Tirano (X) Vs. Joecool (L)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Bryansk to Volgograd
                1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
                2 mech_infantrys moved from Bryansk to Caucasus
                1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                2 bombers moved from Western Germany to 112 Sea Zone
                4 bombers moved from Western Germany to United Kingdom

    triplea_42261_Ger8.tsvg


  • Intercept london?


  • No intercept


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Bryansk to Volgograd
                1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
                2 mech_infantrys moved from Bryansk to Caucasus
                1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                2 bombers moved from Western Germany to 112 Sea Zone
                4 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                        AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
                    Bombing raid in United Kingdom rolls: 5,5,6 and causes: 16 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in United Kingdom causes 22 damage total.  Damaged units is as follows: factory_major = 16, harbour = 6
                Battle in Volgograd
                    Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 mech_infantrys
                        Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1.67 expected hits
                        Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Germans lost in Volgograd
                    1 mech_infantry owned by the Germans retreated to Tambov
                    Russians win with 2 mech_infantrys remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Caucasus
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/4 hits, 1.50 expected hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 bombers in 112 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                        Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 112 Sea Zone
                    Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Germans
                3 armour moved from Novgorod to Bryansk
                1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
                3 armour moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
                2 bombers moved from 112 Sea Zone to Eastern Poland
                2 bombers moved from Western Germany to Eastern Poland
                1 infantry moved from Western Germany to France
                4 bombers moved from United Kingdom to Western Germany
                1 infantry moved from Western Germany to France

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                10 armour placed in Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 1 infantry
                EDIT: Adding units owned by Germans to Rostov: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0.17
        Americans : -0.33
        Russians : 1.00
        AA fire in United Kingdom : : -0.67

    triplea_42261_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Vologda
                1 mech_infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Tambov
                2 mech_infantrys moved from Volgograd to Rostov
                1 fighter moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Rostov
                1 fighter moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                14 infantry moved from Jehol to Shantung

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Shantung
                    Russians attack with 14 infantry
                    Japanese defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 14 infantry in Shantung, round 2 : 1/14 hits, 2.33 expected hits
                        Japanese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese lost in Shantung
                        Russians roll dice for 14 infantry in Shantung, round 3 : 1/14 hits, 2.33 expected hits
                        Japanese roll dice for 2 infantry in Shantung, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shantung
                        Russians roll dice for 13 infantry in Shantung, round 4 : 0/13 hits, 2.17 expected hits
                        Japanese roll dice for 1 infantry in Shantung, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Shantung
                        Russians roll dice for 12 infantry in Shantung, round 5 : 2/12 hits, 2.00 expected hits
                        Japanese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shantung
                    Russians win, taking Shantung from Japanese with 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 2 infantry
                Trigger Chinese Destroy Factories Shantung Russians: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Russians
                2 aaGuns moved from Jehol to Shantung
                1 fighter moved from Rostov to Russia
                1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Tambov to Russia

    Place Units - Russians
                2 armour, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Russians : -4.17
        Japanese : -0.33

    triplea_42261_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 6 armour, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery and 1 infantry moved from Shensi to Hopei
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 armour and 2 mech_infantrys moved from Kiangsi to Shantung
                3 mech_infantrys moved from Kiangsu to Shantung
                1 armour and 2 artilleries moved from Japan to 6 Sea Zone
                2 bombers and 2 fighters moved from Japan to Shantung
                1 bomber moved from Marianas to Shantung
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                2 infantry moved from Burma to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 armour, 2 artilleries and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                3 infantry moved from Manchuria to 19 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 19 Sea Zone to Shantung
                1 infantry moved from Manchuria to Amur
                5 infantry moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                3 infantry moved from India to 39 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 55 Sea Zone
                3 infantry moved from 55 Sea Zone to Northern Territory

    Combat - Japanese
                Battle in Northern Territory
                Battle in Shantung
                    Japanese attack with 3 armour, 2 artilleries, 3 bombers, 2 fighters, 3 infantry and 5 mech_infantrys
                    Russians defend with 2 aaGuns and 12 infantry
                        AA fire in Shantung : 1/5 hits, 0.83 expected hits
                        1 fighter owned by the Japanese lost in Shantung
                        Japanese roll dice for 3 armour, 2 artilleries, 3 bombers, 1 fighter, 3 infantry and 5 mech_infantrys in Shantung, round 2 : 8/17 hits, 6.33 expected hits
                        Chinese roll dice for 2 aaGuns and 12 infantry in Shantung, round 2 : 4/12 hits, 4.00 expected hits
                        3 infantry owned by the Japanese, 6 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Shantung
                        Japanese roll dice for 3 armour, 2 artilleries, 3 bombers, 1 fighter and 4 mech_infantrys in Shantung, round 3 : 6/13 hits, 5.67 expected hits
                        Chinese roll dice for 6 infantry in Shantung, round 3 : 3/6 hits, 2.00 expected hits
                        6 infantry owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Shantung
                    Japanese win, taking Northern Territory from ANZAC, taking Shantung from Chinese with 3 armour, 2 artilleries, 3 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 fighter, 3 infantry and 4 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 12 infantry
                Battle in Java
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.33 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.17 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 mech_infantrys moved from French Indo China to Burma
                1 armour, 3 artilleries and 2 mech_infantrys moved from West India to India
                1 fighter moved from Shantung to Hunan
                3 bombers moved from Shantung to Hunan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                3 artilleries, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 infantry, 1 submarine, 4 tactical_bombers and 4 transports moved from 33 Sea Zone to 62 Sea Zone

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                3 infantry placed in India
                3 armour placed in Malaya
                3 armour placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
                Japanese collect 63 PUs (2 lost to blockades); end with 64 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Combat Hit Differential Summary :

    AA fire in Shantung : : 0.17
        ANZAC : 1.33
        Chinese : 0.33
        Japanese : 2.17

    triplea_42261_Jap8.tsvg


  • Can you move the aa gun from Manchuria to Jehol please :)


  • Actually just wait, edit coming.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 6 armour, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery and 1 infantry moved from Shensi to Hopei
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 armour and 2 mech_infantrys moved from Kiangsi to Shantung
                3 mech_infantrys moved from Kiangsu to Shantung
                1 armour and 2 artilleries moved from Japan to 6 Sea Zone
                2 bombers and 2 fighters moved from Japan to Shantung
                1 bomber moved from Marianas to Shantung
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                2 infantry moved from Burma to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 armour, 2 artilleries and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                3 infantry moved from Manchuria to 19 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 19 Sea Zone to Shantung
                1 infantry moved from Manchuria to Amur
                5 infantry moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                3 infantry moved from India to 39 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 55 Sea Zone
                3 infantry moved from 55 Sea Zone to Northern Territory

    Combat - Japanese
                Battle in Northern Territory
                Battle in Shantung
                    Japanese attack with 3 armour, 2 artilleries, 3 bombers, 2 fighters, 3 infantry and 5 mech_infantrys
                    Russians defend with 2 aaGuns and 12 infantry
                        AA fire in Shantung : 1/5 hits, 0.83 expected hits
                        1 fighter owned by the Japanese lost in Shantung
                        Japanese roll dice for 3 armour, 2 artilleries, 3 bombers, 1 fighter, 3 infantry and 5 mech_infantrys in Shantung, round 2 : 8/17 hits, 6.33 expected hits
                        Chinese roll dice for 2 aaGuns and 12 infantry in Shantung, round 2 : 4/12 hits, 4.00 expected hits
                        3 infantry owned by the Japanese, 6 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Shantung
                        Japanese roll dice for 3 armour, 2 artilleries, 3 bombers, 1 fighter and 4 mech_infantrys in Shantung, round 3 : 6/13 hits, 5.67 expected hits
                        Chinese roll dice for 6 infantry in Shantung, round 3 : 3/6 hits, 2.00 expected hits
                        6 infantry owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Shantung
                    Japanese win, taking Northern Territory from ANZAC, taking Shantung from Chinese with 3 armour, 2 artilleries, 3 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 fighter, 3 infantry and 4 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 12 infantry
                Battle in Java
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.33 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.17 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 mech_infantrys moved from French Indo China to Burma
                1 armour, 3 artilleries and 2 mech_infantrys moved from West India to India
                1 fighter moved from Shantung to Hunan
                3 bombers moved from Shantung to Hunan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                3 artilleries, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 infantry, 1 submarine, 4 tactical_bombers and 4 transports moved from 33 Sea Zone to 62 Sea Zone

