scramble to sz112 / 114 ?
G40L NT Tirano (Axis) vs. Snigg (Allies +18)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 infantry moved from Italian Somaliland to British Somaliland
1 artillery and 3 infantry moved from Ethiopia to British Somaliland
1 bomber moved from Egypt to 97 Sea Zone -
Guess have to stop for scramble option here too…scramble 97 again?
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scramble 97
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 1 submarine and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
3 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 cruiser moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Korea
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Korea from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 carriers moved from 26 Sea Zone to 6 Sea Zone
1 cruiser and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 armour and 1 mech_infantry moved from Central America to 89 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to 26 Sea ZonePlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 artillery and 2 fighters placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
9 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 9 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 9 infantry in Tsinghai, round 2 : 3/9 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUsPurchase Units - British
British buy 1 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 infantry moved from Italian Somaliland to British Somaliland
1 artillery and 3 infantry moved from Ethiopia to British Somaliland
1 bomber moved from Egypt to 97 Sea ZoneCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in British Somaliland
British attack with 1 artillery and 4 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 4 infantry in British Somaliland, round 2 : 3/5 hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 fighter
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone
British win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Italians: 1 destroyer and 1 fighterNon Combat Move - British
1 bomber moved from 97 Sea Zone to Egypt
1 armour, 1 artillery and 2 infantry moved from Iraq to Persia
1 fighter moved from 97 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to Malta
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 34 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Korea : 1 flag, 1 infantry and 1 mech_infantry
Tsinghai : 9 infantry
Malaya : 1 harbour and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Celebes : 1 flag, 2 infantry
Sumatra : 1 flag
33 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
26 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 fighter
10 Sea Zone : 1 submarine
6 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Central America : 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
British Somaliland : 1 artillery and 4 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Morocco : 1 armour, 2 infantry and 1 mech_infantry
Tunisia : 1 flag, 1 armour, 1 artillery and 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
86 Sea Zone : 1 transport
Eire : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
101 Sea Zone : 1 carrier and 3 transports
81 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Brazil : 1 flag, 1 artillery and 4 infantry
Persia : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Romania to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Bessarabia, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 infantry moved from Bulgaria to Yugoslavia
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour, 1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Italians collect 12 PUs (2 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians : 0.83
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 cruiser moved from 33 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in Paulau Island
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Paulau Island, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Paulau Island
ANZAC roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits
ANZAC roll dice for 1 infantry in Paulau Island, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Paulau Island, round 4 : 0/1 hits
ANZAC roll dice for 1 infantry in Paulau Island, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Paulau Island, round 5 : 0/1 hits
ANZAC roll dice for 1 infantry in Paulau Island, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Paulau Island, round 6 : 0/1 hits
ANZAC roll dice for 1 infantry in Paulau Island, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Paulau Island, round 7 : 0/1 hits
ANZAC roll dice for 1 infantry in Paulau Island, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Paulau Island, round 8 : 1/1 hits
1 infantry owned by the ANZAC lost in Paulau Island
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to PhilippinesPlace Units - ANZAC
1 artillery and 2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
Territory Summary for ANZAC and French :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 3 fighters
Java : 1 flag
Dutch New Guinea : 1 flag
33 Sea Zone : 1 destroyer and 2 submarines
34 Sea Zone : 1 cruiser and 1 transport
19 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyer
Alexandria : 1 infantry
Egypt : 3 infantry
United Kingdom : 1 fighter and 2 infantry
Tunisia : 2 infantry
98 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from 127 Sea Zone to Archangel
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
10 infantry moved from Western Ukraine to Ukraine
5 armour moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Eastern Poland to BelarusCombat - Germans
Battle in Archangel
Battle in Novgorod
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Archangel from Russians, taking Novgorod from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 5 armour and 10 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 5 armour and 10 infantry in Ukraine, round 2 : 3/15 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 armour and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
7 mech_infantrys moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Belarus to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Holland Belgium to Western Germany
1 bomber moved from Western Germany to Western UkrainePlace Units - Germans
3 infantry placed in France
3 infantry placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 49 PUs (4 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -3.83
Russians : -1.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Archangel
2 fighters moved from Russia to Archangel
3 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/5 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 4 : 0/4 hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 5 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to Smolensk
