shitty dice all around, but ok
18L MrRoboto (Axis+5) vs Giallo (Allies) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 cruiser and 5 submarines; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Eastern United States to British GuianaCombat - Americans
Battle in Gibraltar
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Gibraltar from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
5 submarines placed in 101 Sea Zone
2 bombers placed in Eastern United States
1 carrier and 1 cruiser placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kansu
2 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Kweichow
1 fighter moved from Sikang to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Kansu, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsPurchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to Gibraltar
1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Iraq to Syria
1 tactical_bomber moved from Persia to Syria
1 fighter moved from Egypt to Syria
3 fighters moved from India to Burma
2 infantry moved from India to Burma
1 bomber moved from British Guiana to NigeriaCombat - British
Battle in Syria
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Burma
British attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Burma, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters moved from Burma to India
1 fighter and 1 tactical_bomber moved from Syria to Egypt
1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 72 Sea Zone to Egypt
1 destroyer and 2 submarines moved from 71 Sea Zone to 79 Sea Zone
3 submarines moved from 80 Sea Zone to 79 Sea Zone
1 carrier and 1 cruiser moved from 72 Sea Zone to 79 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Persia
1 destroyer placed in 98 Sea Zone
1 armour and 1 artillery placed in Egypt
1 transport placed in 106 Sea Zone
British undo move 1.
British undo move 3.
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 infantry placed in PersiaTurn Complete - British
British collect 29 PUs; end with 29 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 marine moved from Crete to 99 Sea Zone
1 marine moved from Cyprus to 99 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 99 Sea Zone to 98 Sea Zone
2 marines moved from 98 Sea Zone to Trans-Jordan
1 armour and 1 artillery moved from Northern Italy to 95 Sea Zone
1 armour, 2 artilleries and 3 transports moved from 95 Sea Zone to 94 Sea Zone
3 infantry moved from Tunisia to 94 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 81 Sea Zone
1 carrier moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malta
Battle in 98 Sea Zone
Germans loiter and taunt with 1 artillery; Italians attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
British defend with 1 destroyer
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 98 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking Malta from British, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 3 infantry and 2 marines
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 2 marines in Trans-Jordan, round 2 : 4/7 hits, 2,17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Greece
1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tunisia
1 infantry moved from Algeria to Morocco
1 armour moved from Romania to Greece
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 destroyers placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Italians undo move 3.
2 infantry placed in Normandy BordeauxTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians : 2,33
British : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 marine moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Sumatra from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 marine moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Sumatra from Japanese, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
1 bomber moved from Southern Italy to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
1 artillery and 5 infantry moved from Baltic States to Eastern Poland
1 artillery and 1 infantry moved from Baltic States to Eastern Poland
2 infantry moved from Baltic States to Eastern PolandCombat - Germans
Battle in Belarus
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 artilleries and 8 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 8 infantry in Eastern Poland, round 2 : 5/10 hits, 2,33 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
6 mech_infantrys moved from Baltic States to Bessarabia
1 bomber moved from Western Ukraine to Slovakia Hungary
1 bomber moved from Northern Italy to Southern Italy
1 artillery moved from 98 Sea Zone to Alexandria
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 artillery moved from Poland to Eastern Poland
8 armour moved from Baltic States to Bessarabia
3 armour moved from Baltic States to Bessarabia
6 aaGuns, 8 armour, 10 artilleries and 15 infantry moved from Baltic States to Eastern Poland
4 armour and 6 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in France
1 fighter, 5 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : 3,67
Russians : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 submarine moved from 91 Sea Zone to 96 Sea ZoneCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in 96 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 cruiser
Russians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Russians lost in 96 Sea Zone
Italians win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
10 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 aaGun and 3 infantry moved from Ukraine to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
5 artilleries and 5 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Vologda: 5 armour and 7 mech_infantrys
EDIT: Adding units owned by Russians to Archangel: 1 mech_infantry
EDIT: Removing units owned by Russians from Bryansk: 5 armour and 8 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 5 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 battleship and 1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
2 infantry moved from Anhwe to Kweichow
2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Kwangsi to 21 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 marines moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Alaska
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win, taking Alaska from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 marines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 5/6 hits, 3,00 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 43 Sea Zone to 42 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
3 tactical_bombers moved from 37 Sea Zone to French Indo China
1 marine moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter moved from 21 Sea Zone to Guam
1 artillery and 6 infantry moved from Jehol to Manchuria
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
3 infantry moved from Kwangsi to Yunnan
1 armour and 1 artillery moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 destroyer and 5 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
Japanese undo move 2.
