Odonis (Axis +3) vs Giallo (Allies) BM3 G40L18 - game 3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 32

    Purchase Units - ANZAC
                ANZAC buy 4 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                7 artilleries and 9 infantry moved from Sumatra to 41 Sea Zone
                7 artilleries, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 9 infantry, 1 tactical_bomber and 8 transports moved from 41 Sea Zone to 80 Sea Zone
                1 bomber moved from Novosibirsk to Tambov
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery moved from Siberia to Sakha
                      ANZAC take Sakha from Germans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from Queensland to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 63 Sea Zone
                5 armour moved from Szechwan to Kazakhstan

    Combat - ANZAC
                Battle in 63 Sea Zone
                    ANZAC attack with 1 destroyer
                    Italians defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 63 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Italians roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Italians lost in 63 Sea Zone
                    ANZAC win, taking 63 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Tambov
                    ANZAC attack with 1 bomber
                    Germans defend with 2 armour and 1 artillery
                        ANZAC roll dice for 1 bomber in Tambov, round 2 : 0/1 hits, 0,67 expected hits
                        Germans roll dice for 2 armour and 1 artillery in Tambov, round 2 : 2/3 hits, 1,33 expected hits
                        1 bomber owned by the ANZAC lost in Tambov
                    Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 1 bomber
                Battle in Iwo Jima
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
                        ANZAC roll dice for 1 armour and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the ANZAC lost in Iwo Jima
                        ANZAC roll dice for 1 armour in Iwo Jima, round 4 : 1/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                        ANZAC roll dice for 1 armour in Iwo Jima, round 5 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 armour in Iwo Jima, round 6 : 1/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 artillery in Iwo Jima, round 6 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Iwo Jima
                    ANZAC win, taking Iwo Jima from Japanese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kazakhstan
                    ANZAC attack with 5 armour
                    Italians defend with 2 armour
                        ANZAC roll dice for 5 armour in Kazakhstan, round 2 : 3/5 hits, 2,50 expected hits
                        Italians roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1,00 expected hits
                        1 armour owned by the ANZAC and 2 armour owned by the Italians lost in Kazakhstan
                    ANZAC win, taking Kazakhstan from Italians with 4 armour remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 armour
                    Casualties for Italians: 2 armour

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 fighters placed in Queensland
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 36 PUs; end with 36 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 39 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 42 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 45 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 77 Sea Zone: 7 artilleries, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 9 infantry, 1 tactical_bomber and 8 transports
                EDIT: Removing units owned by ANZAC from 80 Sea Zone: 7 artilleries, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 9 infantry, 1 tactical_bomber and 8 transports
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0,67
        Italians : -0,17
        ANZAC : -0,33
        Japanese : -1,67

    triplea_42175_ANZ32.tsvg

  • '20 '19 '18 '15 '13

    Even though I’m going to lose, this is one of the cooler games I’ve had in A&A! :)

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 33

    Purchase Units - Germans
                Germans buy 10 armour, 4 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 4 mech_infantrys moved from Northwest Persia to Kazakhstan
                2 armour and 15 mech_infantrys moved from Volgograd to Samara
                2 armour and 1 artillery moved from Tambov to Samara
                1 armour, 1 infantry and 1 mech_infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                2 artilleries moved from Germany to 113 Sea Zone
                4 artilleries moved from Western Germany to 113 Sea Zone
                6 infantry moved from Western Germany to 113 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone
                6 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
                1 bomber, 1 fighter and 1 tactical_bomber moved from Scotland to 110 Sea Zone
                1 bomber and 2 fighters moved from France to United Kingdom
                2 fighters moved from Normandy Bordeaux to United Kingdom
                10 artilleries, 17 bombers, 1 fighter, 15 infantry and 3 mech_infantrys moved from Scotland to United Kingdom

    Combat - Germans

    triplea_42175_Ger33.tsvg

  • '20 '19 '18 '15 '13

    scramble in 110?

