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18L Arathorn Axis vs JDOW Allies BM3

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers, 5 fighters and 5 tactical_bombers moved from Gibraltar to 110 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                4 artilleries moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                4 artilleries and 4 infantry moved from Belarus to Smolensk
                1 armour moved from Belarus to Smolensk
                1 artillery and 5 infantry moved from Belarus to Smolensk

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 3 bombers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers
                    British defend with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 transports; French defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports; Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the British
                        Germans roll dice for 3 bombers, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 8/15 hits, 8.67 expected hits
                        British roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                        British roll dice for 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 7 transports in 110 Sea Zone, round 2 : 6/12 hits, 6.17 expected hits
                        1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Russians, 1 submarine owned by the Germans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans, 1 submarine owned by the British, 1 cruiser owned by the Germans and 2 carriers owned by the British lost in 110 Sea Zone
                        Germans roll dice for 3 bombers, 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 5/10 hits, 6.00 expected hits
                        British roll dice for 2 cruisers, 5 fighters and 7 transports in 110 Sea Zone, round 3 : 4/7 hits, 4.33 expected hits
                        1 cruiser owned by the Americans, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the Americans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 110 Sea Zone
                        Germans roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 4 : 2/6 hits, 3.67 expected hits
                        British roll dice for 2 fighters and 7 transports in 110 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                        1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 110 Sea Zone
                        3 transports owned by the British and 4 transports owned by the Americans lost in 110 Sea Zone
                    Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 82
                    Casualties for Germans: 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 4 tactical_bombers
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports
                    Casualties for British: 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 transports
                    Casualties for Russians: 1 submarine
                    Casualties for French: 1 fighter
                Battle in Archangel
                    Germans attack with 4 artilleries and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 artilleries and 1 infantry in Archangel, round 2 : 2/5 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 4 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour, 5 artilleries and 9 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 5 artilleries and 9 infantry in Smolensk, round 2 : 6/15 hits, 4.50 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 armour, 5 artilleries and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                21 infantry moved from Belarus to Smolensk
                3 armour moved from Eastern Poland to Smolensk
                10 armour and 11 mech_infantrys moved from Belarus to Smolensk
                3 aaGuns moved from Belarus to Smolensk
                2 armour moved from Novgorod to Smolensk
                2 mech_infantrys moved from Novgorod to Smolensk
                4 mech_infantrys moved from Eastern Poland to Smolensk
                1 armour and 3 mech_infantrys moved from Bessarabia to Baltic States
                1 aaGun moved from Bessarabia to Romania
                3 mech_infantrys moved from Western Germany to Poland
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 artilleries moved from Western Germany to France
                5 infantry moved from Western Germany to France
                1 aaGun moved from Western Germany to France
                1 tactical_bomber moved from 110 Sea Zone to France
                3 bombers moved from 110 Sea Zone to France

    Place Units - Germans
                3 artilleries placed in France
                3 mech_infantrys placed in Novgorod
                2 armour, 1 artillery, 3 infantry and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
                Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Combat Hit Differential Summary :

    Germans : -0.83
        British : -0.17
        Russians : -0.67

    triplea_42196_Ger6.tsvg

  • 19 13

    @JDOW:

    Good luck for 110. I really do not wish you a disaster or so. It is ok for the Allies to expose their fleet, they cannot always chicken out.
    However, very unlucky events offered you better odds than intended.

    So the only thing I am hoping for is some justice by at not least not getting lucky again. I guess you should have 5 air remaining in average. Please do not keep more :)

    It went almost exactly to dice overall. I had 4 planes left.

