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Desert Admiral (Axis) vs OwenToo (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 transport moved from 46 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from DutchPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 transport moved from 46 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from DutchPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsPolitics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Libya to Tobruk
1 fighter moved from United Kingdom to ScotlandCombat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 armour moved from Eastern Poland to Baltic States
5 artilleries and 7 infantry moved from Eastern Poland to Belarus
5 armour moved from Eastern Poland to Belarus
1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from Eastern Poland to 114 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 tactical_bomber moved from Romania to Baltic States
1 fighter moved from Bulgaria to Belarus
1 tactical_bomber moved from Bulgaria to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 armour moved from Eastern Poland to Baltic States
5 artilleries and 7 infantry moved from Eastern Poland to Belarus
5 armour moved from Eastern Poland to Belarus
1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from Eastern Poland to 114 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 tactical_bomber moved from Romania to Baltic States
1 fighter moved from Bulgaria to Belarus
1 tactical_bomber moved from Bulgaria to Baltic StatesCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 bombers, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Baltic States
Germans attack with 3 armour, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 4/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 5 armour, 5 artilleries, 1 fighter and 7 infantry
Russians defend with 3 infantry
Germans roll dice for 5 armour, 5 artilleries, 1 fighter and 7 infantry in Belarus, round 2 : 5/18 hits, 6.67 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 5 armour, 5 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 fighter moved from Belarus to Eastern Poland
2 bombers moved from 114 Sea Zone to Eastern Poland
2 tactical_bombers moved from Baltic States to Eastern Poland
1 mech_infantry moved from Poland to Belarus
9 armour and 6 artilleries moved from Eastern Poland to Belarus
3 aaGuns moved from Eastern Poland to Belarus
2 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 armour and 2 mech_infantrys moved from Greece to Romania
2 fighters and 2 tactical_bombers moved from Alexandria to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
15 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
2 fighters moved from Gibraltar to Southern ItalyPlace Units - Germans
1 armour, 1 bomber and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -0.83
Russians : -2.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
4 aaGuns, 4 armour, 6 artilleries, 29 infantry and 4 mech_infantrys moved from Bryansk to Russia
2 artilleries and 2 infantry moved from Archangel to Vologda
6 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Volgograd to RussiaPlace Units - Russians
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -1.00
Russians : 0.83 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Yunnan to Shan State
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to French Indo China
1 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Anhwe to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Anhwe to Shan State
2 fighters moved from Yunnan to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 armour and 2 infantry moved from Soviet Far East to Siberia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Yunnan to Shan State
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to French Indo China
1 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Anhwe to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Anhwe to Shan State
2 fighters moved from Yunnan to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 armour and 2 infantry moved from Soviet Far East to SiberiaCombat - Japanese
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kwangtung, round 3 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Siberia
Japanese attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 2 infantry in Siberia, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 armour and 2 infantry in Siberia, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 3 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Malaya
Japanese roll dice for 1 bomber in Malaya, round 3 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 tactical_bomber could not land in Philippines and was removed
1 bomber moved from Shan State to French Indo China
1 bomber moved from Malaya to Siam
1 battleship and 1 carrier moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to Japan
1 fighter moved from Manchuria to Japan
2 tactical_bombers moved from Manchuria to Kwangsi
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Chahar
2 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Korea to Amur
7 infantry moved from Manchuria to Amur
1 infantry moved from Anhwe to Hunan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Manchuria to Japan
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Kwangtung to Kwangsi
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Manchuria to KwangsiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
ANZAC : 0.33
Americans : 1.33
UK_Pacific : -0.67
Russians : -0.67
Japanese : -2.67Production/PUs Summary :
Germans : 51 / 63
Russians : 28 / 30
Japanese : 53 / 53
Americans : 52 / 77
Chinese : 6 / 10
British : 33 / 33
UK_Pacific : 8 / 22
Italians : 10 / 15
ANZAC : 14 / 31
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Wake Island to 16 Sea Zone
1 fighter moved from Wake Island to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from 102 Sea Zone to Gibraltar
1 armour moved from Central United States to 101 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 3 artilleries moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 102 Sea Zone to 91 Sea Zone
1 carrier moved from 102 Sea Zone to 91 Sea Zone
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
1 cruiser moved from 102 Sea Zone to 91 Sea Zone
1 battleship moved from 102 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Midway to 16 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 3 artilleries, 2 fighters and 4 infantry
Italians defend with 2 artilleries, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 1 cruiser in Gibraltar, round 2 : 1/3 hits, 1.83 expected hits
Americans roll dice for 1 armour, 3 artilleries, 2 fighters and 4 infantry in Gibraltar, round 2 : 4/10 hits, 3.67 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits
2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 3 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 artilleries and 2 infantry
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from Eastern United States to United Kingdom
2 fighters moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 battleship and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 16 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery, 1 bomber and 3 infantry placed in Eastern United States
1 infantry placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Italians : -1.33
Americans : -1.50
Japanese : -0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 artilleries and 18 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
2 infantry placed in Yunnan