    This is the deciding battle for me…

  • '21 '20 '19 '18 '17 '16

    no scramble, lets see how this goes

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 33

    Purchase Units - Germans
                Germans buy 10 armour, 4 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 4 mech_infantrys moved from Northwest Persia to Kazakhstan
                2 armour and 15 mech_infantrys moved from Volgograd to Samara
                2 armour and 1 artillery moved from Tambov to Samara
                1 armour, 1 infantry and 1 mech_infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                2 artilleries moved from Germany to 113 Sea Zone
                4 artilleries moved from Western Germany to 113 Sea Zone
                6 infantry moved from Western Germany to 113 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone
                6 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
                1 bomber, 1 fighter and 1 tactical_bomber moved from Scotland to 110 Sea Zone
                1 bomber and 2 fighters moved from France to United Kingdom
                2 fighters moved from Normandy Bordeaux to United Kingdom
                10 artilleries, 17 bombers, 1 fighter, 15 infantry and 3 mech_infantrys moved from Scotland to United Kingdom

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 3 armour and 4 mech_infantrys
                    ANZAC defend with 4 armour
                        Germans roll dice for 3 armour and 4 mech_infantrys in Kazakhstan, round 2 :  2/7 hits
                        ANZAC roll dice for 4 armour in Kazakhstan, round 2 :  1/4 hits
                        2 armour owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Kazakhstan
                        Germans roll dice for 3 armour and 3 mech_infantrys in Kazakhstan, round 3 :  5/6 hits
                        ANZAC roll dice for 2 armour in Kazakhstan, round 3 :  1/2 hits
                        2 armour owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans win, taking Kazakhstan from ANZAC with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for ANZAC: 4 armour
                Battle in Samara
                    Germans attack with 5 armour, 1 artillery, 1 fighter, 1 infantry and 16 mech_infantrys
                    Americans defend with 23 armour
                        Germans roll dice for 5 armour, 1 artillery, 1 fighter, 1 infantry and 16 mech_infantrys in Samara, round 2 :  5/24 hits
                        Americans roll dice for 23 armour in Samara, round 2 :  10/23 hits
                        1 infantry owned by the Germans, 5 armour owned by the Americans and 9 mech_infantrys owned by the Germans lost in Samara
                        Germans roll dice for 5 armour, 1 artillery, 1 fighter and 7 mech_infantrys in Samara, round 3 :  5/14 hits
                        Americans roll dice for 18 armour in Samara, round 3 :  14/18 hits
                        1 artillery owned by the Germans, 1 fighter owned by the Germans, 5 armour owned by the Germans, 5 armour owned by the Americans and 7 mech_infantrys owned by the Germans lost in Samara
                    Americans win with 13 armour remaining. Battle score for attacker is -51
                    Casualties for Germans: 5 armour, 1 artillery, 1 fighter, 1 infantry and 16 mech_infantrys
                    Casualties for Americans: 10 armour
                Battle in United Kingdom
                    Germans attack with 16 artilleries, 18 bombers, 5 fighters, 21 infantry and 3 mech_infantrys
                    British defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 47 infantry; Americans defend with 15 fighters
                        AA fire in United Kingdom :  1/6 hits
                        1 fighter owned by the Germans lost in United Kingdom
                        Germans roll dice for 16 artilleries, 18 bombers, 4 fighters, 21 infantry and 3 mech_infantrys in United Kingdom, round 2 :  27/62 hits
                        British roll dice for 2 aaGuns, 1 armour, 2 artilleries, 16 fighters and 47 infantry in United Kingdom, round 2 :  22/66 hits
                        2 aaGuns owned by the British, 1 artillery owned by the Germans, 21 infantry owned by the Germans and 25 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 15 artilleries, 18 bombers, 4 fighters and 3 mech_infantrys in United Kingdom, round 3 :  23/40 hits
                        British roll dice for 1 armour, 2 artilleries, 16 fighters and 22 infantry in United Kingdom, round 3 :  19/41 hits
                        14 artilleries owned by the Germans, 2 fighters owned by the Germans, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans and 22 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 1 artillery, 18 bombers and 2 fighters in United Kingdom, round 4 :  12/21 hits
                        British roll dice for 1 armour, 1 artillery and 16 fighters in United Kingdom, round 4 :  12/18 hits
                        10 bombers owned by the Germans, 2 fighters owned by the Germans, 9 fighters owned by the Americans, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in United Kingdom
                        Germans roll dice for 1 artillery and 8 bombers in United Kingdom, round 5 :  3/9 hits
                        British roll dice for 6 fighters in United Kingdom, round 5 :  6/6 hits
                        6 bombers owned by the Germans and 3 fighters owned by the Americans lost in United Kingdom
                        Germans roll dice for 1 artillery and 2 bombers in United Kingdom, round 6 :  2/3 hits
                        British roll dice for 3 fighters in United Kingdom, round 6 :  0/3 hits
                        2 fighters owned by the Americans lost in United Kingdom
                        Germans roll dice for 1 artillery and 2 bombers in United Kingdom, round 7 :  2/3 hits
                        British roll dice for 1 fighter in United Kingdom, round 7 :  1/1 hits
                        1 bomber owned by the Germans and 1 fighter owned by the Americans lost in United Kingdom
                    Germans captures 13PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 artillery and 1 bomber remaining. Battle score for attacker is -64
                    Casualties for Germans: 15 artilleries, 17 bombers, 5 fighters, 21 infantry and 3 mech_infantrys
                    Casualties for British: 2 aaGuns, 1 armour, 2 artilleries, 1 fighter and 47 infantry
                    Casualties for Americans: 15 fighters
                triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 bomber moved from 110 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                2 submarines moved from 103 Sea Zone to 109 Sea Zone
                1 submarine moved from 107 Sea Zone to 109 Sea Zone
                1 armour and 2 mech_infantrys moved from Tunisia to Tobruk
                2 artilleries and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Bulgaria to Greece
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from Western Germany to Southern Italy
                1 bomber moved from Western Germany to Southern Italy

