18L MrRoboto (Axis+5) vs Giallo (Allies) BM3

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Smolensk
                2 infantry moved from Russia to Tambov
                2 infantry moved from Samara to Volgograd
                1 infantry moved from Russia to Tambov
                2 fighters moved from Russia to Tambov
                1 fighter moved from Russia to Volgograd
                1 fighter moved from Vologda to Smolensk
                1 tactical_bomber moved from Vologda to Volgograd
                3 armour and 4 mech_infantrys moved from Vologda to Kazakhstan
                3 artilleries and 1 infantry moved from Samara to Kazakhstan
                17 infantry moved from Timguska to Kansu
                1 infantry moved from Timguska to Novosibirsk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 3 armour, 3 artilleries, 1 infantry and 4 mech_infantrys
                    Germans defend with 3 infantry
                        Russians roll dice for 3 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in Kazakhstan, round 2 :  5/11 hits
                        Germans roll dice for 3 infantry in Kazakhstan, round 2 :  2/3 hits
                        1 mech_infantry owned by the Russians, 3 infantry owned by the Germans and 1 infantry owned by the Russians lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 3 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Kansu
                    Russians attack with 17 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 17 infantry in Kansu, round 2 :  5/17 hits
                        Germans roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Germans with 17 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Volgograd, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Volgograd, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 2 fighters and 3 infantry in Tambov, round 2 :  1/5 hits
                        Germans roll dice for 3 infantry in Tambov, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 2 fighters and 2 infantry in Tambov, round 3 :  3/4 hits
                        Germans roll dice for 2 infantry in Tambov, round 3 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Samara
                2 aaGuns moved from Timguska to Kansu
                2 aaGuns, 11 artilleries and 50 infantry moved from Russia to Samara
                2 fighters moved from Tambov to Samara
                1 fighter and 1 tactical_bomber moved from Volgograd to Samara

    Place Units - Russians
                6 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    triplea_42244_Rus13.tsvg

  • 19 18

    Huh, why is Kansu Russian and not Chinese?

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 6 fighters and 4 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Shan State to Burma
                1 fighter and 2 tactical_bombers moved from French Indo China to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits, 2,00 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 infantry moved from French Indo China to Yunnan
                3 infantry moved from Malaya to Shan State
                5 artilleries and 5 infantry moved from Shan State to Yunnan
                1 aaGun moved from French Indo China to Yunnan
                1 fighter and 2 tactical_bombers moved from Burma to French Indo China
                1 fighter moved from Malaya to Kwangtung
                3 artilleries, 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 8 fighters, 3 infantry, 1 marine, 5 submarines, 6 tactical_bombers and 3 transports moved from 37 Sea Zone to 36 Sea Zone
                2 bombers moved from French Indo China to 36 Sea Zone
                1 fighter moved from Paulau Island to 34 Sea Zone
                3 artilleries, 2 battleships, 2 bombers, 7 carriers, 2 cruisers, 4 destroyers, 8 fighters, 3 infantry, 1 marine, 5 submarines, 6 tactical_bombers and 3 transports moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 34 Sea Zone to Manchuria
                1 infantry moved from Shensi to Tsinghai
                1 armour moved from Tsinghai to Hopei
                1 infantry moved from Hopei to Shensi
                1 armour and 1 mech_infantry moved from Sikang to Szechwan
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 armour and 1 mech_infantry moved from Szechwan to Yunnan
                1 infantry moved from Anhwe to Hopei
                3 armour moved from Kiangsu to Kweichow
                3 mech_infantrys moved from Manchuria to Anhwe
                2 bombers moved from 19 Sea Zone to Japan

    Place Units - Japanese
                6 fighters and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    UK_Pacific : -0,33
        Japanese : 0,00

    triplea_42244_Jap13.tsvg

  • 21 20 19 18 17 16

    @MrRoboto:

    Huh, why is Kansu Russian and not Chinese?

