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G40L NT Tirano (Axis) vs. Snigg (Allies +18)

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from New South Wales to Queensland
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Nigeria to French Equatorial Africa

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 3 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Holland Belgium : 1 flag, 1 artillery
        81 Sea Zone : 1 destroyer

    triplea_42256_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from France to Holland Belgium
                1 armour moved from Germany to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                2 bombers moved from Southern France to 91 Sea Zone
                3 infantry moved from Poland to Baltic States
                6 artilleries and 17 infantry moved from Poland to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                3 armour, 2 artilleries and 10 infantry moved from Romania to Eastern Poland
                10 armour moved from Germany to Eastern Poland

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 armour and 1 infantry
                    French defend with 1 artillery
                        Germans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                        French roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0.50 expected hits
                        French roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 armour in Holland Belgium, round 4 : 0/1 hits, 0.50 expected hits
                        French roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 armour in Holland Belgium, round 5 : 0/1 hits, 0.50 expected hits
                        French roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 armour in Holland Belgium, round 6 : 0/1 hits, 0.50 expected hits
                        French roll dice for 1 artillery in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 armour in Holland Belgium, round 7 : 1/1 hits, 0.50 expected hits
                        French roll dice for 1 artillery in Holland Belgium, round 7 : 1/1 hits, 0.33 expected hits
                        1 armour owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
                    French win with no units remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for French: 1 artillery
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers
                    British defend with 1 destroyer and 2 transports
                        Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                        British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the British and 1 bomber owned by the Germans lost in 91 Sea Zone
                        2 transports owned by the British lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 destroyer and 2 transports
                Battle in Baltic States
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 0.50 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 3 infantry in Baltic States, round 3 : 1/3 hits, 0.50 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 13 armour, 8 artilleries and 27 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 13 armour, 8 artilleries and 27 infantry in Eastern Poland, round 2 : 9/48 hits, 15.00 expected hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 13 armour, 8 artilleries and 27 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Poland to Eastern Poland
                4 armour moved from Germany to Eastern Poland
                3 aaGuns moved from France to Western Germany
                1 bomber moved from 91 Sea Zone to Southern France

    Place Units - Germans
                3 infantry placed in France
                10 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 3 fighters and 5 tactical_bombers
                EDIT: Adding units owned by Germans to Poland: 5 tactical_bombers
                EDIT: Adding units owned by Germans to Western Germany: 3 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
                Germans collect 38 PUs (2 lost to blockades); end with 38 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs

    Combat Hit Differential Summary :

    Germans : -8.50
        British : 0.67
        French : 0.00
        Russians : -1.00

    triplea_42256_Ger3.tsvg


  • zzz forgot to bring fighters to Holland, heartache continues to strike the Germans  :-P

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Belarus to Baltic States
                2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 :  3/6 hits
                        Germans roll dice for 3 infantry in Baltic States, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Bryansk
                2 aaGuns, 2 artilleries and 9 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                6 armour and 4 mech_infantrys moved from Ukraine to Bryansk
                1 artillery and 2 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 12 infantry
        Timguska : 6 infantry
        Belarus : 1 infantry
        Baltic States : 2 infantry
        Bryansk : 4 aaGuns, 10 armour, 4 artilleries, 2 fighters, 21 infantry, 6 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 1 artillery, 1 factory_major and 5 infantry
        Ukraine : 1 factory_minor and 4 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        115 Sea Zone : 1 cruiser and 1 submarine
        105 Sea Zone : 1 submarine

    triplea_42256_Rus3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Kiangsi
                3 bombers moved from French Indo China to India
                1 infantry moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 2 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 2 infantry moved from Suiyuyan to Shensi
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kiangsi
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
                2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone

    triplea_42256_Jap3.tsvg


  • Intercept?