    Place Units - Germans
                3 bombers placed in Greece
                1 bomber placed in Novgorod
                1 armour and 2 mech_infantrys placed in Russia
                3 armour placed in Western Ukraine
                3 armour placed in Ukraine
                3 armour placed in Caucasus

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,1
                Germans collect 88 PUs (7 lost to blockades); end with 101 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 106 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 111 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 113 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 119 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 124 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 134 PUs

    triplea_42175_Ger33.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 33

    Combat Move - Japanese

    Combat - Japanese

    Turn Complete - Japanese

    triplea_42175_Jap33.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 33

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 5 fighters, 2 infantry and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 106 Sea Zone to 107 Sea Zone
                1 destroyer moved from 107 Sea Zone to 103 Sea Zone
                1 submarine moved from 89 Sea Zone to 88 Sea Zone
                1 submarine moved from 101 Sea Zone to 102 Sea Zone
                1 submarine moved from 101 Sea Zone to 90 Sea Zone
                1 fighter moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to 103 Sea Zone
                2 fighters moved from 101 Sea Zone to 88 Sea Zone
                2 fighters moved from 101 Sea Zone to 90 Sea Zone
                1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 117 Sea Zone
                1 submarine moved from 106 Sea Zone to 117 Sea Zone
                1 armour moved from Samara to Volgograd
                      Americans take Volgograd from Japanese
                1 armour moved from Samara to Vologda
                1 armour moved from Samara to Tambov
                      Americans take Tambov from Germans
                1 armour moved from Tambov to Bryansk
                      Americans take Bryansk from Germans
                1 armour moved from Samara to Rostov
                      Americans take Rostov from Germans
                5 armour moved from Tsinghai to Kazakhstan
                3 armour moved from Szechwan to Kazakhstan
                1 armour moved from India to Eastern Persia
                      UK_Pacific take West India from Japanese
                      Americans take Eastern Persia from Japanese
                1 armour moved from Samara to Tambov
                3 armour moved from Yunnan to Sikang
                3 armour moved from French Indo China to Szechwan
                2 armour moved from Samara to Russia
                1 armour moved from Samara to Russia