    Hah, that’s strange, ill edit it

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 6 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 transports moved from 91 Sea Zone to 88 Sea Zone
                2 artilleries and 2 infantry moved from Suriname to 88 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Algeria
                1 bomber moved from Gibraltar to Morocco
                1 infantry moved from Dutch New Guinea to New Guinea
                1 artillery, 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - Americans
                Battle in Paulau Island
                Battle in Guam
                Battle in Algeria
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery; Italians defend with 2 fighters
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 2 fighters in Algeria, round 2 :  1/3 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Algeria
                        Americans roll dice for 1 artillery and 2 fighters in Algeria, round 3 :  3/3 hits
                        Italians roll dice for 2 fighters in Algeria, round 3 :  2/2 hits
                        1 artillery owned by the Americans, 2 fighters owned by the Italians and 1 fighter owned by the Americans lost in Algeria
                    Americans win, taking Paulau Island from Japanese, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery
                    Casualties for Italians: 2 fighters
                    Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                Battle in Morocco
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 armour and 2 artilleries
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 :  1/3 hits
                        Italians roll dice for 1 armour and 2 artilleries in Morocco, round 2 :  0/3 hits
                        1 artillery owned by the Italians lost in Morocco
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 3 :  1/3 hits
                        Italians roll dice for 1 armour and 1 artillery in Morocco, round 3 :  1/2 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
                        Americans roll dice for 1 artillery and 1 bomber in Morocco, round 4 :  1/2 hits
                        Italians roll dice for 1 armour in Morocco, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 armour and 2 artilleries
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Algeria to 91 Sea Zone
                1 bomber moved from Morocco to Egypt
                2 destroyers moved from 92 Sea Zone to 91 Sea Zone
                3 submarines moved from 92 Sea Zone to 91 Sea Zone
                1 battleship, 7 carriers, 2 cruisers, 11 fighters and 3 submarines moved from 22 Sea Zone to 33 Sea Zone
                2 carriers and 2 fighters moved from 17 Sea Zone to 33 Sea Zone
                2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                3 destroyers and 3 submarines moved from 16 Sea Zone to 26 Sea Zone
                1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 destroyer moved from 17 Sea Zone to 33 Sea Zone

    Place Units - Americans
                4 fighters placed in Western United States
                1 artillery, 1 fighter and 1 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_42244_Ame13.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU

    triplea_42244_Chi13.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 6 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 transports moved from 91 Sea Zone to 88 Sea Zone
                2 artilleries and 2 infantry moved from Suriname to 88 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Algeria
                1 bomber moved from Gibraltar to Morocco
                1 infantry moved from Dutch New Guinea to New Guinea
                1 artillery, 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - Americans
                Battle in Paulau Island
                Battle in Guam
                Battle in Algeria
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery; Italians defend with 2 fighters
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 2 fighters in Algeria, round 2 :  1/3 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Algeria
                        Americans roll dice for 1 artillery and 2 fighters in Algeria, round 3 :  3/3 hits
                        Italians roll dice for 2 fighters in Algeria, round 3 :  2/2 hits
                        1 artillery owned by the Americans, 2 fighters owned by the Italians and 1 fighter owned by the Americans lost in Algeria
                    Americans win, taking Paulau Island from Japanese, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery
                    Casualties for Italians: 2 fighters
                    Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                Battle in Morocco
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 armour and 2 artilleries
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 :  1/3 hits
                        Italians roll dice for 1 armour and 2 artilleries in Morocco, round 2 :  0/3 hits
                        1 artillery owned by the Italians lost in Morocco
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 3 :  1/3 hits
                        Italians roll dice for 1 armour and 1 artillery in Morocco, round 3 :  1/2 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
                        Americans roll dice for 1 artillery and 1 bomber in Morocco, round 4 :  1/2 hits
                        Italians roll dice for 1 armour in Morocco, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 armour and 2 artilleries
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Algeria to 91 Sea Zone
                1 bomber moved from Morocco to Egypt
                2 destroyers moved from 92 Sea Zone to 91 Sea Zone
                3 submarines moved from 92 Sea Zone to 91 Sea Zone
                1 battleship, 7 carriers, 2 cruisers, 11 fighters and 3 submarines moved from 22 Sea Zone to 33 Sea Zone
                2 carriers and 2 fighters moved from 17 Sea Zone to 33 Sea Zone
                2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                3 destroyers and 3 submarines moved from 16 Sea Zone to 26 Sea Zone
                1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 destroyer moved from 17 Sea Zone to 33 Sea Zone