  • 22 21 20 17 15

    No intercept.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Kiangsi
                3 bombers moved from French Indo China to India
                1 infantry moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 2 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 2 infantry moved from Suiyuyan to Shensi
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kiangsi
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
                2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 3 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India : 2/3 hits, 0.50 expected hits
                    2 bombers killed by AA
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in India causes 4 damage total.
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 submarines
                    British defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 4 fighters, 4 infantry and 4 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 4 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 8/12 hits, 5.33 expected hits
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                        1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 4 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 bomber moved from India to French Indo China
                1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
                1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from Manchuria to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo China
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from 45 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to 37 Sea Zone
                1 fighter moved from Yunnan to French Indo China
                1 aaGun and 3 infantry moved from Jehol to Anhwe

    Place Units - Japanese
                1 artillery placed in French Indo China
                1 airfield placed in French Indo China
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    British : -0.33
        Chinese : -1.33
        UK_Pacific : -0.33
        AA fire in India : : 1.50
        Japanese : 2.17

    triplea_42256_Jap3.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                2 fighters moved from Hawaiian Islands to Midway
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Midway

    Place Units - Americans
                1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
                3 infantry placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield, 4 fighters and 1 tactical_bomber
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports
        10 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor
        Central America : 1 armour and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 3 transports

    triplea_42256_Ame3.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Territory Summary for Chinese :

    Sikang : 9 infantry

    triplea_42256_Chi3.tsvg

  • 22 21 20 17 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
                1 armour and 1 artillery moved from Trans-Jordan to Iraq
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 bomber moved from Egypt to Iraq
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - British

    triplea_42256_Bri3.tsvg

  • 22 21 20 17 15

    Scramble 97?


  • Yes please

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                2 fighters moved from Hawaiian Islands to Midway
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Midway

    Place Units - Americans
                1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
                3 infantry placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_major; Remaining resources: 25 PUs;
                UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
                1 armour and 1 artillery moved from Trans-Jordan to Iraq
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 bomber moved from Egypt to Iraq
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - British
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  0/2 hits
                        British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Iraq, round 2 :  2/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Iraq, round 3 :  1/5 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in 97 Sea Zone
                    British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 fighter
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone
                    British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Italians: 1 destroyer and 1 fighter

    Non Combat Move - British
                1 fighter moved from Malta to Egypt
                1 bomber moved from Iraq to Egypt
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from 97 Sea Zone to Malta
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 armour moved from Morocco to Algeria
                1 artillery and 2 infantry moved from Morocco to Algeria

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                1 factory_minor placed in Persia
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 artillery and 7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,4,6,5,2,1,3,6,4,6,3,5,3,3,3,5,4,2,4,4,2
                UK_Pacific collect 17 PUs (4 lost to blockades); end with 17 PUs
                Some Units in India change ownership: 1 artillery and 7 infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Sikang : 9 infantry
        India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
        Malaya : 1 harbour and 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield, 4 fighters and 1 tactical_bomber
        Celebes : 1 flag, 2 infantry
        Sumatra : 1 flag
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports
        10 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor
        Central America : 1 armour and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Algeria : 1 armour, 1 artillery and 2 infantry
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag, 1 artillery and 3 infantry
        80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Eire : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 1 armour, 1 artillery and 2 infantry
        Eastern Persia : 1 flag
        101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 3 transports
        Persia : 1 flag, 1 factory_minor
        110 Sea Zone : 1 destroyer

    triplea_42256_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk

    Combat - Italians

    Non Combat Move - Italians
                2 armour moved from Greece to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 artillery and 1 infantry moved from Southern France to France
                3 infantry moved from Northern Italy to France
                1 aaGun moved from Northern Italy to Western Germany
                1 aaGun moved from Southern France to Northern Italy
                2 infantry moved from Greece to Bulgaria
                1 artillery moved from Libya to Tobruk

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Italians collect 14 PUs (1 lost to blockades); end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    triplea_42256_Ita3.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  1/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 :  1/2 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
                        ANZAC roll dice for 1 artillery in Caroline Islands, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Caroline Islands, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 5 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Caroline Islands
                    Japanese win with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        33 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 2 submarines
        Alexandria : 1 infantry
        Egypt : 1 infantry

    triplea_42256_ANZ3.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  1/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 :  1/2 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
                        ANZAC roll dice for 1 artillery in Caroline Islands, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Caroline Islands, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 5 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Caroline Islands
                    Japanese win with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Morocco to Algeria

