Humantorpedo vs iano alt (poland vic)
-
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Combat Move - Japanese
-
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Combat Move - Japanese
3 fighters moved from Caroline Islands to 62 Sea Zone
1 artillery moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 battleship, 2 cruisers and 1 transport moved from 50 Sea Zone to 61 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Kwangtung to 61 Sea Zone
1 armour, 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 fighters, 1 infantry and 3 transports moved from 61 Sea Zone to 62 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from 62 Sea Zone to Japan
1 infantry moved from French Madagascar to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Trans-Jordan
1 armour, 1 artillery and 5 infantry moved from Persia to Trans-Jordan
1 armour moved from Yakut S.S.R. to Urals
Japanese take Evenki National Okrug from Russians
Japanese take Urals from Russians
1 armour moved from Ningxia to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Chinghai to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in Trans-Jordan
Japanese attack with 1 armour, 1 artillery and 6 infantry
British defend with 1 aaGun, 1 artillery and 4 infantry
Japanese roll dice for 1 armour, 1 artillery and 6 infantry in Trans-Jordan, round 2 : 3/8 hits
British roll dice for 1 artillery and 4 infantry in Trans-Jordan, round 2 : 1/5 hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Trans-Jordan
Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Trans-Jordan, round 3 : 1/7 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/2 hits
1 infantry owned by the British lost in Trans-Jordan
Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Trans-Jordan, round 4 : 1/7 hits
British roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 4 infantry
Casualties for Japanese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 5 fighters and 3 transports
Americans defend with 2 battleships, 2 carriers, 4 fighters and 1 transport
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 5 fighters and 3 transports in 62 Sea Zone, round 2 : 3/11 hits
Units damaged: 2 battleships owned by the Americans
Americans roll dice for 2 battleships, 2 carriers, 4 fighters and 1 transport in 62 Sea Zone, round 2 : 4/8 hits
Units damaged: 1 battleship owned by the Japanese
3 carriers owned by the Japanese and 1 carrier owned by the Americans lost in 62 Sea Zone
Japanese roll dice for 1 battleship, 2 cruisers, 5 fighters and 3 transports in 62 Sea Zone, round 3 : 3/8 hits
Americans roll dice for 2 battleships, 1 carrier, 4 fighters and 1 transport in 62 Sea Zone, round 3 : 3/7 hits
1 fighter owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 62 Sea Zone
Japanese roll dice for 1 battleship, 4 fighters and 3 transports in 62 Sea Zone, round 4 : 4/5 hits
Americans roll dice for 2 battleships, 2 fighters and 1 transport in 62 Sea Zone, round 4 : 2/4 hits
2 fighters owned by the Japanese, 2 fighters owned by the Americans and 2 battleships owned by the Americans lost in 62 Sea Zone
1 transport owned by the Americans lost in 62 Sea Zone
Japanese win with 1 battleship, 2 fighters and 3 transports remaining. Battle score for attacker is 6
Casualties for Americans: 2 battleships, 2 carriers, 4 fighters and 1 transport
Casualties for Japanese: 3 carriers, 2 cruisers and 3 fighters
Battle in Japan
Japanese attack with 1 armour, 2 artilleries and 1 infantry
Americans defend with 1 aaGun, 1 armour and 1 factory
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Japan, round 2 : 1/4 hits
Americans roll dice for 1 armour in Japan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Japan
Japanese win, taking Japan from Americans with 1 armour and 2 artilleries remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 infantry moved from Suiyuan to Manchuria
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 fighter moved from 62 Sea Zone to India
1 fighter moved from 62 Sea Zone to IndiaTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
1 unit repaired. -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - British
1 armour moved from Archangel to Urals
1 infantry moved from Rhodesia to Italian Africa
British take Italian Africa from Italians
1 submarine moved from 8 Sea Zone to 6 Sea ZoneCombat - British
Battle in Urals
British attack with 1 armour
Japanese defend with 1 armour
British roll dice for 1 armour in Urals, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Urals, round 2 : 0/1 hits
British roll dice for 1 armour in Urals, round 3 : 1/1 hits
Japanese roll dice for 1 armour in Urals, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Urals
British win, taking Urals from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armourNon Combat Move - British
Place Units - British
1 carrier placed in 2 Sea Zone
1 fighter placed in 2 Sea Zone
2 infantry placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 25 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
