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Tirano Axis -VS- dawgoneit Allies +19 G40 2nd. edition


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from French West Africa to Nigeria
                      Italians take Nigeria from British
                1 infantry moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British

    Combat - Italians

    Non Combat Move - Italians
                3 mech_infantrys moved from Romania to Western Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 4 infantry moved from Romania to Yugoslavia
                2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    triplea_42253_Ita4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from India to Eastern Persia

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
                ANZAC collect 10 PUs (1 lost to blockades); end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_42253_ANZ4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from India to Eastern Persia

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
                ANZAC collect 10 PUs (1 lost to blockades); end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Combat Move - French
                1 infantry moved from French Central Africa to French West Africa
                      French take French West Africa from Italians
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_42253_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 3 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Ukraine to Rostov
                1 fighter and 2 tactical_bombers moved from Western Ukraine to Rostov
                1 bomber moved from Southern Italy to Rostov
                1 bomber moved from Western Germany to Rostov
                3 infantry moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Finland to Belarus
                1 bomber moved from Western Germany to Belarus
                1 bomber moved from Western Germany to Rostov
                19 armour, 8 artilleries and 25 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Bessarabia to Bryansk
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 19 armour, 8 artilleries, 25 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 19 armour, 8 artilleries, 25 infantry and 1 mech_infantry in Bryansk, round 2 : 20/53 hits, 17.83 expected hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 19 armour, 8 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 3/8 hits, 4.00 expected hits
                        Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 2.33 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers, 1 fighter and 2 tactical_bombers moved from Rostov to Western Ukraine
                1 bomber moved from Belarus to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                11 mech_infantrys moved from Baltic States to Western Ukraine
                6 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
                1 cruiser and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 destroyer moved from 105 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Western Germany to Holland Belgium
                3 aaGuns moved from Western Ukraine to Bryansk

    Place Units - Germans
                3 bombers placed in Western Germany
                3 armour placed in Ukraine

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    Germans : 1.83
        Russians : -0.67

    triplea_42253_Ger5.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                11 infantry moved from Timguska to Kansu
                1 infantry moved from Novosibirsk to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Novosibirsk to Tsinghai
                4 infantry moved from Novosibirsk to Samara
                1 infantry moved from Russia to Tambov
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                2 mech_infantrys moved from Russia to Belarus
                6 fighters and 1 tactical_bomber moved from Russia to Belarus
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Novgorod to Belarus
                1 artillery and 10 infantry moved from Novgorod to Karelia
                1 infantry moved from Yenisey to Yakut S.S.R.

    Combat - Russians
                Battle in Belarus
                    Russians attack with 6 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 6 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  5/10 hits
                        Germans roll dice for 3 infantry in Belarus, round 2 :  2/3 hits
                        1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Karelia
                    Russians attack with 1 artillery and 10 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 10 infantry in Karelia, round 2 :  2/11 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Russians attack with 11 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 11 infantry in Kansu, round 2 :  2/11 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 11 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                6 fighters and 1 tactical_bomber moved from Belarus to Russia

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs

    triplea_42253_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 4 destroyers, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
                1 submarine moved from 20 Sea Zone to 18 Sea Zone
                3 fighters moved from 35 Sea Zone to 18 Sea Zone
                3 tactical_bombers moved from 35 Sea Zone to 18 Sea Zone
                2 bombers moved from Kweichow to India
                1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
                2 infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 bomber moved from Japan to Shan State

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India : 0/2 hits, 0.33 expected hits
                    Bombing raid in India rolls: 5,7 and causes: 12 damage to unit: factory_major
                    Bombing raid in India causes 12 damage total.
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 18 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
                        Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.17 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from 18 Sea Zone to Japan
                3 fighters moved from French Indo China to 6 Sea Zone
                3 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 carrier and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from 43 Sea Zone to French Indo China
                1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                2 bombers moved from India to French Indo China
                1 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Siam to Yunnan
                2 artilleries and 2 infantry moved from Kweichow to Shensi
                2 artilleries and 3 infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 tactical_bomber moved from 44 Sea Zone to Borneo
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to French Indo China
                1 aaGun moved from Anhwe to Hopei
                2 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Kwangtung to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                1 carrier, 4 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.50
        Americans : 0.67
        UK_Pacific : -0.33
        AA fire in India : : -0.33
        Japanese : -3.17

    triplea_42253_Jap5.tsvg


  • DONT USE THAT.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans

    Combat Hit Differential Summary :

    triplea_42253_Ame5.tsvg


  • Ok now your good, I am sorry it didnt post the edit, you can see it in the tripleA client history however.  I thought I messed up aircraft, all that is changed is an inf that went from FIC to Yunnan is back in FIC.  Thanks!

