@dawgoneit I didn’t look into it yet. If it was a complete disaster for Germany, I invite you to rerun the combats after my scramble decision. Please do so - very bad dice in G1 really suck and can decide the game early.
Desert Admiral (Axis) vs OwenToo (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 fighter moved from Tsinghai to YunnanPlace Units - Chinese
2 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 battleships and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 2 battleships, 1 bomber and 1 cruiser
Germans defend with 1 destroyer
Americans roll dice for 2 battleships, 1 bomber and 1 cruiser in 110 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 battleships, 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to French Guiana
2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 armour and 3 artilleries moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from 110 Sea Zone to United Kingdom
3 artilleries moved from 110 Sea Zone to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 fighter moved from Tsinghai to YunnanPlace Units - Chinese
2 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsPurchase Units - British
British buy 1 armour, 1 fighter, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 mech_infantry moved from Kazakhstan to Russia
1 bomber moved from Scotland to Russia
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
1 fighter moved from Persia to India
1 mech_infantry moved from Burma to Hunan
1 aaGun, 2 artilleries and 8 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 armour moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Persia
2 fighters moved from Persia to RussiaPlace Units - British
2 transports placed in 110 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 34 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Some Units in India change ownership: 1 mech_infantryCombat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
British : 0.33
Americans : 2.50
Japanese : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to LibyaCombat - Italians
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Libya, round 2 : 0/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Libya
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Libya, round 3 : 2/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 armour and 4 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians : -1.33
British : 0.33Production/PUs Summary :
Germans : 54 / 62
Russians : 21 / 23
Japanese : 59 / 68
Americans : 52 / 72
Chinese : 9 / 15
British : 33 / 40
UK_Pacific : 7 / 9
Italians : 12 / 12
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to LibyaCombat - Italians
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Libya, round 2 : 0/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Libya
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Libya, round 3 : 2/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 armour and 4 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians : -1.33
British : 0.33Production/PUs Summary :
Germans : 54 / 62
Russians : 21 / 23
Japanese : 59 / 68
Americans : 52 / 72
Chinese : 9 / 15
British : 33 / 40
UK_Pacific : 7 / 9
Italians : 12 / 12
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 infantry moved from Egypt to AlexandriaCombat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 infantry moved from Egypt to AlexandriaCombat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Move - French
2 infantry moved from Egypt to AlexandriaNon Combat Move - French
1 fighter moved from Scotland to United KingdomTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Bryansk to Samara
Germans take Tambov from Russians
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
2 infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
3 bombers, 3 fighters and 4 tactical_bombers moved from Western Ukraine to SmolenskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Smolensk
Germans attack with 3 bombers, 3 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in Smolensk, round 2 : 6/12 hits, 6.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 bombers, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers, 3 fighters and 4 tactical_bombers moved from Smolensk to Bryansk
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Germany to 114 Sea Zone
1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Belarus to Bryansk
2 infantry moved from Novgorod to Belarus
1 infantry moved from Ukraine to Bryansk
1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
9 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 bomber, 1 fighter and 1 mech_infantry placed in France
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 60 PUs (3 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : -0.33Production/PUs Summary :
Germans : 63 / 80
Russians : 12 / 23
Japanese : 59 / 68
Americans : 52 / 72
Chinese : 9 / 15
British : 33 / 40
UK_Pacific : 7 / 9
Italians : 12 / 12
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Samara
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in 110 Sea Zone
British loiter and taunt; Americans loiter and taunt; Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 1 artillery and 1 fighter in Samara, round 3 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to Russia
4 infantry moved from Vologda to Russia
2 infantry moved from Kansu to Novosibirsk
1 infantry moved from Yenisey to TimguskaPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : 2.50 -
The Red October went undetected. Their Captain (who looked a lot like James Bond) said, as he munched on his steak “I give us …. one chance in three”
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Shan State
2 bombers moved from French Indo China to India
1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi -
Intercept?
Yep, the Reds did a good job.
