java, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to 26 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from Trans-Jordan to Persia

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Trans-Jordan to Persia
                1 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 1.00
        Japanese : -0.50

    triplea_42219_Fre4.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                    Germans captures 24PUs while taking Russians capital
                    Germans converts factory_major into different units
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                5 bombers moved from Germany to 112 Sea Zone
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 infantry moved from Bryansk to Russia
                      Germans take Russia from Russians
                2 infantry moved from Ukraine to Rostov
                2 bombers moved from Western Ukraine to Rostov
                2 tactical_bombers moved from Western Ukraine to Rostov
                1 fighter moved from Western Ukraine to Rostov
                18 armour, 5 artilleries, 22 infantry and 7 mech_infantrys moved from Bryansk to Tambov
                2 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians

    Combat - Germans
                Battle in Tambov
                    Germans attack with 18 armour, 5 artilleries, 22 infantry and 7 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 18 armour, 5 artilleries, 22 infantry and 7 mech_infantrys in Tambov, round 2 : 15/52 hits, 16,33 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 18 armour, 5 artilleries, 22 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 3/7 hits, 3,33 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 5 bombers and 1 submarine
                    British defend with 1 destroyer; Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 5 bombers in 112 Sea Zone, round 2 : 3/5 hits, 3,33 expected hits
                        Americans roll dice for 2 destroyers in 112 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                        1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 112 Sea Zone
                    Germans win with 5 bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 infantry moved from Finland to Norway
                2 fighters moved from Baltic States to Norway
                1 tactical_bomber moved from Baltic States to Norway
                1 armour and 3 mech_infantrys moved from Western Ukraine to Tambov
                5 bombers moved from 112 Sea Zone to Poland
                2 aaGuns moved from Bryansk to Tambov
                2 tactical_bombers moved from Rostov to Western Ukraine
                2 bombers moved from Rostov to Western Ukraine
                1 fighter moved from Rostov to Western Ukraine
                6 tactical_bombers moved from Baltic States to Western Ukraine
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Novgorod to Karelia

    Place Units - Germans
                1 artillery and 5 infantry placed in Western Germany
                1 destroyer and 1 submarine placed in 113 Sea Zone
                2 armour and 1 mech_infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                Germans undo move 4.
                Germans undo move 3.
                1 armour and 2 mech_infantrys placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Germans collect 57 PUs (2 lost to blockades); end with 81 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs

    Combat Hit Differential Summary :

    Germans : -2,33
        Americans : 0,33
        Russians : -0,67

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Poland : 5 bombers
        Germany : 1 factory_major
        Norway : 2 fighters, 3 infantry and 1 tactical_bomber
        Belarus : 1 flag
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 armour and 1 infantry
        Rostov : 1 flag, 2 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Tambov : 1 flag, 2 aaGuns, 19 armour, 5 artilleries, 22 infantry and 10 mech_infantrys
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag, 1 aaGun, 2 bombers, 1 fighter, 1 infantry and 8 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Smolensk : 1 flag
        113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        Bulgaria : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 96
        Russians : 16 / 0
        Japanese : 54 / 66
        Americans : 57 / 78
        Chinese : 5 / 5
        British : 34 / 36
        UK_Pacific : 6 / 6
        Italians : 12 / 17
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 13 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 24 times
            Average roll : 3,920
            Median : 4,000
            Variance : 2,527
            Standard Deviation : 1,590
            Total rolls : 75

    Null / Other
                2 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5,000
            Median : 6,000
            Variance : 3,333
            Standard Deviation : 1,826
            Total rolls : 4

    Germans Combat
                1 was rolled 11 times
                2 was rolled 10 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 11 times
                6 was rolled 18 times
            Average roll : 3,815
            Median : 4,000
            Variance : 1,297
            Standard Deviation : 1,139
            Total rolls : 65

    Americans Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Russians Combat
                2 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5,000
            Median : 6,000
            Variance : 3,333
            Standard Deviation : 1,826
            Total rolls : 4

    triplea_42219_Ger5.tsvg


  • Well with my mistake of retaking russia I dont see a way to win, I just forget that you are allowed to plunder it multiple times, Well played!

  • '18 '16

    Hi Tirano, I see axis is better looking now but I think the game is not over. Anyway it’s up to you. I hope you had fun, just let me know if you want a new game. :wink:


  • Honestly I just screwed up Russia terribly this game.  I think Gargantuas 6 tank buy has merit but only in certain scenarios.  A G1 of fast movers is not one of them.  Swap sides same bid?

  • '18 '16

    Yes, ok. Let’s go!


  • When I said same bid, I meant of 16, not placement lol.  Tell me where you want your units :)

  • '18 '16

    1 sub in 98, 1 sub in 91 and 1 art in Alex


  • At work now, I will set it up this evening  :mrgreen:

  • '18 '16

    great!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                2 bombers moved from Germany to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France

    triplea_42219_Ger1.tsvg


  • Scramble 110 or 111?

  • '18 '16

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                2 bombers moved from Germany to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                        1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                    Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 1/7 hits, 4.17 expected hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 cruiser owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 5/7 hits, 4.17 expected hits
                        British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                        1 cruiser owned by the French, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for British: 1 battleship and 1 cruiser
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 cruiser
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                    British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                        Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 6/20 hits, 6.33 expected hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
                        1 aaGun owned by the French, 4 infantry owned by the Germans and 5 infantry owned by the French lost in France
                        Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 4/16 hits, 5.67 expected hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits, 2.67 expected hits
                        2 infantry owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                        Germans roll dice for 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 4 : 5/14 hits, 5.33 expected hits
                        French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1.17 expected hits
                        1 infantry owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 32
                    Casualties for Germans: 7 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/16 hits, 5.17 expected hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits
                        4 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 5/16 hits, 5.17 expected hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 1 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 fighter moved from Yugoslavia to Southern Italy
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                2 infantry moved from Denmark to Western Germany
                2 bombers, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                3 aaGuns moved from Western Germany to Holland Belgium
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                6 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    Germans : -5.83
        British : -2.00
        French : -1.17
        Neutral_Allies : -1.00

    triplea_42219_Ger1.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 124 Sea Zone
                2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
                1 fighter moved from Belarus to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                1 fighter moved from Russia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Baltic States to Belarus
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Belarus to Bryansk
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia
                2 infantry moved from Caucasus to Rostov

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                5 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Yakut S.S.R. : 6 infantry
        Buryatia : 2 aaGuns and 12 infantry
        Belarus : 2 aaGuns, 1 artillery and 10 infantry
        Bryansk : 2 aaGuns, 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
        Rostov : 2 infantry
        Russia : 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 artillery and 8 infantry
        Volgograd : 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
        124 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    triplea_42219_Rus1.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 2 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                2 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery moved from Manchuria to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from Formosa to 37 Sea Zone
                1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                2 bombers moved from Japan to 37 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from Okinawa to Kwangtung
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 62 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 mech_infantry moved from Manchuria to Anhwe

    triplea_42219_Jap1.tsvg


  • Scramble in Philippines or Hawaii?  Also fair warning this is my first time trying a J1 like this, if it turns out awful dont make fun of me  :lol:

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