@AndrewAAGamer
tip
cruiser
destroyer
Battleship
sorry about that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 5 bombers, 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Persia to Iraq
1 armour moved from Persia to Iraq
2 armour moved from Northwest Persia to Iraq
9 armour and 3 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Timguska to Yenisey
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
3 mech_infantrys moved from Kazakhstan to Northwest Persia
1 armour moved from Sikang to Caucasus
1 armour moved from Tsinghai to Caucasus
3 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Samara to Caucasus
1 armour moved from Kansu to Kazakhstan
1 armour moved from Timguska to Kazakhstan
2 infantry moved from Romania to Yugoslavia
3 artilleries moved from France to Normandy Bordeaux
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 cruiser moved from 119 Sea Zone to 110 Sea Zone
1 transport moved from 119 Sea Zone to 112 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Southern Italy to 110 Sea Zone
2 bombers moved from Southern Italy to 110 Sea Zone
2 tactical_bombers moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Alexandria to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Germans
Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Gibraltar
Battle in Iraq
Germans attack with 13 armour and 3 mech_infantrys
British defend with 1 artillery and 3 infantry
Germans roll dice for 13 armour and 3 mech_infantrys in Iraq, round 2 : 5/16 hits, 7.00 expected hits
British roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 3/4 hits, 1.33 expected hits
1 artillery owned by the British, 3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Iraq
Germans win, taking Gibraltar from British, taking Iraq from British with 13 armour remaining. Battle score for attacker is 1
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 artillery and 3 infantry
Battle in 110 Sea Zone
Germans attack with 4 bombers, 1 cruiser, 2 fighters and 3 submarines
British defend with 1 destroyer, 1 fighter and 1 transport; Americans defend with 1 carrier, 2 destroyers and 3 fighters
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 4 bombers, 1 cruiser and 2 fighters in 110 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits
Americans roll dice for 1 carrier, 3 destroyers, 4 fighters and 1 transport in 110 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
1 destroyer owned by the British, 2 destroyers owned by the Americans, 3 submarines owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Germans roll dice for 4 bombers and 1 fighter in 110 Sea Zone, round 3 : 3/5 hits, 3.17 expected hits
Americans roll dice for 4 fighters and 1 transport in 110 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
2 bombers owned by the Germans, 1 fighter owned by the Germans and 3 fighters owned by the Americans lost in 110 Sea Zone
Germans roll dice for 2 bombers in 110 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 fighter and 1 transport in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 transport owned by the British, 1 bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 3 bombers, 1 cruiser, 2 fighters and 3 submarines
Casualties for Americans: 1 carrier, 2 destroyers and 3 fighters
Casualties for British: 1 destroyer, 1 fighter and 1 transport
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 4 mech_infantrys
British defend with 1 armour and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 3 artilleries and 4 mech_infantrys in Normandy Bordeaux, round 2 : 3/7 hits, 2.17 expected hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits
1 infantry owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 13
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 98 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 3 submarines
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 3 submarines in 98 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
2 submarines owned by the Americans lost in 98 Sea Zone
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 98 Sea Zone
Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Non Combat Move - Germans
2 fighters moved from 98 Sea Zone to Alexandria
2 tactical_bombers moved from 98 Sea Zone to Alexandria
1 bomber moved from 110 Sea Zone to Western Germany
1 aaGun moved from Romania to Yugoslavia
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Caucasus to Northwest Persia
1 aaGun moved from Karelia to Finland
1 artillery moved from Greece to Albania
Place Units - Germans
1 factory_minor placed in Persia
2 transports placed in 97 Sea Zone
1 destroyer placed in 97 Sea Zone
5 bombers and 1 mech_infantry placed in Western Germany
1 artillery and 2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
Germans collect 76 PUs (4 lost to blockades); end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : -1.17
British : 1.67
Americans : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
This game is a real pain ^^
It’s probably just prolonging the inevitable. But I want to go down with a fight!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber; Remaining resources: 10 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from West India to 80 Sea Zone
1 marine moved from British Somaliland to 76 Sea Zone
1 cruiser and 1 marine moved from 76 Sea Zone to 71 Sea Zone
1 marine moved from 71 Sea Zone to Union of South Africa
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
4 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Trans-Jordan
2 battleships moved from 76 Sea Zone to 81 Sea Zone
6 carriers moved from 76 Sea Zone to 81 Sea Zone
5 fighters and 4 tactical_bombers moved from 76 Sea Zone to Anglo Egyptian Sudan
3 fighters moved from West India to 80 Sea Zone
Combat - Japanese
Battle in Union of South Africa
Battle in Trans-Jordan
Battle in 36 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 36 Sea Zone
Japanese win, taking Union of South Africa from British, taking Trans-Jordan from British with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 80 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
British defend with 2 transports; Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 80 Sea Zone
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
2 transports owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Americans with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine
Casualties for British: 2 transports
Battle in Anglo Egyptian Sudan
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 battleships in Anglo Egyptian Sudan, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers in Anglo Egyptian Sudan, round 2 : 7/11 hits, 5.83 expected hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Anglo Egyptian Sudan
Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
5 fighters moved from Anglo Egyptian Sudan to Alexandria
4 tactical_bombers moved from Anglo Egyptian Sudan to Alexandria
4 fighters moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from 36 Sea Zone to Hainan
1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone
Place Units - Japanese
1 bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,5,4,6,4,4
Japanese collect 11 PUs (5 lost to blockades); end with 21 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
British : 1.33
Japanese : 0.50
This game is a real pain ^^
It’s probably just prolonging the inevitable. But I want to go down with a fight!