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no intercepts
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Shan State
2 bombers moved from French Indo China to India
1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to KwangsiCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 5,8 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 airfield and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 3 fighters and 1 tactical_bomber in Shan State, round 3 : 3/4 hits, 2.17 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Manchuria to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Amur to Japan
1 artillery and 2 infantry moved from Central Mongolia to Suiyuyan
2 infantry moved from Buyant-Uhaa to Chahar
2 mech_infantrys moved from Manchuria to Chahar
2 bombers moved from India to French Indo China
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from French Indo China to Philippines
1 tactical_bomber moved from French Indo China to 42 Sea Zone
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 aaGun moved from Manchuria to Korea
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
2 infantry placed in Manchuria
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans : -0.33
Chinese : -0.33
UK_Pacific : 0.00
AA fire in India : : -0.33
Japanese : 0.50 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from United Kingdom to 110 Sea Zone
3 artilleries moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
3 artilleries moved from 112 Sea Zone to Western Germany
4 infantry moved from 112 Sea Zone to Western Germany
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 battleships moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
2 bombers moved from United Kingdom to Western GermanyCombat - Americans
Combat Hit Differential Summary :
-
scramble fighters into SZ 112 ?
-
Yes
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from United Kingdom to 110 Sea Zone
3 artilleries moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
3 artilleries moved from 112 Sea Zone to Western Germany
4 infantry moved from 112 Sea Zone to Western Germany
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 battleships moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
2 bombers moved from United Kingdom to Western GermanyCombat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 7 transports
Germans defend with 2 fighters
Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 7 transports in 112 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Germans roll dice for 2 fighters in 112 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 fighter owned by the Germans lost in 112 Sea Zone
Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 7 transports in 112 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
Germans roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 fighter owned by the Germans lost in 112 Sea Zone
Americans win with 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 7 transports remaining. Battle score for attacker is 20
Casualties for Germans: 2 fighters
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Western Germany
Americans attack with 1 armour, 4 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 mech_infantry
Germans defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 armour and 4 infantry
AA fire in Western Germany : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Western Germany
Americans roll dice for 1 armour, 4 artilleries, 2 bombers, 6 infantry and 1 mech_infantry in Western Germany, round 2 : 4/14 hits, 5.00 expected hits
Germans roll dice for 3 aaGuns, 1 armour and 4 infantry in Western Germany, round 2 : 3/5 hits, 1.83 expected hits
3 aaGuns owned by the Germans, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
Americans roll dice for 1 armour, 4 artilleries, 2 bombers, 3 infantry and 1 mech_infantry in Western Germany, round 3 : 4/11 hits, 4.50 expected hits
Germans roll dice for 1 armour and 3 infantry in Western Germany, round 3 : 2/4 hits, 1.50 expected hits
1 infantry owned by the Americans, 3 infantry owned by the Italians, 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour, 4 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter, 4 infantry and 1 mech_infantry
Casualties for Germans: 3 aaGuns
Casualties for Italians: 1 armour and 4 infantry
Battle in DenmarkNon Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from Midway to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 30 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 64 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 bomber and 1 tactical_bomber placed in Western United States
2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : 1.67
Americans : -4.33
AA fire in Western Germany : : 0.50
Japanese : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Anhwe
1 artillery moved from Kweichow to Hopei
3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 airfield and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery moved from Yunnan to Hunan
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Hunan
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese : 1.00
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from United Kingdom to 110 Sea Zone
3 artilleries moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
3 artilleries moved from 112 Sea Zone to Western Germany
4 infantry moved from 112 Sea Zone to Western Germany
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 battleships moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
2 bombers moved from United Kingdom to Western GermanyCombat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 7 transports
Germans defend with 2 fighters
Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 7 transports in 112 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Germans roll dice for 2 fighters in 112 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 fighter owned by the Germans lost in 112 Sea Zone
Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 7 transports in 112 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
Germans roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 fighter owned by the Germans lost in 112 Sea Zone
Americans win with 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 7 transports remaining. Battle score for attacker is 20
Casualties for Germans: 2 fighters
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Western Germany
Americans attack with 1 armour, 4 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 mech_infantry
Germans defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 armour and 4 infantry
AA fire in Western Germany : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Western Germany
Americans roll dice for 1 armour, 4 artilleries, 2 bombers, 6 infantry and 1 mech_infantry in Western Germany, round 2 : 4/14 hits, 5.00 expected hits
Germans roll dice for 3 aaGuns, 1 armour and 4 infantry in Western Germany, round 2 : 3/5 hits, 1.83 expected hits
3 aaGuns owned by the Germans, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
Americans roll dice for 1 armour, 4 artilleries, 2 bombers, 3 infantry and 1 mech_infantry in Western Germany, round 3 : 4/11 hits, 4.50 expected hits
Germans roll dice for 1 armour and 3 infantry in Western Germany, round 3 : 2/4 hits, 1.50 expected hits
1 infantry owned by the Americans, 3 infantry owned by the Italians, 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour, 4 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter, 4 infantry and 1 mech_infantry
Casualties for Germans: 3 aaGuns
Casualties for Italians: 1 armour and 4 infantry
Battle in DenmarkNon Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from Midway to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 30 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 64 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 bomber and 1 tactical_bomber placed in Western United States
2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Anhwe
1 artillery moved from Kweichow to Hopei
3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 airfield and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery moved from Yunnan to Hunan
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Hunan
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsPurchase Units - British
British buy 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;Combat Move - British
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from Japanese
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 fighter moved from India to 36 Sea Zone
1 mech_infantry moved from India to Yunnan
1 infantry moved from Yunnan to Shan State
2 mech_infantrys moved from Russia to Rostov
Russians take Rostov from Germans
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Germany
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 armour moved from Kazakhstan to Samara
Russians take Samara from Germans
1 armour moved from Samara to Volgograd
1 mech_infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 tactical_bomber moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Persia to Volgograd
2 fighters moved from Russia to Volgograd
1 bomber moved from Russia to Volgograd
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-JordanCombat - British
Battle in Germany
British captures 80PUs while taking Germans capital
British converts factory_major into different units
Battle in Western Ukraine
British attack with 3 fighters and 1 tactical_bomber
Italians defend with 2 armour
British roll dice for 3 fighters and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 2.17 expected hits
Italians roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits, 1.00 expected hits
1 fighter owned by the British and 1 armour owned by the Italians lost in Western Ukraine
British roll dice for 2 fighters and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Western Ukraine
British win, taking Germany from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 fighter
Casualties for Italians: 2 armour
Battle in Volgograd
British attack with 1 armour, 1 bomber, 3 fighters and 1 mech_infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
British roll dice for 1 armour, 1 bomber, 3 fighters and 1 mech_infantry in Volgograd, round 2 : 4/6 hits, 2.83 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Caucasus
British attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in 36 Sea Zone
British attack with 1 fighter
Japanese defend with 1 destroyer and 5 transports
British roll dice for 1 fighter in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 5 transports in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 36 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 5 transports in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 36 Sea Zone
Japanese win with 5 transports remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - British
1 tactical_bomber moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Western Ukraine to Russia
2 fighters moved from Western Ukraine to Russia
1 fighter moved from Volgograd to Kazakhstan
1 bomber moved from Volgograd to Persia
2 artilleries moved from Yunnan to Burma
7 infantry moved from Yunnan to BurmaPlace Units - British
1 factory_minor placed in Egypt
3 mech_infantrys placed in Persia
1 destroyer placed in 109 Sea Zone
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 119 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 124 PUsTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 2.00
British : -0.00
Italians : -0.50
Americans : -4.33
AA fire in Western Germany : : 0.50
Chinese : 1.00
Japanese : 1.67 -
So embarrassing… Knew it as soon as the Russians took out the destroyer. GG
I’ll go ahead and post. How about you go ahead and set up and start off as Axis?





