18L MrRoboto (Axis+5) vs Giallo (Allies) BM3

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Belarus to Smolensk
                2 artilleries and 5 infantry moved from Bryansk to Russia
                2 bombers moved from Ukraine to Russia
                1 infantry moved from Bryansk to Russia
                1 artillery moved from Bryansk to Smolensk
                1 artillery and 2 infantry moved from Bryansk to Tambov
                1 bomber moved from Ukraine to Volgograd
                2 infantry moved from Caucasus to Volgograd
                6 bombers moved from Southern Italy to 91 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to Morocco

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 8 bombers, 3 fighters and 1 tactical_bomber
                    British defend with 1 fighter; Americans defend with 1 carrier, 3 destroyers, 1 fighter, 4 submarines and 1 transport
                    4 submarines owned by the Americans Submerged
                        Germans roll dice for 8 bombers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 8/12 hits, 7,50 expected hits
                        Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 2/6 hits, 2,67 expected hits
                        3 destroyers owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone
                    Germans win with 8 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 47
                    Casualties for Germans: 2 fighters
                    Casualties for Americans: 1 carrier, 3 destroyers, 1 fighter and 1 transport
                    Casualties for British: 1 fighter
                Battle in Morocco
                    Germans attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 artillery
                        Germans roll dice for 1 fighter and 1 tactical_bomber in Morocco, round 2 : 2/2 hits, 1,17 expected hits
                        Americans roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                        1 fighter owned by the Germans and 1 artillery owned by the Americans lost in Morocco
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 artillery
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 3 : 2/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 2 artilleries, 2 bombers and 6 infantry
                    Russians defend with 1 airfield, 6 artilleries, 1 factory_major and 1 infantry
                        Germans roll dice for 2 artilleries, 2 bombers and 6 infantry in Russia, round 2 : 3/10 hits, 3,33 expected hits
                        Russians roll dice for 6 artilleries and 1 infantry in Russia, round 2 : 3/7 hits, 2,33 expected hits
                        1 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Russia
                        Germans roll dice for 2 artilleries, 2 bombers and 3 infantry in Russia, round 3 : 3/7 hits, 2,83 expected hits
                        Russians roll dice for 4 artilleries in Russia, round 3 : 1/4 hits, 1,33 expected hits
                        3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia
                        Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Russia, round 4 : 3/6 hits, 2,67 expected hits
                        Russians roll dice for 1 artillery in Russia, round 4 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians lost in Russia
                    Germans captures 28PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 6 artilleries and 1 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                7 armour moved from Eastern Poland to Bryansk
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                1 infantry moved from Caucasus to Rostov
                2 armour and 1 mech_infantry moved from Ukraine to Rostov
                6 aaGuns, 29 armour, 12 artilleries, 2 infantry and 14 mech_infantrys moved from Bryansk to Rostov
                1 bomber moved from Volgograd to Yugoslavia
                3 infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Morocco to Algeria
                8 bombers moved from 91 Sea Zone to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                2 submarines moved from 124 Sea Zone to 109 Sea Zone
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                2 bombers moved from Russia to Novgorod

    Place Units - Germans
                3 infantry placed in Rostov
                3 infantry placed in Caucasus
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 carrier and 1 destroyer placed in 112 Sea Zone
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 89 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs

    Combat Hit Differential Summary :

    Germans : 1,83
        Americans : 0,00
        Russians : -1,33

    triplea_42244_Ger14.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Vologda
                3 artilleries moved from Kazakhstan to Caucasus
                1 fighter moved from Samara to Vologda
                2 infantry moved from Samara to Tambov
                2 fighters and 1 tactical_bomber moved from Samara to Tambov
                1 mech_infantry moved from Kazakhstan to Caucasus
                3 armour moved from Kazakhstan to Russia
                10 artilleries and 48 infantry moved from Samara to Russia
                1 artillery moved from Samara to Volgograd
                1 mech_infantry moved from Kazakhstan to Volgograd
                1 fighter moved from Samara to Volgograd
                1 mech_infantry moved from Kazakhstan to Russia

