No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 cruiser and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry and 1 marine moved from Northern Italy to 97 Sea Zone
1 cruiser, 1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Crete
1 artillery moved from Algeria to Morocco
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 submarine moved from 109 Sea Zone to 112 Sea Zone
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Malta
Battle in Morocco
Italians attack with 1 artillery
British defend with 1 mech_infantry
Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Morocco, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Morocco, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Morocco, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Morocco, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Morocco, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Morocco, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Morocco, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Morocco, round 7 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Morocco
British win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Non Combat Move - Italians
1 artillery moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 battleship and 1 cruiser moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
2 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Romania
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 factory_minor placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : -2.00
British : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 fighter moved from Nigeria to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
3 bombers moved from Eastern Poland to Russia
2 artilleries moved from Poland to Baltic States
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
8 armour, 7 artilleries, 22 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
6 mech_infantrys moved from Germany to Baltic States
1 artillery moved from Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Novgorod
2 fighters moved from Eastern Poland to Baltic States
1 infantry and 1 tactical_bomber moved from Eastern Poland to Bessarabia
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 6,7,5 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Battle in Novgorod
Germans attack with 7 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/8 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bessarabia
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Baltic States
Germans attack with 3 artilleries, 2 fighters and 6 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 artilleries, 2 fighters and 6 mech_infantrys in Baltic States, round 2 : 2/11 hits, 3.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 artilleries, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 8 armour, 7 artilleries, 22 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 8 armour, 7 artilleries, 22 infantry and 2 mech_infantrys in Belarus, round 2 : 9/39 hits, 11.50 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 8 armour, 7 artilleries, 22 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 aaGuns moved from Eastern Poland to Belarus
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
5 artilleries moved from Poland to Eastern Poland
8 mech_infantrys moved from Poland to Belarus
2 fighters moved from Baltic States to Western Germany
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 aaGun moved from Eastern Poland to Belarus
3 bombers moved from Russia to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
1 submarine moved from 108 Sea Zone to 119 Sea Zone
1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to France
1 submarine moved from 106 Sea Zone to 118 Sea Zone
3 fighters and 3 tactical_bombers moved from Egypt to Romania
1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
2 artilleries placed in France
1 armour, 1 fighter and 4 mech_infantrys placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : -3.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Russians
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 28 PUs;
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
3 aaGuns, 7 artilleries, 1 fighter, 19 infantry and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Bryansk
1 aaGun, 2 armour, 1 fighter, 10 infantry and 2 mech_infantrys moved from Smolensk to Russia
2 aaGuns and 17 infantry moved from Manchuria to Jehol
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Japanese
1 infantry moved from French Indo China to Siam
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from Japan to Korea
1 artillery and 2 infantry moved from Hunan to Anhwe
2 fighters moved from French Indo China to Anhwe
1 artillery and 1 infantry moved from French Indo China to Siam
1 fighter moved from French Indo China to Siam
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
2 bombers moved from French Indo China to Yunnan
2 tactical_bombers moved from 35 Sea Zone to Anhwe
5 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
2 battleships and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Philippines to Yunnan
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Malaya
1 armour and 1 mech_infantry moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
1 tactical_bomber moved from French Indo China to Yunnan
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier and 5 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Korea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Siam
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Siam, round 2 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5.00 expected hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 4/5 hits, 1.67 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Casualties for Chinese: 5 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 5 infantry in Anhwe, round 2 : 0/5 hits, 1.67 expected hits
3 infantry owned by the Chinese lost in Anhwe
2 infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Hunan
Chinese win with 2 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Malaya, round 2 : 3/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Malaya to 42 Sea Zone
1 fighter moved from Siam to French Indo China
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Anhwe to Shantung
2 fighters and 1 tactical_bomber moved from Korea to Japan
1 carrier and 2 destroyers moved from 35 Sea Zone to 6 Sea Zone
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 aaGun moved from Hunan to Kweichow
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
Place Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Shantung
1 carrier placed in 6 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese : 0.67
UK_Pacific : -0.67
Russians : 0.67
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Americans
1 artillery and 2 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 32 Sea Zone to 33 Sea Zone
3 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 101 Sea Zone to 118 Sea Zone
Americans take 106 Sea Zone from Germans
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 118 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 118 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 118 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 118 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 118 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 118 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 118 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 118 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 118 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 118 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 118 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 118 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 118 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 118 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 118 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 118 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 118 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 118 Sea Zone, round 8 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 118 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Caroline Islands
Americans attack with 2 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
2 fighters moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Chahar
Place Units - Chinese
1 infantry placed in Anhwe
2 artilleries and 3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
2 infantry moved from Iraq to Syria
1 bomber moved from Tanganyika Territory to Syria
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 mech_infantry moved from Morocco to Algeria
British take Algeria from Italians
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Purchase Units - British
British buy 1 artillery, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 18 PUs;
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Syria
British attack with 1 bomber and 2 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Syria, round 2 : 0/3 hits, 1,00 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Syria
British roll dice for 1 bomber and 1 infantry in Syria, round 3 : 1/2 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
British win with 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
3 infantry moved from Persia to Iraq
1 bomber moved from Syria to Iraq
1 infantry moved from French Madagascar to 72 Sea Zone
3 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Rhodesia to Belgian Congo
1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
3 fighters moved from Tanganyika Territory to Iraq
2 aaGuns, 1 artillery and 10 infantry moved from Burma to India
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 carrier, 2 cruisers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from 119 Sea Zone to United Kingdom
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,6,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Germans : -1,17
British : -0,67
Americans : -2,50
Neutral_Axis : 1,33
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 armour moved from Eastern Poland to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 fighter moved from Southern Italy to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Tunisia to Algeria
Purchase Units - Italians
Italians buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Algeria
Italians attack with 1 artillery
British defend with 1 mech_infantry
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Algeria
British win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in Trans-Jordan
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 marine moved from Cyprus to 99 Sea Zone
1 cruiser, 1 marine and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Southern Italy
1 armour moved from Romania to Bessarabia
1 bomber moved from Bryansk to Eastern Poland
1 armour moved from Bessarabia to Eastern Poland
1 infantry moved from Tunisia to Libya
Place Units - Italians
3 artilleries placed in Egypt
2 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 1.83
British : 1.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Non Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 55 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
3 bombers and 1 tactical_bomber moved from Eastern Poland to Russia
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 fighters and 2 tactical_bombers moved from Romania to Ukraine
1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Belarus to Bryansk
Germans take Smolensk from Russians
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
Intercept in Moscow?
