Two hits in 111. Lose the DD or Cruiser?
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The Luftwaffe aren’t happy.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Java
Battle in Celebes
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 armour moved from Bryansk to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
7 artilleries, 5 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
3 bombers and 3 fighters moved from Bryansk to Russia
Purchase Units - Germans
Germans buy 3 armour, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 7,6,8 and causes: 19 damage to unit: factory_major
Bombing raid in Russia causes 19 damage total.
Cleaning up after air battles
Non Combat Move - Germans
3 bombers and 3 fighters moved from Russia to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 armour and 4 mech_infantrys moved from Poland to Western Ukraine
1 aaGun and 1 fighter moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 cruiser and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
3 fighters moved from Western Germany to Egypt
Place Units - Germans
3 armour placed in Ukraine
3 fighters, 2 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Russians
4 infantry moved from Manchuria to Jehol
2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
Purchase Units - Russians
Russians repair damage of 15x factory_major, 1x airfield; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Jehol
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Jehol, round 2 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Russians win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun and 10 infantry moved from Manchuria to Jehol
1 aaGun and 1 infantry moved from Manchuria to Korea
2 infantry moved from Manchuria to Jehol
2 fighters and 1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : 0,50
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
1 artillery, 1 infantry and 1 mech_infantry moved from Kweichow to Szechwan
1 armour and 1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Chahar
2 bombers and 1 fighter moved from French Indo China to Szechwan
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
3 fighters and 5 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 artillery moved from Siberia to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Aleutian Islands
2 battleships and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Chahar
1 fighter moved from Shantung to Chahar
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Aleutian Islands
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Chahar
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 artilleries
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 4/5 hits, 2.00 expected hits
Chinese roll dice for 2 artilleries in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 mech_infantrys
Chinese defend with 7 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 mech_infantrys in Szechwan, round 2 : 2/8 hits, 3.33 expected hits
Chinese roll dice for 7 infantry in Szechwan, round 2 : 2/7 hits, 2.33 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter and 1 mech_infantry in Szechwan, round 3 : 5/6 hits, 3.00 expected hits
Chinese roll dice for 5 infantry in Szechwan, round 3 : 2/5 hits, 1.67 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Chinese: 7 infantry
Battle in 21 Sea Zone
Japanese attack with 3 fighters and 5 tactical_bombers
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 5 tactical_bombers in 21 Sea Zone, round 2 : 7/8 hits, 4.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 1 cruiser and 2 destroyers
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 1 cruiser and 2 destroyers in 20 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 2 battleships, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to Japan
3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone
4 carriers, 1 destroyer and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 aaGun moved from Kweichow to Szechwan
2 bombers and 1 fighter moved from Szechwan to French Indo China
1 infantry moved from Shan State to French Indo China
1 submarine moved from 39 Sea Zone to 78 Sea Zone
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsu to Shantung
2 artilleries and 1 infantry moved from Anhwe to Shantung
2 fighters and 1 tactical_bomber moved from Chahar to Shantung
1 tactical_bomber moved from 42 Sea Zone to Malaya
Place Units - Japanese
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 artilleries placed in Shantung
1 destroyer placed in 6 Sea Zone
2 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,6,2,6,5,5,4,5,4,4,1,6,2,6,6,3,6,5,2,6
Japanese collect 35 PUs (12 lost to blockades); end with 35 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : 0.33
Japanese : 5.67
If you remain in SZ6, 2 kamis on each CV. No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 4 destroyers and 2 transports moved from 6 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Tunisia to Tobruk
Americans take Tobruk from Italians
1 fighter moved from Gibraltar to 91 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Gibraltar to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
