Forgot to Blitz Alexandria so I did it during NCM.
18L Arathorn Axis vs MrRoboto Allies BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 9 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Japan to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 bomber moved from French Indo China to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from India to Eastern Persia
Japanese take Eastern Persia from BritishCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine and 1 transport
Casualties for ANZAC: 1 destroyer
Battle in 80 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 80 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers
ANZAC defend with 2 fighters; Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/10 hits, 5.50 expected hits
Chinese roll dice for 2 fighters and 4 infantry in Yunnan, round 2 : 2/6 hits, 2.67 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the ANZAC and 4 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
3 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from 39 Sea Zone to India
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 battleship, 6 carriers and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 43 Sea Zone to 39 Sea Zone
1 bomber moved from 44 Sea Zone to French Indo China
1 bomber moved from Yunnan to India
1 bomber moved from Yunnan to Burma
1 fighter and 2 tactical_bombers moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
3 fighters moved from Japan to French Indo China
1 battleship moved from 36 Sea Zone to 39 Sea ZonePlace Units - Japanese
1 marine placed in India
3 infantry placed in French Indo China
6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,1,3,4,2,2,5,2,2,5,4,3,2,1,5,5,2,3,5,6,6,6,1,6,6,1,4,4,5,3,4,1
Japanese collect 18 PUs (8 lost to blockades); end with 18 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Americans : 1.33
Chinese : -0.67
Japanese : -1.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from 91 Sea Zone to Tunisia
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
4 fighters and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in Formosa
Battle in Iwo Jima
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Formosa from Japanese, taking Iwo Jima from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 93 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 fighter and 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 carrier, 2 submarines and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 94 Sea Zone
Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 19 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tunisia
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 4 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Southern FranceNon Combat Move - Americans
1 fighter moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from Tunisia to 94 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 carrier and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
4 fighters moved from 19 Sea Zone to 35 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Kweichow
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 8 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 35 Sea ZonePlace Units - Americans
2 carriers, 1 submarine and 2 transports placed in 101 Sea Zone
1 artillery, 3 fighters and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUsCombat Hit Differential Summary :
Germans : -0,33
Italians : -1,00
Americans : 0,67
Japanese : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from 91 Sea Zone to Tunisia
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
4 fighters and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in Formosa
Battle in Iwo Jima
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Formosa from Japanese, taking Iwo Jima from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 93 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 fighter and 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 carrier, 2 submarines and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 94 Sea Zone
Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 19 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tunisia
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 4 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Southern FranceNon Combat Move - Americans
1 fighter moved from 93 Sea Zone to 94 Sea Zone
1 fighter moved from Tunisia to 94 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 carrier and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
4 fighters moved from 19 Sea Zone to 35 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Kweichow
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 8 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 35 Sea ZonePlace Units - Americans
2 carriers, 1 submarine and 2 transports placed in 101 Sea Zone
1 artillery, 3 fighters and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter moved from Anhwe to BurmaCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Burma
Chinese attack with 1 fighter
Japanese defend with 1 bomber
Chinese roll dice for 1 fighter in Burma, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 bomber in Burma, round 2 : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 fighter in Burma, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 bomber in Burma, round 3 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Japanese lost in Burma
Chinese win, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomberNon Combat Move - Chinese
1 fighter moved from Burma to Yunnan
4 infantry moved from Kweichow to Yunnan
5 infantry moved from Anhwe to KweichowPlace Units - Chinese
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUsPurchase Units - British
British buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
10 fighters and 1 tactical_bomber moved from Egypt to 98 Sea ZoneCombat - British
British creates battle in territory 106 Sea Zone
Battle in 98 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 10 fighters and 1 tactical_bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