    Place Units - Americans
                4 fighters placed in Western United States
                1 artillery, 1 fighter and 1 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU

    Purchase Units - British
                British buy 3 armour, 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                1 infantry moved from Iraq to Northwest Persia
                5 armour, 6 artilleries, 7 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
                1 armour and 1 mech_infantry moved from Persia to Northwest Persia
                1 infantry moved from Eastern Persia to Persia
                3 armour moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 carrier, 1 cruiser, 3 destroyers and 4 submarines moved from 81 Sea Zone to 79 Sea Zone
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from India to West India
                2 infantry moved from India to Burma
                1 bomber, 4 fighters and 1 tactical_bomber moved from India to Burma
                1 battleship moved from 22 Sea Zone to 33 Sea Zone

    Combat - British
                Battle in Northwest Persia
                    British attack with 6 armour, 6 artilleries, 8 infantry and 3 mech_infantrys
                    Germans defend with 1 mech_infantry
                        British roll dice for 6 armour, 6 artilleries, 8 infantry and 3 mech_infantrys in Northwest Persia, round 2 :  5/23 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 6 armour, 6 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Burma
                    British attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  4/8 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    British win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 bomber, 4 fighters and 1 tactical_bomber moved from Burma to India

    Place Units - British
                3 artilleries placed in Persia
                3 armour placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                British undo move 3.
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Some Units in India change ownership: 2 infantry

    triplea_42244_UK_13.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Germans loiter and taunt; Italians attack with 1 carrier, 3 destroyers and 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 92 Sea Zone
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians win with 1 carrier, 3 destroyers and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer and 2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Italians : -0,33

    triplea_42244_Ita13.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 33 Sea Zone
                4 submarines moved from 22 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from Marianas to 22 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from South Australia to Queensland
                2 artilleries and 5 infantry moved from New South Wales to Queensland
                5 fighters moved from New South Wales to 33 Sea Zone

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_42244_ANZ13.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 33 Sea Zone
                4 submarines moved from 22 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from Marianas to 22 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from South Australia to Queensland
                2 artilleries and 5 infantry moved from New South Wales to Queensland
                5 fighters moved from New South Wales to 33 Sea Zone

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42244_Fre13.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 infantry moved from Belarus to Smolensk
                2 artilleries and 5 infantry moved from Bryansk to Russia
                2 bombers moved from Ukraine to Russia
                1 infantry moved from Bryansk to Russia
                1 artillery moved from Bryansk to Smolensk
                1 artillery and 2 infantry moved from Bryansk to Tambov
                1 bomber moved from Ukraine to Volgograd
                2 infantry moved from Caucasus to Volgograd
                6 bombers moved from Southern Italy to 91 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to Morocco