1 armour moved from Caucasus to 16 Sea Zone
1 infantry moved from Ukraine to 16 Sea Zone
1 armour, 1 infantry and 1 transport moved from 16 Sea Zone to 34 Sea Zone
1 cruiser moved from 16 Sea Zone to 34 Sea Zone
1 armour moved from 34 Sea Zone to Italian Africa
1 infantry moved from 34 Sea Zone to Italian Africa
1 infantry moved from Belgian Congo to Rhodesia
1 armour moved from Belgian Congo to Rhodesia
1 bomber moved from Italy to Rhodesia
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 transport moved from 16 Sea Zone to 14 Sea Zone
2 armour moved from Italy to 14 Sea Zone
2 infantry moved from Italy to 14 Sea Zone
2 armour, 2 infantry and 2 transports moved from 14 Sea Zone to 16 Sea Zone
1 cruiser moved from 16 Sea Zone to 14 Sea Zone
2 infantry moved from 16 Sea Zone to Caucasus
2 armour moved from 16 Sea Zone to Caucasus
3 artilleries and 1 infantry moved from Caucasus to Eastern UkraineCombat - Italians
Battle in Rhodesia
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Rhodesia, round 2 : 2/3 hits
British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits
1 infantry owned by the British lost in Rhodesia
Italians win, taking Rhodesia from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Italian Africa
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 cruiser in Italian Africa, round 2 : 1/1 hits
British roll dice for 1 infantry in Italian Africa, round 2 : 0/1 hits
1 infantry owned by the British lost in Italian Africa
Italians win, taking Italian Africa from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Ukraine
Italians attack with 3 artilleries and 1 infantry
Russians defend with 2 artilleries
Italians roll dice for 3 artilleries and 1 infantry in Eastern Ukraine, round 2 : 2/4 hits
Russians roll dice for 2 artilleries in Eastern Ukraine, round 2 : 1/2 hits
2 artilleries owned by the Russians and 1 infantry owned by the Italians lost in Eastern Ukraine
Italians win, taking Eastern Ukraine from Russians with 3 artilleries remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 2 artilleriesNon Combat Move - Italians
1 bomber moved from Rhodesia to Belgian CongoPlace Units - Italians
1 carrier and 1 destroyer placed in 14 Sea Zone
1 armour and 1 infantry placed in CaucasusTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Combat Move - Americans
1 armour moved from Eastern United States to 10 Sea Zone
1 armour, 1 carrier, 2 fighters and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 armour moved from 12 Sea Zone to Gibraltar
British take Gibraltar from Italians
1 artillery moved from Western United States to 56 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 46 Sea ZoneCombat - Americans
Non Combat Move - Americans
Place Units - Americans
-
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 2,3,5 and gets 0 hitsPurchase Units - Americans
Americans buy 3 armour, 2 battleships, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 3 techTokens; 1 PUs;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
1 armour moved from Eastern United States to 10 Sea Zone
1 armour, 1 carrier, 2 fighters and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 armour moved from 12 Sea Zone to Gibraltar
British take Gibraltar from Italians
1 artillery moved from Western United States to 56 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 46 Sea ZoneCombat - Americans
Non Combat Move - Americans
Place Units - Americans
1 battleship placed in 10 Sea Zone
2 transports placed in 10 Sea Zone
1 battleship, 1 carrier and 1 transport placed in 56 Sea Zone
2 fighters placed in 56 Sea Zone
1 armour and 1 infantry placed in Western United States
2 armour and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hitsPurchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 4 infantry and 3 transports; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Germans
4 fighters moved from 5 Sea Zone to Russia
1 bomber moved from Germany to Russia
5 armour moved from East Poland to Russia
1 artillery moved from Germany to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Belorussia
7 infantry moved from Baltic States to Karelia S.S.R.Combat - Germans
Battle in Belorussia
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 3 : 0/3 hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 4 : 2/2 hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 4 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 artillery and 7 infantry
British defend with 1 infantry; Russians defend with 1 aaGun, 2 artilleries, 1 factory and 2 infantry
Germans roll dice for 1 artillery and 7 infantry in Karelia S.S.R., round 2 : 1/8 hits
Russians roll dice for 2 artilleries and 3 infantry in Karelia S.S.R., round 2 : 0/5 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 1 artillery and 7 infantry in Karelia S.S.R., round 3 : 3/8 hits
Russians roll dice for 2 artilleries and 2 infantry in Karelia S.S.R., round 3 : 3/4 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R.