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    Russians attack with 3 artilleries and 1 mech_infantry
                    Germans defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 3 artilleries and 1 mech_infantry in Caucasus, round 2 :  3/4 hits
                        Germans roll dice for 3 infantry in Caucasus, round 2 :  1/3 hits
                        1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery
                Battle in Volgograd
                    Russians attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Volgograd, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Volgograd, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Volgograd, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Volgograd, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Tambov
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  3/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  0/3 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Russia
                    Russians attack with 3 armour, 10 artilleries, 48 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
                        Russians roll dice for 3 armour, 10 artilleries, 48 infantry and 1 mech_infantry in Russia, round 2 :  13/62 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Russia, round 2 :  1/4 hits
                        2 infantry owned by the Germans, 1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Russia
                    Russians win, taking Russia from Germans with 3 armour, 10 artilleries, 47 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Novosibirsk
                2 aaGuns moved from Samara to Russia
                2 fighters and 1 tactical_bomber moved from Tambov to Novosibirsk
                1 fighter moved from Volgograd to Novosibirsk
                2 aaGuns and 17 infantry moved from Kansu to Novosibirsk

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_42244_Rus14.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 3 carriers, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                1 armour moved from Hopei to Kansu
                1 fighter moved from 19 Sea Zone to 21 Sea Zone
                1 fighter moved from 19 Sea Zone to 34 Sea Zone
                1 artillery, 2 cruisers, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 battleships, 6 fighters, 1 marine and 6 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
                6 fighters and 6 tactical_bombers moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Japanese
                Battle in Aleutian Islands
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese win, taking Aleutian Islands from Americans with 2 battleships, 2 cruisers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 6 fighters, 1 infantry, 1 marine and 6 tactical_bombers
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 artillery, 6 fighters, 1 infantry, 1 marine and 6 tactical_bombers in Philippines, round 2 : 5/15 hits, 8,00 expected hits
                        Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 1/2 hits, 0,83 expected hits
                        1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 6 fighters, 1 marine and 6 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 armour and 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0,50 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                6 mech_infantrys moved from Anhwe to Yunnan
                3 armour moved from Kweichow to Yunnan
                1 aaGun, 6 armour, 15 artilleries, 15 infantry, 1 marine and 4 mech_infantrys moved from Yunnan to Burma
                3 infantry moved from Shan State to Burma
                6 fighters and 6 tactical_bombers moved from Philippines to 35 Sea Zone
                1 fighter moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from 21 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 19 Sea Zone to 34 Sea Zone
                1 destroyer moved from 19 Sea Zone to 46 Sea Zone
                1 submarine moved from 19 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                7 carriers moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer and 3 submarines moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                6 fighters moved from Japan to 36 Sea Zone
                2 bombers and 1 fighter moved from Japan to French Indo China
                1 fighter moved from Manchuria to Yunnan
                1 fighter moved from Kwangtung to French Indo China

    Place Units - Japanese
                3 carriers placed in 36 Sea Zone
                3 infantry placed in Malaya
                1 infantry placed in Kiangsu
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    Americans : 0,17
        Chinese : 1,33
        Japanese : -3,50

    triplea_42244_Jap14.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 submarines moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from Egypt to 95 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                4 fighters moved from 33 Sea Zone to 22 Sea Zone
                4 fighters moved from 33 Sea Zone to 34 Sea Zone
                4 fighters moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 26 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 46 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 22 Sea Zone, round 2 :  4/4 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 95 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 destroyer and 2 transports
                        Americans roll dice for 1 bomber in 95 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 2 transports in 95 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 95 Sea Zone
                        2 transports owned by the Italians lost in 95 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 destroyer and 2 transports
                Battle in 34 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 22 Sea Zone to 33 Sea Zone
                4 fighters moved from 34 Sea Zone to 33 Sea Zone
                4 fighters moved from 46 Sea Zone to 33 Sea Zone
                1 carrier, 5 destroyers, 2 fighters and 5 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from 95 Sea Zone to Egypt
                4 fighters moved from Western United States to Eastern United States
                2 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                3 transports placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Western United States
                3 submarines placed in 101 Sea Zone
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_42244_Ame14.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 submarines moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from Egypt to 95 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                4 fighters moved from 33 Sea Zone to 22 Sea Zone
                4 fighters moved from 33 Sea Zone to 34 Sea Zone
                4 fighters moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 26 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 46 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 22 Sea Zone, round 2 :  4/4 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 95 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 destroyer and 2 transports
                        Americans roll dice for 1 bomber in 95 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 2 transports in 95 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 95 Sea Zone
                        2 transports owned by the Italians lost in 95 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 destroyer and 2 transports
                Battle in 34 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 22 Sea Zone to 33 Sea Zone
                4 fighters moved from 34 Sea Zone to 33 Sea Zone
                4 fighters moved from 46 Sea Zone to 33 Sea Zone
                1 carrier, 5 destroyers, 2 fighters and 5 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from 95 Sea Zone to Egypt
                4 fighters moved from Western United States to Eastern United States
                2 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                3 transports placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Western United States
                3 submarines placed in 101 Sea Zone
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs

    Purchase Units - British
                British buy 1 armour, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 79 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                3 artilleries and 1 infantry moved from Persia to Iraq
                6 armour, 6 artilleries, 7 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
                1 bomber moved from India to Egypt
                4 fighters and 1 tactical_bomber moved from India to Trans-Jordan
                1 destroyer and 3 submarines moved from 79 Sea Zone to 72 Sea Zone
                1 carrier, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 76 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
                2 fighters moved from United Kingdom to Gibraltar

    Combat - British
                Battle in French Madagascar

    Non Combat Move - British
                3 aaGuns, 1 armour, 11 artilleries and 18 infantry moved from India to West India
                1 armour moved from West India to Eastern Persia

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa
                3 infantry placed in Persia
                3 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,4,1
                British collect 31 PUs (6 lost to blockades); end with 32 PUs

    Place Units - UK_Pacific
                1 aaGun placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Some Units in India change ownership: 1 aaGun

    triplea_42244_UK_14.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    triplea_42244_Ita14.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in Sumatra

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_42244_ANZ14.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in Sumatra

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42244_Fre14.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 9 infantry, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                2 infantry moved from Archangel to Vologda
                2 bombers moved from Novgorod to Vologda
                1 artillery moved from Rostov to Caucasus
                1 artillery and 3 infantry moved from Rostov to Tambov
                9 armour and 3 mech_infantrys moved from Rostov to Caucasus
                2 infantry moved from Rostov to Caucasus
                10 armour, 1 infantry and 7 mech_infantrys moved from Rostov to Volgograd
                6 armour and 3 mech_infantrys moved from Rostov to Caucasus
                4 armour moved from Rostov to Caucasus
                2 armour moved from Rostov to Caucasus
                5 armour moved from Bryansk to Volgograd
                5 bombers moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
                        AA fire in United Kingdom : 1/5 hits, 0,83 expected hits
                    1 bomber killed by AA
                        AA fire in United Kingdom : 1/1 hits, 0,17 expected hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 8,3,5,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in United Kingdom causes 23 damage total.  Damaged units is as follows: factory_major = 20, airfield = 3
                Battle in Tambov
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1,00 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 3 : 2/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                    Russians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 21 armour, 1 artillery, 2 infantry and 6 mech_infantrys
                    Russians defend with 2 artilleries, 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 21 armour, 1 artillery, 2 infantry and 6 mech_infantrys in Caucasus, round 2 : 9/30 hits, 12,33 expected hits
                        Russians roll dice for 2 artilleries and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
                        1 mech_infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 21 armour, 1 artillery, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 15 armour, 1 infantry and 7 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 15 armour, 1 infantry and 7 mech_infantrys in Volgograd, round 2 : 11/23 hits, 8,83 expected hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 15 armour and 7 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Vologda
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 3/4 hits, 1,67 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery moved from Smolensk to Belarus
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
                2 armour moved from Bryansk to Rostov
                1 infantry moved from Smolensk to Bryansk
                3 infantry moved from Novgorod to Belarus
                2 bombers moved from Vologda to Germany
                1 bomber moved from Yugoslavia to Western Germany
                2 artilleries and 3 infantry moved from Northern Italy to Western Germany
                1 tactical_bomber moved from Algeria to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                5 bombers moved from United Kingdom to Western Germany
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Western Germany