2 artilleries and 1 infantry placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans : -0,17
ANZAC : -0,83
Chinese : -0,33
UK_Pacific : -0,67
Japanese : 2,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer and 5 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to 2 Sea Zone
3 mech_infantrys moved from Central United States to British Columbia
1 infantry moved from Western United States to British Columbia
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 48 Sea Zone
1 battleship and 1 cruiser moved from 48 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 48 Sea Zone
2 cruisers moved from 48 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 91 Sea Zone to Algeria
1 tactical_bomber moved from 91 Sea Zone to Algeria
3 bombers moved from British Guiana to Morocco
1 bomber moved from Eastern United States to Morocco
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
5 submarines moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Philippines
Battle in Celebes
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/1 hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 fighter and 1 mech_infantry in Caroline Islands, round 4 : 2/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Morocco
Americans attack with 1 artillery, 4 bombers and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Morocco, round 2 : 3/6 hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery and 4 bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Algeria
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 96 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 cruiser
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 96 Sea Zone
Italians win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
4 bombers moved from Morocco to Gibraltar
1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
1 bomber moved from 2 Sea Zone to British Columbia
1 aaGun moved from Western United States to British Columbia
1 carrier and 1 cruiser moved from 10 Sea Zone to 30 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
3 carriers moved from 54 Sea Zone to 33 Sea ZonePlace Units - Americans
5 fighters placed in Western United States
1 bomber placed in Eastern United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer and 5 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to 2 Sea Zone
3 mech_infantrys moved from Central United States to British Columbia
1 infantry moved from Western United States to British Columbia
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 48 Sea Zone
1 battleship and 1 cruiser moved from 48 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 48 Sea Zone
2 cruisers moved from 48 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 91 Sea Zone to Algeria
1 tactical_bomber moved from 91 Sea Zone to Algeria
3 bombers moved from British Guiana to Morocco
1 bomber moved from Eastern United States to Morocco
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
5 submarines moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Philippines
Battle in Celebes
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/1 hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 fighter and 1 mech_infantry in Caroline Islands, round 4 : 2/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Morocco
Americans attack with 1 artillery, 4 bombers and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Morocco, round 2 : 3/6 hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery and 4 bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Algeria
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 96 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 cruiser
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 96 Sea Zone
Italians win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
4 bombers moved from Morocco to Gibraltar
1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
1 bomber moved from 2 Sea Zone to British Columbia
1 aaGun moved from Western United States to British Columbia
1 carrier and 1 cruiser moved from 10 Sea Zone to 30 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
3 carriers moved from 54 Sea Zone to 33 Sea ZonePlace Units - Americans
5 fighters placed in Western United States
1 bomber placed in Eastern United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsPurchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
2 fighters and 2 infantry moved from India to Burma
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 bomber moved from Nigeria to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/3 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 2 fighters and 2 infantry in Burma, round 3 : 3/4 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiserNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 bomber and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Persia to Iraq
2 fighters moved from Burma to India
1 fighter moved from 41 Sea Zone to India
1 carrier and 1 cruiser moved from 79 Sea Zone to 77 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea ZonePlace Units - British
1 destroyer placed in 98 Sea Zone
1 armour and 1 artillery placed in Egypt
1 artillery and 2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,1,5,1,3,6
British collect 27 PUs (2 lost to blockades); end with 28 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 harbour and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from 98 Sea Zone to 81 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 marines moved from Trans-Jordan to Iraq
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from Greece to 98 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 98 Sea Zone to 99 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Iraq
Italians attack with 1 armour, 1 artillery, 2 infantry and 2 marines
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 2 marines in Iraq, round 2 : 2/6 hits, 1,67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 destroyer
Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyerNon Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 armour and 3 infantry moved from Greece to 99 Sea Zone
1 armour and 3 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from 96 Sea Zone to Southern Italy
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Tunisia to LibyaPlace Units - Italians
1 harbour placed in Greece
1 destroyer and 2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : 1,00
British : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to 33 Sea Zone
1 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 1 infantry
Italians defend with 1 infantry
ANZAC roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
ANZAC roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
1 fighter moved from Gibraltar to 94 Sea ZoneCombat - French
Battle in 94 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 fighter in 94 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the French and 1 destroyer owned by the Italians lost in 94 Sea Zone
Italians win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 fighter
Casualties for Italians: 1 destroyerNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Slovakia Hungary to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 2/2 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
5 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Novgorod
1 bomber moved from Archangel to Poland
3 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Western Germany to France
1 artillery moved from Alexandria to Tobruk
2 fighters and 3 tactical_bombers moved from Alexandria to Southern Italy
6 aaGuns, 12 armour, 11 artilleries, 18 infantry and 6 mech_infantrys moved from Eastern Poland to Bessarabia
23 armour and 12 mech_infantrys moved from Bessarabia to Eastern Poland
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
