I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?18L cyanight (Axis+1) vs MrRoboto (Allies) BM3
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That game is interesting. The race is a real nailbiter
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Persia
1 bomber moved from Caucasus to Persia
3 mech_infantrys moved from Western Germany to Holland Belgium
3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
10 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 10 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 10 infantry in Northern Italy, round 2 : 2/10 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 10 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Persia, round 2 : 0/3 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Persia, round 3 : 2/3 hits
British roll dice for 1 infantry in Persia, round 3 : 0/1 hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 6 infantry
Italians roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 1/7 hits
British roll dice for 6 infantry in Holland Belgium, round 2 : 1/6 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 3 : 3/6 hits
British roll dice for 5 infantry in Holland Belgium, round 3 : 3/5 hits
2 mech_infantrys owned by the Italians, 1 fighter owned by the Italians and 3 infantry owned by the British lost in Holland Belgium
retreated to Holland Belgium
British win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter and 3 mech_infantrys
Casualties for British: 4 infantryNon Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Persia to Caucasus
5 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Rostov to Caucasus
1 armour moved from Kansu to Kazakhstan
1 mech_infantry moved from Tsinghai to Caucasus
1 mech_infantry moved from Sikang to Caucasus
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
2 fighters placed in Southern Italy
1 armour and 1 mech_infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,5,2,6,5,3,1,3
Italians collect 21 PUs (12 lost to blockades); end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 35 Sea Zone
3 submarines moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 artilleries placed in Queensland
1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to LibyaTurn Complete - French
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,1,1,6,1,3,4,1,4
French collect 17 PUs (2 lost to blockades); end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 carrier, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 armour moved from Northwest Persia to Eastern Persia
3 bombers moved from Northwest Persia to Eastern Persia
4 armour moved from Northwest Persia to Iraq
7 bombers moved from Western Germany to Iraq
3 mech_infantrys moved from Western Germany to France
1 bomber moved from Bulgaria to 95 Sea Zone
2 bombers moved from Bulgaria to France
6 fighters moved from 112 Sea Zone to France
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from RussiansCombat - Germans
Battle in 95 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Eastern Persia
Germans attack with 2 armour and 3 bombers
British defend with 1 armour and 2 mech_infantrys
Germans roll dice for 2 armour and 3 bombers in Eastern Persia, round 2 : 1/5 hits
British roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 2 : 1/3 hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Eastern Persia
Germans roll dice for 1 armour and 3 bombers in Eastern Persia, round 3 : 2/4 hits
British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 3 : 0/2 hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 armour and 3 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Iraq
Germans attack with 4 armour and 7 bombers
French defend with 1 infantry; British defend with 1 factory_minor and 6 infantry; ANZAC defend with 2 infantry
Germans roll dice for 4 armour and 7 bombers in Iraq, round 2 : 7/11 hits
British roll dice for 9 infantry in Iraq, round 2 : 2/9 hits
2 infantry owned by the ANZAC, 1 infantry owned by the French, 2 armour owned by the Germans and 4 infantry owned by the British lost in Iraq
Germans roll dice for 2 armour and 7 bombers in Iraq, round 3 : 4/9 hits
British roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
2 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 armour and 7 bombers remaining. Battle score for attacker is 15
Casualties for French: 1 infantry
Casualties for Germans: 2 armour
Casualties for British: 6 infantry
Casualties for ANZAC: 2 infantry
Battle in France
Germans attack with 2 bombers, 6 fighters and 3 mech_infantrys
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 1 aaGun and 2 infantry
AA fire in France : 0/3 hits
Germans roll dice for 2 bombers, 6 fighters and 3 mech_infantrys in France, round 2 : 5/11 hits
French roll dice for 1 aaGun and 6 infantry in France, round 2 : 0/6 hits
1 aaGun owned by the British, 2 infantry owned by the French and 2 infantry owned by the British lost in France
Germans roll dice for 2 bombers, 6 fighters and 3 mech_infantrys in France, round 3 : 6/11 hits
French roll dice for 2 infantry in France, round 3 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the French lost in France
Germans destroys 17PUs while taking French capital
Germans win, taking France from French with 2 bombers, 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for French: 4 infantry
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 aaGun and 2 infantryNon Combat Move - Germans
2 bombers moved from France to Western Germany
6 fighters moved from France to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from Novgorod to Karelia
3 aaGuns moved from Caucasus to Northwest Persia
7 bombers moved from Iraq to Persia
1 bomber moved from 95 Sea Zone to Western Germany
3 bombers moved from Eastern Persia to PersiaPlace Units - Germans
1 carrier and 1 fighter placed in 112 Sea Zone
1 armour and 7 mech_infantrys placed in Western Germany
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Germans
Germans collect 51 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
WOW, unlucky dice in Iraq and france
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You gonna move your subs? Or should I go ahead with Japan?
