@cwglee51 scramble 92? if so, OOL?
G40L NT Tirano (Axis) vs. Snigg (Allies +18)
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Intercept moscow?
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No intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers and 2 fighters moved from Western Ukraine to Russia
1 fighter moved from Eastern Poland to Russia
2 tactical_bombers moved from Western Ukraine to Archangel
1 mech_infantry moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Western Ukraine to Smolensk
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Eastern Poland to Rostov
2 infantry moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Ukraine to Smolensk
1 mech_infantry moved from Ukraine to RostovCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Archangel
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 2 mech_infantrys
Germans roll dice for 1 battleship and 1 cruiser in Archangel, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 2 infantry and 2 tactical_bombers in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Smolensk
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
5 armour, 9 infantry and 5 mech_infantrys moved from Ukraine to Bryansk
3 aaGuns, 12 armour, 8 artilleries and 15 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
2 tactical_bombers moved from Archangel to Novgorod
2 mech_infantrys moved from Belarus to Karelia
2 bombers moved from Normandy Bordeaux to Western Germany
2 bombers moved from Russia to Eastern Poland
3 fighters moved from Russia to Bryansk
7 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in France
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Russia : : -0.33
Germans : 1.17
Americans : 0.50
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
2 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 mech_infantry moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 2/4 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
4 infantry moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to TambovPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUsTerritory Summary for Russians :
Rostov : 1 infantry and 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 10 armour, 10 artilleries, 1 factory_major, 3 fighters, 45 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 2 infantry
Vologda : 2 aaGuns and 12 infantry
Volgograd : 1 factory_minor
Smolensk : 2 infantry
115 Sea Zone : 1 cruiser and 1 submarine
105 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 bomber moved from French Indo China to Celebes
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 submarine moved from 36 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Borneo
Battle in Sumatra
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 submarines; Americans defend with 1 transport
2 submarines owned by the ANZAC Submerged
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 5/6 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
2 carriers moved from 36 Sea Zone to 44 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Sikang to Szechwan
1 mech_infantry moved from Burma to India
2 mech_infantrys moved from Shan State to India
3 infantry moved from Yunnan to Burma
2 artilleries and 3 infantry moved from Tsinghai to Shensi
1 aaGun and 3 infantry moved from Kiangsi to Kiangsu
1 tactical_bomber moved from 20 Sea Zone to Japan
3 fighters moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from Shensi to 19 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to French Indo China
2 tactical_bombers moved from Shensi to India
1 bomber moved from Celebes to JavaPlace Units - Japanese
2 bombers placed in Japan
1 armour and 2 infantry placed in India
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,6,3,5,3,5,1,3,4,3,5,6,2,3,3,6,1,6,3,1,1,4,3,5,1
Japanese collect 41 PUs (14 lost to blockades); end with 41 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 1 bomber
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -0.33
ANZAC : 1.33
UK_Pacific : 0.33
Japanese : 0.33 -
Wow…that ANZAC sub deserves an extra bottle when they get to port for sure. :-D
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You are telling me.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 18 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea ZoneCombat - Americans
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Kamikaze in sz 20?
