18L Arathorn Axis vs MrRoboto Allies BM3

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 fighter and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                2 infantry moved from Siam to Shan State
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 armour moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                3 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Yunnan
                2 bombers, 8 fighters and 6 tactical_bombers moved from Kwangsi to Burma

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 3 infantry; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 0/6 hits, 2.17 expected hits
                        UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
                        2 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1.83 expected hits
                        UK_Pacific roll dice for 4 infantry in Shan State, round 3 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 4 : 2/3 hits, 1.50 expected hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 4 : 2/2 hits, 0.67 expected hits
                        1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Shan State
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
                    Casualties for British: 3 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/7 hits, 2.33 expected hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                        3 infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1.83 expected hits
                        Chinese roll dice for 4 infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 armour and 1 tactical_bomber in Yunnan, round 4 : 2/2 hits, 1.17 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits
                        1 tactical_bomber owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese win with no units remaining. Battle score for attacker is -21
                    Casualties for Japanese: 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber
                    Casualties for Chinese: 4 infantry
                Battle in Burma
                    Japanese attack with 2 bombers, 8 fighters and 6 tactical_bombers
                    British defend with 3 aaGuns, 1 artillery and 6 infantry
                        AA fire in Burma : 0/9 hits, 1.50 expected hits
                        Japanese roll dice for 2 bombers, 8 fighters and 6 tactical_bombers in Burma, round 2 : 9/16 hits, 9.33 expected hits
                        UK_Pacific roll dice for 3 aaGuns, 1 artillery and 6 infantry in Burma, round 2 : 3/7 hits, 2.33 expected hits
                        3 fighters owned by the Japanese, 3 aaGuns owned by the British and 6 infantry owned by the British lost in Burma
                        Japanese roll dice for 2 bombers, 5 fighters and 6 tactical_bombers in Burma, round 3 : 6/13 hits, 7.67 expected hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the British lost in Burma
                    Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 3 fighters
                    Casualties for British: 3 aaGuns, 1 artillery and 6 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shan State: 1 tactical_bomber
                EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
                EDIT: Adding units owned by Japanese to Shan State: 1 artillery
                EDIT: Turning off Edit Mode
                1 infantry moved from Kiangsi to Kwangsi
                2 fighters moved from Burma to 38 Sea Zone
                1 carrier moved from 36 Sea Zone to 38 Sea Zone
                1 carrier moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from Anhwe to Hunan
                3 artilleries and 4 infantry moved from Anhwe to Kweichow
                1 infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Chahar to Hunan
                1 infantry moved from Jehol to Chahar
                1 fighter moved from 36 Sea Zone to Japan
                1 marine moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters moved from Burma to 38 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 battleship, 2 destroyers and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
                2 bombers moved from Burma to Siam
                1 fighter moved from Burma to 37 Sea Zone
                6 tactical_bombers moved from Burma to Siam
                1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
                1 marine moved from 36 Sea Zone to Kwangsi
                1 aaGun and 2 infantry moved from Jehol to Manchuria

    Place Units - Japanese
                1 airfield placed in Siam
                1 harbour placed in Hainan
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    British : 0.67
        AA fire in Burma : : -1.50
        Chinese : 3.67
        UK_Pacific : 2.00
        Japanese : -3.00

    triplea_42239_Jap2.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans

    Combat - Americans

    Non Combat Move - Americans
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 submarine moved from 41 Sea Zone to 79 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                Americans undo move 2.
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei
                5 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Chahar, round 2 : 0/5 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 5 infantry in Chahar, round 3 : 1/5 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Suiyuyan
                3 infantry moved from Shensi to Suiyuyan

    Place Units - Chinese
                3 artilleries placed in Suiyuyan
                Chinese undo move 1.
                3 artilleries placed in Chahar

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - British

    Non Combat Move - British
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 64 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 bomber moved from United Kingdom to French Equatorial Africa

