BM3 Ichabod (X) vs Balladeer (A)

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
                2 fighters moved from New Zealand to New South Wales
                1 cruiser moved from 63 Sea Zone to 26 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    triplea_42285_ANZ1.tsvg

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
                2 fighters moved from New Zealand to New South Wales
                1 cruiser moved from 63 Sea Zone to 26 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Politics - French
                Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
                Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42285_Fre1.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 destroyer, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 fighter moved from Southern Italy to Greece
                2 bombers moved from Western Germany to Greece
                1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
                1 tactical_bomber moved from Western Germany to Greece
                1 fighter and 1 tactical_bomber moved from Western Germany to Greece
                1 infantry moved from Poland to Eastern Poland
                3 armour, 3 artilleries and 17 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                4 infantry moved from Bulgaria to Greece
                1 fighter and 1 tactical_bomber moved from Western Germany to Greece
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    triplea_42285_Ger2.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 destroyer, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 fighter moved from Southern Italy to Greece
                2 bombers moved from Western Germany to Greece
                1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
                1 tactical_bomber moved from Western Germany to Greece
                1 fighter and 1 tactical_bomber moved from Western Germany to Greece
                1 infantry moved from Poland to Eastern Poland
                3 armour, 3 artilleries and 17 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                4 infantry moved from Bulgaria to Greece
                1 fighter and 1 tactical_bomber moved from Western Germany to Greece
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Battle in Greece
                    Germans attack with 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers in Greece, round 2 : 7/12 hits, 5.50 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                        4 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Eastern Poland
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/3 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/3 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Poland to Baltic States
                6 artilleries moved from Germany to Poland
                1 fighter moved from Greece to Alexandria
                1 infantry moved from Bulgaria to Romania
                2 artilleries and 6 infantry moved from Yugoslavia to Romania
                5 armour and 2 mech_infantrys moved from France to Germany
                1 artillery moved from Normandy Bordeaux to France
                2 infantry moved from Normandy Bordeaux to France
                1 armour moved from Normandy Bordeaux to Western Germany
                1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 aaGun moved from Holland Belgium to France
                1 aaGun moved from Holland Belgium to France
                1 aaGun moved from Holland Belgium to Western Germany
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Greece to Romania
                2 tactical_bombers moved from Greece to Romania
                2 fighters moved from Greece to Romania
                2 bombers moved from Greece to Southern Italy
                1 tactical_bomber moved from Eastern Poland to Poland
                1 fighter moved from Eastern Poland to Poland

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 factory_minor placed in Yugoslavia
                5 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    Germans : 0.83
        Neutral_Allies : -1.33
        Russians : -0.67

    triplea_42285_Ger2.tsvg

  • 17

    Going on vacation tomorrow through the week. I should be able to keep up…but it’s possible I might be slow.

  • 18 16 15

    Thanks for notifying, no worries, I’m in no hurry.

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
                1 fighter moved from Novgorod to Karelia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Karelia
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Karelia
                    retreated to Karelia
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1,33 expected hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                2 aaGuns and 11 infantry moved from Novgorod to Belarus
                1 fighter moved from Karelia to Belarus
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                5 infantry moved from Russia to Bryansk
                2 aaGuns, 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Bryansk to Belarus
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 123 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 infantry placed in Novgorod
                1 mech_infantry placed in Ukraine
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    Germans : 0,33
        Russians : -1,00

    triplea_42285_Rus2.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 carrier and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 9 PUs;

    Combat Move - Japanese
                2 infantry moved from Chahar to Suiyuyan
                2 bombers moved from Kwangsi to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                3 tactical_bombers moved from Kwangsi to Yunnan
                3 fighters moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                2 fighters moved from Kwangsi to Yunnan

    triplea_42285_Jap2.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 carrier and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 9 PUs;