British win, taking 106 Sea Zone from Germans, taking 98 Sea Zone from Italians with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transportsNon Combat Move - British
10 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
2 infantry moved from French Central Africa to French Equatorial Africa
2 transports moved from 72 Sea Zone to 71 Sea Zone
1 artillery moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
Italians : -1,00
Americans : 0,67
Chinese : 0,00
Japanese : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Ukraine to 98 Sea Zone
1 fighter moved from Ukraine to 98 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Alexandria to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine
British defend with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 98 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 3 fighters in 98 Sea Zone, round 3 : 6/7 hits, 3.83 expected hits
British roll dice for 1 battleship and 1 cruiser in 98 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 battleship, 1 bomber, 1 cruiser and 3 fighters remaining. Battle score for attacker is 42
Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
Casualties for British: 1 battleship, 1 carrier, 2 cruisers and 1 destroyerNon Combat Move - Italians
3 fighters moved from 98 Sea Zone to Alexandria
1 bomber moved from Russia to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : 2.67
British : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
3 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Yunnan
1 tactical_bomber moved from Queensland to Philippines
1 cruiser moved from 6 Sea Zone to 35 Sea ZonePlace Units - ANZAC
2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 24 PUs; end with 27 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Yugoslavia to 93 Sea Zone
2 tactical_bombers moved from Yugoslavia to 94 Sea Zone
1 tactical_bomber moved from Yugoslavia to 94 Sea Zone
1 armour moved from Caucasus to Iraq
Germans take Northwest Persia from British
Germans take Iraq from British
1 armour moved from Caucasus to Persia
Germans take Persia from British
1 mech_infantry moved from Vologda to Timguska
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Timguska
1 armour moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 bomber moved from Western Germany to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
3 bombers moved from Ukraine to 94 Sea Zone
1 armour moved from Kazakhstan to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
1 armour moved from Tambov to Caucasus
1 armour moved from Tsinghai to Sikang
Germans take Sikang from Chinese
1 armour moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 armour moved from Novosibirsk to Tsinghai
8 armour moved from Novosibirsk to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
1 armour moved from Archangel to Samara
2 infantry moved from Bessarabia to Romania
2 infantry moved from Western Germany to 113 Sea Zone
1 marine moved from Western Germany to 113 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 113 Sea Zone to 119 Sea Zone
2 infantry moved from 119 Sea Zone to Scotland
1 marine moved from 119 Sea Zone to ScotlandCombat - Germans
Battle in Scotland
Battle in Timguska
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 3 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Germans win, taking Scotland from British, taking Timguska from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Germans roll dice for 1 tactical_bomber in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 104 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 2 submarines
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 bombers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 94 Sea Zone
Germans attack with 3 bombers and 3 tactical_bombers
Americans defend with 1 carrier, 2 fighters, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans roll dice for 3 bombers and 3 tactical_bombers in 94 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
Americans roll dice for 1 carrier, 2 fighters and 1 transport in 94 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
1 bomber owned by the Germans, 1 carrier owned by the Americans and 2 tactical_bombers owned by the Germans lost in 94 Sea Zone
Germans roll dice for 2 bombers and 1 tactical_bomber in 94 Sea Zone, round 3 : 0/3 hits, 1.83 expected hits
Americans roll dice for 2 fighters and 1 transport in 94 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in 94 Sea Zone
retreated to 94 Sea Zone
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is -41
Casualties for Germans: 2 bombers and 3 tactical_bombers
Casualties for Americans: 1 carrier
2 fighters owned by the Americans forced to land in AlgeriaNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern Italy: 1 bomber and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 bomber moved from 94 Sea Zone to Southern Italy
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone
2 aaGuns moved from Rostov to Caucasus
1 aaGun moved from Bessarabia to Romania
2 bombers moved from 104 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
5 bombers moved from Russia to Southern ItalyPlace Units - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 5 bombers
EDIT: Adding units owned by Germans to Alexandria: 5 bombers
EDIT: Removing units owned by Germans from Alexandria: 2 fighters
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns, 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Northern Italy: 2 aaGuns, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
3 artilleries placed in France
4 mech_infantrys placed in Western Germany
3 armour placed in Volgograd
3 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Germans collect 77 PUs (3 lost to blockades); end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUsCombat Hit Differential Summary :
Germans : -0.50
Americans : 1.50
Russians : -0.67 -
I clicked the space bar too fast in 94, as I meant to retreat after the first round of attack if it went poorly. I did the edit. Thanks!
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I clicked the space bar too fast in 94, as I meant to retreat after the first round of attack if it went poorly. I did the edit. Thanks!