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                2 fighters moved from Bryansk to Belarus
                1 tactical_bomber moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,83 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                4 aaGuns, 7 armour, 10 artilleries, 41 infantry and 6 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Samara to Russia
                1 infantry moved from Volgograd to Tambov
                2 mech_infantrys moved from Volgograd to Russia
                2 aaGuns and 15 infantry moved from Buryatia to Amur

    Place Units - Russians
                10 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Tsinghai: 2 fighters
                EDIT: Adding units owned by ANZAC to Persia: 2 fighters
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0,33
        Russians : -0,83

    triplea_42196_Rus6.tsvg

  • 15 14

    @arathorn:

    @JDOW:

    Good luck for 110. I really do not wish you a disaster or so. It is ok for the Allies to expose their fleet, they cannot always chicken out.
    However, very unlucky events offered you better odds than intended.

    So the only thing I am hoping for is some justice by at not least not getting lucky again. I guess you should have 5 air remaining in average. Please do not keep more :)

    It went almost exactly to dice overall. I had 4 planes left.

    Yeah, I am glad it went this way. So close the the same result than just gambling at 60% or so. This is something the Allies cannot always chicken out of. So gave 50 TUV change total to cripple both airforces from Euro Axis plus no ships left, too for Germany.

    Game on

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                2 fighters moved from Bryansk to Belarus
                1 tactical_bomber moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,83 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                4 aaGuns, 7 armour, 10 artilleries, 41 infantry and 6 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Samara to Russia
                1 infantry moved from Volgograd to Tambov
                2 mech_infantrys moved from Volgograd to Russia
                2 aaGuns and 15 infantry moved from Buryatia to Amur

    Place Units - Russians
                10 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Tsinghai: 2 fighters
                EDIT: Adding units owned by ANZAC to Persia: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 15 infantry
                EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 15 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0,33
        Russians : -0,83

    triplea_42196_Rus6.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                2 fighters moved from Bryansk to Belarus
                1 tactical_bomber moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,83 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                4 aaGuns, 7 armour, 10 artilleries, 41 infantry and 6 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Samara to Russia
                1 infantry moved from Volgograd to Tambov
                2 mech_infantrys moved from Volgograd to Russia
                2 aaGuns and 15 infantry moved from Buryatia to Amur

    Place Units - Russians
                10 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Tsinghai: 2 fighters
                EDIT: Adding units owned by ANZAC to Persia: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 15 infantry
                EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 15 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 80 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 81 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0,33
        Russians : -0,83

    triplea_42196_Rus6.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                2 fighters moved from Bryansk to Belarus
                1 tactical_bomber moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,83 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                4 aaGuns, 7 armour, 10 artilleries, 41 infantry and 6 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Samara to Russia
                1 infantry moved from Volgograd to Tambov
                2 mech_infantrys moved from Volgograd to Russia
                2 aaGuns and 15 infantry moved from Buryatia to Amur

    Place Units - Russians
                10 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Tsinghai: 2 fighters
                EDIT: Adding units owned by ANZAC to Persia: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 15 infantry
                EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 15 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 80 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 81 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 81 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 39 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0,33
        Russians : -0,83

    triplea_42196_Rus6.tsvg

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
                1 tactical_bomber moved from Anhwe to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery moved from 21 Sea Zone to Guam
                1 tactical_bomber moved from French Indo China to 41 Sea Zone
                1 tactical_bomber moved from French Indo China to 39 Sea Zone
                2 bombers moved from French Indo China to 39 Sea Zone
                2 tactical_bombers moved from French Indo China to 34 Sea Zone
                2 fighters moved from Caroline Islands to 49 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
                1 fighter moved from Caroline Islands to 46 Sea Zone
                2 fighters moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from 17 Sea Zone to 34 Sea Zone
                1 fighter moved from 17 Sea Zone to 46 Sea Zone
                2 artilleries and 2 infantry moved from Shan State to Burma

    triplea_42196_Jap6.tsvg

  • 15 14

    no scramble. Better the TT dying then another 13 SBR damage :)