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 8 bombers, 3 fighters and 1 tactical_bomber
                    British defend with 1 fighter; Americans defend with 1 carrier, 3 destroyers, 1 fighter, 4 submarines and 1 transport
                    4 submarines owned by the Americans Submerged
                        Germans roll dice for 8 bombers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 8/12 hits, 7,50 expected hits
                        Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 2/6 hits, 2,67 expected hits
                        3 destroyers owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone
                    Germans win with 8 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 47
                    Casualties for Germans: 2 fighters
                    Casualties for Americans: 1 carrier, 3 destroyers, 1 fighter and 1 transport
                    Casualties for British: 1 fighter
                Battle in Morocco
                    Germans attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 artillery
                        Germans roll dice for 1 fighter and 1 tactical_bomber in Morocco, round 2 : 2/2 hits, 1,17 expected hits
                        Americans roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                        1 fighter owned by the Germans and 1 artillery owned by the Americans lost in Morocco
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 artillery
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 3 : 2/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 2 artilleries, 2 bombers and 6 infantry
                    Russians defend with 1 airfield, 6 artilleries, 1 factory_major and 1 infantry
                        Germans roll dice for 2 artilleries, 2 bombers and 6 infantry in Russia, round 2 : 3/10 hits, 3,33 expected hits
                        Russians roll dice for 6 artilleries and 1 infantry in Russia, round 2 : 3/7 hits, 2,33 expected hits
                        1 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Russia
                        Germans roll dice for 2 artilleries, 2 bombers and 3 infantry in Russia, round 3 : 3/7 hits, 2,83 expected hits
                        Russians roll dice for 4 artilleries in Russia, round 3 : 1/4 hits, 1,33 expected hits
                        3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia
                        Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Russia, round 4 : 3/6 hits, 2,67 expected hits
                        Russians roll dice for 1 artillery in Russia, round 4 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians lost in Russia
                    Germans captures 28PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 6 artilleries and 1 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                7 armour moved from Eastern Poland to Bryansk
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                1 infantry moved from Caucasus to Rostov
                2 armour and 1 mech_infantry moved from Ukraine to Rostov
                6 aaGuns, 29 armour, 12 artilleries, 2 infantry and 14 mech_infantrys moved from Bryansk to Rostov
                1 bomber moved from Volgograd to Yugoslavia
                3 infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Morocco to Algeria
                8 bombers moved from 91 Sea Zone to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                2 submarines moved from 124 Sea Zone to 109 Sea Zone
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                2 bombers moved from Russia to Novgorod

    Place Units - Germans
                3 infantry placed in Rostov
                3 infantry placed in Caucasus
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 carrier and 1 destroyer placed in 112 Sea Zone
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 89 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs

    Combat Hit Differential Summary :

    Germans : 1,83
        Americans : 0,00
        Russians : -1,33

    triplea_42244_Ger14.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Vologda
                3 artilleries moved from Kazakhstan to Caucasus
                1 fighter moved from Samara to Vologda
                2 infantry moved from Samara to Tambov
                2 fighters and 1 tactical_bomber moved from Samara to Tambov
                1 mech_infantry moved from Kazakhstan to Caucasus
                3 armour moved from Kazakhstan to Russia
                10 artilleries and 48 infantry moved from Samara to Russia
                1 artillery moved from Samara to Volgograd
                1 mech_infantry moved from Kazakhstan to Volgograd
                1 fighter moved from Samara to Volgograd
                1 mech_infantry moved from Kazakhstan to Russia

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    Russians attack with 3 artilleries and 1 mech_infantry
                    Germans defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 3 artilleries and 1 mech_infantry in Caucasus, round 2 :  3/4 hits
                        Germans roll dice for 3 infantry in Caucasus, round 2 :  1/3 hits
                        1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery
                Battle in Volgograd
                    Russians attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Volgograd, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Volgograd, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Volgograd, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Volgograd, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Tambov
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  3/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  0/3 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Russia
                    Russians attack with 3 armour, 10 artilleries, 48 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
                        Russians roll dice for 3 armour, 10 artilleries, 48 infantry and 1 mech_infantry in Russia, round 2 :  13/62 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Russia, round 2 :  1/4 hits
                        2 infantry owned by the Germans, 1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Russia
                    Russians win, taking Russia from Germans with 3 armour, 10 artilleries, 47 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Novosibirsk
                2 aaGuns moved from Samara to Russia
                2 fighters and 1 tactical_bomber moved from Tambov to Novosibirsk
                1 fighter moved from Volgograd to Novosibirsk
                2 aaGuns and 17 infantry moved from Kansu to Novosibirsk