yes please, both
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
3 bombers and 1 tactical_bomber moved from Eastern Poland to Russia
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 fighters and 2 tactical_bombers moved from Romania to Ukraine
1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Belarus to Bryansk
Germans take Smolensk from Russians
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 0/4 hits, 0.67 expected hits
Defenders Fire, : 0/2 hits, 0.67 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 4,3,8 and causes: 15 damage to unit: factory_major
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Russia causes 19 damage total. Damaged units is as follows: factory_major = 15, airfield = 4
Battle in Ukraine
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Russia to Bryansk
3 aaGuns, 7 armour, 7 artilleries, 22 infantry and 9 mech_infantrys moved from Belarus to Bryansk
4 mech_infantrys moved from Baltic States to Bryansk
3 armour moved from Eastern Poland to Bryansk
2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
3 artilleries moved from Baltic States to Belarus
4 artilleries moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
5 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Archangel to Bryansk
3 bombers moved from Russia to Bryansk
2 fighters moved from Western Germany to Bryansk
4 mech_infantrys moved from Germany to Eastern Poland
1 armour and 4 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 artillery placed in France
3 armour placed in Novgorod
2 fighters and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.67
Germans : -2.00
Defenders Fire, : : -0.67
Attackers Fire, : : -0.67
Russians : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Rostov
Purchase Units - Russians
Russians repair damage of 15x factory_major, 1x airfield; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
2 aaGuns and 17 infantry moved from Jehol to Manchuria
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Hunan to Kiangsi
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
1 infantry moved from Shantung to Jehol
1 artillery moved from Korea to Amur
Japanese take Amur from Russians
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
3 infantry moved from Kweichow to Szechwan
1 infantry moved from Siam to Shan State
2 artilleries and 5 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
1 infantry moved from Kweichow to Szechwan
2 bombers and 1 fighter moved from French Indo China to Szechwan
1 artillery and 1 infantry moved from Siam to French Indo China
1 fighter moved from Japan to Jehol
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Siberia
Battle in Kiangsu
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Siberia from Russians, taking Kiangsu from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 1 fighter and 4 infantry
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 1 fighter and 4 infantry in Szechwan, round 2 : 2/7 hits, 2.50 expected hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Szechwan, round 3 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for Chinese: 4 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 artilleries and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 5 infantry in Anhwe, round 2 : 4/7 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers and 1 fighter moved from Szechwan to French Indo China
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 mech_infantry moved from Malaya to French Indo China
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 armour moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Kweichow
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Shantung
2 submarines moved from 37 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
3 artilleries placed in French Indo China
1 infantry and 2 mech_infantrys placed in Shantung
3 artilleries and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese : 0.67
UK_Pacific : -0.33
Japanese : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 bomber moved from India to Shensi
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Korea
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Guam
Americans win, taking Korea from Japanese, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shensi
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shensi
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 118 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
Place Units - Americans
2 destroyers, 3 submarines and 3 transports placed in 101 Sea Zone
1 artillery and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
2 artilleries, 1 fighter and 3 infantry moved from Chahar to Anhwe
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Chinese creates battle in territory Shensi
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 2 artilleries and 5 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Anhwe, round 2 : 0/6 hits, 2,00 expected hits
Japanese roll dice for 2 artilleries and 5 infantry in Anhwe, round 2 : 1/7 hits, 2,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Anhwe, round 3 : 0/5 hits, 1,83 expected hits
Japanese roll dice for 2 artilleries and 5 infantry in Anhwe, round 3 : 2/7 hits, 2,33 expected hits
2 infantry owned by the Chinese lost in Anhwe
2 artilleries owned by the Chinese retreated to Chahar
Japanese win, taking Shensi from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Burma
Place Units - Chinese
7 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - British
1 bomber moved from Iraq to Libya
1 mech_infantry moved from Algeria to Libya
1 armour moved from Iraq to Syria
British take Syria from Neutral_Axis
1 armour moved from Syria to Trans-Jordan
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
Purchase Units - British
British buy 1 airfield, 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;
Combat - British
Battle in French West Africa
British attack with 2 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 2 infantry in French West Africa, round 2 : 0/2 hits, 0,33 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French West Africa
British roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,17 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French West Africa
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Libya
