@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
Tirano (X) Vs. Joecool (L)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 2 factory_minors and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 fighters and 2 tactical_bombers moved from Hopei to Tsinghai
1 bomber moved from French Indo China to 45 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from French Indo China to 44 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 artillery and 2 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Manchuria
2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 armour moved from Malaya to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Shan State to Burma
1 submarine moved from 37 Sea Zone to 42 Sea Zone
6 infantry moved from Jehol to ManchuriaCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 4 fighters and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries, 4 fighters and 2 infantry in Java, round 2 : 6/8 hits, 3.33 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Manchuria
Japanese attack with 10 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 10 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/12 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 10 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tsinghai
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 45 Sea Zone to Siam
1 bomber moved from 44 Sea Zone to Siam
2 transports moved from 37 Sea Zone to 19 Sea Zone
4 fighters moved from Java to 42 Sea Zone
3 mech_infantrys moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Hopei to 19 Sea Zone
2 tactical_bombers moved from Manchuria to Anhwe
1 aaGun moved from Jehol to ManchuriaPlace Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in Shantung
2 destroyers placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
ANZAC : 0.00
Chinese : -1.33
Japanese : 4.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Tunisia to Tobruk
Americans take Tobruk from Italians
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 4 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking 106 Sea Zone from Germans, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 battleship and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from 101 Sea Zone to Gibraltar
1 artillery, 3 infantry and 3 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys and 4 transports moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
5 bombers placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 2 infantry
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 infantry
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUsPurchase Units - British
British buy 3 fighters; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Egypt
British take Egypt from Italians
1 mech_infantry moved from Libya to Alexandria
British take Alexandria from Italians
3 infantry and 1 mech_infantry moved from Iraq to Syria
1 bomber, 2 fighters and 2 tactical_bombers moved from Persia to SyriaCombat - British
Battle in Syria
British attack with 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Syria, round 2 : 5/9 hits, 3.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Syria, round 2 : 0/4 hits, 1.50 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Italians: 1 armour, 1 artillery and 2 infantryNon Combat Move - British
2 tactical_bombers moved from Syria to Persia
2 fighters moved from Syria to Persia
1 bomber moved from Syria to Persia
1 infantry moved from Tunisia to Algeria
2 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 72 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 armour moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 cruiser and 2 destroyers moved from 71 Sea Zone to 81 Sea ZonePlace Units - British
3 fighters placed in PersiaTurn Complete - British
British collect 34 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in 39 Sea Zone change ownership: 1 submarineCombat Hit Differential Summary :
British : 1.33
Italians : -1.50
Americans : -0.67
Chinese : 0.50
Japanese : -1.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from BritishCombat - Italians
Non Combat Move - Italians
2 armour and 1 mech_infantry moved from Romania to Western Ukraine
1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
1 armour and 3 mech_infantrys moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to YugoslaviaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
1 infantry moved from French Equatorial Africa to Belgian Congo
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 fighters and 1 tactical_bomber moved from Eastern Poland to Ukraine
18 armour, 11 artilleries and 24 infantry moved from Western Ukraine to Ukraine
1 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from RussiansCombat - Germans
Battle in Ukraine
Germans attack with 20 armour, 11 artilleries, 2 fighters, 26 infantry, 8 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 20 armour, 11 artilleries, 2 fighters, 26 infantry, 8 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 29/68 hits, 22.83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 20 armour, 11 artilleries, 2 fighters, 25 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Ukraine to Eastern Poland
3 aaGuns moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Southern Italy to Western Germany
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 destroyer moved from 125 Sea Zone to 110 Sea ZonePlace Units - Germans
3 infantry placed in France
3 bombers placed in Western Germany
3 armour placed in NovgorodTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : 6.17
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Novosibirsk to Kansu
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Western Ukraine
2 armour moved from Russia to Western Ukraine
2 mech_infantrys moved from Russia to Western UkraineCombat - Russians
Battle in Kansu
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
Russians roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
1 infantry owned by the Russians retreated to Novosibirsk