2 fighters moved from Archangel to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Russians :
Bryansk : 1 infantry
Rostov : 1 infantry
Archangel : 2 mech_infantrys
Russia : 4 aaGuns, 1 airfield, 10 armour, 10 artilleries, 1 factory_major, 3 fighters, 35 infantry, 4 mech_infantrys and 1 tactical_bomber
Novosibirsk : 2 aaGuns and 12 infantry
Vologda : 6 infantry
Volgograd : 1 factory_minor and 2 infantry
Smolensk : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
105 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 bombers, 1 carrier, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
2 artilleries and 5 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
1 mech_infantry moved from French Indo China to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from French Indo China to Shan State
1 bomber moved from Shensi to Tsinghai
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to JavaCombat - Japanese
Battle in Java
Battle in Tsinghai
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers
Chinese defend with 9 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers in Tsinghai, round 2 : 5/12 hits, 4.83 expected hits
Chinese roll dice for 9 infantry in Tsinghai, round 2 : 1/9 hits, 3.00 expected hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Tsinghai, round 3 : 6/11 hits, 4.67 expected hits
Chinese roll dice for 4 infantry in Tsinghai, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Java from ANZAC, taking Tsinghai from Chinese with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 2 infantry
Casualties for Chinese: 9 infantryNon Combat Move - Japanese
2 battleships, 4 carriers, 2 cruisers, 4 fighters, 4 tactical_bombers and 4 transports moved from 39 Sea Zone to 36 Sea Zone
4 destroyers and 2 submarines moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
3 infantry moved from Szechwan to Yunnan
1 bomber moved from Tsinghai to French Indo China
2 fighters and 2 tactical_bombers moved from Tsinghai to Shensi
1 aaGun and 3 infantry moved from Anhwe to KiangsiPlace Units - Japanese
1 carrier and 2 submarines placed in 36 Sea Zone
3 infantry placed in India
2 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,4,4,1,3,3,3,4,4,5,6,4,6
Japanese collect 39 PUs (10 lost to blockades); end with 45 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese : -2.33
Japanese : 1.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 2 carriers, 1 destroyer, 1 factory_minor and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Western GermanyCombat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Normandy Bordeaux
Battle in ShantungNon Combat Move - Americans
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from Brazil to British Guiana
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
2 mech_infantrys moved from Central America to 89 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Korea
2 carriers and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Shantung : 1 artillery and 1 infantry
Korea : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Manchuria : 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 submarine
25 Sea Zone : 1 transport
20 Sea Zone : 1 destroyer
10 Sea Zone : 2 carriers and 1 destroyer
19 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
British Guiana : 3 infantry
United Kingdom : 1 bomber
Morocco : 2 artilleries, 4 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Brazil : 1 flag
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 4 transports
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 2 carriers, 1 destroyer, 1 factory_minor and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Western GermanyCombat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Normandy Bordeaux
Battle in ShantungNon Combat Move - Americans
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from Brazil to British Guiana
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
2 mech_infantrys moved from Central America to 89 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Korea
2 carriers and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUsPurchase Units - British
British buy 1 airfield, 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
1 artillery and 2 infantry moved from Tunisia to Libya
3 mech_infantrys moved from Egypt to Tobruk
1 bomber moved from Egypt to Tobruk
1 fighter moved from Egypt to Tobruk
1 fighter and 1 tactical_bomber moved from Malta to TobrukCombat - British
Battle in Tobruk
British attack with 1 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 2/8 hits
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits
2 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 4/6 hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 3 : 2/4 hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 2 artilleries owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 3 mech_infantrys
Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantryNon Combat Move - British
1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
3 infantry moved from British Somaliland to Ethiopia
2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
2 armour and 1 mech_infantry moved from Persia to West India
1 fighter moved from Persia to West India
1 bomber moved from Tobruk to Egypt
2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
2 fighters moved from United Kingdom to Gibraltar
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Persia to Eastern PersiaPlace Units - British
1 airfield placed in Gibraltar
1 armour and 2 mech_infantrys placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Shantung : 1 artillery and 1 infantry
Korea : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Manchuria : 1 infantry
Malaya : 1 harbour and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Celebes : 1 flag, 2 infantry
Sumatra : 1 flag
26 Sea Zone : 1 submarine
25 Sea Zone : 1 transport
20 Sea Zone : 1 destroyer
10 Sea Zone : 2 carriers and 1 destroyer
19 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
West India : 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 5 infantry
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
British Guiana : 3 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Morocco : 2 artilleries, 4 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Tunisia : 1 flag
Libya : 1 flag, 1 artillery and 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 3 infantry
Eire : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 artillery and 1 infantry
79 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 4 transports
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Bessarabia to Bryansk
2 artilleries and 4 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 4 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Italians roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 1.67 expected hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