If you disallow the edit, edit two German bombers out of SI. If you do, let it stand :)
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Combat Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery, 5 infantry and 1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to British Somaliland
1 armour moved from Eastern Persia to Iraq
1 artillery, 5 infantry and 3 transports moved from 39 Sea Zone to 76 Sea Zone
6 carriers moved from 39 Sea Zone to 76 Sea Zone
2 battleships moved from 39 Sea Zone to 76 Sea Zone
4 fighters moved from 39 Sea Zone to 76 Sea Zone
2 tactical_bombers moved from 39 Sea Zone to 76 Sea Zone
1 bomber moved from French Indo China to 20 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from India to 76 Sea Zone
2 fighters moved from French Indo China to West India
2 fighters and 1 tactical_bomber moved from French Indo China to West India
3 infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in British Somaliland
Japanese attack with 1 marine
British defend with 1 mech_infantry
Japanese roll dice for 1 battleship in British Somaliland, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in British Somaliland
Japanese win, taking British Somaliland from British with 1 marine remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from 37 Sea Zone to India
1 bomber moved from 20 Sea Zone to JapanPlace Units - Japanese
1 destroyer and 1 submarine placed in 39 Sea Zone
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,4,4,1,5
Japanese collect 17 PUs (1 lost to blockades); end with 17 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
British : -0.33
Japanese : 0.33 -
I clicked the space bar too fast in 94, as I meant to retreat after the first round of attack if it went poorly. I did the edit. Thanks!
If you disallow the edit, edit two German bombers out of SI. If you do, let it stand :)
It’s definitely a delicate situation, 2 bombers + 1 tac is still stronger than 2 fighters so it’s absolutely reasonable to stay…
The next dice round went especially bad for you as well, but you couldn’t have known that beforehand.Since I need every dice help I can get to still got the slightest chance, the temptation is really high, admittedly.
I’ll still grant you the benefit of the doubt however and will allow the edit.
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I clicked the space bar too fast in 94, as I meant to retreat after the first round of attack if it went poorly. I did the edit. Thanks!
If you disallow the edit, edit two German bombers out of SI. If you do, let it stand :)
It’s definitely a delicate situation, 2 bombers + 1 tac is still stronger than 2 fighters so it’s absolutely reasonable to stay…
The next dice round went especially bad for you as well, but you couldn’t have known that beforehand.Since I need every dice help I can get to still got the slightest chance, the temptation is really high, admittedly.
I’ll still grant you the benefit of the doubt however and will allow the edit.
I appreciate it. Had I had an extra plane after round -, I would have probably stayed. But only 1 3 and 2 4s vs two 4s isn’t worth the risks when I need the 3 for defense. The carrier was the target.
Thanks!
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - British
British buy 3 aaGuns, 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 11 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 armour, 6 artilleries, 10 fighters, 12 infantry and 1 tactical_bomber moved from Egypt to Alexandria
3 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
1 destroyer moved from 91 Sea Zone to 110 Sea Zone -
12 hits in Alexandria. Please give me your OOL
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5 bombers, 7 Italian inf.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 bombers, 7 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 104 Sea Zone
3 fighters moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 submarines moved from 93 Sea Zone to 94 Sea Zone
3 submarines moved from 94 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Siam
6 fighters moved from 35 Sea Zone to French Indo ChinaCombat - Americans
Americans creates battle in territory 17 Sea Zone
Italians scrambles 3 units out of Alexandria to defend against the attack in 98 Sea Zone
Battle in Siam
Battle in 98 Sea Zone
Americans attack with 3 submarines
Germans defend with 2 fighters; Italians defend with 1 battleship, 1 cruiser and 1 fighter
Americans roll dice for 3 submarines in 98 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
3 submarines owned by the Americans Submerged
Italians win, taking Siam from Japanese with 3 fighters remaining. Battle score for attacker is 32
Casualties for Italians: 1 battleship and 1 cruiser
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 submarine
Germans defend with 1 destroyer and 2 submarines
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 5 fighters in 104 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 2 submarines owned by the Germans lost in 104 Sea Zone