    Combat - Americans
                Battle in Vologda
                    Americans attack with 1 armour
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Vologda
                    Americans win, taking Vologda from Germans with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in 117 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 2 submarines
                        Americans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 submarines in 117 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 117 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 117 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 submarines in 117 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 117 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 117 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 submarines in 117 Sea Zone, round 4 : 1/2 hits, 0,33 expected hits
                        1 submarine owned by the Americans lost in 117 Sea Zone
                        Americans roll dice for 1 destroyer in 117 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 submarines in 117 Sea Zone, round 5 : 0/2 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 117 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 submarines in 117 Sea Zone, round 6 : 1/2 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 117 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 103 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Italians defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 103 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                        Italians roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Italians lost in 103 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 102 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 fighter in 102 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                        Italians roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians lost in 102 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Kazakhstan
                    Americans attack with 8 armour
                    Germans defend with 3 armour and 2 mech_infantrys
                        Americans roll dice for 8 armour in Kazakhstan, round 2 : 3/8 hits, 4,00 expected hits
                        Germans roll dice for 3 armour and 2 mech_infantrys in Kazakhstan, round 2 : 2/5 hits, 2,17 expected hits
                        1 armour owned by the Germans, 2 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Kazakhstan
                        Americans roll dice for 6 armour in Kazakhstan, round 3 : 2/6 hits, 3,00 expected hits
                        Germans roll dice for 2 armour in Kazakhstan, round 3 : 1/2 hits, 1,00 expected hits
                        2 armour owned by the Germans and 1 armour owned by the Americans lost in Kazakhstan
                    Americans win, taking Kazakhstan from Germans with 5 armour remaining. Battle score for attacker is 8
                    Casualties for Americans: 3 armour
                    Casualties for Germans: 3 armour and 2 mech_infantrys
                Battle in 88 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Italians roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians lost in 88 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Italians defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                        Italians roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Italians lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 90 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Italians roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians lost in 90 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Russia
                    Americans attack with 3 armour
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
                        Americans roll dice for 3 armour in Russia, round 2 : 1/3 hits, 1,50 expected hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Russia, round 2 : 1/3 hits, 1,17 expected hits
                        1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Russia
                        Americans roll dice for 2 armour in Russia, round 3 : 2/2 hits, 1,00 expected hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Russia, round 3 : 1/2 hits, 0,83 expected hits
                        1 armour owned by the Germans, 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Russia
                    Americans win, taking Russia from Germans, taking Sakha from ANZAC, taking Soviet Far East from ANZAC, taking Amur from ANZAC, taking Timguska from Americans, taking Siberia from ANZAC, taking Kazakhstan from Americans, taking Bryansk from Americans, taking Rostov from Americans, taking Tambov from Americans, taking Novosibirsk from Americans, taking Vologda from Americans, taking Volgograd from Americans, taking Samara from Americans with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Americans: 2 armour
                    Casualties for Germans: 1 armour and 2 mech_infantrys

    Non Combat Move - Americans
                5 armour moved from Samara to Volgograd
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 3 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from 106 Sea Zone to 104 Sea Zone
                1 fighter moved from 103 Sea Zone to 104 Sea Zone
                2 fighters moved from 90 Sea Zone to 104 Sea Zone
                1 fighter moved from 102 Sea Zone to 104 Sea Zone
                2 fighters moved from 88 Sea Zone to 104 Sea Zone
                3 aaGuns moved from Eastern United States to 101 Sea Zone

    Place Units - Americans
                3 armour placed in French Indo China
                5 fighters placed in Eastern United States
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Combat Hit Differential Summary :

    Germans : 0,17
        Italians : -1,33
        Americans : -2,33

    triplea_42175_Ame33.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 33

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 5 fighters, 2 infantry and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 106 Sea Zone to 107 Sea Zone
                1 destroyer moved from 107 Sea Zone to 103 Sea Zone
                1 submarine moved from 89 Sea Zone to 88 Sea Zone
                1 submarine moved from 101 Sea Zone to 102 Sea Zone
                1 submarine moved from 101 Sea Zone to 90 Sea Zone
                1 fighter moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to 103 Sea Zone
                2 fighters moved from 101 Sea Zone to 88 Sea Zone
                2 fighters moved from 101 Sea Zone to 90 Sea Zone
                1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 117 Sea Zone
                1 submarine moved from 106 Sea Zone to 117 Sea Zone
                1 armour moved from Samara to Volgograd
                      Americans take Volgograd from Japanese
                1 armour moved from Samara to Vologda
                1 armour moved from Samara to Tambov
                      Americans take Tambov from Germans
                1 armour moved from Tambov to Bryansk
                      Americans take Bryansk from Germans
                1 armour moved from Samara to Rostov
                      Americans take Rostov from Germans
                5 armour moved from Tsinghai to Kazakhstan
                3 armour moved from Szechwan to Kazakhstan
                1 armour moved from India to Eastern Persia
                      UK_Pacific take West India from Japanese
                      Americans take Eastern Persia from Japanese
                1 armour moved from Samara to Tambov
                3 armour moved from Yunnan to Sikang
                3 armour moved from French Indo China to Szechwan
                2 armour moved from Samara to Russia
                1 armour moved from Samara to Russia