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 mech_infantry in Libya, round 2 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 1 mech_infantry in Libya, round 3 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Libya to Algeria
1 infantry moved from Morocco to Algeria
3 infantry moved from Persia to Iraq
1 carrier, 2 cruisers, 2 fighters and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
2 artilleries, 3 fighters, 5 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Union of South Africa to 71 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters and 1 tactical_bomber moved from India to Iraq
3 aaGuns, 1 artillery, 17 infantry and 5 mech_infantrys moved from India to Burma
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 airfield placed in Trans-Jordan
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,4,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
British : -1,17
Italians : -0,67
Americans : 0,67
Chinese : -3,83
Neutral_Axis : 1,33
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
1 bomber moved from Eastern Poland to Rostov
1 armour moved from Bryansk to Rostov
2 artilleries, 1 fighter and 2 infantry moved from Egypt to Anglo Egyptian Sudan
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 4 infantry
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 4 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the British lost in Anglo Egyptian Sudan
2 artilleries owned by the Italians and 2 infantry owned by the Italians retreated to Egypt
British win with 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Rostov
Italians attack with 1 armour and 1 bomber
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 armour moved from Eastern Poland to Bryansk
1 bomber moved from Rostov to Bryansk
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,1,6,5,6,3,3
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : -1.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Java
Battle in Celebes
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 armour moved from Bryansk to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
7 artilleries, 5 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
3 bombers and 3 fighters moved from Bryansk to Russia
Purchase Units - Germans
Germans buy 3 armour, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 7,6,8 and causes: 19 damage to unit: factory_major
Bombing raid in Russia causes 19 damage total.
Cleaning up after air battles
Non Combat Move - Germans
3 bombers and 3 fighters moved from Russia to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 armour and 4 mech_infantrys moved from Poland to Western Ukraine
1 aaGun and 1 fighter moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 cruiser and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
3 fighters moved from Western Germany to Egypt
Place Units - Germans
3 armour placed in Ukraine
3 fighters, 2 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Russians
4 infantry moved from Manchuria to Jehol
2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
Purchase Units - Russians
Russians repair damage of 15x factory_major, 1x airfield; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Jehol
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Jehol, round 2 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Russians win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun and 10 infantry moved from Manchuria to Jehol
1 aaGun and 1 infantry moved from Manchuria to Korea
2 infantry moved from Manchuria to Jehol
2 fighters and 1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : 0,50
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
1 artillery, 1 infantry and 1 mech_infantry moved from Kweichow to Szechwan
1 armour and 1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Chahar
2 bombers and 1 fighter moved from French Indo China to Szechwan
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
3 fighters and 5 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 artillery moved from Siberia to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Aleutian Islands
2 battleships and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Chahar
1 fighter moved from Shantung to Chahar
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Aleutian Islands
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Chahar
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 artilleries
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 4/5 hits, 2.00 expected hits
Chinese roll dice for 2 artilleries in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 mech_infantrys
Chinese defend with 7 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 mech_infantrys in Szechwan, round 2 : 2/8 hits, 3.33 expected hits
Chinese roll dice for 7 infantry in Szechwan, round 2 : 2/7 hits, 2.33 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter and 1 mech_infantry in Szechwan, round 3 : 5/6 hits, 3.00 expected hits
Chinese roll dice for 5 infantry in Szechwan, round 3 : 2/5 hits, 1.67 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Chinese: 7 infantry
Battle in 21 Sea Zone
Japanese attack with 3 fighters and 5 tactical_bombers
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 5 tactical_bombers in 21 Sea Zone, round 2 : 7/8 hits, 4.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 1 cruiser and 2 destroyers
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 1 cruiser and 2 destroyers in 20 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 2 battleships, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to Japan
3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone
4 carriers, 1 destroyer and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 aaGun moved from Kweichow to Szechwan
2 bombers and 1 fighter moved from Szechwan to French Indo China
1 infantry moved from Shan State to French Indo China
1 submarine moved from 39 Sea Zone to 78 Sea Zone
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsu to Shantung
2 artilleries and 1 infantry moved from Anhwe to Shantung
2 fighters and 1 tactical_bomber moved from Chahar to Shantung
1 tactical_bomber moved from 42 Sea Zone to Malaya
Place Units - Japanese
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 artilleries placed in Shantung
1 destroyer placed in 6 Sea Zone
2 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,6,2,6,5,5,4,5,4,4,1,6,2,6,6,3,6,5,2,6
Japanese collect 35 PUs (12 lost to blockades); end with 35 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : 0.33
Japanese : 5.67