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                3 infantry placed in India
                3 armour placed in Malaya
                3 armour placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
                Japanese collect 63 PUs (2 lost to blockades); end with 64 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun
                EDIT: Adding units owned by Japanese to Jehol: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 62 Sea Zone: 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Japanese to 54 Sea Zone: 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    AA fire in Shantung : : 0.17
        ANZAC : 1.33
        Chinese : 0.33
        Japanese : 2.17

    triplea_42261_Jap8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 2 carriers, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 8 infantry, 3 mech_infantrys, 1 submarine and 7 transports moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 bombers moved from United Kingdom to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Norway
                6 infantry moved from 112 Sea Zone to Norway
                2 artilleries moved from 112 Sea Zone to Norway
                3 mech_infantrys moved from 112 Sea Zone to Norway

    Combat - Americans

    triplea_42261_Ame8.tsvg


  • Scramble in SZ 112?


  • Thanks but no thanks! :lol:


  • I assumed that, but had to ask!  :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 2 carriers, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 8 infantry, 3 mech_infantrys, 1 submarine and 7 transports moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 bombers moved from United Kingdom to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Norway
                6 infantry moved from 112 Sea Zone to Norway
                2 artilleries moved from 112 Sea Zone to Norway
                3 mech_infantrys moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in 112 Sea Zone
                    British loiter and taunt with 2 infantry; Americans attack with 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 7 transports
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Germans lost in 112 Sea Zone
                    Americans win with 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 7 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Norway

    Non Combat Move - Americans
                2 bombers moved from 112 Sea Zone to United Kingdom
                1 armour moved from Persia to Turkmenistan
                2 fighters moved from Hawaiian Islands to Queensland
                2 bombers moved from Hawaiian Islands to Queensland
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 31 Sea Zone to 26 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Eastern United States to United Kingdom

    Place Units - Americans
                2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
                2 armour and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                4 infantry moved from Chahar to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Purchase Units - British
                British buy 2 armour, 1 bomber, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese
                1 mech_infantry moved from Persia to Caucasus
                1 submarine moved from 81 Sea Zone to 99 Sea Zone
                1 fighter moved from Persia to Caucasus
                1 tactical_bomber moved from Persia to Caucasus
                1 tactical_bomber moved from Turkmenistan to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                1 bomber moved from Persia to 99 Sea Zone

    Combat - British
                Battle in Caucasus
                    British attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 2 mech_infantrys
                        British roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/5 hits, 2.00 expected hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in 99 Sea Zone
                    British attack with 1 bomber and 1 submarine
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 99 Sea Zone
                    British win, taking 99 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 armour and 1 mech_infantry moved from Turkmenistan to Novosibirsk
                1 bomber moved from 99 Sea Zone to Northwest Persia
                1 artillery moved from United Kingdom to 109 Sea Zone
                1 armour moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 artillery, 1 carrier, 4 infantry and 4 transports moved from 109 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                6 infantry moved from 112 Sea Zone to Norway
                1 armour moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway
                1 tactical_bomber moved from Caucasus to Novosibirsk
                3 fighters moved from Russia to Norway
                1 fighter moved from Caucasus to Persia
                1 tactical_bomber moved from Caucasus to Persia
                2 armour moved from Trans-Jordan to Persia
                2 armour moved from Persia to Eastern Persia
                4 infantry moved from Persia to Eastern Persia
                2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 bomber and 1 mech_infantry placed in Egypt
                1 destroyer placed in 98 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from Russia: 1 tactical_bomber
                EDIT: Adding units owned by British to Norway: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -0.67
        British : 1.00
        Italians : -0.33
        Americans : 0.67

