Forgot to Blitz Alexandria so I did it during NCM.
18L Arathorn Axis vs MrRoboto Allies BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Albania to Bulgaria
1 armour moved from Bulgaria to Greece
2 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Northern Italy to Southern France
1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Greece
Italians attack with 1 armour, 1 artillery and 5 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 2 : 3/7 hits, 1.83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 fighter moved from Southern France to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Italians collect 15 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Changing ownership of British Somaliland from British to Italians
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Adding units owned by Italians to British Somaliland: 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 1.50
British : -0.50
French : 0.00
Neutral_Allies : 0.67 -
Note the edit. African inf moved.
If you are already in map, then go ahead and edit it in :)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUsCombat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 submarine
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
Italians : -0,17
French : 0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 submarine moved from 106 Sea Zone to 90 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 infantry moved from Romania to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 infantry moved from Bulgaria to Yugoslavia
6 armour moved from France to Yugoslavia
4 mech_infantrys moved from France to Yugoslavia
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Bessarabia
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy BordeauxCombat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Germans attack with 6 armour, 1 infantry and 4 mech_infantrys
Neutral_Allies defend with 4 infantry
Germans roll dice for 6 armour, 1 infantry and 4 mech_infantrys in Yugoslavia, round 2 : 3/11 hits, 3.83 expected hits
Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 6 armour and 4 mech_infantrys in Yugoslavia, round 3 : 6/10 hits, 3.67 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2.50 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
2 armour, 2 artilleries and 4 infantry moved from Romania to Eastern Poland
3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
1 fighter moved from Western Germany to Alexandria
1 artillery and 1 infantry moved from France to Northern Italy
1 armour moved from Bulgaria to Eastern Poland
3 infantry moved from Bulgaria to Romania
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 bombers moved from Bessarabia to Germany
1 fighter and 3 tactical_bombers moved from Western Germany to Finland
1 artillery and 1 infantry moved from France to Western GermanyPlace Units - Germans
1 destroyer placed in 113 Sea Zone
7 armour and 3 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : 2.33
French : -0.67
Neutral_Allies : -0.67
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 fighter and 1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to BessarabiaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns, 1 armour, 7 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 artilleries moved from Novgorod to Archangel
5 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 fighter moved from Bessarabia to Bryansk
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : -0,33
Russians : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - Japanese
2 infantry moved from Siam to Shan State
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers, 8 fighters and 6 tactical_bombers moved from Kwangsi to BurmaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 0/6 hits, 2.17 expected hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 4 infantry in Shan State, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 4 : 2/3 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 4 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Shan State
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/7 hits, 2.33 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour and 1 tactical_bomber in Yunnan, round 4 : 2/2 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese win with no units remaining. Battle score for attacker is -21
Casualties for Japanese: 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber
Casualties for Chinese: 4 infantry
Battle in Burma
Japanese attack with 2 bombers, 8 fighters and 6 tactical_bombers
British defend with 3 aaGuns, 1 artillery and 6 infantry
AA fire in Burma : 0/9 hits, 1.50 expected hits
Japanese roll dice for 2 bombers, 8 fighters and 6 tactical_bombers in Burma, round 2 : 9/16 hits, 9.33 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery and 6 infantry in Burma, round 2 : 3/7 hits, 2.33 expected hits
3 fighters owned by the Japanese, 3 aaGuns owned by the British and 6 infantry owned by the British lost in Burma
Japanese roll dice for 2 bombers, 5 fighters and 6 tactical_bombers in Burma, round 3 : 6/13 hits, 7.67 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Burma
Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 3 fighters
Casualties for British: 3 aaGuns, 1 artillery and 6 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 tactical_bomber
EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
EDIT: Adding units owned by Japanese to Shan State: 1 artillery
EDIT: Turning off Edit Mode
1 infantry moved from Kiangsi to Kwangsi
2 fighters moved from Burma to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Anhwe to Hunan
3 artilleries and 4 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Chahar to Hunan
1 infantry moved from Jehol to Chahar
1 fighter moved from 36 Sea Zone to Japan
1 marine moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from Burma to 38 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 battleship, 2 destroyers and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
2 bombers moved from Burma to Siam
1 fighter moved from Burma to 37 Sea Zone
6 tactical_bombers moved from Burma to Siam
1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Kwangsi
1 aaGun and 2 infantry moved from Jehol to ManchuriaPlace Units - Japanese
1 airfield placed in Siam
1 harbour placed in Hainan
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
British : 0.67
AA fire in Burma : : -1.50
Chinese : 3.67
UK_Pacific : 2.00
Japanese : -3.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to AmericansCombat - Americans
Non Combat Move - Americans
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Guam to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
Americans undo move 2.
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
5 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Chahar, round 2 : 0/5 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 5 infantry in Chahar, round 3 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
3 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
3 artilleries placed in Suiyuyan
Chinese undo move 1.