    Combat - Americans
                Battle in Vologda
                    Americans attack with 1 armour
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Vologda
                    Americans win, taking Vologda from Germans with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in 117 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 2 submarines
                        Americans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 submarines in 117 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 117 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 117 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 submarines in 117 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 117 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 117 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 submarines in 117 Sea Zone, round 4 : 1/2 hits, 0,33 expected hits
                        1 submarine owned by the Americans lost in 117 Sea Zone
                        Americans roll dice for 1 destroyer in 117 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 submarines in 117 Sea Zone, round 5 : 0/2 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 117 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 submarines in 117 Sea Zone, round 6 : 1/2 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 117 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 103 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Italians defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 103 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                        Italians roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Italians lost in 103 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 102 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 fighter in 102 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                        Italians roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians lost in 102 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Kazakhstan
                    Americans attack with 8 armour
                    Germans defend with 3 armour and 2 mech_infantrys
                        Americans roll dice for 8 armour in Kazakhstan, round 2 : 3/8 hits, 4,00 expected hits
                        Germans roll dice for 3 armour and 2 mech_infantrys in Kazakhstan, round 2 : 2/5 hits, 2,17 expected hits
                        1 armour owned by the Germans, 2 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Kazakhstan
                        Americans roll dice for 6 armour in Kazakhstan, round 3 : 2/6 hits, 3,00 expected hits
                        Germans roll dice for 2 armour in Kazakhstan, round 3 : 1/2 hits, 1,00 expected hits
                        2 armour owned by the Germans and 1 armour owned by the Americans lost in Kazakhstan
                    Americans win, taking Kazakhstan from Germans with 5 armour remaining. Battle score for attacker is 8
                    Casualties for Americans: 3 armour
                    Casualties for Germans: 3 armour and 2 mech_infantrys
                Battle in 88 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Italians roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians lost in 88 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Italians defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                        Italians roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Italians lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 90 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Italians roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians lost in 90 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Russia
                    Americans attack with 3 armour
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
                        Americans roll dice for 3 armour in Russia, round 2 : 1/3 hits, 1,50 expected hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Russia, round 2 : 1/3 hits, 1,17 expected hits
                        1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Russia
                        Americans roll dice for 2 armour in Russia, round 3 : 2/2 hits, 1,00 expected hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Russia, round 3 : 1/2 hits, 0,83 expected hits
                        1 armour owned by the Germans, 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Russia
                    Americans win, taking Russia from Germans, taking Sakha from ANZAC, taking Soviet Far East from ANZAC, taking Amur from ANZAC, taking Timguska from Americans, taking Siberia from ANZAC, taking Kazakhstan from Americans, taking Bryansk from Americans, taking Rostov from Americans, taking Tambov from Americans, taking Novosibirsk from Americans, taking Vologda from Americans, taking Volgograd from Americans, taking Samara from Americans with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Americans: 2 armour
                    Casualties for Germans: 1 armour and 2 mech_infantrys

    Non Combat Move - Americans
                5 armour moved from Samara to Volgograd
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 3 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from 106 Sea Zone to 104 Sea Zone
                1 fighter moved from 103 Sea Zone to 104 Sea Zone
                2 fighters moved from 90 Sea Zone to 104 Sea Zone
                1 fighter moved from 102 Sea Zone to 104 Sea Zone
                2 fighters moved from 88 Sea Zone to 104 Sea Zone
                3 aaGuns moved from Eastern United States to 101 Sea Zone

    Place Units - Americans
                3 armour placed in French Indo China
                5 fighters placed in Eastern United States
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                8 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from India to Kazakhstan
                3 aaGuns and 3 transports moved from 101 Sea Zone to 104 Sea Zone

    Non Combat Move - British

    Place Units - UK_Pacific
                3 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Some Units in India change ownership: 3 armour

    Combat Hit Differential Summary :

    Germans : 0,17
        Italians : -1,33
        Americans : -2,33

    triplea_42175_UK_33.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 33

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                3 fighters moved from Normandy Bordeaux to United Kingdom
                2 artilleries and 3 infantry moved from Southern France to Northern Italy
                2 aaGuns, 2 artilleries and 4 infantry moved from Northern Italy to Western Germany
                3 transports moved from 110 Sea Zone to 113 Sea Zone

    Place Units - Italians
                1 destroyer and 3 transports placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    triplea_42175_Ita33.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 33