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns; Italians defend with 2 armour and 1 mech_infantry
AA fire in Western Ukraine : 0/3 hits, 0.50 expected hits
Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/7 hits, 3.00 expected hits
Germans roll dice for 3 aaGuns, 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
2 mech_infantrys owned by the Russians and 3 aaGuns owned by the Germans lost in Western Ukraine
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Western Ukraine, round 3 : 1/5 hits, 2.67 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 3 : 2/3 hits, 1.33 expected hits
1 mech_infantry owned by the Italians and 2 armour owned by the Russians lost in Western Ukraine
Russians roll dice for 2 fighters and 1 tactical_bomber in Western Ukraine, round 4 : 3/3 hits, 1.67 expected hits
Germans roll dice for 2 armour in Western Ukraine, round 4 : 0/2 hits, 1.00 expected hits
2 armour owned by the Italians lost in Western Ukraine
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 2 armour and 2 mech_infantrys
Casualties for Germans: 3 aaGuns
Casualties for Italians: 2 armour and 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Tambov to Rostov
5 infantry moved from Vologda to Russia
2 aaGuns and 14 infantry moved from Korea to Amur
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Volgograd to Russia
1 mech_infantry moved from Volgograd to Tambov
1 mech_infantry moved from Tambov to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to TambovPlace Units - Russians
1 armour and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,2,6,1,1,1,2,1,5
Russians collect 27 PUs (3 lost to blockades); end with 27 PUsCombat Hit Differential Summary :
Germans : 0.33
AA fire in Western Ukraine : : -0.50
Russians : -1.67
Japanese : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
10 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
1 infantry moved from Kansu to Tsinghai
2 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
4 fighters moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 2 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 bomber moved from Siam to 79 Sea Zone
1 bomber moved from Siam to TsinghaiCombat - Japanese
Battle in 79 Sea Zone
Japanese attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 79 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 44 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Tsinghai
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Tsinghai, round 2 : 2/6 hits, 3.17 expected hits
Chinese roll dice for 4 infantry in Tsinghai, round 2 : 3/4 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
retreated to Tsinghai
Chinese win with 2 infantry remaining. Battle score for attacker is -18
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Anhwe to Japan
1 aaGun moved from Manchuria to Korea
1 carrier, 2 fighters and 4 transports moved from 19 Sea Zone to 6 Sea Zone
1 destroyer and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from 79 Sea Zone to Burma
1 mech_infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Tsinghai to Hopei
1 bomber moved from Tsinghai to Hopei
1 bomber moved from Japan to Siam
4 fighters moved from 44 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 16 Sea Zone to 22 Sea ZonePlace Units - Japanese
1 armour and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in Shantung
3 artilleries and 4 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
ANZAC : -0.17
Chinese : 1.67
Japanese : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 destroyers, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
2 bombers moved from Eastern United States to 110 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Queensland to 22 Sea ZoneCombat - Americans
Battle in 22 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 2 bombers, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
2 bombers moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Tobruk to Egypt
3 bombers moved from Eastern United States to Gibraltar
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 bomber moved from 22 Sea Zone to Caroline Islands
1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to Caroline Islands
2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 battleship moved from 30 Sea Zone to 33 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 2 transports placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 armour, 1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsPurchase Units - British
British buy 2 armour, 1 fighter, 1 mech_infantry and 2 transports; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Kenya
1 armour moved from Egypt to Kenya
1 submarine moved from 39 Sea Zone to 80 Sea ZoneCombat - British
Battle in Kenya
British attack with 2 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 armour and 1 infantry in Kenya, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Alexandria to Trans-Jordan
3 infantry moved from Syria to Iraq
1 mech_infantry moved from Syria to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from Persia to West India
1 bomber, 4 fighters and 2 tactical_bombers moved from Persia to Eastern Persia
1 infantry moved from Algeria to MoroccoPlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 fighter placed in United Kingdom
2 transports placed in 106 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 3 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 mech_infantryCombat Hit Differential Summary :
Germans : -0.33
British : -0.17
Italians : -0.33
Americans : 1.50
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour and 3 mech_infantrys moved from Southern Italy to Yugoslavia
6 infantry moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 artillery, 3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 44 Sea Zone to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
2 artilleries moved from Queensland to Northern Territory
2 infantry moved from Queensland to Northern Territory