    Place Units - Germans
                5 transports placed in 112 Sea Zone
                3 infantry placed in Rostov
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                8 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    Germans : -0,50
        Russians : 2,67
        AA fire in United Kingdom : : 0,83

    triplea_42244_Ger15.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 3 fighters; Remaining resources: 3 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Urals
                1 infantry moved from Novosibirsk to Urals
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Novosibirsk to Samara
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Novosibirsk to Kazakhstan
                11 infantry moved from Novosibirsk to Vologda
                2 fighters moved from Novosibirsk to Urals
                1 fighter moved from Novosibirsk to Smolensk
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 11 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 11 infantry in Vologda, round 2 :  1/11 hits
                        Germans roll dice for 2 infantry in Vologda, round 2 :  2/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 9 infantry in Vologda, round 3 :  2/9 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Urals
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Urals, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Urals, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Urals
                    Russians win, taking Urals from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Urals to Russia
                1 aaGun moved from Novosibirsk to Vologda
                1 aaGun moved from Novosibirsk to Kazakhstan
                1 fighter moved from Urals to Russia

    Place Units - Russians
                3 fighters placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 21 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs

    triplea_42244_Rus15.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 5 destroyers, 1 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Burma to India
                1 submarine moved from 74 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 artilleries, 1 destroyer, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 37 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                3 carriers, 6 fighters and 3 submarines moved from 36 Sea Zone to 34 Sea Zone
                1 marine moved from Philippines to 35 Sea Zone
                2 battleships, 7 carriers, 2 cruisers, 8 fighters, 1 marine, 1 submarine and 6 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
                7 fighters, 1 marine and 1 tactical_bomber moved from 34 Sea Zone to Paulau Island
                2 fighters moved from 34 Sea Zone to Paulau Island
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 bomber moved from French Indo China to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in India
                    Japanese attack with 1 infantry
                    British defend with 1 aaGun; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        1 aaGun owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 2 submarines and 2 transports
                    British defend with 1 submarine; ANZAC defend with 1 transport
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                        1 submarine owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 destroyer and 2 transports in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 13
                    Casualties for British: 1 submarine
                    Casualties for ANZAC: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 2 battleships, 10 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 submarines and 5 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 2 destroyers
                        Japanese roll dice for 4 submarines in 34 Sea Zone, round 2 : 4/4 hits, 1,33 expected hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Americans roll dice for 3 destroyers in 34 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans, 2 destroyers owned by the ANZAC and 1 destroyer owned by the Americans lost in 34 Sea Zone
                    Japanese win with 2 battleships, 10 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 submarines and 5 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 2 destroyers
                Battle in Sumatra
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 1/4 hits, 1,33 expected hits
                        ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                        Japanese roll dice for 2 artilleries and 1 infantry in Sumatra, round 3 : 0/3 hits, 1,00 expected hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Sumatra, round 4 : 1/3 hits, 1,00 expected hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Paulau Island
                    Japanese attack with 9 fighters, 1 marine and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 9 fighters, 1 marine and 1 tactical_bomber in Paulau Island, round 2 : 6/11 hits, 5,50 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits
                        1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Paulau Island
                    Japanese win, taking Paulau Island from Americans with 8 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 artillery and 1 infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                8 fighters and 1 tactical_bomber moved from Paulau Island to 34 Sea Zone
                1 tactical_bomber moved from French Indo China to 34 Sea Zone
                3 artilleries and 1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 fighter moved from Yunnan to Philippines
                1 bomber, 3 fighters and 1 tactical_bomber moved from French Indo China to Philippines
                1 bomber moved from 42 Sea Zone to Burma
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kiangsu to Anhwe
                1 aaGun, 6 armour, 12 artilleries, 15 infantry, 1 marine and 4 mech_infantrys moved from Burma to India
                6 mech_infantrys moved from Yunnan to India

    Place Units - Japanese
                3 transports placed in 37 Sea Zone
                3 destroyers placed in 36 Sea Zone
                1 destroyer placed in 19 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 infantry and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 68 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Americans : 0,17
        ANZAC : -0,33
        Japanese : 1,17

    triplea_42244_Jap15.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 6 bombers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 fighters moved from Gibraltar to United Kingdom
                2 bombers moved from Eastern United States to United Kingdom
                4 fighters moved from Eastern United States to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                2 submarines moved from 101 Sea Zone to 103 Sea Zone
                2 submarines moved from 101 Sea Zone to 108 Sea Zone
                2 submarines moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 101 Sea Zone to 118 Sea Zone
                1 bomber moved from Egypt to Gibraltar
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 8 Sea Zone to 5 Sea Zone
                1 carrier and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 carrier and 2 fighters moved from 33 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 5 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 19 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 16 fighters and 6 submarines moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia

    Place Units - Americans
                6 bombers placed in Eastern United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_42244_Ame15.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 6 bombers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 fighters moved from Gibraltar to United Kingdom
                2 bombers moved from Eastern United States to United Kingdom
                4 fighters moved from Eastern United States to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                2 submarines moved from 101 Sea Zone to 103 Sea Zone
                2 submarines moved from 101 Sea Zone to 108 Sea Zone
                2 submarines moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 101 Sea Zone to 118 Sea Zone
                1 bomber moved from Egypt to Gibraltar
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 8 Sea Zone to 5 Sea Zone
                1 carrier and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 carrier and 2 fighters moved from 33 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 5 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 19 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 16 fighters and 6 submarines moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia

    Place Units - Americans
                6 bombers placed in Eastern United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British repair damage of 15x factory_major, 1x airfield; Remaining resources: 16 PUs;
                British buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
                EDIT: Adding units owned by Americans to British Guiana: 1 bomber
                EDIT: Turning off Edit Mode
                2 fighters moved from Gibraltar to United Kingdom
                1 armour and 1 artillery moved from Eastern United States to New Brunswick Nova Scotia
                2 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                3 infantry moved from Persia to Iraq
                1 armour moved from Eastern Persia to Iraq
                4 armour and 2 mech_infantrys moved from Egypt to Iraq
                4 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 bomber moved from Egypt to British Guiana
                11 artilleries and 18 infantry moved from West India to Eastern Persia
                1 battleship moved from 33 Sea Zone to 26 Sea Zone

    Non Combat Move - British
                3 aaGuns moved from West India to Eastern Persia
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 destroyer and 3 submarines moved from 72 Sea Zone to 81 Sea Zone
                1 carrier, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan

    Place Units - British
                1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,5,5
                British collect 35 PUs (2 lost to blockades); end with 35 PUs

    Turn Complete - UK_Pacific

    triplea_42244_UK_15.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 marine moved from Malta to 96 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 infantry and 1 marine moved from 99 Sea Zone to Crete
                1 carrier, 4 destroyers and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from Southern Italy to Crete

    Combat - Italians
                Battle in Crete
                    Italians attack with 1 fighter, 1 infantry and 1 marine
                    Americans defend with 1 artillery
                        Italians roll dice for 1 fighter, 1 infantry and 1 marine in Crete, round 2 : 1/3 hits, 1,00 expected hits
                        Americans roll dice for 1 artillery in Crete, round 2 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Crete
                    Italians win, taking Crete from Americans with 1 fighter and 1 marine remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Crete to 97 Sea Zone

    Place Units - Italians
                1 destroyer, 1 fighter and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Italians : 0,00
        Americans : 0,67

    triplea_42244_Ita15.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                3 fighters moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                      ANZAC take 44 Sea Zone from Japanese
                3 submarines moved from 33 Sea Zone to 26 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 3 transports
                        3 transports owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports
                Battle in 41 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer, 2 submarines and 2 transports
                    2 submarines owned by the Japanese Submerged
                        ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                        2 transports owned by the Japanese lost in 41 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 destroyer and 2 transports

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Western Australia
                3 fighters moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns, 4 artilleries and 2 infantry
                EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns, 4 artilleries and 2 infantry
                EDIT: Turning off Edit Mode

    Combat Move - French

    Turn Complete - French

    triplea_42244_Fre15.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 bombers moved from Western Germany to 104 Sea Zone
                1 infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from British
                1 armour moved from Caucasus to Persia
                      Germans take Persia from British
                2 infantry moved from Rostov to Tambov
                2 bombers moved from Germany to Tambov