    Place Units - British
                2 fighters and 1 infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Changing ownership of Persia from Neutral_Allies to British
                EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
                EDIT: Removing units owned by British from Eastern Persia: 1 infantry
                EDIT: Adding units owned by British to Persia: 3 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,4,3,5,4,1,1
                UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Some Units in India change ownership: 7 infantry

    Combat Hit Differential Summary :

    Chinese : -0,50
        Japanese : -1,00

    triplea_42239_UK_2.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans

    Combat - Americans

    Non Combat Move - Americans
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 submarine moved from 41 Sea Zone to 79 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                Americans undo move 2.
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei
                5 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Chahar, round 2 : 0/5 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 5 infantry in Chahar, round 3 : 1/5 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Suiyuyan
                3 infantry moved from Shensi to Suiyuyan

    Place Units - Chinese
                3 artilleries placed in Suiyuyan
                Chinese undo move 1.
                3 artilleries placed in Chahar

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - British

    Non Combat Move - British
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 64 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 bomber moved from United Kingdom to French Equatorial Africa

    Place Units - British
                2 fighters and 1 infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Changing ownership of Persia from Neutral_Allies to British
                EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
                EDIT: Removing units owned by British from Eastern Persia: 1 infantry
                EDIT: Adding units owned by British to Persia: 3 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,4,3,5,4,1,1
                UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Some Units in India change ownership: 7 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 51 Sea Zone: 1 artillery, 1 cruiser, 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to 63 Sea Zone: 1 artillery, 1 cruiser, 1 infantry and 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier, 1 destroyer and 2 submarines
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship, 2 cruisers and 1 destroyer
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 artillery, 3 infantry and 2 transports
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 tactical_bomber
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Chinese : -0,50
        Japanese : -1,00

    triplea_42239_UK_2.tsvg

  • 19 18

    Sorry for the edits, completely forgot the NCM from US. I hope that’s fine with you, that I edited them afterwards

  • 19 13

    @MrRoboto:

    Sorry for the edits, completely forgot the NCM from US. I hope that’s fine with you, that I edited them afterwards

    Shouldn’t be a problem. I’m pretty lenient with edits. If you don’t hear anything, all is well :)

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 airfield; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Trans-Jordan
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                3 fighters moved from Southern Italy to 98 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to Algeria

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport
                    British defend with 1 destroyer
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 98 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Algeria
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 2/2 hits, 0.67 expected hits
                        French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 bomber and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from British Somaliland: 1 infantry
                EDIT: Adding units owned by Italians to Ethiopia: 1 infantry
                EDIT: Changing ownership of Ethiopia from British to Italians
                EDIT: Turning off Edit Mode
                3 fighters moved from 98 Sea Zone to Alexandria
                1 armour moved from Greece to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
                1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 armour moved from Southern France to Yugoslavia
                1 bomber moved from Trans-Jordan to Greece

    Place Units - Italians
                1 airfield placed in Alexandria

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Italians : 0.83
        British : -0.67
        French : -0.33

    triplea_42239_Ita2.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Northern Territory
                2 aaGuns, 1 artillery and 1 infantry moved from Queensland to Northern Territory
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    Combat Move - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                1 fighter moved from United Kingdom to Morocco
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0,17
        Japanese : -0,17

