MrRoboto (Axis) vs Axis-Dominion (Allies) BM3

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 2 marines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 armour and 2 infantry moved from Albania to Greece
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 bomber moved from Northern Italy to 94 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 2 artilleries and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1,67 expected hits
                        Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Greece, round 2 : 4/7 hits, 2,17 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                        4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                        British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British lost in 94 Sea Zone
                    Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from 94 Sea Zone to Southern Italy
                2 aaGuns, 1 armour and 1 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Yugoslavia to Romania
                2 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Tobruk to Libya

    Place Units - Italians
                2 marines placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 13 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Italians : 2,17
        British : -0,33
        Neutral_Allies : 0,67

    triplea_42235_Ita1.tsvg

  • 15 14

    The Boldfresh 3 carrier-buy, nice AD:D

    Rough dice at 96 as well. Tough for the Allies so far, you need your A-game now:D

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 fighters moved from New Zealand to Java
                1 fighter moved from Queensland to Java
                1 aaGun and 1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 61 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
                EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
                EDIT: Turning off Edit Mode
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
                Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 58 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42235_Fre1.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 8 artilleries, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 unit repaired.
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                2 bombers moved from Western Germany to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits
                        British roll dice for 1 battleship in 104 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                        1 battleship owned by the British lost in 104 Sea Zone
                    Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship

    Non Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 bombers moved from 104 Sea Zone to Western Germany
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                      Germans take Morocco from Neutral_Axis
                3 infantry moved from Normandy Bordeaux to France
                6 armour, 1 artillery and 4 mech_infantrys moved from France to Western Germany
                6 aaGuns, 6 armour, 2 artilleries, 3 fighters, 2 infantry, 4 mech_infantrys and 4 tactical_bombers moved from Western Germany to Germany
                3 fighters and 4 tactical_bombers moved from Germany to Western Germany
                3 armour moved from Yugoslavia to Poland
                5 infantry moved from Bulgaria to Romania
                2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary

    Place Units - Germans
                8 artilleries and 2 infantry placed in Germany
                2 armour and 2 mech_infantrys placed in Western Germany
                1 submarine placed in 112 Sea Zone
                1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    Germans : 0,17
        British : -0,67

    triplea_42235_Ger2.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 2 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Russia to Szechwan
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                6 infantry moved from Yakut S.S.R. to Buryatia
                8 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Belarus to Novgorod
                6 infantry moved from Russia to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 artillery and 6 infantry moved from Western Ukraine to Bryansk
                1 aaGun moved from Bryansk to Belarus
                2 infantry moved from Rostov to Bryansk
                1 infantry moved from Belarus to Eastern Poland
                1 submarine moved from 124 Sea Zone to 125 Sea Zone

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    triplea_42235_Rus2.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 harbour, 2 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Hunan to Yunnan
                4 fighters, 1 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/11 hits, 5,50 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 armour, 1 artillery and 2 infantry moved from Korea to Manchuria
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
                1 armour moved from Manchuria to Jehol
                1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                2 transports moved from 6 Sea Zone to 17 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 battleship moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from Yunnan to Kwangsi
                4 fighters moved from Yunnan to Kwangsi
                2 bombers moved from Yunnan to Kwangsi
                4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 harbour placed in Hainan
                1 marine placed in Japan
                1 armour and 2 infantry placed in Kiangsu
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Combat Hit Differential Summary :

    Chinese : 0,33
        Japanese : 0,50

    triplea_42235_Jap2.tsvg

  • 25 24 22 21 20 19 18 16 15

    you left chahar and anwhe ungarrisoned. that will cause stupid chinese suckers to pop out on you.

    reread the BM rules on that if you need to, and revise and re-post.

  • 25 24 22 21 20 19 18 16 15

    BLOEDE CHINESISCHE ARSCHGEIGEN

    BLOEDE CHINESISCHE ARSCHGEIGEN!!!

    HERAUSSPRINGEN!!!

  • 15 14

    LOL

  • 25 24 22 21 20 19 18 16 15

    or, translated in Japanese:

    愚かな中国の吸盤

    (I have no clue if it’s right lmao)

  • 19 18

    Oh, thanks - I overlooked that part apparently. Really nice of you to note that, appreciated!

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 harbour, 2 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Hunan to Yunnan
                4 fighters, 1 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/11 hits, 5,50 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 armour, 1 artillery and 2 infantry moved from Korea to Manchuria
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
                1 armour moved from Manchuria to Jehol
                1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                2 transports moved from 6 Sea Zone to 17 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 battleship moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from Yunnan to Kwangsi
                4 fighters moved from Yunnan to Kwangsi
                2 bombers moved from Yunnan to Kwangsi
                4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 harbour placed in Hainan
                1 marine placed in Japan
                1 armour and 2 infantry placed in Kiangsu
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
                EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
                EDIT: Adding units owned by Japanese to Chahar: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Chinese : 0,33
        Japanese : 0,50

    triplea_42235_Jap2.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 carriers moved from 10 Sea Zone to 89 Sea Zone
                3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Central America
                1 cruiser moved from 51 Sea Zone to 89 Sea Zone
                1 aaGun moved from Central United States to Eastern United States
                1 aaGun moved from Western United States to Central United States
                1 infantry moved from Central United States to Western United States
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Central United States to Eastern United States

    Place Units - Americans
                2 destroyers and 1 submarine placed in 101 Sea Zone
                2 fighters and 1 tactical_bomber placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 3 fighters
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    triplea_42235_Ame2.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Szechwan to Kweichow
                11 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 11 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 11 infantry in Yunnan, round 2 : 1/11 hits, 1.83 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 11 infantry in Yunnan, round 3 : 4/11 hits, 1.83 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 11 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Combat Hit Differential Summary :

    Chinese : 1.50
        Japanese : -1.33

    triplea_42235_Chi2.tsvg

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 carriers moved from 10 Sea Zone to 89 Sea Zone
                3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Central America
                1 cruiser moved from 51 Sea Zone to 89 Sea Zone
                1 aaGun moved from Central United States to Eastern United States
                1 aaGun moved from Western United States to Central United States
                1 infantry moved from Central United States to Western United States
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Central United States to Eastern United States

    Place Units - Americans
                2 destroyers and 1 submarine placed in 101 Sea Zone
                2 fighters and 1 tactical_bomber placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 3 fighters
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Szechwan to Kweichow
                11 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 11 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 11 infantry in Yunnan, round 2 : 1/11 hits, 1.83 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 11 infantry in Yunnan, round 3 : 4/11 hits, 1.83 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 11 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Neutral_Axis
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                1 fighter moved from Egypt to Kenya
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Kenya
                1 mech_infantry moved from Egypt to Kenya
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                2 infantry moved from 76 Sea Zone to British Somaliland
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                1 cruiser moved from 80 Sea Zone to 76 Sea Zone
                1 cruiser moved from 81 Sea Zone to 72 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 bomber moved from Quebec to 109 Sea Zone
                5 fighters moved from United Kingdom to 109 Sea Zone

    Combat - British
                Battle in British Somaliland
                    British attack with 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 1/2 hits, 1.17 expected hits
                        Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in British Somaliland
                    British win, taking British Somaliland from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 109 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 5 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 bomber, 1 destroyer and 5 fighters in 109 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Kenya
                    British attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits, 0.50 expected hits
                        British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/6 hits, 2.50 expected hits
                        Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 1.00 expected hits
                        1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Kiangsi from Japanese to UK_Pacific
                EDIT: Removing units owned by British from Kwangtung: 1 infantry
                EDIT: Adding units owned by British to Kiangsi: 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from Kenya to Egypt
                1 destroyer moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 infantry moved from Shan State to Yunnan
                2 aaGuns moved from Burma to Yunnan
                1 artillery and 8 infantry moved from Burma to Yunnan
                2 mech_infantrys moved from India to Yunnan
                1 aaGun moved from Burma to India
                1 fighter moved from Burma to India
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 bomber moved from 109 Sea Zone to United Kingdom
                3 fighters moved from 109 Sea Zone to United Kingdom
                2 fighters moved from 109 Sea Zone to United Kingdom
                1 cruiser and 1 transport moved from 106 Sea Zone to 116 Sea Zone
                1 carrier moved from 81 Sea Zone to 79 Sea Zone

    Place Units - British
                1 factory_minor placed in Egypt
                1 fighter and 2 infantry placed in Union of South Africa
                British undo move 2.
                1 transport placed in 71 Sea Zone
                1 fighter and 1 infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from Tanganyika Territory: 1 infantry
                EDIT: Adding units owned by British to Belgian Congo: 1 infantry
                EDIT: Turning off Edit Mode
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
                British collect 29 PUs (1 lost to blockades); end with 29 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,2,1,1,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,2,5
                UK_Pacific collect 12 PUs (8 lost to blockades); end with 12 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Combat Hit Differential Summary :

    Germans : -0.17
        British : -1.67
        Italians : -1.33
        Chinese : 1.50
        Japanese : -1.33

    triplea_42235_UK_2.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                2 marines moved from Southern Italy to 97 Sea Zone
                2 cruisers and 2 marines moved from 97 Sea Zone to 99 Sea Zone
                1 marine moved from 99 Sea Zone to Cyprus
                1 marine moved from 99 Sea Zone to Crete
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk

    Combat - Italians
                Battle in Crete
                Battle in Gibraltar
                Battle in Cyprus

    Non Combat Move - Italians
                1 mech_infantry moved from Libya to Tunisia
                      Italians take Tunisia from Neutral_Axis
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from Neutral_Axis
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria
                      Italians take Syria from Neutral_Axis
                1 submarine moved from 94 Sea Zone to 98 Sea Zone
                1 battleship and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 armour moved from Romania to Poland
                1 armour moved from Greece to Romania
                2 artilleries and 2 infantry moved from Greece to Bulgaria
                2 aaGuns and 1 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    triplea_42235_Ita2.tsvg

  • 25 24 22 21 20 19 18 16 15

    I don’t think you can slide your mech thru neutral territories like that, from Libya to Algeria. I could be wrong. maybe jdow can confirm this?

  • 15 14

    Let me have a look.

  • 15 14

    AD is right, the Mech certainly can’t “blitz” through the neutrals. Once it moves into one of them it has to stop.

    Logic is: All NCM happens simultaniously. So the Mech marches into Tunesia the same moment the inf is dropped into Algeria.

    Then the mech has to stop and needs to end its turn in Tunesia.

  • 25 24 22 21 20 19 18 16 15

    @JDOW:

    AD is right, the Mech certainly can’t “blitz” through the neutrals. Once it moves into one of them it has to stop.

    Logic is: All NCM happens simultaniously. So the Mech marches into Tunesia the same moment the inf is dropped into Algeria.

    Then the mech has to stop and needs to end its turn in Tunesia.

    Ok then, Roboto, can you plz edit accordingly? If you still want Algeria, you will have to use another transport.

Suggested Topics

  • 20
  • 14
  • 17
  • 46
  • 44
  • 53
  • 139
  • 339
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.9k

Users

40.7k

Topics

1.8m

Posts