Hahaha. I hear ya man! I feel your pain ;)
It is actually quite fun. Never get to finish a game according to the victory conditions. But it is about to happen, that I can tell you ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines, 3 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 112 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from Amur: 1 infantry
EDIT: Adding units owned by Russians to Buryatia: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - Americans
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
2 fighters and 2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 4 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter and 6 infantry
Germans defend with 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 6 infantry in Gibraltar, round 2 : 2/8 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Trans-Jordan
Americans attack with 2 fighters and 2 infantry
Japanese defend with 4 infantry
Americans roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 4 infantry in Trans-Jordan, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Trans-Jordan
Americans roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 3 infantry in Trans-Jordan, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Trans-Jordan
Americans roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 4 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Trans-Jordan, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Trans-Jordan
Americans roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 5 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Trans-Jordan
Americans win, taking Trans-Jordan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - Americans
2 fighters moved from Trans-Jordan to Egypt
1 infantry and 1 mech_infantry moved from Siam to 37 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 7 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
4 submarines moved from 6 Sea Zone to 36 Sea Zone
5 bombers moved from Eastern United States to Wake Island
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
Place Units - Americans
3 transports placed in 36 Sea Zone
3 tactical_bombers placed in Korea
1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs
Purchase Units - British
British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 7 infantry and 1 mech_infantry moved from Scotland to United Kingdom
Place Units - British
3 infantry placed in Egypt
1 artillery and 7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67
Americans : -0,83
Japanese : -2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 bombers moved from Southern Italy to Gibraltar
3 fighters moved from Alexandria to Trans-Jordan
Combat - Italians
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/2 hits, 0.33 expected hits
Bombing raid in Gibraltar rolls: 3,4 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in Trans-Jordan
Italians attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Trans-Jordan, round 2 : 3/5 hits, 2.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 fighters moved from Trans-Jordan to Alexandria
2 bombers moved from Gibraltar to Southern France
1 artillery moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
2 transports placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
AA fire in Gibraltar : : -0.33
Italians : 0.83
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to 37 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
1 bomber moved from French Indo China to Hainan
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Hainan
ANZAC attack with 1 bomber and 2 infantry
Japanese defend with 1 bomber and 1 harbour
ANZAC roll dice for 1 cruiser in Hainan, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 bomber in Hainan, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Japanese lost in Hainan
ANZAC win, taking Hainan from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 infantry in Trans-Jordan, round 4 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 infantry in Trans-Jordan, round 5 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 infantry in Trans-Jordan, round 6 : 1/2 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 6 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
ANZAC win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - ANZAC
1 bomber moved from Burma to Ceylon
3 bombers moved from Queensland to Ceylon
1 infantry moved from Shan State to Burma
1 bomber moved from Hainan to Burma
1 tactical_bomber moved from French Indo China to Ceylon
3 destroyers moved from 37 Sea Zone to 39 Sea Zone
Place Units - ANZAC
2 bombers and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -1,67
ANZAC : -0,17
Japanese : -0,17
Rolling manually for Buryatia:
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (4)
Rolling again:
Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (6)
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (4)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
6 bombers moved from Western Germany to 91 Sea Zone
13 armour moved from Iraq to Trans-Jordan
3 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan
3 armour and 3 mech_infantrys moved from Caucasus to Iraq
2 armour moved from Kazakhstan to Northwest Persia
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery moved from Albania to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 6 bombers
British defend with 1 transport; Americans defend with 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 4 transports
2 submarines owned by the Americans Submerged
Germans roll dice for 6 bombers in 91 Sea Zone, round 2 : 3/6 hits, 4.00 expected hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 2 carriers, 1 destroyer, 2 fighters and 5 transports in 91 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
1 destroyer owned by the Americans and 4 bombers owned by the Germans lost in 91 Sea Zone
retreated to 91 Sea Zone
Americans win with 2 carriers, 2 fighters and 5 transports remaining. Battle score for attacker is -40
Casualties for Germans: 4 bombers
Casualties for Americans: 1 destroyer
Battle in Trans-Jordan
Germans attack with 16 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
ANZAC defend with 2 infantry
Germans roll dice for 16 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 12/23 hits, 9.83 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 16 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for ANZAC: 2 infantry
2 fighters owned by the Americans forced to land in Gibraltar
Non Combat Move - Germans
2 bombers moved from 91 Sea Zone to Southern France
2 aaGuns moved from Northwest Persia to Iraq
1 mech_infantry moved from Nenetsia to Novosibirsk
4 mech_infantrys moved from Normandy Bordeaux to Southern France
3 artilleries moved from Normandy Bordeaux to France
1 mech_infantry moved from Western Germany to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Northern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 1 infantry
EDIT: Changing ownership of Ulaanbaatar from Russians to Germans
EDIT: Changing ownership of Buryatia from Russians to Germans
EDIT: Removing units owned by Germans from Yakut S.S.R.: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Buryatia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 tactical_bomber placed in Yugoslavia
Germans undo move 1.