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                2 infantry and 1 transport moved from 77 Sea Zone to 71 Sea Zone
                2 infantry moved from 71 Sea Zone to Union of South Africa
                1 artillery, 1 infantry and 1 transport moved from 77 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 cruiser moved from 77 Sea Zone to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 77 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 artillery, 1 infantry and 1 transport moved from 77 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 fighter and 1 tactical_bomber moved from 77 Sea Zone to Anglo Egyptian Sudan
                1 artillery, 1 infantry and 1 transport moved from 77 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 artillery, 1 infantry and 1 transport moved from 77 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from 77 Sea Zone to Egypt
                1 fighter moved from 77 Sea Zone to Egypt
                1 artillery, 1 infantry and 1 transport moved from 77 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 carrier and 1 fighter moved from 41 Sea Zone to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 77 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from 77 Sea Zone to Egypt
                1 destroyer moved from 77 Sea Zone to 80 Sea Zone
                1 destroyer moved from 77 Sea Zone to 80 Sea Zone
                1 carrier moved from 77 Sea Zone to 81 Sea Zone
                1 carrier moved from 77 Sea Zone to 81 Sea Zone
                1 fighter moved from 77 Sea Zone to Anglo Egyptian Sudan
                2 carriers moved from 77 Sea Zone to 81 Sea Zone
                1 destroyer moved from 77 Sea Zone to 81 Sea Zone
                1 artillery moved from Sakha to Buryatia
                      Russians take Buryatia from Japanese
                1 armour moved from Yunnan to Sikang
                1 destroyer moved from 63 Sea Zone to 64 Sea Zone

    Combat - ANZAC
                Battle in Union of South Africa
                Battle in Persia
                Battle in Iraq
                Battle in Egypt
                    ANZAC attack with 2 artilleries, 3 fighters and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits
                        ANZAC roll dice for 2 artilleries, 3 fighters and 2 infantry in Egypt, round 2 : 3/7 hits, 2,83 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 0/3 hits, 1,00 expected hits
                        1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Egypt
                    ANZAC win, taking Union of South Africa from Germans, taking Persia from Germans, taking Iraq from Germans, taking Egypt from Germans with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Anglo Egyptian Sudan
                    ANZAC attack with 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries, 1 infantry and 2 mech_infantrys
                        ANZAC roll dice for 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 4/11 hits, 4,33 expected hits
                        Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1,67 expected hits
                        1 infantry owned by the ANZAC, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Anglo Egyptian Sudan
                        ANZAC roll dice for 4 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 5/10 hits, 4,00 expected hits
                        Germans roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Germans lost in Anglo Egyptian Sudan
                    ANZAC win, taking Anglo Egyptian Sudan from Germans with 4 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 1 infantry
                    Casualties for Germans: 2 artilleries, 1 infantry and 2 mech_infantrys

    Non Combat Move - ANZAC
                2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
                3 fighters moved from Egypt to 81 Sea Zone
                1 aaGun moved from Burma to India
                3 fighters moved from Queensland to Shan State
                1 fighter and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 81 Sea Zone: 1 carrier
                EDIT: Adding units owned by ANZAC to 80 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Korea
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 40 PUs; end with 42 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 45 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 48 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 51 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 17 Sea Zone: 1 transport
                EDIT: Removing units owned by ANZAC from Iwo Jima: 1 armour
                EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to Korea: 1 armour
                EDIT: Adding units owned by ANZAC to Japan: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -2,00
        ANZAC : 1,33

    triplea_42175_ANZ33.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 34

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 128 PUs;
                Germans buy 4 armour, 5 artilleries, 3 destroyers, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Tobruk to Egypt
                2 bombers moved from Greece to Volgograd
                1 bomber moved from Greece to Volgograd
                3 armour moved from Caucasus to Volgograd
                2 bombers moved from Southern Italy to Ukraine
                1 bomber moved from Ukraine to Rostov
                1 bomber moved from Ukraine to Bryansk
                3 armour moved from Western Ukraine to Bryansk
                3 armour moved from Ukraine to Rostov
                1 bomber moved from Novgorod to Vologda
                1 submarine moved from 109 Sea Zone to 103 Sea Zone
                1 submarine moved from 109 Sea Zone to 103 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 117 Sea Zone to 102 Sea Zone
                1 submarine moved from 109 Sea Zone to 106 Sea Zone