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
                1 tactical_bomber moved from Anhwe to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery moved from 21 Sea Zone to Guam
                1 tactical_bomber moved from French Indo China to 41 Sea Zone
                1 tactical_bomber moved from French Indo China to 39 Sea Zone
                2 bombers moved from French Indo China to 39 Sea Zone
                2 tactical_bombers moved from French Indo China to 34 Sea Zone
                2 fighters moved from Caroline Islands to 49 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
                1 fighter moved from Caroline Islands to 46 Sea Zone
                2 fighters moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from 17 Sea Zone to 34 Sea Zone
                1 fighter moved from 17 Sea Zone to 46 Sea Zone
                2 artilleries and 2 infantry moved from Shan State to Burma

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 2 bombers and 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 39 Sea Zone
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Guam
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking Guam from Americans with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 49 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                        Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
                        Americans roll dice for 1 destroyer in 49 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 49 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 4 fighters
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 4 fighters in 46 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Burma
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 2 infantry; ANZAC defend with 1 aaGun
                        Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
                        UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                        1 aaGun owned by the ANZAC and 1 infantry owned by the British lost in Burma
                        Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 3 : 2/4 hits, 1.33 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 aaGun
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.50 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Shan State to Burma
                1 tactical_bomber moved from 39 Sea Zone to Shan State
                2 bombers moved from 39 Sea Zone to French Indo China
                1 tactical_bomber moved from 41 Sea Zone to Shan State
                1 mech_infantry moved from French Indo China to Shan State
                1 fighter moved from Szechwan to French Indo China
                1 fighter moved from Kweichow to French Indo China
                1 fighter moved from Hopei to French Indo China
                1 battleship moved from 33 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 6 Sea Zone to 33 Sea Zone
                3 fighters moved from 46 Sea Zone to Caroline Islands
                2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
                2 mech_infantrys moved from French Indo China to Hunan
                1 infantry and 1 marine moved from Yunnan to French Indo China
                1 tactical_bomber moved from Szechwan to Anhwe
                1 tactical_bomber moved from Kweichow to Anhwe
                1 tactical_bomber moved from Hopei to Anhwe
                2 mech_infantrys moved from Manchuria to Jehol
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 destroyer and 2 transports placed in 36 Sea Zone
                1 submarine placed in 6 Sea Zone
                1 fighter and 1 infantry placed in Japan
                1 infantry placed in Japan
                1 armour and 1 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,6,5
                Japanese collect 44 PUs (5 lost to blockades); end with 44 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs

    Combat Hit Differential Summary :

    Americans : -0.67
        ANZAC : 0.33
        Chinese : -1.67
        UK_Pacific : 0.00
        Japanese : 1.17

    triplea_42196_Jap6.tsvg

  • 19 13

    @JDOW:

    no scramble. Better the TT dying then another 13 SBR damage :)

    :) hehe. I’m with you on that one ;)

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Central United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 marine; Italians defend with 1 airfield and 1 harbour
                        Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                        Italians roll dice for 1 marine in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                        1 marine owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 marine

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from Eastern United States to 102 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 37 Sea Zone to 56 Sea Zone
                1 fighter moved from Hawaiian Islands to New Zealand
                1 infantry, 1 mech_infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
                1 infantry moved from 63 Sea Zone to New Zealand
                1 mech_infantry moved from 63 Sea Zone to New Zealand
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 1 marine, 1 mech_infantry, 6 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 armour moved from 54 Sea Zone to Queensland
                1 marine moved from 54 Sea Zone to Queensland
                1 mech_infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                2 artilleries and 4 infantry placed in Central United States
                1 destroyer placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 bombers placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Italians : -0,33
        Americans : 0,33

    triplea_42196_Ame6.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 artillery moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                2 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 4/4 hits, 1,33 expected hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Hopei, round 5 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    Combat Hit Differential Summary :

    Chinese : 2,33
        Japanese : -2,00

    triplea_42196_Chi6.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Central United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 marine; Italians defend with 1 airfield and 1 harbour
                        Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                        Italians roll dice for 1 marine in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                        1 marine owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 marine

