@cwglee51 busy for a few days
Tirano Axis -VS- dawgoneit Allies +19 G40 2nd. edition
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
19 armour, 8 artilleries, 24 infantry and 1 mech_infantry moved from Bryansk to Russia
4 bombers, 1 fighter, 12 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
3 armour moved from Ukraine to Russia
3 bombers moved from Western Germany to Russia
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Rostov to Volgograd
Germans take Volgograd from RussiansCombat - Germans
Battle in Russia
Germans attack with 22 armour, 8 artilleries, 7 bombers, 2 fighters, 24 infantry, 13 mech_infantrys and 3 tactical_bombers
ANZAC defend with 3 fighters; Russians defend with 3 aaGuns, 1 airfield, 6 armour, 13 artilleries, 1 factory_major, 6 fighters, 27 infantry and 1 tactical_bomber
AA fire in Russia : 0/9 hits, 1.50 expected hits
Germans roll dice for 22 armour, 8 artilleries, 7 bombers, 2 fighters, 24 infantry, 13 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 31/79 hits, 28.83 expected hits
Russians roll dice for 3 aaGuns, 6 armour, 13 artilleries, 9 fighters, 27 infantry and 1 tactical_bomber in Russia, round 2 : 23/56 hits, 22.83 expected hits
27 infantry owned by the Russians, 1 artillery owned by the Russians, 23 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 22 armour, 8 artilleries, 7 bombers, 2 fighters, 1 infantry, 13 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 28/56 hits, 25.00 expected hits
Russians roll dice for 6 armour, 12 artilleries, 9 fighters and 1 tactical_bomber in Russia, round 3 : 14/28 hits, 13.50 expected hits
1 tactical_bomber owned by the Russians, 6 fighters owned by the Russians, 3 fighters owned by the ANZAC, 6 armour owned by the Russians, 12 artilleries owned by the Russians, 8 artilleries owned by the Germans, 1 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
Germans captures 29PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 22 armour, 7 bombers, 2 fighters, 8 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 161
Casualties for Germans: 8 artilleries, 24 infantry and 5 mech_infantrys
Casualties for Russians: 3 aaGuns, 6 armour, 13 artilleries, 6 fighters, 27 infantry and 1 tactical_bomber
Casualties for ANZAC: 3 fightersNon Combat Move - Germans
3 aaGuns moved from Bryansk to Ukraine
1 artillery moved from Holland Belgium to France
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 cruiser, 2 destroyers and 1 transport moved from 110 Sea Zone to 112 Sea Zone
7 bombers moved from Russia to Bryansk
2 fighters and 3 tactical_bombers moved from Russia to Bryansk
5 mech_infantrys moved from Eastern Poland to BelarusPlace Units - Germans
3 infantry placed in France
3 mech_infantrys placed in Ukraine
1 bomber and 6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 87 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUsCombat Hit Differential Summary :
AA fire in Russia : : -1.50
Germans : 5.17
Russians : 0.67 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
19 armour, 8 artilleries, 24 infantry and 1 mech_infantry moved from Bryansk to Russia
4 bombers, 1 fighter, 12 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
3 armour moved from Ukraine to Russia
3 bombers moved from Western Germany to Russia
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Rostov to Volgograd
Germans take Volgograd from RussiansCombat - Germans
Battle in Russia
Germans attack with 22 armour, 8 artilleries, 7 bombers, 2 fighters, 24 infantry, 13 mech_infantrys and 3 tactical_bombers
ANZAC defend with 3 fighters; Russians defend with 3 aaGuns, 1 airfield, 6 armour, 13 artilleries, 1 factory_major, 6 fighters, 27 infantry and 1 tactical_bomber
AA fire in Russia : 0/9 hits, 1.50 expected hits
Germans roll dice for 22 armour, 8 artilleries, 7 bombers, 2 fighters, 24 infantry, 13 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 31/79 hits, 28.83 expected hits
Russians roll dice for 3 aaGuns, 6 armour, 13 artilleries, 9 fighters, 27 infantry and 1 tactical_bomber in Russia, round 2 : 23/56 hits, 22.83 expected hits
27 infantry owned by the Russians, 1 artillery owned by the Russians, 23 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 22 armour, 8 artilleries, 7 bombers, 2 fighters, 1 infantry, 13 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 28/56 hits, 25.00 expected hits
Russians roll dice for 6 armour, 12 artilleries, 9 fighters and 1 tactical_bomber in Russia, round 3 : 14/28 hits, 13.50 expected hits
1 tactical_bomber owned by the Russians, 6 fighters owned by the Russians, 3 fighters owned by the ANZAC, 6 armour owned by the Russians, 12 artilleries owned by the Russians, 8 artilleries owned by the Germans, 1 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
Germans captures 29PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 22 armour, 7 bombers, 2 fighters, 8 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 161
Casualties for Germans: 8 artilleries, 24 infantry and 5 mech_infantrys
Casualties for Russians: 3 aaGuns, 6 armour, 13 artilleries, 6 fighters, 27 infantry and 1 tactical_bomber
Casualties for ANZAC: 3 fightersNon Combat Move - Germans
3 aaGuns moved from Bryansk to Ukraine
1 artillery moved from Holland Belgium to France
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 cruiser, 2 destroyers and 1 transport moved from 110 Sea Zone to 112 Sea Zone
7 bombers moved from Russia to Bryansk
2 fighters and 3 tactical_bombers moved from Russia to Bryansk
5 mech_infantrys moved from Eastern Poland to BelarusPlace Units - Germans
3 infantry placed in France
3 mech_infantrys placed in Ukraine
1 bomber and 6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 87 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 6 infantry
EDIT: Adding units owned by Germans to Norway: 6 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Russia : : -1.50