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers and 1 destroyer
                    Americans defend with 2 submarines
                        Germans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                        Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                        2 submarines owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 2 submarines
                Battle in Tambov
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 2/4 hits, 1,67 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                6 aaGuns, 6 armour, 11 artilleries, 3 infantry and 3 mech_infantrys moved from Rostov to Bryansk
                1 artillery and 3 infantry moved from Belarus to Bryansk
                1 infantry moved from Archangel to Smolensk
                3 infantry moved from Novgorod to Belarus
                3 infantry moved from Ukraine to Bryansk
                15 armour and 7 mech_infantrys moved from Volgograd to Bryansk
                20 armour and 6 mech_infantrys moved from Caucasus to Bryansk
                2 bombers moved from Tambov to Bryansk
                8 armour and 1 mech_infantry moved from Germany to Romania
                5 bombers moved from Western Germany to Novgorod
                1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 tactical_bomber moved from Western Germany to 112 Sea Zone
                3 fighters moved from Western Germany to Southern Italy
                2 submarines moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 110 Sea Zone
                2 bombers moved from 104 Sea Zone to Western Germany
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Rostov
                3 mech_infantrys placed in Ukraine
                1 infantry and 2 mech_infantrys placed in Volgograd
                1 artillery and 2 infantry placed in Caucasus
                1 infantry placed in Novgorod
                2 destroyers placed in 112 Sea Zone
                1 fighter placed in Western Germany
                Germans undo move 3.
                1 infantry and 1 mech_infantry placed in Novgorod
                Germans undo move 7.
                2 mech_infantrys placed in Novgorod
                1 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Belarus: 3 infantry
                EDIT: Adding units owned by Germans to Novgorod: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs

    Combat Hit Differential Summary :

    Germans : 1,67
        Americans : 0,67
        Russians : 0,67

    triplea_42244_Ger16.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 1 armour and 2 fighters; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Kazakhstan to Sikang
                1 infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Samara to Volgograd
                2 fighters moved from Russia to Tsinghai
                2 fighters moved from Russia to Sikang
                3 armour, 10 artilleries, 45 infantry and 1 mech_infantry moved from Russia to Samara
                2 infantry moved from Urals to Novosibirsk
                1 fighter moved from Russia to Kansu
                1 fighter moved from Russia to Northwest Persia
                1 tactical_bomber moved from Russia to Northwest Persia
                1 fighter moved from Russia to Volgograd

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Tsinghai, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Kansu, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Northwest Persia
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Sikang
                    Russians attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Sikang, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters and 1 infantry in Sikang, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Sikang
                    retreated to Sikang
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters moved from Sikang to Samara
                1 aaGun moved from Kazakhstan to Samara
                2 fighters moved from Tsinghai to Samara
                1 fighter moved from Kansu to Samara
                1 aaGun and 9 infantry moved from Vologda to Samara
                2 aaGuns moved from Russia to Samara
                1 fighter moved from Volgograd to Iraq
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq

    Place Units - Russians
                1 armour and 2 fighters placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 21 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs

    triplea_42244_Rus16.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 2 fighters, 1 infantry, 2 mech_infantrys and 6 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Burma to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 marine moved from Paulau Island to 34 Sea Zone
                1 cruiser, 1 marine and 2 submarines moved from 34 Sea Zone to 42 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
                1 fighter, 1 marine and 1 tactical_bomber moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Java
                2 submarines moved from 41 Sea Zone to 42 Sea Zone
                2 fighters, 1 submarine and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
                1 destroyer, 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 44 Sea Zone
                1 carrier moved from 34 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
                1 submarine moved from 34 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone
                1 bomber moved from Philippines to 42 Sea Zone
                2 battleships, 8 carriers, 1 cruiser and 3 fighters moved from 34 Sea Zone to 19 Sea Zone
                2 fighters moved from 19 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Tsinghai
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 2 carriers, 1 cruiser, 2 fighters, 5 submarines and 2 tactical_bombers
                    Americans defend with 2 carriers; ANZAC defend with 3 fighters
                        Japanese roll dice for 5 submarines in 42 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
                    Units damaged: 2 carriers owned by the Americans
                        Japanese roll dice for 1 bomber, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/6 hits, 3,50 expected hits
                        ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
                        ANZAC roll dice for 2 carriers in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 2 carriers owned by the Americans lost in 42 Sea Zone
                    5 submarines owned by the Japanese Submerged
                        Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 3 : 0/5 hits, 2,83 expected hits
                        ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits
                        1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 4 : 1/4 hits, 2,33 expected hits
                        ANZAC roll dice for 3 fighters in 42 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
                        1 fighter owned by the ANZAC and 1 carrier owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 5 : 3/4 hits, 2,33 expected hits
                        ANZAC roll dice for 2 fighters in 42 Sea Zone, round 5 : 1/2 hits, 1,33 expected hits
                        1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 bomber, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 carriers, 2 fighters and 1 tactical_bomber
                    Casualties for Americans: 2 carriers
                    Casualties for ANZAC: 3 fighters
                Battle in Java
                    Japanese attack with 2 fighters, 1 marine and 2 tactical_bombers
                    ANZAC defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 fighters, 1 marine and 2 tactical_bombers in Java, round 2 : 3/5 hits, 2,67 expected hits
                        ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 carrier
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber could not land in Java and were removed
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 bomber moved from 42 Sea Zone to Philippines
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from 44 Sea Zone to Philippines
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 19 Sea Zone
                4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 aaGun, 6 armour, 9 artilleries, 12 infantry, 1 marine and 10 mech_infantrys moved from India to West India
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
                1 bomber moved from Tsinghai to Hopei