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from Eastern United States to 102 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 37 Sea Zone to 56 Sea Zone
                1 fighter moved from Hawaiian Islands to New Zealand
                1 infantry, 1 mech_infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
                1 infantry moved from 63 Sea Zone to New Zealand
                1 mech_infantry moved from 63 Sea Zone to New Zealand
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 1 marine, 1 mech_infantry, 6 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 armour moved from 54 Sea Zone to Queensland
                1 marine moved from 54 Sea Zone to Queensland
                1 mech_infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                2 artilleries and 4 infantry placed in Central United States
                1 destroyer placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 bombers placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 artillery moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                2 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 4/4 hits, 1,33 expected hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Hopei, round 5 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 4 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries and 4 infantry
                    Japanese defend with 1 aaGun, 2 artilleries and 1 infantry
                        British roll dice for 2 artilleries and 4 infantry in Burma, round 2 : 2/6 hits, 1,67 expected hits
                        Japanese roll dice for 1 aaGun, 2 artilleries and 1 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Burma
                        British roll dice for 2 artilleries and 3 infantry in Burma, round 3 : 1/5 hits, 1,50 expected hits
                        Japanese roll dice for 2 artilleries in Burma, round 3 : 2/2 hits, 0,67 expected hits
                        1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma
                        British roll dice for 2 artilleries and 1 infantry in Burma, round 4 : 1/3 hits, 1,00 expected hits
                        Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 aaGun, 2 artilleries and 1 infantry

    Non Combat Move - British
                1 aaGun moved from India to Burma
                1 fighter moved from India to Sumatra
                1 tactical_bomber moved from India to Sumatra
                1 aaGun, 1 artillery and 7 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Trans-Jordan to Egypt
                2 mech_infantrys moved from Ethiopia to Egypt
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from West India to India
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 76 Sea Zone to 81 Sea Zone

    Place Units - British
                3 infantry placed in Normandy Bordeaux
                2 fighters placed in United Kingdom
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    Italians : -0,33
        British : -0,17
        Americans : 0,33
        Chinese : 2,33
        Japanese : -1,00

    triplea_42196_UK_6.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 bomber, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 mech_infantrys moved from Romania to Bessarabia
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 3 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 3 mech_infantrys in Bessarabia, round 2 : 0/3 hits, 0.50 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 3 mech_infantrys in Bessarabia, round 3 : 0/3 hits, 0.50 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 3 mech_infantrys in Bessarabia, round 4 : 0/3 hits, 0.50 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians lost in Bessarabia
                        Italians roll dice for 2 mech_infantrys in Bessarabia, round 5 : 0/2 hits, 0.33 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 2 mech_infantrys in Bessarabia, round 6 : 0/2 hits, 0.33 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 6 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians lost in Bessarabia
                        Italians roll dice for 1 mech_infantry in Bessarabia, round 7 : 1/1 hits, 0.17 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 7 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bessarabia
                    Russians win with no units remaining. Battle score for attacker is -9
                    Casualties for Italians: 3 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Algeria to Tunisia
                2 submarines moved from 95 Sea Zone to 98 Sea Zone
                1 battleship, 2 cruisers and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 aaGun and 1 infantry moved from France to Northern Italy
                1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
                1 transport moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                2 mech_infantrys placed in Northern Italy
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Italians : -1.33
        Russians : 1.00

    triplea_42196_Ita6.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Persia to Eastern Persia
                2 fighters moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from Queensland to South Australia
                1 cruiser moved from 61 Sea Zone to 54 Sea Zone
                1 transport moved from 52 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Sumatra
                1 submarine moved from 43 Sea Zone to 34 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42196_Fre6.tsvg