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Queensland to Caroline Islands
                3 destroyers moved from 101 Sea Zone to 86 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 destroyer, 2 fighters and 1 submarine placed in 10 Sea Zone
                1 cruiser and 1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_42253_Ame5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    triplea_42253_Chi5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Queensland to Caroline Islands
                3 destroyers moved from 101 Sea Zone to 86 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 destroyer, 2 fighters and 1 submarine placed in 10 Sea Zone
                1 cruiser and 1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 bomber moved from French Central Africa to Nigeria
                1 artillery and 2 infantry moved from Trans-Jordan to 98 Sea Zone
                1 armour and 2 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 4 infantry and 3 transports moved from 98 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 4 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
                1 armour moved from Tobruk to Tunisia
                      British take Libya from Italians
                      British take Tunisia from Italians
                1 armour moved from Belgian Congo to Nigeria
                1 armour moved from French Central Africa to Gold Coast
                1 armour and 1 artillery moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                2 armour and 2 mech_infantrys moved from Tobruk to Tunisia
                2 infantry moved from Burma to Shan State
                2 fighters moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                4 artilleries, 15 infantry and 1 mech_infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 tactical_bomber moved from Northern Territory to Caroline Islands

    Combat - British
                Battle in Gibraltar
                Battle in Morocco
                Battle in Shan State
                    British attack with 2 fighters and 3 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters and 3 infantry in Shan State, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    British win, taking Gibraltar from Italians, taking Morocco from Italians, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Nigeria
                    British attack with 1 armour and 1 bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 bomber in Nigeria, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Nigeria, round 2 :  1/1 hits
                        1 armour owned by the British lost in Nigeria
                        British roll dice for 1 bomber in Nigeria, round 3 :  1/1 hits
                        Italians roll dice for 1 infantry in Nigeria, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Nigeria
                    British win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 1 armour, 4 artilleries, 15 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery, 6 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 4 artilleries, 15 infantry and 1 mech_infantry in Yunnan, round 2 :  6/21 hits
                        Japanese roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Yunnan, round 2 :  2/8 hits
                        6 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                        British roll dice for 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry in Yunnan, round 3 :  4/19 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 :  1/2 hits
                        1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour, 4 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 artillery, 6 infantry and 1 mech_infantry
                Battle in Gold Coast
                    British attack with 1 armour
                    Italians defend with 1 infantry
                        British roll dice for 1 armour in Gold Coast, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Gold Coast, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Gold Coast
                    British win, taking Gold Coast from Italians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Nigeria to Iraq
                3 artilleries and 3 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                1 fighter moved from Alexandria to Northwest Persia
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Turkmenistan to Kazakhstan
                3 artilleries and 4 infantry moved from India to Burma
                2 fighters moved from Shan State to Burma

    Place Units - British
                1 armour and 2 infantry placed in Persia
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
                British collect 30 PUs (5 lost to blockades); end with 30 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,5,1,2,2
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
                Some Units in India change ownership: 1 infantry

    triplea_42253_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 24 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Western Ukraine to Baltic States
                1 bomber moved from Southern Italy to Baltic States
                1 armour and 1 mech_infantry moved from Western Ukraine to Belarus

    Combat - Italians
                Battle in Baltic States
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Baltic States
                    Italians win, taking Baltic States from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Baltic States to Bryansk
                2 aaGuns, 1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 artillery and 4 infantry moved from Yugoslavia to Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Italians : 0.33
        Russians : -0.67

    triplea_42253_Ita5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 45 Sea Zone to 43 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                3 destroyers moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from Alexandria to Egypt
                3 fighters moved from Eastern Persia to Russia