3 artilleries placed in ChaharTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsPurchase Units - British
British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Non Combat Move - British
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 bomber moved from United Kingdom to French Equatorial AfricaPlace Units - British
2 fighters and 1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Changing ownership of Persia from Neutral_Allies to British
EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Adding units owned by British to Persia: 3 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,4,3,5,4,1,1
UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 7 infantryCombat Hit Differential Summary :
Chinese : -0,50
Japanese : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to AmericansCombat - Americans
Non Combat Move - Americans
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Guam to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
Americans undo move 2.
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
5 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Chahar, round 2 : 0/5 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 5 infantry in Chahar, round 3 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
3 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
3 artilleries placed in Suiyuyan
Chinese undo move 1.
3 artilleries placed in ChaharTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsPurchase Units - British
British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Non Combat Move - British
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 bomber moved from United Kingdom to French Equatorial AfricaPlace Units - British
2 fighters and 1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Changing ownership of Persia from Neutral_Allies to British
EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Adding units owned by British to Persia: 3 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,4,3,5,4,1,1
UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 7 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 51 Sea Zone: 1 artillery, 1 cruiser, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 63 Sea Zone: 1 artillery, 1 cruiser, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier, 1 destroyer and 2 submarines
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship, 2 cruisers and 1 destroyer
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 artillery, 3 infantry and 2 transports
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 tactical_bomber
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : -0,50
Japanese : -1,00 -
Sorry for the edits, completely forgot the NCM from US. I hope that’s fine with you, that I edited them afterwards
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Sorry for the edits, completely forgot the NCM from US. I hope that’s fine with you, that I edited them afterwards
Shouldn’t be a problem. I’m pretty lenient with edits. If you don’t hear anything, all is well :)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Trans-Jordan
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tunisia to AlgeriaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport
British defend with 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 98 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 2/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from British Somaliland: 1 infantry
EDIT: Adding units owned by Italians to Ethiopia: 1 infantry
EDIT: Changing ownership of Ethiopia from British to Italians
EDIT: Turning off Edit Mode
3 fighters moved from 98 Sea Zone to Alexandria
1 armour moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 armour moved from Southern France to Yugoslavia
1 bomber moved from Trans-Jordan to GreecePlace Units - Italians
1 airfield placed in AlexandriaTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : 0.83
British : -0.67
French : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
2 aaGuns, 1 artillery and 1 infantry moved from Queensland to Northern Territory
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from United Kingdom to Morocco
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,17
Japanese : -0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Romania to Bessarabia
6 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
3 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Germany to Belarus
2 fighters and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
2 fighters and 1 tactical_bomber moved from Alexandria to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to Baltic States
1 bomber moved from Germany to Baltic States
1 tactical_bomber moved from Finland to 114 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Finland to 114 Sea Zone
5 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine
5 armour moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 99 Sea Zone
Germans attack with 4 fighters and 2 tactical_bombers
French defend with 1 cruiser and 1 destroyer
Germans roll dice for 4 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
French roll dice for 1 cruiser and 1 destroyer in 99 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the French and 1 cruiser owned by the French lost in 99 Sea Zone
Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Bessarabia
Germans attack with 6 armour, 3 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 6 armour, 3 infantry and 4 mech_infantrys in Bessarabia, round 2 : 5/13 hits, 4.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 6 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 cruiser, 1 destroyer and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Western Ukraine
Germans attack with 5 armour, 5 artilleries, 14 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 5 armour, 5 artilleries, 14 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 5/26 hits, 7.67 expected hits
Russians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 5 armour, 5 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Bessarabia
2 aaGuns moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Belarus to Poland
1 bomber moved from Baltic States to Poland
1 aaGun moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
1 tactical_bomber moved from 114 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
2 bombers moved from Poland to Eastern Poland
1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 90 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Western Germany to Poland
7 armour moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Alexandria
2 fighters and 1 tactical_bomber moved from 99 Sea Zone to RomaniaPlace Units - Germans
4 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : -4.33
French : -0.83
Russians : -2.17 -
Haha I hit nothing this round
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Archangel to Belarus
2 fighters, 2 infantry and 1 tactical_bomber moved from Bryansk to Belarus
1 submarine moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 destroyer and 1 transport
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Belarus
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
3 infantry moved from Ukraine to Bryansk
1 artillery moved from Archangel to Vologda
1 artillery and 8 infantry moved from Karelia to Novgorod
4 aaGuns, 2 armour, 2 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Timguska: 6 infantry
EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 6 infantry
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 12 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,50
Russians : 0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 4 infantry moved from Kwangsi to 36 Sea Zone
1 marine moved from Kwangsi to 36 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 artilleries, 5 infantry, 1 marine and 4 transports moved from 36 Sea Zone to 39 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
2 fighters moved from 37 Sea Zone to India
3 artilleries, 5 infantry and 1 marine moved from 39 Sea Zone to India
4 fighters moved from 38 Sea Zone to India
6 tactical_bombers moved from Siam to India
2 bombers moved from Siam to India
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from Japan to Kwangtung
1 infantry moved from Anhwe to Kiangsi
1 fighter moved from Japan to Kiangsi
1 battleship and 1 cruiser moved from 36 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 3 artilleries, 2 bombers, 6 fighters, 5 infantry, 1 marine and 6 tactical_bombers
British defend with 2 fighters, 11 infantry, 1 marine and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 3 artilleries, 2 bombers, 6 fighters, 5 infantry, 1 marine and 6 tactical_bombers in India, round 2 : 10/23 hits, 11.00 expected hits
UK_Pacific roll dice for 2 fighters, 11 infantry, 1 marine and 1 tactical_bomber in India, round 2 : 8/15 hits, 5.83 expected hits
5 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 marine owned by the British, 1 tactical_bomber owned by the British and 11 infantry owned by the British lost in India
Japanese roll dice for 2 bombers, 6 fighters, 1 marine and 6 tactical_bombers in India, round 3 : 7/15 hits, 8.67 expected hits
UK_Pacific roll dice for 2 fighters in India, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Japanese and 2 fighters owned by the British lost in India
Japanese captures 23PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers, 5 fighters, 1 marine and 6 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 3 artilleries, 1 fighter and 5 infantry
Casualties for British: 2 fighters, 11 infantry, 1 marine and 1 tactical_bomber
Battle in Kwangtung
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 aaGun and 2 infantry moved from Manchuria to Amur
1 mech_infantry moved from Hunan to Shan State
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Hunan
3 artilleries moved from Kweichow to Yunnan
1 fighter moved from Kiangsi to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from India to 39 Sea Zone
2 fighters and 5 tactical_bombers moved from India to Shan State
2 bombers moved from India to Kwangsi
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : 1.50
Japanese : -0.83 -
I assumed no scramble, since it would be wasted. I assumed max defense, and again, your dice were good.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 5 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to WarCombat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 34 Sea Zone
1 cruiser moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 cruisers in Caroline Islands, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Paulau Island
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Paulau Island, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 carriers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 bomber moved from Hawaiian Islands to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 carrier and 2 destroyers moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 fighter moved from Hawaiian Islands to 34 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Western United States
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 79 Sea Zone to 72 Sea ZonePlace Units - Americans
1 infantry placed in Western United States
5 destroyers, 1 submarine and 3 transports placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Americans undo move 3.
Americans undo move 2.
4 destroyers, 2 submarines and 3 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Suiyuyan to Shensi
2 infantry moved from Hopei to Kweichow
1 fighter moved from Suiyuyan to Kweichow
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 artilleries and 4 infantry moved from Chahar to AnhweCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 artilleries and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 4 infantry in Anhwe, round 2 : 2/7 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 4 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to HopeiPlace Units - Chinese
2 infantry placed in Hopei
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUsPurchase Units - British
British buy 1 artillery, 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Egypt to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 bomber moved from French Equatorial Africa to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/6 hits, 3,00 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
1 bomber, 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship moved from 76 Sea Zone to 71 Sea Zone
1 transport moved from 64 Sea Zone to 88 Sea Zone
4 infantry moved from Brazil to French Guiana
4 fighters moved from United Kingdom to French West AfricaPlace Units - British
1 destroyer placed in 98 Sea Zone
2 fighters placed in Egypt
1 artillery and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,3
British collect 26 PUs (6 lost to blockades); end with 26 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0,00
Italians : -0,67
Americans : 2,00
Chinese : -1,17
Japanese : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry and 3 marines; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to Morocco
1 battleship, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 cruisers moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 fighters moved from Alexandria to Anglo Egyptian Sudan
1 bomber moved from Greece to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 fighter and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits, 1.33 expected hits
French roll dice for 1 fighter and 1 infantry in Morocco, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery and 1 bomber in Morocco, round 3 : 2/2 hits, 1.00 expected hits
French roll dice for 1 fighter in Morocco, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for French: 1 fighter and 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 3 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter and 1 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Alexandria
1 bomber moved from Morocco to Algeria
1 armour moved from Yugoslavia to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 97 Sea Zone to GreecePlace Units - Italians
1 infantry and 2 marines placed in Southern Italy
1 marine placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,6,1
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 1.00
British : 1.33
French : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from Northern Territory to 45 Sea Zone
2 fighters moved from Queensland to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 34 Sea Zone
2 fighters moved from 45 Sea Zone to Philippines
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery and 1 infantry moved from Northern Territory to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 99 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,83
Japanese : -0,17