    triplea_42239_Fre2.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Romania to Bessarabia
                6 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
                3 mech_infantrys moved from Germany to Baltic States
                2 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Germany to Belarus
                2 fighters and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
                2 fighters and 1 tactical_bomber moved from Alexandria to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from Finland to Baltic States
                1 bomber moved from Germany to Baltic States
                1 tactical_bomber moved from Finland to 114 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                1 tactical_bomber moved from Finland to 114 Sea Zone
                5 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine
                5 armour moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 99 Sea Zone
                    Germans attack with 4 fighters and 2 tactical_bombers
                    French defend with 1 cruiser and 1 destroyer
                        Germans roll dice for 4 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                        French roll dice for 1 cruiser and 1 destroyer in 99 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                        1 destroyer owned by the French and 1 cruiser owned by the French lost in 99 Sea Zone
                    Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Bessarabia
                    Germans attack with 6 armour, 3 infantry and 4 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 6 armour, 3 infantry and 4 mech_infantrys in Bessarabia, round 2 : 5/13 hits, 4.17 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 6 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 2 tactical_bombers
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 cruiser, 1 destroyer and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Western Ukraine
                    Germans attack with 5 armour, 5 artilleries, 14 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery and 4 infantry
                        Germans roll dice for 5 armour, 5 artilleries, 14 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 5/26 hits, 7.67 expected hits
                        Russians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits
                        4 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 5 armour, 5 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 4 infantry
                Battle in Baltic States
                    Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 2/6 hits, 2.33 expected hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Bessarabia
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                3 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Belarus to Poland
                1 bomber moved from Baltic States to Poland
                1 aaGun moved from Norway to Finland
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from 114 Sea Zone to Poland
                1 tactical_bomber moved from 114 Sea Zone to Finland
                1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
                2 bombers moved from Poland to Eastern Poland
                1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 submarine moved from 90 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from Western Germany to Poland
                7 armour moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Alexandria
                2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Romania

    Place Units - Germans
                4 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Germans : -4.33
        French : -0.83
        Russians : -2.17

    triplea_42239_Ger3.tsvg

  • 19 18

    Haha I hit nothing this round

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Archangel to Belarus
                2 fighters, 2 infantry and 1 tactical_bomber moved from Bryansk to Belarus
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in 114 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer and 1 transport
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                        1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Belarus
                    Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 2,50 expected hits
                        Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 artillery moved from Archangel to Vologda
                1 artillery and 8 infantry moved from Karelia to Novgorod
                4 aaGuns, 2 armour, 2 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Timguska: 6 infantry
                EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 6 infantry
                EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 12 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0,50
        Russians : 0,17

    triplea_42239_Rus3.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery and 4 infantry moved from Kwangsi to 36 Sea Zone
                1 marine moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Shan State to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                2 artilleries, 5 infantry, 1 marine and 4 transports moved from 36 Sea Zone to 39 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                2 fighters moved from 37 Sea Zone to India
                3 artilleries, 5 infantry and 1 marine moved from 39 Sea Zone to India
                4 fighters moved from 38 Sea Zone to India
                6 tactical_bombers moved from Siam to India
                2 bombers moved from Siam to India
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from Japan to Kwangtung
                1 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Japan to Kiangsi
                1 battleship and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in India
                    Japanese attack with 3 artilleries, 2 bombers, 6 fighters, 5 infantry, 1 marine and 6 tactical_bombers
                    British defend with 2 fighters, 11 infantry, 1 marine and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 3/4 hits, 2.33 expected hits
                        Japanese roll dice for 3 artilleries, 2 bombers, 6 fighters, 5 infantry, 1 marine and 6 tactical_bombers in India, round 2 : 10/23 hits, 11.00 expected hits
                        UK_Pacific roll dice for 2 fighters, 11 infantry, 1 marine and 1 tactical_bomber in India, round 2 : 8/15 hits, 5.83 expected hits
                        5 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 marine owned by the British, 1 tactical_bomber owned by the British and 11 infantry owned by the British lost in India
                        Japanese roll dice for 2 bombers, 6 fighters, 1 marine and 6 tactical_bombers in India, round 3 : 7/15 hits, 8.67 expected hits
                        UK_Pacific roll dice for 2 fighters in India, round 3 : 1/2 hits, 1.33 expected hits
                        1 fighter owned by the Japanese and 2 fighters owned by the British lost in India
                    Japanese captures 23PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 bombers, 5 fighters, 1 marine and 6 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Japanese: 3 artilleries, 1 fighter and 5 infantry
                    Casualties for British: 2 fighters, 11 infantry, 1 marine and 1 tactical_bomber
                Battle in Kwangtung
                    Japanese attack with 1 fighter and 2 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 aaGun and 2 infantry moved from Manchuria to Amur
                1 mech_infantry moved from Hunan to Shan State
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Hunan
                3 artilleries moved from Kweichow to Yunnan
                1 fighter moved from Kiangsi to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                1 carrier moved from 38 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                3 fighters and 1 tactical_bomber moved from India to 39 Sea Zone
                2 fighters and 5 tactical_bombers moved from India to Shan State
                2 bombers moved from India to Kwangsi
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 bomber and 1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 65 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Chinese : -0.33
        UK_Pacific : 1.50
        Japanese : -0.83

    triplea_42239_Jap3.tsvg

  • 19 13

    I assumed no scramble, since it would be wasted. I assumed max defense, and again, your dice were good.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 5 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War

    Combat Move - Americans
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 battleship moved from 54 Sea Zone to 34 Sea Zone
                1 cruiser moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 cruisers in Caroline Islands, round 2 : 2/2 hits, 1,00 expected hits
                        Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Paulau Island
                    Americans attack with 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Paulau Island, round 2 : 1/2 hits, 1,17 expected hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
                    Americans win, taking Paulau Island from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 carriers moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 bomber moved from Hawaiian Islands to Philippines
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 carrier and 2 destroyers moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 37 Sea Zone to 34 Sea Zone
                1 fighter moved from Hawaiian Islands to 34 Sea Zone
                1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Western United States
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 79 Sea Zone to 72 Sea Zone

    Place Units - Americans
                1 infantry placed in Western United States
                5 destroyers, 1 submarine and 3 transports placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                Americans undo move 3.
                Americans undo move 2.
                4 destroyers, 2 submarines and 3 transports placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Hopei to Kweichow
                1 fighter moved from Suiyuyan to Kweichow
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                3 artilleries and 4 infantry moved from Chahar to Anhwe

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 3 artilleries and 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 artilleries and 4 infantry in Anhwe, round 2 : 2/7 hits, 2,17 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 3 infantry in Shensi, round 4 : 2/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Hopei

    Place Units - Chinese
                2 infantry placed in Hopei
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 infantry moved from Egypt to Trans-Jordan
                3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 bomber moved from French Equatorial Africa to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/6 hits, 3,00 expected hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 bomber, 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 81 Sea Zone to 71 Sea Zone
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 battleship moved from 76 Sea Zone to 71 Sea Zone
                1 transport moved from 64 Sea Zone to 88 Sea Zone
                4 infantry moved from Brazil to French Guiana
                4 fighters moved from United Kingdom to French West Africa

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                2 fighters placed in Egypt
                1 artillery and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,3
                British collect 26 PUs (6 lost to blockades); end with 26 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    British : 0,00
        Italians : -0,67
        Americans : 2,00
        Chinese : -1,17
        Japanese : 0,33

    triplea_42239_UK_3.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 infantry and 3 marines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 battleship, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 cruisers moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                3 fighters moved from Alexandria to Anglo Egyptian Sudan
                1 bomber moved from Greece to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 fighter and 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits, 1.33 expected hits
                        French roll dice for 1 fighter and 1 infantry in Morocco, round 2 : 1/2 hits, 1.00 expected hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 artillery and 1 bomber in Morocco, round 3 : 2/2 hits, 1.00 expected hits
                        French roll dice for 1 fighter in Morocco, round 3 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 fighter and 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 3 fighters and 1 infantry
                    British defend with 2 infantry
                        Italians roll dice for 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits
                        British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0.67 expected hits
                        1 fighter owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 fighter and 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Alexandria
                1 bomber moved from Morocco to Algeria
                1 armour moved from Yugoslavia to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 97 Sea Zone to Greece

    Place Units - Italians
                1 infantry and 2 marines placed in Southern Italy
                1 marine placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,6,1
                Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    Italians : 1.00
        British : 1.33
        French : -0.67

    triplea_42239_Ita3.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from Northern Territory to 45 Sea Zone
                2 fighters moved from Queensland to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 45 Sea Zone to 34 Sea Zone
                2 fighters moved from 45 Sea Zone to Philippines
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 artillery and 1 infantry moved from Northern Territory to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0,83
        Japanese : -0,17

    triplea_42239_Fre3.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                6 armour, 5 artilleries, 16 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
                7 armour moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Baltic States to Belarus
                1 mech_infantry moved from Poland to Belarus
                1 fighter and 2 tactical_bombers moved from Eastern Poland to Belarus
                2 bombers moved from Eastern Poland to Belarus
                6 armour and 4 mech_infantrys moved from Bessarabia to Western Ukraine
                6 armour and 4 mech_infantrys moved from Western Ukraine to Bryansk
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery and 1 infantry moved from Poland to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                6 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
                1 tactical_bomber moved from Romania to Belarus
                1 tactical_bomber moved from Finland to Belarus