2 carriers and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 factory_minor, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 8 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 2 carriers, 3 destroyers, 4 fighters, 2 submarines and 1 transport
Italians defend with 1 submarine
Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Italians lost in 112 Sea Zone
Americans win with 2 carriers, 3 destroyers, 4 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Norway
Battle in Aleutian Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Aleutian Islands
Americans win, taking Norway from Germans, taking Aleutian Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 4 infantry, 1 mech_infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 factory_minor placed in Korea
1 artillery, 3 fighters and 3 infantry placed in Eastern United States
1 carrier and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Burma to Kweichow
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
2 infantry placed in Kweichow
2 infantry placed in Shensi
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Combat Move - British
1 mech_infantry moved from Libya to Alexandria
British take Alexandria from Italians
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Iraq to Egypt
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 armour, 3 artilleries, 3 fighters, 4 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from Algeria to Egypt
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
5 mech_infantrys moved from Burma to Szechwan
Purchase Units - British
British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 15 PUs;
Combat - British
Battle in Szechwan
British attack with 5 mech_infantrys
Japanese defend with 1 aaGun and 1 armour
British roll dice for 5 mech_infantrys in Szechwan, round 2 : 0/5 hits, 0,83 expected hits
Japanese roll dice for 1 aaGun and 1 armour in Szechwan, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 5 mech_infantrys in Szechwan, round 3 : 0/5 hits, 0,83 expected hits
Japanese roll dice for 1 aaGun and 1 armour in Szechwan, round 3 : 0/1 hits, 0,50 expected hits
British roll dice for 5 mech_infantrys in Szechwan, round 4 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 1 aaGun and 1 armour in Szechwan, round 4 : 0/1 hits, 0,50 expected hits
1 aaGun owned by the Japanese lost in Szechwan
British roll dice for 5 mech_infantrys in Szechwan, round 5 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Szechwan, round 5 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 aaGun and 1 armour
Casualties for British: 1 mech_infantry
Battle in Egypt
British attack with 2 armour, 3 artilleries, 1 bomber, 7 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 3 fighters; Italians defend with 1 armour, 6 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 2 armour, 3 artilleries, 1 bomber, 7 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 7/25 hits, 9,17 expected hits
Italians roll dice for 1 armour, 6 artilleries, 4 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 : 9/18 hits, 7,50 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 6 infantry owned by the Italians and 8 infantry owned by the British lost in Egypt
British roll dice for 2 armour, 3 artilleries, 1 bomber, 7 fighters, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 6/16 hits, 7,50 expected hits
Italians roll dice for 1 armour, 5 artilleries and 4 fighters in Egypt, round 3 : 5/10 hits, 4,83 expected hits
2 mech_infantrys owned by the British, 5 artilleries owned by the Italians, 3 artilleries owned by the British and 1 armour owned by the Italians lost in Egypt
British roll dice for 2 armour, 1 bomber, 7 fighters and 1 tactical_bomber in Egypt, round 4 : 7/11 hits, 5,83 expected hits
Italians roll dice for 4 fighters in Egypt, round 4 : 3/4 hits, 2,67 expected hits
3 fighters owned by the Germans, 1 fighter owned by the Italians, 2 fighters owned by the British and 1 armour owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 1 armour, 3 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys
Casualties for Italians: 1 armour, 6 artilleries, 1 fighter, 6 infantry and 1 mech_infantry
Casualties for Germans: 3 fighters
Non Combat Move - British
2 fighters moved from Egypt to 98 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
3 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Burma to Yunnan
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
2 fighters placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
British : -4,00
Italians : 2,00
Americans : 0,17
Chinese : 0,33
Japanese : -2,00
Lucky Egypt Fight for you.
Now Moscow’s gonna fall I guess.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Italians
1 armour moved from Bryansk to Samara
Italians take Samara from Russians
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat - Italians
Non Combat Move - Italians
2 artilleries moved from Southern Italy to Northern Italy
3 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Western Germany
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Lucky Egypt Fight for you.
Now Moscow’s gonna fall I guess.
It would have anyway. Interesting game. Allies are doing really well except for being going to lose Moscow G7. That’s never worked out for me but perhaps you’re doing enough?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - ANZAC
1 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Java
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - ANZAC
1 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Java
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 2 infantry
EDIT: Adding units owned by French to 110 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
12 armour, 15 artilleries, 3 bombers, 3 fighters, 29 infantry, 17 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
1 armour, 1 fighter and 4 mech_infantrys moved from Western Ukraine to Russia
3 armour, 1 fighter and 2 mech_infantrys moved from Ukraine to Russia
1 armour moved from Volgograd to Russia
1 armour moved from Caucasus to Novosibirsk
Germans take Kazakhstan from Russians
Germans take Novosibirsk from Russians
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 4 infantry, 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in Russia
Germans attack with 17 armour, 15 artilleries, 3 bombers, 5 fighters, 29 infantry, 23 mech_infantrys and 5 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 13 artilleries, 1 factory_major, 2 fighters, 55 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Russia : 5/12 hits, 2.00 expected hits
5 fighters owned by the Germans lost in Russia
Germans roll dice for 17 armour, 15 artilleries, 3 bombers, 29 infantry, 23 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 35/92 hits, 30.00 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 13 artilleries, 2 fighters, 55 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 28/74 hits, 25.83 expected hits
31 infantry owned by the Russians, 28 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 17 armour, 15 artilleries, 3 bombers, 1 infantry, 23 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 22/64 hits, 25.33 expected hits
Russians roll dice for 2 armour, 13 artilleries, 2 fighters, 24 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 15/43 hits, 15.50 expected hits
22 infantry owned by the Russians, 1 infantry owned by the Germans and 14 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 17 armour, 15 artilleries, 3 bombers, 9 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 15/49 hits, 21.83 expected hits
Russians roll dice for 2 armour, 13 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 4 : 7/21 hits, 8.17 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 12 artilleries owned by the Russians, 6 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 17 armour, 9 artilleries, 3 bombers, 8 mech_infantrys and 5 tactical_bombers in Russia, round 5 : 20/42 hits, 19.50 expected hits
Russians roll dice for 2 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Russia, round 5 : 3/6 hits, 3.17 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 3 artilleries owned by the Germans lost in Russia
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 17 armour, 6 artilleries, 3 bombers, 8 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Germans: 9 artilleries, 5 fighters, 29 infantry and 15 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 armour, 13 artilleries, 2 fighters, 55 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 5 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
3 bombers and 5 tactical_bombers moved from Russia to Novgorod
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Western Ukraine to Eastern Poland
Place Units - Germans
3 submarines placed in 127 Sea Zone
1 destroyer placed in 113 Sea Zone
3 artilleries placed in France
8 mech_infantrys placed in Western Germany
4 infantry placed in Germany
Germans undo move 5.
3 infantry placed in Volgograd
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 82 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 3.00
Germans : -5.00
Americans : -1.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
4 infantry moved from Jehol to Chahar
11 infantry moved from Jehol to Anhwe
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Chahar
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Russians attack with 11 infantry
Japanese defend with 1 infantry
Russians roll dice for 11 infantry in Anhwe, round 2 : 1/11 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer and 3 fighters
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is -10
Casualties for Russians: 1 cruiser and 1 submarine
Casualties for Germans: 1 destroyer
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 aaGun moved from Jehol to Anhwe
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,67
Russians : -0,33
Japanese : -0,67
I was hoping for a hit with the sub. You can change the casualty from destroyer to fighter, if you like
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Japanese
1 unit repaired.
6 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Shantung to Anhwe
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 8 Sea Zone
1 fighter moved from French Indo China to Shan State
1 bomber and 1 infantry moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Anhwe
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from Malaya to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
Purchase Units - Japanese
Japanese buy 2 artilleries and 4 infantry; Remaining resources: 15 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Shan State
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 6 artilleries, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun and 11 infantry
AA fire in Anhwe : 0/3 hits, 0.50 expected hits
Japanese roll dice for 6 artilleries, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 8/17 hits, 7.17 expected hits
Chinese roll dice for 1 aaGun and 11 infantry in Anhwe, round 2 : 4/11 hits, 3.67 expected hits
3 infantry owned by the Japanese, 7 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Anhwe
Japanese roll dice for 6 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 3 : 6/13 hits, 5.83 expected hits
Chinese roll dice for 4 infantry in Anhwe, round 3 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 6 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 3 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun and 11 infantry
Battle in 19 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Malaya
1 fighter moved from Shan State to Hunan
1 armour and 1 mech_infantry moved from French Indo China to Hunan
1 bomber moved from Yunnan to French Indo China
1 fighter moved from Anhwe to Hunan
1 bomber, 1 fighter and 2 tactical_bombers moved from Anhwe to Shantung
1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 bomber moved from French Indo China to Malaya
Place Units - Japanese
3 infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 78 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Japanese collect 44 PUs (2 lost to blockades); end with 59 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -1.00
Chinese : -1.33
AA fire in Anhwe : : -0.50
UK_Pacific : -0.67
Japanese : 2.33
I obviously forgot to spend the rest of my money. Would it be ok if I bought a marine for Japan and 2inf 1art placed Malaya.
I was hoping for a hit with the sub. You can change the casualty from destroyer to fighter, if you like
Nah, I think it will be good.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Japanese
1 unit repaired.