2 fighters moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 fighter moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Belgian Congo to Anglo Egyptian SudanTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
3 armour and 3 mech_infantrys moved from Novgorod to Bryansk
Germans take Belarus from Russians
Germans take Bryansk from Russians
1 infantry moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Eastern Poland to Rostov
20 armour, 11 artilleries, 24 infantry and 8 mech_infantrys moved from Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Eastern Poland to RostovCombat - Germans
Battle in Rostov
Germans attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 4/6 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
4 infantry moved from France to Western Germany
2 fighters and 2 tactical_bombers moved from Rostov to Ukraine
1 bomber moved from Rostov to Eastern Poland
1 cruiser moved from 112 Sea Zone to 110 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
1 fighter placed in Novgorod
3 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Germans : 0.83
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
14 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Samara to Russia
2 aaGuns, 12 artilleries and 26 infantry moved from Tambov to RussiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 2 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
1 armour and 1 artillery moved from Burma to India
4 mech_infantrys moved from Yunnan to India
1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from Siam to 33 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 fighter moved from Siam to 34 Sea Zone
2 tactical_bombers moved from Siam to 33 Sea Zone
2 fighters moved from 37 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Japan to 33 Sea Zone
2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter moved from 37 Sea Zone to 34 Sea ZoneCombat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in India
Japanese attack with 1 armour, 4 artilleries, 3 infantry and 4 mech_infantrys
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in India
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers
Americans defend with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 : 10/12 hits, 6.83 expected hits
Units damaged: 2 battleships owned by the Americans
Americans roll dice for 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 6/14 hits, 7.00 expected hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 4 tactical_bombers in 33 Sea Zone, round 3 : 7/10 hits, 5.83 expected hits
Americans roll dice for 3 fighters in 33 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 battleships and 2 transports in 33 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Japanese, 3 fighters owned by the Americans, 2 transports owned by the Americans and 2 battleships owned by the Americans lost in 33 Sea Zone
Japanese win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 120
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Casualties for Americans: 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Casualties for ANZAC: 1 cruiser
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 fighters and 1 tactical_bomber could not land in 33 Sea Zone and were removed
2 fighters moved from 34 Sea Zone to Paulau Island
1 carrier moved from 37 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Yunnan
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Siam to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to 6 Sea Zone
3 mech_infantrys moved from Shantung to Chahar
1 bomber moved from Hopei to Siam
1 bomber moved from Burma to Siam
1 bomber moved from 33 Sea Zone to Paulau IslandPlace Units - Japanese
2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 destroyer placed in 37 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
Japanese collect 61 PUs (3 lost to blockades); end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -0.50
UK_Pacific : -0.33
Japanese : 6.83 -
I assumed scramble because I was not also amphibious assualting, if you would not have truly scrambled feel free to add back on your fighter. As for my edit at the end I misclicked when taking a hit on a carrier and so took it on a tactical instead, these were on your retaliation hits after I had won the battle, so zero impact on the outcome.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from Gibraltar to France
2 bombers moved from Gibraltar to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
2 cruisers moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 112 Sea Zone
Americans attack with 2 bombers, 3 fighters and 1 submarine
Germans defend with 1 battleship, 1 carrier, 2 submarines and 1 transport
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 3 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 1 carrier and 1 transport in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Americans lost in 112 Sea Zone
2 submarines owned by the Germans Submerged
Americans roll dice for 2 bombers and 3 fighters in 112 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
Germans roll dice for 1 battleship, 1 carrier and 1 transport in 112 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 battleship owned by the Germans, 1 carrier owned by the Germans and 1 bomber owned by the Americans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 25
Casualties for Americans: 1 bomber and 1 submarine
Casualties for Germans: 1 battleship, 1 carrier and 1 transport
Battle in 110 Sea Zone
Americans attack with 2 cruisers, 1 destroyer and 1 fighter
Germans defend with 1 cruiser
Americans roll dice for 2 cruisers, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiserNon Combat Move - Americans
2 carriers moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
3 fighters moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
1 bomber moved from France to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 artillery, 5 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
5 infantry moved from 110 Sea Zone to United Kingdom