    Combat Move - Japanese
                2 infantry moved from Chahar to Suiyuyan
                2 bombers moved from Kwangsi to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                3 tactical_bombers moved from Kwangsi to Yunnan
                3 fighters moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                2 fighters moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 1/4 hits, 1.67 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 5 fighters, 3 infantry and 4 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 5 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/12 hits, 5.67 expected hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                        3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 5 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                2 artilleries moved from Hunan to Kweichow
                3 artilleries and 4 infantry moved from Anhwe to Kweichow
                1 aaGun and 3 infantry moved from Jehol to Anhwe
                2 bombers moved from Suiyuyan to Anhwe
                1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                      Japanese take French Indo China from Neutral_Axis
                2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                4 infantry moved from Manchuria to Jehol
                1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
                1 fighter moved from Caroline Islands to 6 Sea Zone
                4 fighters moved from Yunnan to Kwangsi
                4 tactical_bombers moved from Yunnan to Kwangsi
                1 mech_infantry moved from Anhwe to Hunan

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 44 PUs

    Combat Hit Differential Summary :

    Chinese : -0.33
        Japanese : -0.33

    triplea_42285_Jap2.tsvg

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery, 1 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                2 fighters moved from Eastern United States to 102 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 102 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to Wake Island
                1 fighter moved from 26 Sea Zone to Wake Island
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Guam to 54 Sea Zone
                1 destroyer moved from 56 Sea Zone to 54 Sea Zone
                1 submarine moved from 23 Sea Zone to 46 Sea Zone

    Place Units - Americans
                1 infantry placed in Eastern United States
                1 carrier and 1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 fighter placed in 101 Sea Zone
                Americans undo move 4.
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    triplea_42285_Ame2.tsvg

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                        Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits
                        2 infantry owned by the Chinese lost in Yunnan
                    retreated to Yunnan
                    Japanese win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                7 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Kansu
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Combat Hit Differential Summary :

    Chinese : -0,83
        Japanese : 1,33

    triplea_42285_Chi2.tsvg

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery, 1 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                2 fighters moved from Eastern United States to 102 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 102 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to Wake Island
                1 fighter moved from 26 Sea Zone to Wake Island
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Guam to 54 Sea Zone
                1 destroyer moved from 56 Sea Zone to 54 Sea Zone
                1 submarine moved from 23 Sea Zone to 46 Sea Zone

    Place Units - Americans
                1 infantry placed in Eastern United States
                1 carrier and 1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 fighter placed in 101 Sea Zone
                Americans undo move 4.
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                        Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits
                        2 infantry owned by the Chinese lost in Yunnan
                    retreated to Yunnan
                    Japanese win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                7 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Kansu
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 airfield, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery moved from Persia to 80 Sea Zone
                2 infantry moved from Persia to Iraq
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 cruiser moved from 80 Sea Zone to 72 Sea Zone
                1 fighter moved from India to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Kenya
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Syria
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1,17 expected hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Iraq, round 2 : 2/6 hits, 2,00 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                        2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Iraq, round 3 : 3/5 hits, 1,83 expected hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0,83 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 0,83 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Kenya
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0,50 expected hits
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 2/4 hits, 1,83 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 2/2 hits, 0,67 expected hits
                        1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Syria
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 1/3 hits, 1,33 expected hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Axis lost in Syria
                    British win, taking Syria from Neutral_Axis with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Syria to 80 Sea Zone
                1 fighter moved from Iraq to Persia
                1 fighter and 1 tactical_bomber moved from Kenya to Belgian Congo
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Shan State to Burma
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                1 bomber moved from United Kingdom to Gibraltar

    Place Units - British
                1 airfield placed in Gibraltar
                1 factory_minor placed in Persia
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,2,4
                British collect 29 PUs (3 lost to blockades); end with 29 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Some Units in India change ownership: 7 infantry

    Combat Hit Differential Summary :

    British : -1,33
        Italians : 1,67
        Chinese : -0,83
        Neutral_Axis : -0,67
        Japanese : 1,33

    triplea_42285_UK_2.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 battleship moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                2 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt

    Combat - Italians
                Battle in Crete
                Battle in Cyprus
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                        1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                    Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Egypt
                    Italians attack with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    British defend with 1 harbour and 1 infantry
                        Italians roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/8 hits, 2.67 expected hits
                        British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 aaGun and 2 infantry moved from Yugoslavia to Northern Italy
                2 infantry moved from Bulgaria to Romania
                1 infantry moved from British Somaliland to Italian Somaliland

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                Italians collect 12 PUs (1 lost to blockades); end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Italians : 0.50
        British : -0.67

    triplea_42285_Ita2.tsvg

  • 17

    I made an edit of a sub that I wish I didn’t move during combat moves. If you’re not ok with edits like that I’ll change it back.

  • 18 16 15

    That should’ve been a NCM off course, but no I don’t mind. I’ll say if I do mind, I always check game history anwyays.

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 26 Sea Zone to 49 Sea Zone
                2 aaGuns, 1 artillery, 3 fighters and 3 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    triplea_42285_ANZ2.tsvg

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 26 Sea Zone to 49 Sea Zone
                2 aaGuns, 1 artillery, 3 fighters and 3 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42285_Fre2.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 fighter and 1 tactical_bomber moved from Poland to Novgorod
                10 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries and 7 infantry moved from Romania to Eastern Poland
                6 artilleries moved from Poland to Eastern Poland
                1 armour moved from Western Germany to Poland
                2 submarines moved from 112 Sea Zone to 114 Sea Zone
                1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 fighters moved from Romania to Egypt
                2 tactical_bombers moved from Romania to Egypt
                1 fighter moved from Alexandria to Egypt
                1 tactical_bomber moved from Romania to Egypt
                1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/4 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/4 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Eastern Poland
                    Germans attack with 10 armour, 8 artilleries, 7 infantry and 7 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 10 armour, 8 artilleries, 7 infantry and 7 mech_infantrys in Eastern Poland, round 2 : 12/32 hits, 11.33 expected hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 10 armour, 8 artilleries, 7 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from 114 Sea Zone to Western Germany
                1 tactical_bomber moved from 114 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from Novgorod to Poland
                3 aaGuns moved from Baltic States to Eastern Poland
                3 armour moved from Baltic States to Eastern Poland
                3 artilleries and 16 infantry moved from Baltic States to Eastern Poland
                2 aaGuns, 1 artillery and 2 infantry moved from France to Western Germany
                2 infantry moved from Finland to Vyborg

    Place Units - Germans
                1 transport placed in 97 Sea Zone
                2 armour and 8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        Russians : 0.00

    triplea_42285_Ger3.tsvg

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter, 2 infantry and 1 tactical_bomber moved from Belarus to Novgorod
                1 fighter and 1 infantry moved from Belarus to Baltic States

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1,50 expected hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                1 fighter moved from Baltic States to Bryansk
                4 aaGuns, 2 armour, 3 artilleries, 21 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                1 infantry moved from Bryansk to Western Ukraine
                2 armour and 3 mech_infantrys moved from Bryansk to Russia
                1 mech_infantry moved from Ukraine to Russia
                10 infantry moved from Russia to Bryansk
                6 infantry moved from Yenisey to Timguska
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 123 Sea Zone to 108 Sea Zone

    Place Units - Russians
                2 mech_infantrys placed in Volgograd
                1 infantry placed in Ukraine
                9 infantry placed in Russia
                Russians undo move 1.
                1 mech_infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs

    Combat Hit Differential Summary :

    Germans : 0,00
        Russians : -0,83

    triplea_42285_Rus3.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 4 destroyers and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Yunnan to Burma
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Malaya
                2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 tactical_bomber moved from 37 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to Java
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 37 Sea Zone to 45 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
                1 marine moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                1 artillery moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Hunan to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 tactical_bomber moved from Kwangsi to Burma
                2 bombers moved from Anhwe to India

    triplea_42285_Jap3.tsvg

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