Germans : 5.17
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Samara to Vologda
2 infantry moved from Samara to Novosibirsk
11 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Yakut S.S.R. to Buryatia
1 artillery and 9 infantry moved from Karelia to Finland
Russians take Finland from GermansCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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my wife and i have the next 10 days off. we’re not going any
wheres but we have a bunch of projects we’re working on so i
might be a little slow on my turns. i will try to do at least 1 turn a day though. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
4 artilleries, 5 infantry and 1 mech_infantry moved from Shensi to Suiyuyan
3 bombers moved from French Indo China to Suiyuyan
2 fighters moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking Soviet Far East from Russians, taking 17 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Suiyuyan
Japanese attack with 4 artilleries, 3 bombers, 5 infantry and 1 mech_infantry
Russians defend with 11 infantry
Japanese roll dice for 4 artilleries, 3 bombers, 5 infantry and 1 mech_infantry in Suiyuyan, round 2 : 2/13 hits, 5.00 expected hits
Chinese roll dice for 11 infantry in Suiyuyan, round 2 : 4/11 hits, 3.67 expected hits
4 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Suiyuyan
Japanese roll dice for 4 artilleries, 3 bombers, 1 infantry and 1 mech_infantry in Suiyuyan, round 3 : 6/9 hits, 4.00 expected hits
Chinese roll dice for 9 infantry in Suiyuyan, round 3 : 4/9 hits, 3.00 expected hits
1 infantry owned by the Japanese, 6 infantry owned by the Russians, 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 2 artilleries and 3 bombers in Suiyuyan, round 4 : 2/5 hits, 2.67 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 artillery and 3 bombers in Suiyuyan, round 5 : 2/4 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 3 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 3 artilleries, 5 infantry and 1 mech_infantry
Casualties for Russians: 11 infantryNon Combat Move - Japanese
1 aaGun moved from Hopei to Suiyuyan
3 bombers moved from Suiyuyan to Anhwe
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
2 infantry moved from Kwangsi to French Indo China
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 destroyers and 2 fighters placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Americans : 0.50
ANZAC : -0.33
Chinese : 1.00
Japanese : -3.00 -
my wife and i have the next 10 days off. we’re not going any
wheres but we have a bunch of projects we’re working on so i
might be a little slow on my turns. i will try to do at least 1 turn a day though.I understand completely, hopefully we can end this game one way or another before then end of that :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Caroline Islands to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
9 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 33 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Kiangsu
2 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to KiangsuCombat - Americans
Battle in Manchuria
Battle in Kiangsu
Battle in Shantung
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 carrier
Americans roll dice for 1 bomber in 36 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 36 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 36 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 carrier in 36 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Japanese lost in 36 Sea Zone
Americans win, taking Manchuria from Japanese, taking Kiangsu from Japanese, taking Shantung from Japanese with 1 bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 35 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 7/10 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 36 Sea Zone to Burma
9 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 artillery, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 mech_infantrys placed in Eastern United States
3 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Caroline Islands to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
9 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 33 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Kiangsu
2 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to KiangsuCombat - Americans
Battle in Manchuria
Battle in Kiangsu
Battle in Shantung
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 carrier
Americans roll dice for 1 bomber in 36 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 36 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 36 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 carrier in 36 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Japanese lost in 36 Sea Zone
Americans win, taking Manchuria from Japanese, taking Kiangsu from Japanese, taking Shantung from Japanese with 1 bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 35 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 7/10 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 36 Sea Zone to Burma
9 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 artillery, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 mech_infantrys placed in Eastern United States
3 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUsPurchase Units - British
British buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Yunnan to Kwangtung
Chinese take Kwangsi from Japanese
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
4 artilleries moved from Yunnan to Burma
5 infantry moved from Yunnan to Burma
3 infantry moved from Yunnan to Burma
1 infantry moved from India to Burma
2 fighters moved from Burma to Anhwe
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Caucasus to Volgograd
1 fighter moved from Northwest Persia to Volgograd
1 bomber moved from Iraq to Volgograd
3 infantry moved from Egypt to Trans-Jordan
1 artillery, 1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 armour moved from Tunisia to Algeria
1 armour moved from Gold Coast to Nigeria
British take Nigeria from ItaliansCombat - British
Battle in Anhwe
British attack with 2 fighters
Japanese defend with 3 bombers
British roll dice for 2 fighters in Anhwe, round 2 : 2/2 hits
Japanese roll dice for 3 bombers in Anhwe, round 2 : 1/3 hits
2 bombers owned by the Japanese and 1 fighter owned by the British lost in Anhwe
British roll dice for 1 fighter in Anhwe, round 3 : 0/1 hits
Japanese roll dice for 1 bomber in Anhwe, round 3 : 0/1 hits
British roll dice for 1 fighter in Anhwe, round 4 : 1/1 hits
Japanese roll dice for 1 bomber in Anhwe, round 4 : 0/1 hits
1 bomber owned by the Japanese lost in Anhwe
British win with 1 fighter remaining. Battle score for attacker is 26
Casualties for British: 1 fighter
Casualties for Japanese: 3 bombers
Battle in Algeria
British attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Algeria, round 2 : 2/7 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 3/4 hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Algeria
British roll dice for 2 armour, 1 artillery and 1 mech_infantry in Algeria, round 3 : 1/4 hits
Italians roll dice for 1 armour and 1 artillery in Algeria, round 3 : 0/2 hits
1 artillery owned by the Italians lost in Algeria
British roll dice for 2 armour, 1 artillery and 1 mech_infantry in Algeria, round 4 : 2/4 hits
Italians roll dice for 1 armour in Algeria, round 4 : 0/1 hits
1 armour owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in Volgograd
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Volgograd, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd
British roll dice for 1 bomber, 1 fighter and 1 infantry in Volgograd, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber and 1 fighter moved from Volgograd to Northwest Persia
1 armour and 2 infantry moved from Persia to Northwest Persia
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 battleship, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
2 armour moved from Tunisia to 94 Sea Zone
2 armour, 1 battleship, 1 cruiser, 3 destroyers, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Anhwe to Shantung
1 tactical_bomber moved from Caroline Islands to ShantungPlace Units - British
3 infantry placed in Persia
1 armour and 2 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Bryansk to Rostov
1 bomber moved from Bryansk to Rostov
1 mech_infantry moved from Baltic States to Karelia
Italians take Karelia from Russians
1 mech_infantry moved from Belarus to Rostov
1 armour moved from Belarus to Smolensk
1 mech_infantry moved from Baltic States to SmolenskCombat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Bryansk to Rostov
1 bomber moved from Rostov to Southern Italy
1 artillery and 3 infantry moved from Northern Italy to FrancePlace Units - Italians
4 mech_infantrys placed in Northern Italy
1 bomber placed in Southern Italy
1 factory_minor placed in Western UkraineTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : 2.17
Russians : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from JapaneseCombat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 3/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from JapaneseCombat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 3/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Move - French
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser moved from 101 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 3 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
7 bombers moved from Bryansk to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Russia to Archangel
Germans take Archangel from Russians
2 mech_infantrys moved from Russia to Vologda
1 armour moved from Russia to Vologda
1 tactical_bomber moved from Bryansk to Vologda
1 armour and 2 mech_infantrys moved from Russia to Samara
1 tactical_bomber moved from Bryansk to Samara
1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
13 armour and 3 mech_infantrys moved from Russia to Volgograd
Germans take Tambov from RussiansCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 1 submarine
French defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 110 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 98 Sea Zone
Germans attack with 8 bombers
British defend with 1 battleship, 1 cruiser, 3 destroyers and 3 transports; French defend with 1 destroyer
Germans roll dice for 8 bombers in 98 Sea Zone, round 2 : 5/8 hits, 5.33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 4 destroyers and 3 transports in 98 Sea Zone, round 2 : 1/6 hits, 2.50 expected hits
1 destroyer owned by the French, 3 destroyers owned by the British and 1 bomber owned by the Germans lost in 98 Sea Zone
Germans roll dice for 7 bombers in 98 Sea Zone, round 3 : 6/7 hits, 4.67 expected hits
British roll dice for 1 battleship, 1 cruiser and 3 transports in 98 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
3 transports owned by the British, 1 cruiser owned by the British, 2 bombers owned by the Germans and 1 battleship owned by the British lost in 98 Sea Zone
Germans win with 5 bombers remaining. Battle score for attacker is 49
Casualties for Germans: 3 bombers
Casualties for British: 1 battleship, 1 cruiser, 3 destroyers and 3 transports
Casualties for French: 1 destroyer
Battle in Volgograd
Germans attack with 13 armour and 3 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 13 armour and 3 mech_infantrys in Volgograd, round 2 : 10/16 hits, 7.00 expected hits
British roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 13 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from 98 Sea Zone to Southern Italy
4 bombers moved from 98 Sea Zone to Greece
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Novgorod to Karelia
5 mech_infantrys moved from Belarus to Karelia
1 infantry moved from France to Western Germany
1 tactical_bomber moved from Bryansk to Karelia
1 tactical_bomber moved from Vologda to Novgorod
1 tactical_bomber moved from Samara to Russia
7 armour moved from Russia to Volgograd
3 aaGuns moved from Ukraine to Rostov
1 fighter moved from Bryansk to Karelia
1 fighter moved from Bryansk to GreecePlace Units - Germans
1 infantry placed in France
3 armour placed in Novgorod
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
2 bombers, 3 fighters and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans : 3.67
British : -1.00
French : -0.67
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 artillery and 9 infantry moved from Finland to Norway
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Sikang to KazakhstanCombat - Russians
Battle in Norway
Russians attack with 1 artillery and 9 infantry
Germans defend with 6 infantry
Russians roll dice for 1 artillery and 9 infantry in Norway, round 2 : 1/10 hits
Germans roll dice for 6 infantry in Norway, round 2 : 2/6 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
Russians roll dice for 1 artillery and 7 infantry in Norway, round 3 : 3/8 hits
Germans roll dice for 5 infantry in Norway, round 3 : 1/5 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Norway
Russians roll dice for 1 artillery and 6 infantry in Norway, round 4 : 0/7 hits
Germans roll dice for 2 infantry in Norway, round 4 : 1/2 hits
1 infantry owned by the Russians lost in Norway
Russians roll dice for 1 artillery and 5 infantry in Norway, round 5 : 3/6 hits
Germans roll dice for 2 infantry in Norway, round 5 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 6 infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
1 aaGun and 1 infantry moved from Buryatia to Amur
1 aaGun moved from Yakut S.S.R. to BuryatiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 bombers, 2 destroyers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters moved from Japan to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
2 infantry moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Shantung
1 fighter moved from 6 Sea Zone to Shantung
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 mech_infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 39 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Siam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Americans defend with 3 transports; ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer and 3 transports in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 3 transports owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 29
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 3 transports
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
retreated to 35 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Shantung
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 fighter and 1 tactical_bomber; Americans defend with 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Shantung, round 2 : 5/9 hits, 4.33 expected hits
Chinese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/4 hits, 1.83 expected hits
2 infantry owned by the Japanese, 1 tactical_bomber owned by the British, 2 infantry owned by the Americans and 1 fighter owned by the British lost in Shantung
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 2 infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Americans: 2 infantryNon Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from 19 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 18 Sea ZonePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
3 bombers placed in Japan
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
Japanese collect 41 PUs (2 lost to blockades); end with 41 PUsCombat Hit Differential Summary :
Americans : 0.50
Chinese : -0.50
UK_Pacific : 1.17
Japanese : -0.67 -
Pls move the units form Suiyian to Chahar
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 armour moved from Manchuria to Korea
Americans take Korea from Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Burma to French Indo China
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy BordeauxCombat - Americans
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any suicide attacks in sz19?
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No kami, ty
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 armour moved from Manchuria to Korea
Americans take Korea from Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Burma to French Indo China
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy BordeauxCombat - Americans
Air Battle in French Indo China
Americans attacks with 1 units heading to French Indo China
Japanese launches 7 interceptors out of French Indo China
Attackers Fire, : 0/1 hits
Defenders Fire, : 2/7 hits
1 bomber owned by the Americans lost in French Indo China
Air Battle is over, the attackers have all died
Battle in Normandy Bordeaux
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans win, taking Normandy Bordeaux from Germans, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in 19 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 destroyer and 1 tactical_bomber in 19 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 19 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win, taking Southern France from Germans, taking 19 Sea Zone from Japanese with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 mech_infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to British Guiana
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Western United States to Eastern United StatesPlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
3 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,6,2,6,6,3,5,1,1,5,6,5,2,2,4,3,5,1,3,3,4,3,3,1
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs