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_42244_Rus14.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 3 carriers, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                1 armour moved from Hopei to Kansu
                1 fighter moved from 19 Sea Zone to 21 Sea Zone
                1 fighter moved from 19 Sea Zone to 34 Sea Zone
                1 artillery, 2 cruisers, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 battleships, 6 fighters, 1 marine and 6 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
                6 fighters and 6 tactical_bombers moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Japanese
                Battle in Aleutian Islands
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese win, taking Aleutian Islands from Americans with 2 battleships, 2 cruisers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 6 fighters, 1 infantry, 1 marine and 6 tactical_bombers
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 artillery, 6 fighters, 1 infantry, 1 marine and 6 tactical_bombers in Philippines, round 2 : 5/15 hits, 8,00 expected hits
                        Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 1/2 hits, 0,83 expected hits
                        1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 6 fighters, 1 marine and 6 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 armour and 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0,50 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                6 mech_infantrys moved from Anhwe to Yunnan
                3 armour moved from Kweichow to Yunnan
                1 aaGun, 6 armour, 15 artilleries, 15 infantry, 1 marine and 4 mech_infantrys moved from Yunnan to Burma
                3 infantry moved from Shan State to Burma
                6 fighters and 6 tactical_bombers moved from Philippines to 35 Sea Zone
                1 fighter moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from 21 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 19 Sea Zone to 34 Sea Zone
                1 destroyer moved from 19 Sea Zone to 46 Sea Zone
                1 submarine moved from 19 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                7 carriers moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer and 3 submarines moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                6 fighters moved from Japan to 36 Sea Zone
                2 bombers and 1 fighter moved from Japan to French Indo China
                1 fighter moved from Manchuria to Yunnan
                1 fighter moved from Kwangtung to French Indo China

    Place Units - Japanese
                3 carriers placed in 36 Sea Zone
                3 infantry placed in Malaya
                1 infantry placed in Kiangsu
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    Americans : 0,17
        Chinese : 1,33
        Japanese : -3,50

    triplea_42244_Jap14.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 submarines moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from Egypt to 95 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                4 fighters moved from 33 Sea Zone to 22 Sea Zone
                4 fighters moved from 33 Sea Zone to 34 Sea Zone
                4 fighters moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 26 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 46 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 22 Sea Zone, round 2 :  4/4 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 95 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 destroyer and 2 transports
                        Americans roll dice for 1 bomber in 95 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 2 transports in 95 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 95 Sea Zone
                        2 transports owned by the Italians lost in 95 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 destroyer and 2 transports
                Battle in 34 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 22 Sea Zone to 33 Sea Zone
                4 fighters moved from 34 Sea Zone to 33 Sea Zone
                4 fighters moved from 46 Sea Zone to 33 Sea Zone
                1 carrier, 5 destroyers, 2 fighters and 5 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from 95 Sea Zone to Egypt
                4 fighters moved from Western United States to Eastern United States
                2 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                3 transports placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Western United States
                3 submarines placed in 101 Sea Zone
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_42244_Ame14.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 submarines moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from Egypt to 95 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                4 fighters moved from 33 Sea Zone to 22 Sea Zone
                4 fighters moved from 33 Sea Zone to 34 Sea Zone
                4 fighters moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 26 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 46 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 22 Sea Zone, round 2 :  4/4 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 95 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 destroyer and 2 transports
                        Americans roll dice for 1 bomber in 95 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 2 transports in 95 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 95 Sea Zone
                        2 transports owned by the Italians lost in 95 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 destroyer and 2 transports
                Battle in 34 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 22 Sea Zone to 33 Sea Zone
                4 fighters moved from 34 Sea Zone to 33 Sea Zone
                4 fighters moved from 46 Sea Zone to 33 Sea Zone
                1 carrier, 5 destroyers, 2 fighters and 5 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from 95 Sea Zone to Egypt
                4 fighters moved from Western United States to Eastern United States
                2 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                3 transports placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Western United States
                3 submarines placed in 101 Sea Zone
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs

    Purchase Units - British
                British buy 1 armour, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 79 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                3 artilleries and 1 infantry moved from Persia to Iraq
                6 armour, 6 artilleries, 7 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
                1 bomber moved from India to Egypt
                4 fighters and 1 tactical_bomber moved from India to Trans-Jordan
                1 destroyer and 3 submarines moved from 79 Sea Zone to 72 Sea Zone
                1 carrier, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 76 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
                2 fighters moved from United Kingdom to Gibraltar

    Combat - British
                Battle in French Madagascar

    Non Combat Move - British
                3 aaGuns, 1 armour, 11 artilleries and 18 infantry moved from India to West India
                1 armour moved from West India to Eastern Persia

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa
                3 infantry placed in Persia
                3 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,4,1
                British collect 31 PUs (6 lost to blockades); end with 32 PUs

    Place Units - UK_Pacific
                1 aaGun placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Some Units in India change ownership: 1 aaGun

    triplea_42244_UK_14.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    triplea_42244_Ita14.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in Sumatra

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_42244_ANZ14.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in Sumatra

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42244_Fre14.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 9 infantry, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                2 infantry moved from Archangel to Vologda
                2 bombers moved from Novgorod to Vologda
                1 artillery moved from Rostov to Caucasus
                1 artillery and 3 infantry moved from Rostov to Tambov
                9 armour and 3 mech_infantrys moved from Rostov to Caucasus
                2 infantry moved from Rostov to Caucasus
                10 armour, 1 infantry and 7 mech_infantrys moved from Rostov to Volgograd
                6 armour and 3 mech_infantrys moved from Rostov to Caucasus
                4 armour moved from Rostov to Caucasus
                2 armour moved from Rostov to Caucasus
                5 armour moved from Bryansk to Volgograd
                5 bombers moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
                        AA fire in United Kingdom : 1/5 hits, 0,83 expected hits
                    1 bomber killed by AA
                        AA fire in United Kingdom : 1/1 hits, 0,17 expected hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 8,3,5,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in United Kingdom causes 23 damage total.  Damaged units is as follows: factory_major = 20, airfield = 3
                Battle in Tambov
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1,00 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 3 : 2/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                    Russians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 21 armour, 1 artillery, 2 infantry and 6 mech_infantrys
                    Russians defend with 2 artilleries, 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 21 armour, 1 artillery, 2 infantry and 6 mech_infantrys in Caucasus, round 2 : 9/30 hits, 12,33 expected hits
                        Russians roll dice for 2 artilleries and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
                        1 mech_infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 21 armour, 1 artillery, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 15 armour, 1 infantry and 7 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 15 armour, 1 infantry and 7 mech_infantrys in Volgograd, round 2 : 11/23 hits, 8,83 expected hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 15 armour and 7 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Vologda
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 3/4 hits, 1,67 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery moved from Smolensk to Belarus
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
                2 armour moved from Bryansk to Rostov
                1 infantry moved from Smolensk to Bryansk
                3 infantry moved from Novgorod to Belarus
                2 bombers moved from Vologda to Germany
                1 bomber moved from Yugoslavia to Western Germany
                2 artilleries and 3 infantry moved from Northern Italy to Western Germany
                1 tactical_bomber moved from Algeria to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                5 bombers moved from United Kingdom to Western Germany
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Western Germany

    Place Units - Germans
                5 transports placed in 112 Sea Zone
                3 infantry placed in Rostov
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                8 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    Germans : -0,50
        Russians : 2,67
        AA fire in United Kingdom : : 0,83

    triplea_42244_Ger15.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 3 fighters; Remaining resources: 3 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Urals
                1 infantry moved from Novosibirsk to Urals
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Novosibirsk to Samara
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Novosibirsk to Kazakhstan
                11 infantry moved from Novosibirsk to Vologda
                2 fighters moved from Novosibirsk to Urals
                1 fighter moved from Novosibirsk to Smolensk
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 11 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 11 infantry in Vologda, round 2 :  1/11 hits
                        Germans roll dice for 2 infantry in Vologda, round 2 :  2/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 9 infantry in Vologda, round 3 :  2/9 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Urals
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Urals, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Urals, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Urals
                    Russians win, taking Urals from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Urals to Russia
                1 aaGun moved from Novosibirsk to Vologda
                1 aaGun moved from Novosibirsk to Kazakhstan
                1 fighter moved from Urals to Russia

    Place Units - Russians
                3 fighters placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 21 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs

    triplea_42244_Rus15.tsvg

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