    Place Units - Japanese
                2 fighters placed in Japan
                1 infantry and 2 mech_infantrys placed in Kiangsu
                3 transports placed in 37 Sea Zone
                3 transports placed in 39 Sea Zone

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    Americans : -0,67
        ANZAC : -1,83
        Chinese : -0,33
        Japanese : -2,83

    triplea_42244_Jap16.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 5 Sea Zone to 15 Sea Zone
                3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                3 artilleries, 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 16 fighters, 3 infantry, 6 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from British Guiana to United Kingdom
                6 bombers moved from Eastern United States to United Kingdom
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                2 submarines moved from 103 Sea Zone to 109 Sea Zone
                2 submarines moved from 108 Sea Zone to 109 Sea Zone
                1 submarine moved from 118 Sea Zone to 109 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber, 1 infantry and 3 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_42244_Ame16.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 5 Sea Zone to 15 Sea Zone
                3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                3 artilleries, 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 16 fighters, 3 infantry, 6 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from British Guiana to United Kingdom
                6 bombers moved from Eastern United States to United Kingdom
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                2 submarines moved from 103 Sea Zone to 109 Sea Zone
                2 submarines moved from 108 Sea Zone to 109 Sea Zone
                1 submarine moved from 118 Sea Zone to 109 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber, 1 infantry and 3 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 fighter moved from Egypt to 99 Sea Zone
                2 armour and 2 mech_infantrys moved from Iraq to Caucasus
                      British take Northwest Persia from Germans
                11 artilleries and 18 infantry moved from Eastern Persia to Persia
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                1 bomber moved from British Guiana to United Kingdom
                1 battleship moved from 26 Sea Zone to 33 Sea Zone

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter and 1 transport
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Malta
                Battle in Crete
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 marine
                        British roll dice for 1 artillery and 1 infantry in Crete, round 2 :  1/2 hits
                        Italians roll dice for 1 marine in Crete, round 2 :  0/1 hits
                        1 marine owned by the Italians lost in Crete
                    British win, taking Malta from Italians, taking Crete from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 marine
                Battle in Persia
                    British attack with 11 artilleries and 18 infantry
                    Germans defend with 1 armour and 1 factory_minor
                        British roll dice for 11 artilleries and 18 infantry in Persia, round 2 :  7/29 hits
                        Germans roll dice for 1 armour in Persia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 11 artilleries and 18 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Caucasus
                    British attack with 3 armour and 3 mech_infantrys
                    Germans defend with 2 artilleries, 1 factory_minor and 2 infantry
                        British roll dice for 3 armour and 3 mech_infantrys in Caucasus, round 2 :  2/6 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 :  2/4 hits
                        2 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Caucasus
                        British roll dice for 3 armour and 1 mech_infantry in Caucasus, round 3 :  3/4 hits
                        Germans roll dice for 2 artilleries in Caucasus, round 3 :  0/2 hits
                        2 artilleries owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                3 aaGuns moved from Eastern Persia to Persia
                10 artilleries and 12 infantry moved from Iraq to Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from 99 Sea Zone to Egypt
                1 destroyer and 3 submarines moved from 81 Sea Zone to 98 Sea Zone

    Place Units - British
                1 factory_minor placed in Iraq
                3 mech_infantrys placed in Egypt
                1 infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

    triplea_42244_UK_16.tsvg

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