2 artilleries owned by the Italians and 2 infantry owned by the Italians retreated to France
Americans win with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in Bryansk
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 infantry moved from Yugoslavia to Northern Italy
1 armour and 1 mech_infantry moved from Southern Italy to Western GermanyPlace Units - Italians
3 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Italians collect 11 PUs (3 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Italians : 1.33
Americans : 0.50
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from ItaliansCombat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 19 Sea Zone from Japanese, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 transport moved from 34 Sea Zone to 54 Sea Zone
3 fighters moved from Philippines to Korea
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 cruiser moved from 34 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
2 fighters moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
1 fighter placed in Queensland
1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Korea : 3 fighters
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Hawaiian Islands : 2 fighters
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 2 submarines
6 Sea Zone : 2 destroyers
54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Egypt : 1 infantry
Tobruk : 1 flag, 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from ItaliansCombat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 19 Sea Zone from Japanese, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 transport moved from 34 Sea Zone to 54 Sea Zone
3 fighters moved from Philippines to Korea
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 cruiser moved from 34 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
2 fighters moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
1 fighter placed in Queensland
1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Move - French
2 infantry moved from Tunisia to Libya
1 destroyer moved from 98 Sea Zone to 92 Sea ZoneNon Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for ANZAC and French :
Korea : 3 fighters
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Hawaiian Islands : 2 fighters
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 2 submarines
6 Sea Zone : 2 destroyers
54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Egypt : 3 infantry
United Kingdom : 1 fighter
Tobruk : 1 flag, 1 infantry
Libya : 2 infantry
92 Sea Zone : 1 destroyer
110 Sea Zone : 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers and 2 fighters moved from Western Ukraine to Russia
1 fighter moved from Eastern Poland to Russia
2 tactical_bombers moved from Western Ukraine to Archangel
1 mech_infantry moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Western Ukraine to Smolensk
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Eastern Poland to Rostov
2 infantry moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Ukraine to Smolensk
1 mech_infantry moved from Ukraine to Rostov -
Intercept moscow?
-
No intercept
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers and 2 fighters moved from Western Ukraine to Russia
1 fighter moved from Eastern Poland to Russia
2 tactical_bombers moved from Western Ukraine to Archangel
1 mech_infantry moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Western Ukraine to Smolensk
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Eastern Poland to Rostov
2 infantry moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Ukraine to Smolensk
1 mech_infantry moved from Ukraine to RostovCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Archangel
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 2 mech_infantrys
Germans roll dice for 1 battleship and 1 cruiser in Archangel, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 2 infantry and 2 tactical_bombers in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Smolensk
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
5 armour, 9 infantry and 5 mech_infantrys moved from Ukraine to Bryansk
3 aaGuns, 12 armour, 8 artilleries and 15 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
2 tactical_bombers moved from Archangel to Novgorod
2 mech_infantrys moved from Belarus to Karelia
2 bombers moved from Normandy Bordeaux to Western Germany
2 bombers moved from Russia to Eastern Poland
3 fighters moved from Russia to Bryansk
7 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in France
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Russia : : -0.33
Germans : 1.17
Americans : 0.50
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
2 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 mech_infantry moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 2/4 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
4 infantry moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to TambovPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUsTerritory Summary for Russians :
Rostov : 1 infantry and 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 10 armour, 10 artilleries, 1 factory_major, 3 fighters, 45 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 2 infantry
Vologda : 2 aaGuns and 12 infantry
Volgograd : 1 factory_minor
Smolensk : 2 infantry
115 Sea Zone : 1 cruiser and 1 submarine
105 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 bomber moved from French Indo China to Celebes
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 submarine moved from 36 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Borneo
Battle in Sumatra
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 submarines; Americans defend with 1 transport
2 submarines owned by the ANZAC Submerged
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 5/6 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
2 carriers moved from 36 Sea Zone to 44 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Sikang to Szechwan
1 mech_infantry moved from Burma to India
2 mech_infantrys moved from Shan State to India
3 infantry moved from Yunnan to Burma
2 artilleries and 3 infantry moved from Tsinghai to Shensi
1 aaGun and 3 infantry moved from Kiangsi to Kiangsu
1 tactical_bomber moved from 20 Sea Zone to Japan
3 fighters moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from Shensi to 19 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to French Indo China
2 tactical_bombers moved from Shensi to India
1 bomber moved from Celebes to JavaPlace Units - Japanese
2 bombers placed in Japan
1 armour and 2 infantry placed in India
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,6,3,5,3,5,1,3,4,3,5,6,2,3,3,6,1,6,3,1,1,4,3,5,1
Japanese collect 41 PUs (14 lost to blockades); end with 41 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 1 bomber
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -0.33
ANZAC : 1.33
UK_Pacific : 0.33
Japanese : 0.33