6 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Shantung to Anhwe
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 8 Sea Zone
1 fighter moved from French Indo China to Shan State
1 bomber and 1 infantry moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Anhwe
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from Malaya to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
Purchase Units - Japanese
Japanese buy 2 artilleries and 4 infantry; Remaining resources: 15 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Shan State
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 6 artilleries, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun and 11 infantry
AA fire in Anhwe : 0/3 hits, 0.50 expected hits
Japanese roll dice for 6 artilleries, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 8/17 hits, 7.17 expected hits
Chinese roll dice for 1 aaGun and 11 infantry in Anhwe, round 2 : 4/11 hits, 3.67 expected hits
3 infantry owned by the Japanese, 7 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Anhwe
Japanese roll dice for 6 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 3 : 6/13 hits, 5.83 expected hits
Chinese roll dice for 4 infantry in Anhwe, round 3 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 6 artilleries, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 3 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun and 11 infantry
Battle in 19 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Malaya
1 fighter moved from Shan State to Hunan
1 armour and 1 mech_infantry moved from French Indo China to Hunan
1 bomber moved from Yunnan to French Indo China
1 fighter moved from Anhwe to Hunan
1 bomber, 1 fighter and 2 tactical_bombers moved from Anhwe to Shantung
1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 bomber moved from French Indo China to Malaya
Place Units - Japanese
3 infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 78 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Japanese collect 44 PUs (2 lost to blockades); end with 59 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 marine
EDIT: Adding units owned by Japanese to Malaya: 1 artillery and 2 infantry
EDIT: Changing PUs for Japanese from 59 to 44
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -1.00
Chinese : -1.33
AA fire in Anhwe : : -0.50
UK_Pacific : -0.67
Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 17 Sea Zone to 23 Sea Zone
1 artillery and 1 mech_infantry moved from Korea to Amur
Americans take Amur from Japanese
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Holland Belgium
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter moved from 112 Sea Zone to Holland Belgium
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
Purchase Units - Americans
Americans buy 1 carrier, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry and 1 transport moved from 110 Sea Zone to 107 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
2 carriers, 3 destroyers and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
3 submarines moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
2 fighters moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 3 fighters, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 31 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
1 harbour placed in Wake Island
1 factory_minor placed in Norway
1 carrier and 2 transports placed in 101 Sea Zone
3 infantry placed in Korea
2 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,5,3,4,1,4,5,5,2,3,5,4,4,4,6,2,1,6,6,5,6
Americans collect 63 PUs (3 lost to blockades); end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Move - Chinese
3 infantry moved from Kweichow to Yunnan
1 fighter moved from Burma to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 5 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
Japanese win with 2 infantry remaining. Battle score for attacker is -19
Casualties for Chinese: 1 fighter and 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by French from 107 Sea Zone: 1 infantry
EDIT: Removing units owned by Americans from 107 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 107 Sea Zone: 1 transport
EDIT: Adding units owned by French to 110 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Trans-Jordan to 41 Sea Zone
1 artillery and 3 infantry moved from Burma to Yunnan
1 mech_infantry moved from Szechwan to Kazakhstan
British take Kazakhstan from Germans
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Germans
5 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 carrier, 2 cruisers, 2 fighters and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from Trans-Jordan to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
Purchase Units - British
British buy 1 artillery, 8 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs;
Combat - British
Battle in 41 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 3/12 hits, 6,00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Italians lost in 97 Sea Zone
British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 3 : 7/11 hits, 5,67 expected hits
Italians roll dice for 1 battleship and 2 transports in 97 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
2 transports owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 58
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Battle in Greece
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Syria
1 fighter moved from 97 Sea Zone to Syria
1 artillery and 1 infantry moved from Iraq to Syria
1 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Alexandria to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Szechwan to Burma
1 bomber moved from 41 Sea Zone to India
1 transport moved from 91 Sea Zone to 106 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
Place Units - British
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Persia
1 transport placed in 106 Sea Zone
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 45 PUs; end with 45 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 5 mech_infantrys
Combat Hit Differential Summary :
Germans : -1,33
British : -0,33
Italians : -0,67
Americans : -0,83
Chinese : -3,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Italians
2 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Holland Belgium
1 bomber moved from Bryansk to Greece
2 infantry moved from France to Holland Belgium
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;
Combat - Italians
Battle in Greece
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 1 armour and 1 infantry in Greece, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in Greece
Italians win, taking Greece from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Greece to Southern Italy
2 infantry moved from Western Germany to Germany
1 fighter moved from Holland Belgium to Western Germany
2 artilleries and 3 infantry moved from Northern Italy to France
1 armour moved from Samara to Volgograd
Place Units - Italians
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,5,5,6,4,6,5,2,4
Italians collect 7 PUs (6 lost to blockades); end with 9 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -0.83
Americans : -1.00