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go ahead
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 artillery moved from Manchuria to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
3 armour moved from Shantung to Anhwe
1 bomber and 1 fighter moved from Korea to Anhwe
2 fighters moved from 36 Sea Zone to Anhwe
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in Java
Battle in Caroline Islands
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking Java from Americans, taking Caroline Islands from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Jehol
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 3 armour, 1 bomber and 3 fighters
Chinese defend with 2 artilleries and 4 infantry
Japanese roll dice for 3 armour, 1 bomber and 3 fighters in Anhwe, round 2 : 2/7 hits
Chinese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 3/6 hits
2 armour owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Anhwe
Japanese roll dice for 1 armour, 1 bomber and 2 fighters in Anhwe, round 3 : 4/4 hits
Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 3 : 1/4 hits
1 armour owned by the Japanese, 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Anhwe
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -8
Casualties for Chinese: 2 artilleries and 4 infantry
Casualties for Japanese: 3 armour and 1 fighterNon Combat Move - Japanese
4 mech_infantrys moved from Manchuria to Shantung
1 bomber moved from Anhwe to Shantung
2 fighters moved from Anhwe to Shantung
2 carriers moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 7 Sea Zone to 6 Sea Zone
4 fighters moved from 31 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
3 fighters moved from 35 Sea Zone to 33 Sea ZonePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
1 artillery and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 2 carriers, 1 destroyer, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from India to 35 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island
2 fighters moved from 110 Sea Zone to France
1 infantry moved from Southern France to France
2 fighters moved from 110 Sea Zone to FranceCombat - Americans
Battle in Wake Island
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 35 Sea Zone
Japanese win, taking Wake Island from Japanese with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer
Battle in France
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 2 mech_infantrys
Americans roll dice for 4 fighters and 1 infantry in France, round 2 : 1/5 hits, 2,17 expected hits
Germans roll dice for 2 mech_infantrys in France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in France
retreated to France
Germans win with 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
4 fighters moved from Eastern United States to 110 Sea Zone
4 fighters moved from France to Normandy Bordeaux
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 107 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Morocco
2 carriers, 4 fighters and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 12 Sea Zone to 31 Sea Zone
1 submarine moved from 30 Sea Zone to 31 Sea Zone
1 mech_infantry moved from Alaska to Western United States
2 battleships, 3 carriers, 3 cruisers, 4 destroyers and 5 fighters moved from 54 Sea Zone to 31 Sea ZonePlace Units - Americans
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 carriers, 1 destroyer and 2 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Americans undo move 3.
2 carriers, 1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory SikangNon Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Szechwan to Hunan
2 infantry moved from Szechwan to KweichowPlace Units - Chinese
2 infantry placed in Hunan
1 infantry placed in Anhwe
2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUsPurchase Units - British
British buy 3 armour, 4 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Holland Belgium to France
2 fighters moved from 110 Sea Zone to France
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
11 infantry moved from West India to Eastern Persia
2 armour and 1 mech_infantry moved from India to Eastern Persia
1 submarine moved from 39 Sea Zone to 42 Sea ZoneCombat - British
Battle in 42 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Eastern Persia
British attack with 2 armour, 11 infantry and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 2 armour, 11 infantry and 1 mech_infantry in Eastern Persia, round 2 : 3/14 hits, 3,00 expected hits
Germans roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Eastern Persia
British win, taking Eastern Persia from Germans with 2 armour, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Iraq
British attack with 1 artillery, 3 infantry and 2 mech_infantrys
Germans defend with 2 armour and 1 factory_minor
British roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Iraq, round 2 : 2/6 hits, 1,33 expected hits
Germans roll dice for 2 armour in Iraq, round 2 : 1/2 hits, 1,00 expected hits
2 armour owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Germans: 2 armour
Battle in France
British attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in France, round 2 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in France, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in France
British win, taking France from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
2 fighters moved from France to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns and 6 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from Tunisia to Libya
1 infantry moved from Libya to Tobruk
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 aaGuns moved from West India to Eastern Persia
1 aaGun, 1 artillery and 4 infantry moved from Szechwan to Sikang
4 infantry and 1 mech_infantry moved from Siam to Shan State
1 mech_infantry moved from Shan State to Yunnan
1 infantry moved from 110 Sea Zone to Holland Belgium
2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland BelgiumPlace Units - British
2 artilleries and 1 infantry placed in Egypt
British undo move 1.
1 artillery and 2 infantry placed in Egypt
3 armour placed in Union of South Africa
3 artilleries placed in United Kingdom
1 transport placed in 106 Sea Zone
British undo move 3.
British undo move 1.
