Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
18L Arathorn Axis vs JDOW Allies BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 1 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Novgorod to Kazakhstan
3 artilleries and 1 infantry moved from Russia to Bryansk
2 artilleries and 7 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
3 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 aaGun, 2 armour, 2 artilleries, 18 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
3 infantry moved from Yenisey to Timguska
2 aaGuns and 15 infantry moved from Amur to Buryatia
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to ArchangelPlace Units - Russians
6 armour placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : -0,33
Russians : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 1 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Novgorod to Kazakhstan
3 artilleries and 1 infantry moved from Russia to Bryansk
2 artilleries and 7 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
3 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 aaGun, 2 armour, 2 artilleries, 18 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
3 infantry moved from Yenisey to Timguska
2 aaGuns and 15 infantry moved from Amur to Buryatia
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to ArchangelPlace Units - Russians
6 armour placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from 58 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33
Russians : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 harbour, 1 infantry, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Hopei
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Non Combat Move - Japanese
4 artilleries, 10 infantry and 1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Manchuria to Chahar
1 armour moved from Manchuria to Anhwe
1 aaGun moved from Anhwe to Kweichow
1 artillery moved from Hunan to Kweichow
1 infantry moved from French Indo China to Yunnan
1 armour moved from Manchuria to Anhwe
1 armour moved from Jehol to Kweichow
6 infantry moved from Manchuria to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
2 bombers, 5 fighters and 5 tactical_bombers moved from Jehol to Kweichow
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
3 fighters moved from Kwangsi to French Indo ChinaPlace Units - Japanese
1 harbour placed in Hainan
1 infantry and 2 marines placed in French Indo China
2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from 31 Sea Zone to 54 Sea Zone
1 fighter moved from Wake Island to 31 Sea Zone
1 fighter moved from 31 Sea Zone to 54 Sea Zone
2 carriers moved from 31 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Wake Island to 54 Sea Zone
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
1 tactical_bomber placed in Eastern United States
1 transport placed in 10 Sea Zone
1 fighter and 1 marine placed in Western United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries, 1 fighter and 12 infantry moved from Sikang to Tsinghai
1 artillery and 3 infantry moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from 31 Sea Zone to 54 Sea Zone
1 fighter moved from Wake Island to 31 Sea Zone
1 fighter moved from 31 Sea Zone to 54 Sea Zone
2 carriers moved from 31 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Wake Island to 54 Sea Zone
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
1 tactical_bomber placed in Eastern United States
1 transport placed in 10 Sea Zone
1 fighter and 1 marine placed in Western United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries, 1 fighter and 12 infantry moved from Sikang to Tsinghai
1 artillery and 3 infantry moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsPurchase Units - British
British buy 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 fighter moved from Egypt to 99 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
3 infantry moved from Persia to Iraq
1 fighter moved from Eastern Persia to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 bomber moved from United Kingdom to France
1 mech_infantry moved from Egypt to Syria
British take Syria from Neutral_AxisCombat - British
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in 96 Sea Zone
British attack with 1 fighter and 1 transport
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Morocco
Battle in French Madagascar
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Morocco from Neutral_Axis, taking French Madagascar from Neutral_Axis with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 2,00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Malta
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser and 1 destroyer moved from 90 Sea Zone to 91 Sea Zone
7 infantry moved from India to Burma
1 cruiser moved from 39 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from 99 Sea Zone to Ukraine
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to Gibraltar
2 fighters moved from Egypt to Gibraltar
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 fighter moved from Egypt to GibraltarPlace Units - British
3 infantry placed in Egypt
1 transport placed in 109 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 marine and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 1 marine and 4 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0,67
Italians : -0,33
AA fire in France : : 0,83
Neutral_Axis : -0,33
Japanese : 1,33 -
Hmpf, that wen’t bad. Yunnan miracle solider and 100% AA hit ratio so far:(
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Yunnan defense!!!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry and 2 marines; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 armour moved from Northern Italy to 97 Sea Zone
1 infantry moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
1 armour and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Southern Italy to Malta
1 fighter moved from Western Germany to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Algeria
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Eastern Poland
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Eastern Poland, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Malta
Italians attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Malta, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Malta
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Malta, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Malta, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Malta
Italians win, taking Malta from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Malta to Libya
1 fighter moved from 96 Sea Zone to Southern Italy
2 aaGuns moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 aaGun moved from Southern Italy to Northern Italy
1 bomber moved from Algeria to Southern ItalyPlace Units - Italians
1 infantry and 2 marines placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Italians collect 16 PUs (2 lost to blockades); end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Changing ownership of Kenya from British to Italians
EDIT: Changing ownership of Kenya from Italians to British
EDIT: Removing units owned by Italians from Italian Somaliland: 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to British Somaliland: 1 artillery and 3 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -2.33
British : -1.00
French : -0.33
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
Chinese take Yunnan from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from Burma to India
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 marine moved from New South Wales to Queensland
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 46 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Gibraltar to United KingdomTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
9 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Vyborg to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
Germans take Novgorod from Russians
9 infantry moved from Vyborg to Novgorod
1 artillery moved from Vyborg to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
9 armour, 4 artilleries, 23 infantry and 4 mech_infantrys moved from Bessarabia to Eastern Poland
5 armour and 3 mech_infantrys moved from Romania to Eastern Poland
2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 marine moved from Yugoslavia to 97 Sea ZoneCombat - Germans
Battle in Eastern Poland
Germans attack with 14 armour, 4 artilleries, 23 infantry and 18 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 14 armour, 4 artilleries, 23 infantry and 18 mech_infantrys in Eastern Poland, round 2 : 15/59 hits, 15.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 14 armour, 4 artilleries, 23 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Bessarabia to Eastern Poland
1 infantry moved from 97 Sea Zone to Northern Italy
1 aaGun and 1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from 115 Sea Zone to Novgorod
1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Finland to Western Germany
3 bombers moved from Finland to Southern Italy
1 mech_infantry moved from Southern France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 fighter moved from Southern Italy to Libya
1 artillery moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Germans
2 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Yugoslavia
2 armour and 3 mech_infantrys placed in Germany
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : -0.83
Russians : -0.33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 armour moved from Bryansk to Bessarabia
1 tactical_bomber moved from Russia to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western UkraineCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Italians defend with 2 aaGuns and 1 infantry
AA fire in Bessarabia : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 2 aaGuns and 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
2 aaGuns owned by the Italians lost in BessarabiaCombat Hit Differential Summary :
Germans : -0,33
AA fire in Bessarabia : : -0,17
Russians : 0,67 -
Sir, I forgot to ask for casualty choice.