    triplea_42261_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                3 fighters moved from Western Germany to Southern Italy
                1 bomber moved from Northern Italy to Southern Italy
                2 aaGuns moved from Northern Italy to Western Germany
                2 aaGuns moved from Northern Italy to Southern Italy
                5 infantry moved from Northern Italy to Southern Italy
                4 infantry moved from Northern Italy to Western Germany
                3 infantry moved from Northern Italy to France

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
                Italians collect 8 PUs (2 lost to blockades); end with 9 PUs

    Combat Hit Differential Summary :

    triplea_42261_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 37 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 aaGuns, 4 artilleries, 1 bomber and 5 infantry moved from New South Wales to Queensland
                1 destroyer and 1 transport moved from 63 Sea Zone to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                3 fighters moved from Hawaiian Islands to Queensland
                1 bomber moved from Hawaiian Islands to Queensland

    Place Units - ANZAC
                3 armour placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,2,4,5,3,3,4,1,2,6
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6,2,4,3,6,2,4,4,4,2
                ANZAC collect 8 PUs (5 lost to blockades); end with 9 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.33

    triplea_42261_Fre8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 11 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Eastern Poland to Russia
                2 fighters moved from Bryansk to Russia
                4 bombers moved from Western Germany to 98 Sea Zone
                3 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Tambov
                3 infantry moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Rostov

    triplea_42261_Ger9.tsvg


  • Intercept moscow?


  • No intercept


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 11 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Eastern Poland to Russia
                2 fighters moved from Bryansk to Russia
                4 bombers moved from Western Germany to 98 Sea Zone
                3 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Tambov
                3 infantry moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Rostov

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/4 hits, 0.67 expected hits
                    Bombing raid in Russia rolls: 4,7,4,3 and causes: 18 damage to unit: factory_major
                    Bombing raid in Russia causes 18 damage total.
                Battle in Tambov
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.00 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 2 mech_infantrys
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.00 expected hits
                        Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Rostov
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 3 : 0/3 hits, 0.83 expected hits
                        Russians roll dice for 2 mech_infantrys in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Germans retreated to Bryansk
                    Russians win with 2 mech_infantrys remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Battle in 98 Sea Zone
                    Germans attack with 4 bombers
                    British defend with 1 cruiser and 3 destroyers; French defend with 1 destroyer
                        Germans roll dice for 4 bombers in 98 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
                        British roll dice for 1 cruiser and 4 destroyers in 98 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits
                        1 destroyer owned by the French, 2 destroyers owned by the British and 2 bombers owned by the Germans lost in 98 Sea Zone
                    retreated to 98 Sea Zone
                    British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 bombers
                    Casualties for British: 2 destroyers
                    Casualties for French: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from Tambov to Bryansk
                1 tactical_bomber moved from Rostov to Bryansk
                2 fighters moved from Russia to Bryansk
                4 bombers moved from Russia to Eastern Poland
                10 armour moved from Germany to Eastern Poland
                6 infantry moved from Finland to Vyborg
                3 mech_infantrys moved from Novgorod to Vyborg
                7 infantry moved from Western Germany to Germany
                2 bombers moved from 98 Sea Zone to Southern Italy
                3 artilleries moved from Ukraine to Bryansk

    Place Units - Germans
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                Germans undo move 2.
                3 infantry placed in Novgorod
                5 infantry and 1 mech_infantry placed in Western Germany
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.67
        Germans : -1.33
        British : 0.17
        Russians : 1.67

    triplea_42261_Ger9.tsvg

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