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        33 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 2 submarines
        Alexandria : 1 infantry
        Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 2 infantry
        Holland Belgium : 1 flag
        81 Sea Zone : 1 destroyer

    triplea_42256_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Germans take Holland Belgium from French
                1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from Finland to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Novgorod
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                3 mech_infantrys moved from Germany to Baltic States
                3 fighters moved from Western Germany to Baltic States
                1 bomber moved from Southern France to Baltic States
                17 armour, 8 artilleries and 27 infantry moved from Eastern Poland to Western Ukraine
                4 tactical_bombers moved from Poland to Novgorod
                1 tactical_bomber moved from Poland to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 2 infantry and 5 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 0/2 hits, 1.17 expected hits
                        Germans roll dice for 2 infantry and 5 tactical_bombers in Novgorod, round 2 : 5/7 hits, 2.83 expected hits
                        Russians roll dice for 3 infantry in Novgorod, round 2 : 3/3 hits, 1.00 expected hits
                        3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod
                    Germans win with 4 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 infantry and 1 tactical_bomber
                    Casualties for Russians: 3 infantry
                Battle in Baltic States
                    Germans attack with 1 bomber, 3 fighters and 3 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in Baltic States, round 2 : 2/7 hits, 2.67 expected hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 17 armour, 8 artilleries and 27 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 17 armour, 8 artilleries and 27 infantry in Western Ukraine, round 2 : 15/52 hits, 17.00 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 17 armour, 8 artilleries and 26 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Eastern Poland to Western Ukraine
                1 bomber moved from Baltic States to Eastern Poland
                7 mech_infantrys moved from Germany to Eastern Poland
                3 fighters moved from Baltic States to Eastern Poland
                4 tactical_bombers moved from Novgorod to Eastern Poland
                1 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from France to Western Germany

    Place Units - Germans
                3 bombers placed in Western Germany
                1 mech_infantry placed in Germany
                1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
                Germans collect 42 PUs (4 lost to blockades); end with 42 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    Combat Hit Differential Summary :

    Germans : -1.67
        Russians : 3.00

    triplea_42256_Ger4.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Bryansk to Belarus
                4 aaGuns, 10 armour, 4 artilleries, 2 fighters, 20 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Rostov
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                4 artilleries, 1 fighter and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 12 infantry
        Belarus : 1 infantry
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Bessarabia : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 10 armour, 9 artilleries, 1 factory_major, 3 fighters, 30 infantry, 6 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 1 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine
        105 Sea Zone : 1 submarine

    triplea_42256_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                4 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
                5 artilleries and 5 infantry moved from 39 Sea Zone to India
                1 bomber, 4 fighters and 4 tactical_bombers moved from French Indo China to India
                3 fighters and 3 tactical_bombers moved from 37 Sea Zone to India
                2 battleships and 2 cruisers moved from 37 Sea Zone to 39 Sea Zone
                3 carriers moved from 37 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                4 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese
                Battle in India
                    Japanese attack with 5 artilleries, 1 bomber, 7 fighters, 5 infantry and 7 tactical_bombers
                    British defend with 3 aaGuns, 6 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India : 0/9 hits, 1.50 expected hits
                        Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 2/4 hits, 2.33 expected hits
                        Japanese roll dice for 5 artilleries, 1 bomber, 7 fighters, 5 infantry and 7 tactical_bombers in India, round 2 : 14/25 hits, 12.17 expected hits
                        UK_Pacific roll dice for 3 aaGuns, 6 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in India, round 2 : 7/22 hits, 8.17 expected hits
                        5 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British and 13 infantry owned by the British lost in India
                        Japanese roll dice for 3 artilleries, 1 bomber, 7 fighters and 7 tactical_bombers in India, round 3 : 14/18 hits, 9.83 expected hits
                        UK_Pacific roll dice for 6 artilleries, 2 fighters and 1 tactical_bomber in India, round 3 : 2/9 hits, 3.83 expected hits
                        2 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 6 artilleries owned by the British and 2 fighters owned by the British lost in India
                    Japanese captures 17PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 78
                    Casualties for Japanese: 4 artilleries and 5 infantry
                    Casualties for British: 3 aaGuns, 6 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                1 carrier moved from 36 Sea Zone to 39 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                4 fighters moved from India to 39 Sea Zone
                4 tactical_bombers moved from India to 39 Sea Zone
                1 bomber, 3 fighters and 3 tactical_bombers moved from India to Yunnan
                1 infantry moved from Kweichow to Shensi
                1 bomber moved from Yunnan to Shensi
                2 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                1 fighter and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 62 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    UK_Pacific : -3.00
        AA fire in India : : -1.50
        Japanese : 5.67

    triplea_42256_Jap4.tsvg

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