I scored 2 hits at Bessa, would you like to keep AA or the inf? I accidently clicked to keep the inf but you can still choose.
The inf already missed in defense but you can still choose to keep AA which would not allow me to retreat.
in case you choose to keep AA will just keep rolling and ignore the second shot of the inf.
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Sir, I forgot to ask for casualty choice.
I scored 2 hits at Bessa, would you like to keep AA or the inf? I accidently clicked to keep the inf but you can still choose.
The inf already missed in defense but you can still choose to keep AA which would not allow me to retreat.
in case you choose to keep AA will just keep rolling and ignore the second shot of the inf.
You assumed correctly. :)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 armour moved from Bryansk to Bessarabia
1 tactical_bomber moved from Russia to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western UkraineCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Italians defend with 2 aaGuns and 1 infantry
AA fire in Bessarabia : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 2 aaGuns and 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
2 aaGuns owned by the Italians lost in Bessarabia
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 2 aaGuns and 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
3 infantry moved from Timguska to Novosibirsk
2 aaGuns and 15 infantry moved from Buryatia to Amur
1 aaGun and 2 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
1 aaGun and 2 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Vologda
2 mech_infantrys moved from Bryansk to Russia
1 fighter moved from Western Ukraine to RussiaPlace Units - Russians
3 mech_infantrys placed in Volgograd
Russians undo move 1.
1 mech_infantry placed in Ukraine
Russians undo move 1.
3 mech_infantrys placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : -0,67
Italians : 0,00
AA fire in Bessarabia : : -0,17
Russians : 1,00 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 5 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 marines moved from French Indo China to 36 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry and 2 marines moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
4 artilleries and 4 infantry moved from Szechwan to Yunnan
2 bombers moved from Kweichow to Kwangtung
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hunan to Kiangsi
1 mech_infantry moved from Chahar to Kiangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
1 fighter moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 fighter and 1 tactical_bomber moved from Kweichow to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 5 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 marines moved from French Indo China to 36 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry and 2 marines moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
4 artilleries and 4 infantry moved from Szechwan to Yunnan
2 bombers moved from Kweichow to Kwangtung
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hunan to Kiangsi
1 mech_infantry moved from Chahar to Kiangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
1 fighter moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 fighter and 1 tactical_bomber moved from Kweichow to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to YunnanCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in Malaya
Battle in Yunnan
Japanese attack with 5 artilleries and 5 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 5 artilleries and 5 infantry in Yunnan, round 2 : 6/10 hits, 3.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Yunnan
Japanese win, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber in Philippines, round 2 : 1/6 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber in Philippines, round 3 : 2/6 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
3 fighters moved from 36 Sea Zone to Japan
3 fighters and 3 tactical_bombers moved from Kweichow to Manchuria
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
3 infantry moved from French Indo China to Yunnan
1 aaGun moved from Kweichow to Yunnan
2 armour moved from Anhwe to Yunnan
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Kweichow to Hunan
7 infantry moved from Szechwan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 armour moved from Kweichow to Szechwan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
2 bombers moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsi to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from Kiangsi to French Indo China
1 battleship and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 airfield, 2 infantry and 1 marine placed in French Indo China
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUsCombat Hit Differential Summary :
French : 0.67
ANZAC : -0.33
Americans : -1.00
Chinese : -0.67
UK_Pacific : -0.33
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
EDIT: Adding units owned by Americans to Western United States: 1 factory_major
EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
EDIT: Adding units owned by Americans to Central United States: 1 factory_major
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 2 fighters, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 54 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iwo JimaNon Combat Move - Americans
1 artillery moved from 54 Sea Zone to Queensland
3 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Wake Island to Queensland
1 fighter moved from Wake Island to 54 Sea Zone
3 fighters moved from 54 Sea Zone to Queensland
1 submarine moved from 31 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
1 mech_infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from Western United States to Wake Island
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 marine moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 carrier moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from 102 Sea Zone to Gibraltar
1 tactical_bomber moved from Eastern United States to Gibraltar
1 aaGun moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 6 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans : 0,67
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 17 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
-
Sir, hold on please, I might reconsider.