2 artilleries and 1 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in EgyptTurn Complete - British
British collect 37 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrysCombat Hit Differential Summary :
Germans : -0,50
British : 2,00
Americans : -0,83
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Western Germany to France
1 fighter moved from Western Germany to France
2 fighters moved from Southern Italy to France
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
9 infantry moved from Northern Italy to France
1 armour and 1 mech_infantry moved from Persia to Iraq
1 artillery and 5 infantry moved from Northwest Persia to Iraq
1 bomber moved from Caucasus to Iraq
4 mech_infantrys moved from Caucasus to IraqCombat - Italians
Battle in France
Italians attack with 4 fighters, 9 infantry and 1 tactical_bomber
French defend with 1 airfield and 1 factory_minor; British defend with 2 infantry
Italians roll dice for 4 fighters, 9 infantry and 1 tactical_bomber in France, round 2 : 2/14 hits
French roll dice for 2 infantry in France, round 2 : 0/2 hits
2 infantry owned by the British lost in France
Italians destroys 0PUs while taking French capital
Italians win, taking France from French with 4 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Iraq
Italians attack with 1 armour, 1 artillery, 1 bomber, 5 infantry and 5 mech_infantrys
British defend with 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 5 infantry and 5 mech_infantrys in Iraq, round 2 : 2/13 hits
British roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 1/5 hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Iraq
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys in Iraq, round 3 : 4/12 hits
British roll dice for 1 artillery and 2 mech_infantrys in Iraq, round 3 : 1/3 hits
2 mech_infantrys owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 artillery, 1 bomber, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery, 2 infantry and 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from France to 112 Sea Zone
3 fighters moved from France to Western Germany
1 tactical_bomber moved from France to Western Germany
1 aaGun moved from Northern Italy to France
1 aaGun, 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Caucasus to Northwest Persia
1 armour moved from Kazakhstan to Northwest Persia
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Iraq to Southern ItalyPlace Units - Italians
2 fighters placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,2,4,5,1,3,1,6,5,4
Italians collect 27 PUs (12 lost to blockades); end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 3 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Suriname
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
ANZAC : 1,67
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 3 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Suriname
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Libya to TobrukTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,67
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 91 Sea Zone
2 bombers moved from Western Germany to Normandy Bordeaux
1 armour and 7 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland Belgium
6 fighters moved from 112 Sea Zone to Normandy Bordeaux
2 bombers moved from Persia to Egypt
1 infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from RussiansCombat - Germans
Strategic bombing raid in Egypt
AA fire in Egypt : 0/2 hits
Bombing raid in Egypt rolls: 3,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/3 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 bombers, 6 fighters and 7 mech_infantrys
French defend with 1 factory_minor and 1 harbour; British defend with 2 aaGuns and 4 infantry; Americans defend with 1 armour and 4 fighters
AA fire in Normandy Bordeaux : 3/6 hits
2 bombers owned by the Germans and 1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 5 fighters and 7 mech_infantrys in Normandy Bordeaux, round 2 : 4/13 hits
French roll dice for 2 aaGuns, 1 armour, 4 fighters and 4 infantry in Normandy Bordeaux, round 2 : 4/9 hits
4 mech_infantrys owned by the Germans, 2 aaGuns owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 5 fighters and 3 mech_infantrys in Normandy Bordeaux, round 3 : 6/9 hits
French roll dice for 1 armour, 4 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/7 hits
3 mech_infantrys owned by the Germans, 1 armour owned by the Americans, 3 fighters owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour and 5 fighters in Normandy Bordeaux, round 4 : 4/6 hits
French roll dice for 1 fighter in Normandy Bordeaux, round 4 : 1/1 hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour and 4 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 2 bombers, 2 fighters and 7 mech_infantrys
Casualties for British: 2 aaGuns and 4 infantry
Casualties for Americans: 1 armour and 4 fightersNon Combat Move - Germans
1 fighter moved from Holland Belgium to 112 Sea Zone
4 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 infantry moved from Karelia to Finland
1 bomber moved from 91 Sea Zone to Southern France
2 bombers moved from Egypt to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
2 aaGuns moved from Northwest Persia to Iraq
1 aaGun moved from Northwest Persia to Iraq
8 bombers moved from Persia to Western GermanyPlace Units - Germans
2 fighters placed in 112 Sea Zone
2 bombers and 2 infantry placed in Western Germany
3 armour placed in Russia
Germans undo move 3.
1 infantry and 2 mech_infantrys placed in Russia
3 armour placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Iraq: 3 aaGuns
EDIT: Adding units owned by Germans to Caucasus: 3 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 110 Sea Zone to 105 Sea ZoneTurn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 fighters, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
2 mech_infantrys moved from Shantung to Anhwe
2 mech_infantrys moved from Shantung to Kiangsu
1 fighter moved from Shantung to Kiangsu
1 fighter moved from Shantung to Kiangsu
1 bomber moved from Shantung to Anhwe
1 infantry moved from Amur to Sakha
Japanese take Sakha from RussiansCombat - Japanese
Battle in Celebes
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win, taking Celebes from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine; ANZAC defend with 2 transports
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/5 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the British lost in 42 Sea Zone
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 submarine
Casualties for ANZAC: 2 transports
Battle in Kiangsu
Japanese attack with 2 fighters and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 mech_infantrys in Kiangsu, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kiangsu to Japan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Hainan
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from 46 Sea Zone to 42 Sea Zone
2 carriers moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 battleship moved from 33 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Anhwe to Philippines
4 fighters moved from Hawaiian Islands to Japan
1 tactical_bomber moved from Hawaiian Islands to JapanPlace Units - Japanese
1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
3 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,5
Japanese collect 32 PUs (1 lost to blockades); end with 32 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs -
You’ve won that game! GG!
Can I please get a rematch? Same side/bid?
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Good Game. Sure we can play another.
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Cool. So will you create the thread?
In case of the same G1, I will make the same scramble decision -
I’ll make a new thread today.