1 tactical_bomber placed in 97 Sea Zone
8 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 79 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : 0.33
Americans : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Non Combat Move - Japanese
Place Units - Japanese
1 armour and 1 mech_infantry placed in Union of South Africa
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,3
Japanese collect 12 PUs (3 lost to blockades); end with 13 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 destroyer, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 mech_infantry moved from French Indo China to Burma
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
5 bombers moved from Wake Island to Korea
4 carriers, 5 destroyers, 7 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 36 Sea Zone to 20 Sea Zone
4 submarines moved from 36 Sea Zone to 37 Sea Zone
3 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 infantry moved from Morocco to Algeria
2 fighters moved from 92 Sea Zone to Algeria
2 fighters moved from Egypt to Algeria
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 airfield placed in Algeria
1 harbour placed in Morocco
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 89 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
1 mech_infantry and 2 tactical_bombers placed in Korea
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
4 infantry moved from Suiyuyan to Kansu
9 infantry moved from Szechwan to Sikang
1 fighter and 9 infantry moved from Shensi to Tsinghai
Place Units - Chinese
8 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 31 PUs;
British buy 3 fighters; Remaining resources: 1 PUs;
Combat Move - British
10 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
Combat - British
Battle in Norway
Battle in 98 Sea Zone
British attack with 10 fighters and 1 tactical_bomber
Germans defend with 2 transports; Italians defend with 1 transport
1 transport owned by the Italians and 2 transports owned by the Germans lost in 98 Sea Zone
British win, taking Norway from Germans with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Italians: 1 transport
Casualties for Germans: 2 transports
Non Combat Move - British
10 fighters and 1 tactical_bomber moved from 98 Sea Zone to Algeria
1 artillery and 1 infantry moved from Morocco to Algeria
3 aaGuns, 1 armour, 2 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - British
3 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5
British collect 29 PUs (2 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
Americans : 0,67
Rolling three defensive 4s scramble in sz98.
Rolls: 3@4; Total Hits: 23@4: (2, 5, 2)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 marines moved from Alexandria to Egypt
3 armour moved from Alexandria to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 3 armour and 3 marines
British defend with 1 factory_minor and 1 harbour; French defend with 1 infantry
Italians roll dice for 3 armour and 3 marines in Egypt, round 2 : 1/6 hits, 2.00 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Egypt
Italians win, taking Egypt from British with 3 armour and 3 marines remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Algeria: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 1 fighter
EDIT: Removing units owned by Italians from Alexandria: 2 fighters
EDIT: Turning off Edit Mode
2 bombers moved from Southern France to Western Germany
1 fighter moved from Alexandria to Western Germany
1 artillery and 2 infantry moved from Northern Italy to France
Place Units - Italians
2 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -1.00
British : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
ANZAC buy 2 bombers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 destroyers moved from 39 Sea Zone to 79 Sea Zone
4 bombers and 1 tactical_bomber moved from Ceylon to Yunnan
4 bombers moved from Yunnan to Sikang
2 infantry moved from Hainan to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 bomber moved from Burma to Sikang
2 bombers moved from Queensland to Szechwan
1 fighter moved from Queensland to Shan State
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
Place Units - ANZAC
2 bombers and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
?? You want to play it out?
You can’t recapture any of the European VCs, so on Italy’s turn it is over ;)
You forgot that you need 9 VC’s, should Tokyo fall