Germans roll dice for 1 artillery and 4 infantry in Karelia S.S.R., round 4 : 1/5 hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 4 : 0/1 hits
1 artillery owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Russia
Germans attack with 5 armour, 1 bomber and 4 fighters
Russians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory and 3 infantry
AA fire in Russia : 0/5 hits
Germans roll dice for 5 armour, 1 bomber and 4 fighters in Russia, round 2 : 6/10 hits
Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Russia, round 2 : 3/6 hits
3 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 3 armour owned by the Germans lost in Russia
Germans captures 18PUs while taking Russians capital
Germans win, taking Russia from Russians with 2 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 3 armour
Casualties for Russians: 1 armour, 2 artilleries and 3 infantryNon Combat Move - Germans
4 fighters moved from Russia to 5 Sea Zone
1 bomber moved from Russia to GermanyPlace Units - Germans
2 artilleries, 1 fighter and 4 infantry placed in Germany
3 transports placed in 5 Sea ZoneTurn Complete - Germans
Germans collect 39 PUs; end with 57 PUs
Germans collect 6 PUs from War Bonds; end with 63 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Japanese
-
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Japanese
1 fighter moved from India to 46 Sea Zone
1 armour moved from Kazakh S.S.R. to Urals
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Buryatia S.S.R. to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Iwo Jima
Japanese take Iwo Jima from Americans
1 armour moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Manchuria
1 armour moved from Trans-Jordan to India
1 artillery moved from Trans-Jordan to 34 Sea Zone
1 infantry moved from Trans-Jordan to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to French Indo-China Thailand
1 infantry moved from 37 Sea Zone to French Indo-China Thailand
4 infantry moved from Trans-Jordan to PersiaCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 artillery, 1 infantry and 1 transport
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 13
Casualties for Americans: 1 artillery, 1 infantry and 1 transport
Battle in Urals
Japanese attack with 1 armour and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 armour and 1 infantry in Urals, round 2 : 2/2 hits
Russians roll dice for 1 armour in Urals, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Urals
Japanese win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from India to 62 Sea Zone
1 fighter moved from 46 Sea Zone to Caroline IslandsPlace Units - Japanese
2 carriers and 1 transport placed in 62 Sea Zone
3 fighters placed in 62 Sea Zone
1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Italians
-
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Italians
Purchase Units - Italians
Italians buy 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
3 armour and 3 infantry moved from Caucasus to 16 Sea Zone
3 armour, 3 infantry and 3 transports moved from 16 Sea Zone to 13 Sea Zone
1 cruiser moved from 14 Sea Zone to 13 Sea Zone
3 armour moved from 13 Sea Zone to Gibraltar
3 infantry moved from 13 Sea Zone to Gibraltar
1 bomber moved from Belgian Congo to Gibraltar
1 infantry moved from Rhodesia to Union of South Africa
Italians take Union of South Africa from British
1 armour moved from Rhodesia to French Equatorial Africa
1 armour moved from Italian Africa to 34 Sea Zone
1 infantry moved from Italian Africa to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 38 Sea Zone
1 cruiser moved from 34 Sea Zone to 14 Sea Zone
1 carrier moved from 14 Sea Zone to 13 Sea Zone
1 artillery moved from Eastern Ukraine to CaucasusCombat - Italians
Battle in Gibraltar
Italians attack with 3 armour, 1 bomber and 3 infantry
British defend with 1 fighter; Americans defend with 1 armour
Italians roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Italians roll dice for 3 armour, 1 bomber and 3 infantry in Gibraltar, round 2 : 4/7 hits
British roll dice for 1 armour and 1 fighter in Gibraltar, round 2 : 0/2 hits
1 armour owned by the Americans and 1 fighter owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 3 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 15
Casualties for British: 1 fighter
Casualties for Americans: 1 armourNon Combat Move - Italians
1 bomber moved from Gibraltar to FrancePlace Units - Italians
2 fighters and 2 infantry placed in Italy
1 submarine placed in 14 Sea ZoneTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Americans
Americans roll 4,3,2 and gets 0 hitsPurchase Units - Americans
Americans buy 3 armour, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 3 techTokens; 0 PUs;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
2 armour and 2 infantry moved from Eastern United States to 10 Sea Zone
2 armour, 1 battleship, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
2 armour and 2 infantry moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
2 fighters moved from 12 Sea Zone to 13 Sea Zone
1 fighter moved from 56 Sea Zone to 59 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 armour and 1 infantry moved from Western United States to 56 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
1 armour and 1 infantry moved from 51 Sea Zone to Caroline Islands
1 fighter moved from 56 Sea Zone to Caroline IslandsCombat - Americans
Battle in 59 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 59 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 fighter
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Caroline Islands, round 2 : 2/3 hits
Japanese roll dice for 1 fighter in Caroline Islands, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 fighter
Battle in 13 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 carrier, 1 cruiser and 3 transports
Americans roll dice for 2 fighters in 13 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 carrier, 1 cruiser and 3 transports in 13 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 fighters in 13 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 carrier, 1 cruiser and 3 transports in 13 Sea Zone, round 3 : 2/2 hits
2 fighters owned by the Americans and 1 carrier owned by the Italians lost in 13 Sea Zone
Italians win with 1 cruiser and 3 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 carrier
Casualties for Americans: 2 fightersNon Combat Move - Americans
1 carrier moved from 12 Sea Zone to 10 Sea Zone
1 fighter moved from 59 Sea Zone to 51 Sea Zone
1 fighter moved from Caroline Islands to 51 Sea ZonePlace Units - Americans
1 destroyer and 3 transports placed in 10 Sea Zone
3 armour and 3 infantry placed in Eastern United States
Americans undo move 1.
Americans undo move 1.
1 destroyer and 1 transport placed in 56 Sea Zone
1 transport placed in 56 Sea Zone
Americans undo move 2.
Americans undo move 1.
3 armour and 3 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 10 Sea Zone
1 transport placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs