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Wake Island to 16 Sea Zone
1 fighter moved from Wake Island to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from 102 Sea Zone to Gibraltar
1 armour moved from Central United States to 101 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 3 artilleries moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 102 Sea Zone to 91 Sea Zone
1 carrier moved from 102 Sea Zone to 91 Sea Zone
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
1 cruiser moved from 102 Sea Zone to 91 Sea Zone
1 battleship moved from 102 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Midway to 16 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 3 artilleries, 2 fighters and 4 infantry
Italians defend with 2 artilleries, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 1 cruiser in Gibraltar, round 2 : 1/3 hits, 1.83 expected hits
Americans roll dice for 1 armour, 3 artilleries, 2 fighters and 4 infantry in Gibraltar, round 2 : 4/10 hits, 3.67 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits
2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 3 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 artilleries and 2 infantry
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from Eastern United States to United Kingdom
2 fighters moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 battleship and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 16 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery, 1 bomber and 3 infantry placed in Eastern United States
1 infantry placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 artilleries and 18 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
2 infantry placed in Yunnan
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUsPurchase Units - British
British buy 2 fighters and 2 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 mech_infantry moved from Libya to Alexandria
6 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
British take Tanganyika Territory from Italians
3 artilleries moved from India to Burma
7 infantry moved from India to Burma
1 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 infantry moved from India to Burma
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Tunisia to Libya
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Kenya to Anglo Egyptian SudanCombat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Alexandria
British attack with 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 1/11 hits, 3.33 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/7 hits, 2.50 expected hits
1 infantry owned by the Italians and 4 infantry owned by the British lost in Alexandria
British roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 1/7 hits, 2.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 3/6 hits, 2.17 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
1 artillery owned by the British retreated to Egypt
Italians win with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for British: 6 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Burma
British attack with 3 artilleries, 9 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 3 artilleries, 9 infantry and 1 mech_infantry in Burma, round 2 : 1/13 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Alexandria to Egypt
1 mech_infantry moved from Kazakhstan to Russia
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Egypt
3 fighters and 1 tactical_bomber moved from Persia to Russia
1 fighter moved from Alexandria to Egypt
1 fighter moved from Alexandria to Persia
1 aaGun moved from India to Burma
1 bomber moved from Western Germany to Scotland
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 submarine placed in 71 Sea Zone
1 submarine placed in 80 Sea Zone
2 fighters placed in PersiaTurn Complete - British
British collect 34 PUs; end with 35 PUsPlace Units - UK_Pacific
1 armour, 3 artilleries and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,3
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 armour, 3 artilleries and 1 mech_infantryCombat Hit Differential Summary :
Italians : 1.00
British : -6.17
Americans : -1.50
AA fire in Western Germany : : -0.17
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 2/5 hits, 1.83 expected hits
French roll dice for 2 infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the French lost in Tobruk
Italians win, taking Tobruk from French with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : 0.17
French : -0.67
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 cruiser and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from New South Wales to 62 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1,6,3
ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
ANZAC : 0.00
Japanese : -0.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 cruiser and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from New South Wales to 62 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1,6,3
ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Bessarabia to Ukraine
1 armour and 2 mech_infantrys moved from Romania to Ukraine
1 armour moved from Novgorod to Bryansk
3 armour moved from Baltic States to Bryansk
11 artilleries and 22 infantry moved from Belarus to Bryansk
13 armour and 2 mech_infantrys moved from Belarus to Bryansk
2 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters and 2 tactical_bombers moved from Bessarabia to Ukraine
2 bombers, 1 fighter and 2 tactical_bombers moved from Eastern Poland to UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 1 armour, 2 bombers, 3 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 2 bombers, 3 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers in Ukraine, round 2 : 7/13 hits, 6.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 2 bombers, 3 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 bombers and 4 tactical_bombers moved from Ukraine to Western Ukraine
3 fighters moved from Ukraine to Western Ukraine
1 bomber moved from Germany to Western Ukraine
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns moved from Belarus to Bryansk
1 infantry moved from Baltic States to Belarus
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
3 infantry moved from Novgorod to Belarus
2 fighters moved from Southern Italy to Western GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Adding units owned by Germans to Smolensk: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Novgorod
10 mech_infantrys placed in Germany
2 infantry placed in France
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 114 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 0.50
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Vologda to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 artilleries moved from Vologda to Russia
1 infantry moved from Vologda to Russia
2 aaGuns and 11 infantry moved from Sakha to Buryatia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 fighters moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
6 infantry moved from Novosibirsk to VologdaPlace Units - Russians
3 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : -0.83 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Suiyuyan to Central Mongolia
2 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
3 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
3 armour moved from Sakha to Buryatia
1 artillery and 9 infantry moved from Amur to Buryatia
2 infantry moved from Chahar to Central Mongolia
1 armour and 2 mech_infantrys moved from Manchuria to Buryatia
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Manchuria to Central Mongolia
1 tactical_bomber moved from Manchuria to Central Mongolia
2 fighters and 2 tactical_bombers moved from Manchuria to Buryatia
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 bomber moved from Siam to India
1 bomber moved from Kwangsi to India
1 fighter moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 55 Sea Zone
1 fighter moved from Kwangsi to 55 Sea Zone
2 infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 submarine moved from 37 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Suiyuyan to Central Mongolia
2 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
3 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
3 armour moved from Sakha to Buryatia
1 artillery and 9 infantry moved from Amur to Buryatia
2 infantry moved from Chahar to Central Mongolia
1 armour and 2 mech_infantrys moved from Manchuria to Buryatia
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Manchuria to Central Mongolia
1 tactical_bomber moved from Manchuria to Central Mongolia
2 fighters and 2 tactical_bombers moved from Manchuria to Buryatia
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 bomber moved from Siam to India
1 bomber moved from Kwangsi to India
1 fighter moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 55 Sea Zone
1 fighter moved from Kwangsi to 55 Sea Zone
2 infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 submarine moved from 37 Sea Zone to 35 Sea ZoneCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in Java
Japanese attack with 3 artilleries and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Central Mongolia
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Central Mongolia, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Central Mongolia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Central Mongolia, round 3 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Central Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Buryatia
Japanese attack with 4 armour, 1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns and 11 infantry
AA fire in Buryatia : 1/4 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Buryatia
Japanese roll dice for 4 armour, 1 artillery, 1 fighter, 9 infantry, 2 mech_infantrys and 2 tactical_bombers in Buryatia, round 2 : 7/19 hits, 6.17 expected hits
Russians roll dice for 2 aaGuns and 11 infantry in Buryatia, round 2 : 2/11 hits, 3.67 expected hits
2 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia
Japanese roll dice for 4 armour, 1 artillery, 1 fighter, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Buryatia, round 3 : 6/17 hits, 5.83 expected hits
Russians roll dice for 6 infantry in Buryatia, round 3 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 4 armour, 1 artillery, 1 fighter, 6 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Russians: 2 aaGuns and 11 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Philippines
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Philippines from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiserNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Shan State
3 tactical_bombers moved from Kwangsi to French Indo China
2 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 infantry moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Central Mongolia to Anhwe
1 fighter and 2 tactical_bombers moved from Buryatia to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from India to French Indo ChinaPlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
AA fire in Buryatia : : 0.33
ANZAC : -0.33
Americans : -0.17
AA fire in India : : -0.33
Russians : -3.67
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Suiyuyan to Central Mongolia
2 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
3 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
3 armour moved from Sakha to Buryatia
1 artillery and 9 infantry moved from Amur to Buryatia
2 infantry moved from Chahar to Central Mongolia
1 armour and 2 mech_infantrys moved from Manchuria to Buryatia
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Manchuria to Central Mongolia
1 tactical_bomber moved from Manchuria to Central Mongolia
2 fighters and 2 tactical_bombers moved from Manchuria to Buryatia
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 bomber moved from Siam to India
1 bomber moved from Kwangsi to India
1 fighter moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 55 Sea Zone
1 fighter moved from Kwangsi to 55 Sea Zone
2 infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 submarine moved from 37 Sea Zone to 35 Sea ZoneCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in Java
Japanese attack with 3 artilleries and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Central Mongolia
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Central Mongolia, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Central Mongolia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Central Mongolia, round 3 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Central Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Buryatia
Japanese attack with 4 armour, 1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns and 11 infantry
AA fire in Buryatia : 1/4 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Buryatia
Japanese roll dice for 4 armour, 1 artillery, 1 fighter, 9 infantry, 2 mech_infantrys and 2 tactical_bombers in Buryatia, round 2 : 7/19 hits, 6.17 expected hits
Russians roll dice for 2 aaGuns and 11 infantry in Buryatia, round 2 : 2/11 hits, 3.67 expected hits
2 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia
Japanese roll dice for 4 armour, 1 artillery, 1 fighter, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Buryatia, round 3 : 6/17 hits, 5.83 expected hits
Russians roll dice for 6 infantry in Buryatia, round 3 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 4 armour, 1 artillery, 1 fighter, 6 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Russians: 2 aaGuns and 11 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Philippines
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Philippines from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiserNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Shan State
3 tactical_bombers moved from Kwangsi to French Indo China
2 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 infantry moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Central Mongolia to Anhwe
1 fighter and 2 tactical_bombers moved from Buryatia to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from India to French Indo ChinaPlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
AA fire in Buryatia : : 0.33
ANZAC : -0.33
Americans : -0.17
AA fire in India : : -0.33
Russians : -3.67
Japanese : 0.67Production/PUs Summary :
Germans : 54 / 62
Russians : 21 / 23
Japanese : 62 / 68
Americans : 52 / 79
Chinese : 7 / 8
British : 34 / 35
UK_Pacific : 6 / 6
Italians : 11 / 11
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 battleships and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 2 battleships, 1 bomber and 1 cruiser
Germans defend with 1 destroyer
Americans roll dice for 2 battleships, 1 bomber and 1 cruiser in 110 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 battleships, 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to French Guiana
2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 armour and 3 artilleries moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from 110 Sea Zone to United Kingdom
3 artilleries moved from 110 Sea Zone to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
Americans : 2.50
Japanese : -0.50