3 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
1 armour moved from Egypt to Iraq
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 armour moved from Eastern United States to New Brunswick Nova Scotia
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 bombers moved from Caroline Islands to Western United StatesPlace Units - Americans
1 battleship, 1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : -0.83
AA fire in France : : -0.17
AA fire in Western Germany : : -0.33
Americans : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from Gibraltar to France
2 bombers moved from Gibraltar to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
2 cruisers moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 112 Sea Zone
Americans attack with 2 bombers, 3 fighters and 1 submarine
Germans defend with 1 battleship, 1 carrier, 2 submarines and 1 transport
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 3 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 1 carrier and 1 transport in 112 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Americans lost in 112 Sea Zone
2 submarines owned by the Germans Submerged
Americans roll dice for 2 bombers and 3 fighters in 112 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
Germans roll dice for 1 battleship, 1 carrier and 1 transport in 112 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 battleship owned by the Germans, 1 carrier owned by the Germans and 1 bomber owned by the Americans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 25
Casualties for Americans: 1 bomber and 1 submarine
Casualties for Germans: 1 battleship, 1 carrier and 1 transport
Battle in 110 Sea Zone
Americans attack with 2 cruisers, 1 destroyer and 1 fighter
Germans defend with 1 cruiser
Americans roll dice for 2 cruisers, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiserNon Combat Move - Americans
2 carriers moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
3 fighters moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
1 bomber moved from France to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 artillery, 5 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
5 infantry moved from 110 Sea Zone to United Kingdom
3 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
1 armour moved from Egypt to Iraq
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 armour moved from Eastern United States to New Brunswick Nova Scotia
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 bombers moved from Caroline Islands to Western United StatesPlace Units - Americans
1 battleship, 1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsPurchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry moved from West India to India
1 bomber moved from Eastern Persia to IndiaCombat - British
Battle in India
British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 4 mech_infantrys
British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry in India, round 2 : 4/12 hits, 3.83 expected hits
Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 4 mech_infantrys in India, round 2 : 7/12 hits, 4.17 expected hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 6 infantry owned by the British lost in India
2 artilleries owned by the British and 1 armour owned by the British retreated to West India
Japanese win with 1 armour, 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -9
Casualties for British: 6 infantry and 1 mech_infantry
Casualties for Japanese: 3 infantry and 1 mech_infantryNon Combat Move - British
4 fighters and 2 tactical_bombers moved from Eastern Persia to Russia
1 fighter moved from India to Persia
3 infantry moved from Iraq to Persia
1 bomber moved from India to Persia
3 aaGuns moved from West India to Eastern Persia
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Northwest Persia to Volgograd
1 mech_infantry moved from Trans-Jordan to Persia
2 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery moved from Quebec to New Brunswick Nova Scotia
1 armour moved from Quebec to New Brunswick Nova Scotia
1 submarine moved from 81 Sea Zone to 99 Sea Zone
2 armour moved from Kenya to Egypt
1 infantry moved from Kenya to Anglo Egyptian SudanPlace Units - British
1 factory_minor placed in Egypt
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 3 aaGuns
EDIT: Adding units owned by British to West India: 3 aaGuns
EDIT: Turning off Edit Mode
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.83
British : 0.17
AA fire in France : : -0.17
AA fire in Western Germany : : -0.33
Americans : -0.83
Japanese : 2.83 -
The Japanese have been crushing it on die rolls this round… :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour and 3 mech_infantrys moved from Yugoslavia to Bessarabia
4 artilleries, 5 infantry and 1 mech_infantry moved from Northern Italy to FrancePlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Italians collect 8 PUs (2 lost to blockades); end with 9 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Northern Territory to 37 Sea ZoneCombat - ANZAC
Battle in Java
Battle in 37 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 bomber in 37 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 bomber in 37 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 bomber in 37 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 bomber in 37 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking Java from Japanese, taking 37 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 37 Sea Zone to Northern Territory
1 infantry moved from Northern Territory to Queensland
2 artilleries moved from Northern Territory to Queensland
3 fighters moved from Northern Territory to Queensland
1 aaGun moved from Northern Territory to Queensland
2 infantry moved from Northern Territory to Queensland
1 aaGun moved from Northern Territory to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -4.00
Japanese : -1.67 -
The units participating in the battle in SZ 37 (ANZAC vs Jap destroyer) really could have used some target practice. :-)