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 2 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Poland to Bessarabia
                      Germans take Bessarabia from Russians
                1 mech_infantry moved from Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                4 artilleries moved from Archangel to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                10 artilleries, 6 infantry and 3 mech_infantrys moved from France to Normandy Bordeaux
                2 armour and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux
                3 bombers and 1 tactical_bomber moved from France to Normandy Bordeaux
                1 artillery and 2 infantry moved from Smolensk to Bryansk
                8 infantry moved from Smolensk to Belarus
                1 infantry moved from Archangel to Belarus

    triplea_42196_Ger7.tsvg

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 2 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Poland to Bessarabia
                      Germans take Bessarabia from Russians
                1 mech_infantry moved from Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                4 artilleries moved from Archangel to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                10 artilleries, 6 infantry and 3 mech_infantrys moved from France to Normandy Bordeaux
                2 armour and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux
                3 bombers and 1 tactical_bomber moved from France to Normandy Bordeaux
                1 artillery and 2 infantry moved from Smolensk to Bryansk
                8 infantry moved from Smolensk to Belarus
                1 infantry moved from Archangel to Belarus

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery in Bryansk, round 6 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 6 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery in Bryansk, round 7 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 7 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Belarus
                    Germans attack with 4 artilleries, 9 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 artilleries, 9 infantry and 1 mech_infantry in Belarus, round 2 : 6/14 hits, 3.67 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 4 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 armour, 10 artilleries, 3 bombers, 6 infantry, 7 mech_infantrys and 1 tactical_bomber
                    British defend with 3 aaGuns, 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry; Americans defend with 1 aaGun, 1 artillery, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys
                        AA fire in Normandy Bordeaux : 1/4 hits, 0.67 expected hits
                        1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 armour, 10 artilleries, 3 bombers, 6 infantry and 7 mech_infantrys in Normandy Bordeaux, round 2 : 9/28 hits, 10.17 expected hits
                        British roll dice for 4 aaGuns, 1 armour, 1 artillery, 4 fighters, 14 infantry, 1 marine and 2 mech_infantrys in Normandy Bordeaux, round 2 : 11/23 hits, 9.17 expected hits
                        3 aaGuns owned by the British, 5 artilleries owned by the Germans, 1 aaGun owned by the Americans, 6 infantry owned by the Germans and 5 infantry owned by the British lost in Normandy Bordeaux
                    5 artilleries owned by the Germans, 2 armour owned by the Germans and 7 mech_infantrys owned by the Germans retreated to France
                    British win with 1 armour, 1 artillery, 4 fighters, 9 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is -14
                    Casualties for Germans: 5 artilleries, 6 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 aaGun
                    Casualties for British: 3 aaGuns and 5 infantry

    Non Combat Move - Germans
                3 bombers moved from Normandy Bordeaux to Western Germany
                1 artillery and 3 infantry moved from Western Germany to France
                3 aaGuns, 16 armour, 4 artilleries, 20 infantry and 17 mech_infantrys moved from Smolensk to Belarus
                2 mech_infantrys moved from Novgorod to Belarus
                1 mech_infantry moved from Poland to Romania
                3 mech_infantrys moved from Baltic States to Romania
                1 armour moved from Baltic States to Romania
                2 transports moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Germans
                3 artilleries placed in Novgorod
                2 infantry placed in France
                2 armour and 7 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    Germans : -1.67
        British : 1.83
        AA fire in Normandy Bordeaux : : 0.33
        Russians : 0.67

    triplea_42196_Ger7.tsvg

  • 19 13

    Edit OOL if needed in Normandy.

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Bryansk
                1 infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Russia to Western Ukraine
                2 fighters moved from Russia to Western Ukraine
                1 tactical_bomber moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2,00 expected hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Bryansk
                1 infantry moved from Tambov to Bryansk
                3 infantry moved from Russia to Smolensk
                1 aaGun moved from Russia to Smolensk
                3 aaGuns, 6 armour, 20 artilleries, 50 infantry and 6 mech_infantrys moved from Russia to Bryansk
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Western Ukraine to Russia

    Place Units - Russians
                7 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        Russians : 0,00

    triplea_42196_Rus7.tsvg

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