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 artilleries placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_42253_ANZ5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 45 Sea Zone to 43 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                3 destroyers moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from Alexandria to Egypt
                3 fighters moved from Eastern Persia to Russia

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 artilleries placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Alexandria to Egypt
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_42253_Fre5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                19 armour, 8 artilleries, 24 infantry and 1 mech_infantry moved from Bryansk to Russia
                4 bombers, 1 fighter, 12 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
                3 armour moved from Ukraine to Russia
                3 bombers moved from Western Germany to Russia
                1 mech_infantry moved from Eastern Poland to Novgorod
                      Germans take Novgorod from Russians
                2 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Battle in Russia
                    Germans attack with 22 armour, 8 artilleries, 7 bombers, 2 fighters, 24 infantry, 13 mech_infantrys and 3 tactical_bombers
                    ANZAC defend with 3 fighters; Russians defend with 3 aaGuns, 1 airfield, 6 armour, 13 artilleries, 1 factory_major, 6 fighters, 27 infantry and 1 tactical_bomber
                        AA fire in Russia : 0/9 hits, 1.50 expected hits
                        Germans roll dice for 22 armour, 8 artilleries, 7 bombers, 2 fighters, 24 infantry, 13 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 31/79 hits, 28.83 expected hits
                        Russians roll dice for 3 aaGuns, 6 armour, 13 artilleries, 9 fighters, 27 infantry and 1 tactical_bomber in Russia, round 2 : 23/56 hits, 22.83 expected hits
                        27 infantry owned by the Russians, 1 artillery owned by the Russians, 23 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 22 armour, 8 artilleries, 7 bombers, 2 fighters, 1 infantry, 13 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 28/56 hits, 25.00 expected hits
                        Russians roll dice for 6 armour, 12 artilleries, 9 fighters and 1 tactical_bomber in Russia, round 3 : 14/28 hits, 13.50 expected hits
                        1 tactical_bomber owned by the Russians, 6 fighters owned by the Russians, 3 fighters owned by the ANZAC, 6 armour owned by the Russians, 12 artilleries owned by the Russians, 8 artilleries owned by the Germans, 1 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
                    Germans captures 29PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 22 armour, 7 bombers, 2 fighters, 8 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 161
                    Casualties for Germans: 8 artilleries, 24 infantry and 5 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 6 armour, 13 artilleries, 6 fighters, 27 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 3 fighters

    Non Combat Move - Germans
                3 aaGuns moved from Bryansk to Ukraine
                1 artillery moved from Holland Belgium to France
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 cruiser, 2 destroyers and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                7 bombers moved from Russia to Bryansk
                2 fighters and 3 tactical_bombers moved from Russia to Bryansk
                5 mech_infantrys moved from Eastern Poland to Belarus

    Place Units - Germans
                3 infantry placed in France
                3 mech_infantrys placed in Ukraine
                1 bomber and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 87 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -1.50
        Germans : 5.17
        Russians : 0.67

    triplea_42253_Ger6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                19 armour, 8 artilleries, 24 infantry and 1 mech_infantry moved from Bryansk to Russia
                4 bombers, 1 fighter, 12 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
                3 armour moved from Ukraine to Russia
                3 bombers moved from Western Germany to Russia
                1 mech_infantry moved from Eastern Poland to Novgorod
                      Germans take Novgorod from Russians
                2 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Battle in Russia
                    Germans attack with 22 armour, 8 artilleries, 7 bombers, 2 fighters, 24 infantry, 13 mech_infantrys and 3 tactical_bombers
                    ANZAC defend with 3 fighters; Russians defend with 3 aaGuns, 1 airfield, 6 armour, 13 artilleries, 1 factory_major, 6 fighters, 27 infantry and 1 tactical_bomber
                        AA fire in Russia : 0/9 hits, 1.50 expected hits
                        Germans roll dice for 22 armour, 8 artilleries, 7 bombers, 2 fighters, 24 infantry, 13 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 31/79 hits, 28.83 expected hits
                        Russians roll dice for 3 aaGuns, 6 armour, 13 artilleries, 9 fighters, 27 infantry and 1 tactical_bomber in Russia, round 2 : 23/56 hits, 22.83 expected hits
                        27 infantry owned by the Russians, 1 artillery owned by the Russians, 23 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 22 armour, 8 artilleries, 7 bombers, 2 fighters, 1 infantry, 13 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 28/56 hits, 25.00 expected hits
                        Russians roll dice for 6 armour, 12 artilleries, 9 fighters and 1 tactical_bomber in Russia, round 3 : 14/28 hits, 13.50 expected hits
                        1 tactical_bomber owned by the Russians, 6 fighters owned by the Russians, 3 fighters owned by the ANZAC, 6 armour owned by the Russians, 12 artilleries owned by the Russians, 8 artilleries owned by the Germans, 1 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
                    Germans captures 29PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 22 armour, 7 bombers, 2 fighters, 8 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 161
                    Casualties for Germans: 8 artilleries, 24 infantry and 5 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 6 armour, 13 artilleries, 6 fighters, 27 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 3 fighters

    Non Combat Move - Germans
                3 aaGuns moved from Bryansk to Ukraine
                1 artillery moved from Holland Belgium to France
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 cruiser, 2 destroyers and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                7 bombers moved from Russia to Bryansk
                2 fighters and 3 tactical_bombers moved from Russia to Bryansk
                5 mech_infantrys moved from Eastern Poland to Belarus

    Place Units - Germans
                3 infantry placed in France
                3 mech_infantrys placed in Ukraine
                1 bomber and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 87 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Finland: 6 infantry
                EDIT: Adding units owned by Germans to Norway: 6 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    AA fire in Russia : : -1.50
        Germans : 5.17
        Russians : 0.67

    triplea_42253_Ger6.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Samara to Vologda
                2 infantry moved from Samara to Novosibirsk
                11 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 artillery and 9 infantry moved from Karelia to Finland
                      Russians take Finland from Germans

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_42253_Rus6.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    my wife and i have the next 10 days off. we’re not going any
    wheres but we have a bunch of projects we’re working on so i
    might be a little slow on my turns. i will try to do at least 1 turn a day though.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
                4 artilleries, 5 infantry and 1 mech_infantry moved from Shensi to Suiyuyan
                3 bombers moved from French Indo China to Suiyuyan
                2 fighters moved from 37 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from Borneo to 43 Sea Zone

    Combat - Japanese
                Battle in Soviet Far East
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 17 Sea Zone
                    Japanese win, taking Soviet Far East from Russians, taking 17 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Suiyuyan
                    Japanese attack with 4 artilleries, 3 bombers, 5 infantry and 1 mech_infantry
                    Russians defend with 11 infantry
                        Japanese roll dice for 4 artilleries, 3 bombers, 5 infantry and 1 mech_infantry in Suiyuyan, round 2 : 2/13 hits, 5.00 expected hits
                        Chinese roll dice for 11 infantry in Suiyuyan, round 2 : 4/11 hits, 3.67 expected hits
                        4 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Suiyuyan
                        Japanese roll dice for 4 artilleries, 3 bombers, 1 infantry and 1 mech_infantry in Suiyuyan, round 3 : 6/9 hits, 4.00 expected hits
                        Chinese roll dice for 9 infantry in Suiyuyan, round 3 : 4/9 hits, 3.00 expected hits
                        1 infantry owned by the Japanese, 6 infantry owned by the Russians, 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 2 artilleries and 3 bombers in Suiyuyan, round 4 : 2/5 hits, 2.67 expected hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 1/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 artillery and 3 bombers in Suiyuyan, round 5 : 2/4 hits, 2.33 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 3 bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 3 artilleries, 5 infantry and 1 mech_infantry
                    Casualties for Russians: 11 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Hopei to Suiyuyan
                3 bombers moved from Suiyuyan to Anhwe
                2 fighters and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
                2 infantry moved from Kwangsi to French Indo China
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 destroyers and 2 fighters placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    Combat Hit Differential Summary :

    Americans : 0.50
        ANZAC : -0.33
        Chinese : 1.00
        Japanese : -3.00

    triplea_42253_Jap6.tsvg

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