Americans roll dice for 1 destroyer and 5 fighters in 104 Sea Zone, round 3 : 3/6 hits, 2,83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer and 2 submarines
Battle in French Indo China
Americans attack with 1 artillery, 6 fighters, 3 infantry and 1 mech_infantry
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 1 artillery, 6 fighters, 3 infantry and 1 mech_infantry in French Indo China, round 2 : 7/11 hits, 4,17 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Japanese lost in French Indo China
Americans win, taking French Indo China from Japanese with 1 artillery, 6 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Moving scrambled unit from 98 Sea Zone back to originating territory: Alexandria
Moving scrambled unit from 98 Sea Zone back to originating territory: Alexandria
Moving scrambled unit from 98 Sea Zone back to originating territory: AlexandriaNon Combat Move - Americans
1 battleship, 4 carriers, 3 cruisers and 8 destroyers moved from 35 Sea Zone to 37 Sea Zone
6 fighters moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Iwo Jima to 17 Sea Zone
1 armour and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Kiangsu
1 carrier and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Algeria to Egypt
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
1 artillery, 2 carriers, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Algeria to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to 91 Sea ZonePlace Units - Americans
3 infantry placed in Southern France
2 submarines and 2 transports placed in 101 Sea Zone
5 bombers and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from JapaneseCombat - Chinese
Non Combat Move - Chinese
5 infantry moved from Kweichow to Shensi
1 fighter and 9 infantry moved from Yunnan to Szechwan
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
4 infantry placed in Suiyuyan
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 21 PUs; end with 22 PUsPurchase Units - British
British buy 3 aaGuns, 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 11 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 armour, 6 artilleries, 10 fighters, 12 infantry and 1 tactical_bomber moved from Egypt to Alexandria
3 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
1 destroyer moved from 91 Sea Zone to 110 Sea ZoneCombat - British
Battle in 110 Sea Zone
British attack with 1 destroyer; Americans loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Scotland
British attack with 1 artillery, 11 infantry and 1 mech_infantry
Germans defend with 1 airfield, 2 infantry and 1 marine
British roll dice for 1 artillery, 11 infantry and 1 mech_infantry in Scotland, round 2 : 1/13 hits, 2,50 expected hits
Germans roll dice for 2 infantry and 1 marine in Scotland, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 1 artillery, 9 infantry and 1 mech_infantry in Scotland, round 3 : 1/11 hits, 2,17 expected hits
Germans roll dice for 1 infantry and 1 marine in Scotland, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 1 artillery, 7 infantry and 1 mech_infantry in Scotland, round 4 : 1/9 hits, 1,83 expected hits
Germans roll dice for 1 marine in Scotland, round 4 : 0/1 hits, 0,33 expected hits
1 marine owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 4 infantry
Casualties for Germans: 2 infantry and 1 marine
Battle in Iraq
British attack with 1 artillery and 5 infantry
Germans defend with 1 armour; Japanese defend with 1 armour
British roll dice for 1 artillery and 5 infantry in Iraq, round 2 : 1/6 hits, 1,33 expected hits
Germans roll dice for 2 armour in Iraq, round 2 : 1/2 hits, 1,00 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery and 4 infantry in Iraq, round 3 : 0/5 hits, 1,17 expected hits
Germans roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0,50 expected hits
British roll dice for 1 artillery and 4 infantry in Iraq, round 4 : 1/5 hits, 1,17 expected hits
Germans roll dice for 1 armour in Iraq, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Germans: 1 armour
Casualties for Japanese: 1 armour
Battle in Alexandria
British attack with 1 armour, 6 artilleries, 10 fighters, 12 infantry and 1 tactical_bomber
Germans defend with 5 bombers and 2 fighters; Italians defend with 1 airfield, 3 armour, 3 artilleries, 3 fighters, 9 infantry, 3 marines and 1 mech_infantry
British roll dice for 1 armour, 6 artilleries, 10 fighters, 12 infantry and 1 tactical_bomber in Alexandria, round 2 : 12/30 hits, 11,17 expected hits
Italians roll dice for 3 armour, 3 artilleries, 5 bombers, 5 fighters, 9 infantry, 3 marines and 1 mech_infantry in Alexandria, round 2 : 7/29 hits, 11,00 expected hits
5 bombers owned by the Germans, 7 infantry owned by the Italians and 7 infantry owned by the British lost in Alexandria
British roll dice for 1 armour, 6 artilleries, 10 fighters, 5 infantry and 1 tactical_bomber in Alexandria, round 3 : 6/23 hits, 9,83 expected hits
Italians roll dice for 3 armour, 3 artilleries, 5 fighters, 2 infantry, 3 marines and 1 mech_infantry in Alexandria, round 3 : 9/17 hits, 7,83 expected hits
1 mech_infantry owned by the Italians, 3 artilleries owned by the Italians, 4 artilleries owned by the British, 2 infantry owned by the Italians and 5 infantry owned by the British lost in Alexandria
2 artilleries owned by the British and 1 armour owned by the British retreated to Egypt
Italians win with 3 armour, 5 fighters and 3 marines remaining. Battle score for attacker is 51
Casualties for British: 4 artilleries and 12 infantry
Casualties for Germans: 5 bombers
Casualties for Italians: 3 artilleries, 9 infantry and 1 mech_infantry
Battle in Alexandria
British attack with 10 fighters and 1 tactical_bomber
Germans defend with 2 fighters; Italians defend with 3 armour, 3 fighters and 3 marinesNon Combat Move - British
10 fighters and 1 tactical_bomber moved from Alexandria to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
3 aaGuns placed in Egypt
1 destroyer placed in 110 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 2,67
British : -8,83
Italians : -2,83
Americans : 2,83
Japanese : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 98 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern FranceCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
Americans defend with 3 submarines and 1 transport
3 submarines owned by the Americans Submerged
Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 transport owned by the Americans lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 1 artillery, 1 bomber and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Southern France, round 2 : 0/5 hits, 1.67 expected hits
Americans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 3 : 2/4 hits, 1.50 expected hits
Americans roll dice for 3 infantry in Southern France, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 1 bomber in Southern France, round 4 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 3 infantry
Casualties for Americans: 3 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -0.83
Americans : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Yunnan to India
1 bomber moved from Queensland to India
1 bomber moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 bomber, 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 bomber and 2 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from Malaya to Shan State
1 tactical_bomber moved from Philippines to Shan State
1 cruiser moved from 35 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in India
ANZAC attack with 1 bomber and 1 fighter
Japanese defend with 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
ANZAC roll dice for 1 bomber and 1 fighter in India, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 bomber in India, round 2 : 1/1 hits, 0,17 expected hits
1 fighter owned by the ANZAC and 1 bomber owned by the Japanese lost in India
ANZAC win with 1 bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 bomber
Battle in Shan State
ANZAC attack with 1 bomber, 4 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
ANZAC roll dice for 1 cruiser in Shan State, round 2 : 1/1 hits, 0,50 expected hits
ANZAC roll dice for 1 bomber, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 1,83 expected hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Shan State
ANZAC win, taking Shan State from Japanese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 3 infantryNon Combat Move - ANZAC
1 bomber moved from India to Burma
1 tactical_bomber moved from Shan State to French Indo China
1 bomber moved from Shan State to French Indo China
3 destroyers moved from 35 Sea Zone to 37 Sea ZonePlace Units - ANZAC
3 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,50
Japanese : 1,83 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 5 bombers, 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Eastern Persia to Iraq
1 armour moved from Persia to Iraq
2 armour moved from Northwest Persia to Iraq
9 armour and 3 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Timguska to Yenisey
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
3 mech_infantrys moved from Kazakhstan to Northwest Persia
1 armour moved from Sikang to Caucasus
1 armour moved from Tsinghai to Caucasus
3 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Samara to Caucasus
1 armour moved from Kansu to Kazakhstan
1 armour moved from Timguska to Kazakhstan
2 infantry moved from Romania to Yugoslavia
3 artilleries moved from France to Normandy Bordeaux
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 cruiser moved from 119 Sea Zone to 110 Sea Zone
1 transport moved from 119 Sea Zone to 112 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Southern Italy to 110 Sea Zone
2 bombers moved from Southern Italy to 110 Sea Zone
2 tactical_bombers moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Alexandria to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar -
Scramble orders in 110?