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No thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 18 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 4 fighters, 4 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 4 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 20 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/7 hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Shantung to Jehol
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 carrier and 2 destroyers placed in 6 Sea Zone
4 fighters placed in Western United States
1 artillery placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Jehol : 1 artillery and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 2 carriers, 1 destroyer and 1 transport
20 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
British Guiana : 3 infantry
United Kingdom : 1 bomber and 1 fighter
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 5 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUsTerritory Summary for Chinese :
Jehol : 2 infantry
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 18 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 4 fighters, 4 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 4 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 20 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/7 hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Shantung to Jehol
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 carrier and 2 destroyers placed in 6 Sea Zone
4 fighters placed in Western United States
1 artillery placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUsPurchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
1 battleship and 1 cruiser moved from 79 Sea Zone to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 battleship and 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 transport moved from 79 Sea Zone to 76 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Persia
1 armour and 2 mech_infantrys moved from Persia to West India
1 artillery and 1 infantry moved from Eastern Persia to West India
2 artilleries and 5 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Persia
1 artillery and 2 infantry moved from Libya to Tobruk
1 infantry moved from Northwest Persia to PersiaPlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
2 submarines placed in 98 Sea Zone
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Jehol : 1 artillery and 4 infantry
Shan State : 1 infantry
Malaya : 1 harbour
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
41 Sea Zone : 1 flag, 1 battleship and 1 cruiser
26 Sea Zone : 2 carriers, 1 destroyer and 1 transport
20 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
West India : 3 armour, 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
British Guiana : 3 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Tunisia : 1 flag
Tobruk : 1 artillery and 2 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 3 infantry
76 Sea Zone : 1 transport
Eire : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 2 artilleries, 5 infantry and 3 mech_infantrys
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
98 Sea Zone : 2 submarines
91 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 5 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.50 expected hits
Americans roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/7 hits, 2.33 expected hits
3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/5 hits, 2.00 expected hits
Americans roll dice for 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
2 artilleries owned by the Italians and 1 armour owned by the Italians retreated to France
Americans win with 2 artilleries remaining. Battle score for attacker is 7
Casualties for Italians: 2 infantry and 1 mech_infantry
Casualties for Americans: 3 infantry and 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to France
2 infantry moved from Northern Italy to France
3 mech_infantrys moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Italians collect 12 PUs (2 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians : 0.50
Americans : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 2/2 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 carriers and 1 transport in 44 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 carriers and 1 transport in 44 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarines
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in CelebesNon Combat Move - ANZAC
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
3 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Korea : 3 fighters
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Hawaiian Islands : 1 fighter
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
19 Sea Zone : 1 flag
6 Sea Zone : 2 destroyers, 2 fighters and 2 submarines
54 Sea Zone : 3 submarines
Trans-Jordan : 1 infantry
Alexandria : 1 infantry
Tobruk : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 2/2 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 carriers and 1 transport in 44 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 carriers and 1 transport in 44 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarines
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in CelebesNon Combat Move - ANZAC
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
3 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Libya to Tobruk
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy BordeauxTurn Complete - French
Territory Summary for ANZAC and French :
Korea : 3 fighters
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Hawaiian Islands : 1 fighter
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
19 Sea Zone : 1 flag
6 Sea Zone : 2 destroyers, 2 fighters and 2 submarines
54 Sea Zone : 3 submarines
Trans-Jordan : 3 infantry
Alexandria : 1 infantry
Normandy Bordeaux : 1 fighter and 2 infantry
Tobruk : 1 flag, 2 infantry
92 Sea Zone : 1 destroyer -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
2 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
2 tactical_bombers moved from Novgorod to Smolensk
2 bombers moved from Eastern Poland to Russia
3 fighters moved from Bryansk to Russia
3 infantry moved from Bryansk to Rostov
2 tactical_bombers moved from Bryansk to Rostov -
Intercept moscow?
-
No intercept.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
2 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
2 tactical_bombers moved from Novgorod to Smolensk
2 bombers moved from Eastern Poland to Russia
3 fighters moved from Bryansk to Russia
3 infantry moved from Bryansk to Rostov
2 tactical_bombers moved from Bryansk to RostovCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 2 infantry and 3 mech_infantrys
French defend with 1 fighter and 2 infantry; Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 2 bombers, 2 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/7 hits, 2.17 expected hits
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Germans, 1 artillery owned by the Americans and 2 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 2 bombers and 3 mech_infantrys in Normandy Bordeaux, round 3 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 bombers and 2 mech_infantrys in Normandy Bordeaux, round 4 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 fighter in Normandy Bordeaux, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Americans: 2 artilleries
Casualties for French: 1 fighter and 2 infantry
Battle in Rostov
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 3 infantry and 2 tactical_bombers in Rostov, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 2 infantry and 2 tactical_bombers in Rostov, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 infantry, 1 mech_infantry and 2 tactical_bombers in Smolensk, round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry, 1 mech_infantry and 2 tactical_bombers in Smolensk, round 3 : 0/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Smolensk, round 4 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Smolensk, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 tactical_bombers moved from Smolensk to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
7 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 tactical_bombers moved from Rostov to Bryansk
3 fighters moved from Russia to Bryansk
1 bomber moved from Russia to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Karelia to Baltic States
2 bombers moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
6 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 51 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.67
Germans : -2.83
Americans : 0.33
Russians : 1.00