3 infantry placed in Novgorod
1 armour placed in Germany
1 armour and 9 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,50
Russians : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to Novgorod
1 armour and 2 mech_infantrys moved from Vologda to Novgorod
1 fighter moved from Russia to Ukraine
1 artillery and 2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 armour moved from Vologda to Novgorod
1 artillery and 1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Novgorod
Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits
Germans roll dice for 4 infantry in Novgorod, round 2 : 0/4 hits
2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits
Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 : 2/4 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 2/3 hits
2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery and 1 fighter in Belarus, round 4 : 1/2 hits
Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits
Russians roll dice for 1 artillery in Western Ukraine, round 6 : 1/1 hits
Germans roll dice for 1 artillery in Western Ukraine, round 6 : 1/1 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
5 artilleries and 5 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Ukraine to Russia
1 fighter moved from Bryansk to Russia
2 mech_infantrys moved from Volgograd to BryanskPlace Units - Russians
5 artilleries and 5 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone
2 bombers moved from Malaya to Sumatra
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
2 infantry moved from Java to 42 Sea Zone
2 marines moved from Java to 42 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 infantry, 2 marines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry and 2 marines moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from 42 Sea Zone to Burma
1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Yunnan to Burma
1 artillery moved from Shan State to Burma
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour, 1 artillery and 2 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to SzechwanCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry, 2 marines and 2 tactical_bombers in Philippines, round 2 : 4/8 hits, 3,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,83 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 1/4 hits, 2,00 expected hits
ANZAC roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/6 hits, 2,50 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Manchuria to Anhwe
1 destroyer and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Guam to Japan
1 fighter moved from Kwangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
2 tactical_bombers moved from French Indo China to Kwangtung
1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from Burma to Yunnan
1 marine moved from Shan State to French Indo China
2 infantry moved from French Indo China to Shan State
2 fighters moved from 46 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from 44 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Shan State
2 bombers moved from Sumatra to Shan State
1 mech_infantry moved from Manchuria to Anhwe
1 armour moved from Hunan to KwangtungPlace Units - Japanese
1 destroyer and 2 submarines placed in 36 Sea Zone
2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUsCombat Hit Differential Summary :
British : 0,67
Americans : 1,67
ANZAC : -0,33
Chinese : 0,33
UK_Pacific : -0,67
Japanese : -2,00 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Crete
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 artillery moved from Central United States to Southeast Mexico
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
4 fighters moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry and 3 mech_infantrys moved from British Columbia to Alaska
1 bomber moved from British Columbia to 6 Sea Zone
4 fighters moved from Western United States to Alaska
1 bomber moved from Eastern United States to Alaska
1 cruiser moved from 33 Sea Zone to 6 Sea Zone -
scramble tokens?
-
No scramble.
Submarine Submerges.
2 kamikaze on each cruiser. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Crete
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 artillery moved from Central United States to Southeast Mexico
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
4 fighters moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry and 3 mech_infantrys moved from British Columbia to Alaska
1 bomber moved from British Columbia to 6 Sea Zone
4 fighters moved from Western United States to Alaska
1 bomber moved from Eastern United States to Alaska
1 cruiser moved from 33 Sea Zone to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 4,2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1,4
Battle in 6 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 transport
Japanese defend with 2 destroyers and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber, 5 fighters and 1 transport in 6 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits
2 destroyers owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
Americans win with 5 fighters and 1 transport remaining. Battle score for attacker is 4
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 destroyers
Battle in 99 Sea Zone
Americans attack with 4 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Italians defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 : 5/8 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 99 Sea Zone, round 2 : 2/3 hits
1 carrier owned by the Italians, 1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Americans, 1 fighter owned by the Italians, 1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 99 Sea Zone
Americans roll dice for 4 bombers, 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 4/5 hits
Italians roll dice for 1 battleship, 1 fighter and 3 transports in 99 Sea Zone, round 3 : 2/2 hits
1 battleship owned by the Italians, 1 bomber owned by the Americans, 1 cruiser owned by the Americans, 2 transports owned by the Italians and 1 fighter owned by the Italians lost in 99 Sea Zone
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 3 bombers and 1 transport remaining. Battle score for attacker is 30
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports
Casualties for Americans: 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Battle in Crete
Battle in Alaska
Americans attack with 1 bomber, 4 fighters, 1 infantry and 3 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber, 4 fighters, 1 infantry and 3 mech_infantrys in Alaska, round 2 : 2/9 hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Alaska
Americans win, taking Crete from Italians, taking Alaska from Japanese with 1 bomber, 4 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Korea
Battle in Malta
Americans attack with 1 armour and 1 infantry
Italians defend with 1 marine
Americans roll dice for 1 armour and 1 infantry in Malta, round 2 : 0/2 hits
Italians roll dice for 1 marine in Malta, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Malta
Americans roll dice for 1 armour in Malta, round 3 : 0/1 hits
Italians roll dice for 1 marine in Malta, round 3 : 1/1 hits
1 armour owned by the Americans lost in Malta
Italians win, taking Korea from Japanese with 1 marine remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Americans
3 bombers moved from 99 Sea Zone to Egypt
5 submarines moved from 91 Sea Zone to 92 Sea Zone
1 battleship, 4 carriers, 1 cruiser and 3 fighters moved from 33 Sea Zone to 6 Sea Zone
1 carrier and 1 cruiser moved from 30 Sea Zone to 26 Sea Zone
1 bomber moved from Alaska to Soviet Far East
4 fighters moved from Alaska to Soviet Far East
1 aaGun moved from British Columbia to Western United StatesPlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs