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Bryansk
                    Germans attack with 19 armour, 5 artilleries, 16 infantry and 7 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 19 armour, 5 artilleries, 16 infantry and 7 mech_infantrys in Bryansk, round 2 : 17/47 hits, 15.83 expected hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 19 armour, 5 artilleries, 15 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Belarus
                    Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 4 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 4 tactical_bombers in Belarus, round 2 : 7/10 hits, 4.50 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 2 bombers, 1 fighter, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Baltic States to Bryansk
                2 aaGuns moved from Western Ukraine to Bryansk
                1 aaGun moved from Bessarabia to Ukraine
                1 aaGun moved from Finland to Vyborg
                1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
                2 bombers moved from Belarus to Eastern Poland
                4 tactical_bombers moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 tactical_bomber moved from Alexandria to Eastern Poland
                2 fighters moved from Romania to Alexandria
                1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
                1 artillery and 2 infantry moved from Holland Belgium to Western Germany

    Place Units - Germans
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    Germans : 3.67
        Russians : 0.00

    triplea_42239_Ger4.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 artillery and 2 infantry moved from Novgorod to Karelia
                3 infantry moved from Novgorod to Belarus
                2 fighters and 1 tactical_bomber moved from Russia to Belarus
                2 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Karelia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 2/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2,17 expected hits
                        Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                        2 mech_infantrys owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Tambov
                6 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Dzavhan to Olgiy
                2 infantry moved from Olgiy to Timguska
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 infantry moved from Ulaanbaatar to Buryatia
                2 infantry moved from Novgorod to Archangel

    Place Units - Russians
                4 artilleries and 6 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Germans : -1,00
        Russians : 1,00

    triplea_42239_Rus4.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 carriers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 unit repaired.
                3 infantry moved from Amur to Manchuria
                1 bomber moved from Japan to Manchuria
                1 infantry moved from Kiangsi to Anhwe
                1 infantry moved from Hunan to Anhwe
                2 bombers and 2 fighters moved from Kwangsi to Anhwe
                1 fighter moved from Japan to Anhwe
                1 mech_infantry moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                1 artillery moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                2 fighters and 5 tactical_bombers moved from Shan State to Anhwe
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in Borneo
                Battle in Manchuria
                    Japanese attack with 1 bomber and 3 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 bomber and 3 infantry in Manchuria, round 2 : 2/4 hits, 1.17 expected hits
                        Chinese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Borneo from UK_Pacific, taking Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Anhwe
                    Japanese attack with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
                    Chinese defend with 3 artilleries and 3 infantry
                        Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers in Anhwe, round 2 : 10/14 hits, 7.50 expected hits
                        Chinese roll dice for 3 artilleries and 3 infantry in Anhwe, round 2 : 1/6 hits, 2.00 expected hits
                        1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 artilleries and 3 infantry

    Non Combat Move - Japanese
                1 bomber moved from Manchuria to Japan
                1 marine moved from India to 39 Sea Zone
                1 cruiser and 1 marine moved from 39 Sea Zone to 80 Sea Zone
                1 marine moved from 80 Sea Zone to Iraq
                      Japanese take Iraq from Neutral_Axis
                2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 5 transports moved from 39 Sea Zone to 36 Sea Zone
                2 bombers and 2 fighters moved from Anhwe to Kwangsi
                3 fighters and 5 tactical_bombers moved from Anhwe to Hunan
                1 artillery moved from Yunnan to Hunan
                1 infantry moved from Szechwan to Yunnan
                1 artillery and 1 infantry moved from Yunnan to French Indo China
                1 aaGun moved from Amur to Manchuria

    Place Units - Japanese
                1 armour placed in India
                1 fighter placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 infantry placed in French Indo China
                1 carrier placed in 36 Sea Zone
                2 carriers placed in 39 Sea Zone

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

    Combat Hit Differential Summary :

    Chinese : 0.33
        Japanese : 3.33

    triplea_42239_Jap4.tsvg

  • 19 18

    Forgot to roll 106

    attacker: 1 destroyer
    DiceRolls: 10@2; Total Hits: 510@2: (2, 5, 1, 1, 3, 1, 3, 6, 1, 5)

    Defender: 1 sub
    DiceRolls: 10@1; Total Hits: 110@1: (1, 5, 6, 4, 4, 2, 5, 4, 4, 3)

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                4 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 fighter moved from 34 Sea Zone to Manchuria
                1 bomber moved from Philippines to Manchuria
                1 submarine moved from 72 Sea Zone to 80 Sea Zone

    Combat - Americans
                Battle in Okinawa
                Battle in Korea
                Battle in Manchuria
                    Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Japanese defend with 1 aaGun and 1 infantry
                        AA fire in Manchuria : 0/2 hits, 0,33 expected hits
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Manchuria, round 2 : 2/4 hits, 1,83 expected hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                    Americans win, taking Okinawa from Japanese, taking Korea from Japanese, taking Manchuria from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 1 infantry
                Battle in 80 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 cruiser owned by the Japanese lost in 80 Sea Zone
                    Americans win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 fighter moved from 34 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                4 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 armour, 4 destroyers, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Manchuria to Ulaanbaatar
                1 fighter moved from Manchuria to Jehol
                1 tactical_bomber moved from 19 Sea Zone to Jehol
                2 submarines moved from 93 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 3 submarines and 2 transports placed in 101 Sea Zone
                2 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 fighter moved from Hopei to Yunnan
                1 infantry moved from Kweichow to Yunnan
                4 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Szechwan
                Battle in Yunnan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Szechwan from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                2 infantry placed in Jehol
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 18 PUs

    Purchase Units - British
                British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Persia to Iraq
                1 infantry moved from Northwest Persia to Iraq
                1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
                1 bomber moved from Egypt to Algeria
                5 fighters and 1 tactical_bomber moved from Egypt to Iraq

    Combat - British
                British creates battle in territory 98 Sea Zone
                Battle in Algeria
                    British attack with 1 bomber
                    Italians defend with 1 bomber
                        British roll dice for 1 bomber in Algeria, round 2 : 0/1 hits, 0,67 expected hits
                        Italians roll dice for 1 bomber in Algeria, round 2 : 1/1 hits, 0,17 expected hits
                        1 bomber owned by the British lost in Algeria
                    Italians win, taking 98 Sea Zone from Italians with 1 bomber remaining. Battle score for attacker is -12
                    Casualties for British: 1 bomber
                Battle in Iraq
                    British attack with 1 artillery, 5 fighters, 6 infantry and 1 tactical_bomber
                    Japanese defend with 3 infantry and 1 marine
                        British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits, 1,67 expected hits
                        British roll dice for 1 artillery, 5 fighters, 6 infantry and 1 tactical_bomber in Iraq, round 2 : 5/13 hits, 4,67 expected hits
                        Japanese roll dice for 3 infantry and 1 marine in Iraq, round 2 : 1/4 hits, 1,33 expected hits
                        3 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Japanese with 1 artillery, 5 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 3 infantry and 1 marine

    Non Combat Move - British
                5 fighters and 1 tactical_bomber moved from Iraq to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                4 fighters moved from French West Africa to Egypt
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                1 artillery and 5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
                British collect 32 PUs (2 lost to blockades); end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    British : -0,00
        Italians : 0,83
        Americans : 1,50
        Chinese : 1,67
        AA fire in Manchuria : : -0,33
        Japanese : 0,33

    triplea_42239_UK_4.tsvg

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