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 3 armour and 1 bomber
                    Americans defend with 1 armour
                        Germans roll dice for 3 armour and 1 bomber in Bryansk, round 2 :  3/4 hits
                        Russians roll dice for 1 armour in Bryansk, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 armour owned by the Americans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 armour
                Battle in Egypt
                    Germans attack with 1 armour and 2 mech_infantrys
                    ANZAC defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Egypt, round 2 :  0/3 hits
                        ANZAC roll dice for 2 artilleries and 2 infantry in Egypt, round 2 :  3/4 hits
                        1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Egypt
                    ANZAC win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                Battle in 103 Sea Zone
                    Germans attack with 2 submarines
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 submarines in 103 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 103 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 102 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 1 submarine in 102 Sea Zone, round 2 :  0/1 hits
                Battle in Vologda
                    Germans attack with 1 bomber
                    Americans defend with 1 armour
                        Germans roll dice for 1 bomber in Vologda, round 2 :  1/1 hits
                        Russians roll dice for 1 armour in Vologda, round 2 :  1/1 hits
                        1 bomber owned by the Germans and 1 armour owned by the Americans lost in Vologda
                    Russians winGermans win with 1 submarine remaining with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 armour
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 106 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 106 Sea Zone
                    Germans win, taking 106 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Rostov
                    Germans attack with 3 armour and 1 bomber
                    Americans defend with 1 armour
                        Germans roll dice for 3 armour and 1 bomber in Rostov, round 2 :  2/4 hits
                        Russians roll dice for 1 armour in Rostov, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Rostov
                    Germans win, taking Rostov from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Volgograd
                    Germans attack with 3 armour and 3 bombers
                    Americans defend with 6 armour; Russians defend with 1 factory_minor
                        Germans roll dice for 3 armour and 3 bombers in Volgograd, round 2 :  4/6 hits
                        Russians roll dice for 6 armour in Volgograd, round 2 :  3/6 hits
                        3 bombers owned by the Germans and 4 armour owned by the Americans lost in Volgograd
                        Germans roll dice for 3 armour in Volgograd, round 3 :  2/3 hits
                        Russians roll dice for 2 armour in Volgograd, round 3 :  2/2 hits
                        2 armour owned by the Germans and 2 armour owned by the Americans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 armour and 3 bombers
                    Casualties for Americans: 6 armour

    Non Combat Move - Germans
                1 bomber moved from Rostov to Ukraine
                1 bomber moved from Bryansk to Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                2 infantry moved from Greece to Bulgaria
                1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
                6 transports moved from 110 Sea Zone to 113 Sea Zone
                1 infantry moved from Belgian Congo to Rhodesia

    Place Units - Germans
                3 armour placed in Ukraine
                3 mech_infantrys placed in Western Ukraine
                3 infantry placed in Caucasus
                1 artillery and 2 infantry placed in France
                2 artilleries and 1 infantry placed in Western Germany
                Germans undo move 5.
                Germans undo move 3.
                Germans undo move 2.
                1 armour and 2 mech_infantrys placed in Western Ukraine
                3 infantry placed in Caucasus
                3 fighters, 1 infantry and 1 mech_infantry placed in Western Germany
                3 artilleries placed in United Kingdom
                1 artillery placed in Western Germany
                3 destroyers placed in 113 Sea Zone
                Germans undo move 8.
                Germans undo move 7.
                Germans undo move 6.
                Germans undo move 5.
                2 fighters placed in United Kingdom
                1 destroyer placed in 110 Sea Zone
                4 artilleries, 1 fighter, 1 infantry and 1 mech_infantry placed in Western Germany
                2 destroyers placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,5
                Germans collect 77 PUs (5 lost to blockades); end with 77 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 89 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 106 PUs

    triplea_42175_Ger34.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 34

    Combat Move - Russians

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    triplea_42175_Rus34.tsvg

  • '20 '19 '18 '15 '13

    Japan rests

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 34

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour moved from Russia to Bryansk
                1 armour moved from Tambov to Bryansk
                1 armour moved from Sikang to Samara
                2 armour moved from Sikang to Volgograd
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 109 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
                2 fighters moved from 104 Sea Zone to 110 Sea Zone
                2 battleships and 1 cruiser moved from 104 Sea Zone to 109 Sea Zone
                      Americans take 109 Sea Zone from Germans
                1 fighter moved from 104 Sea Zone to 110 Sea Zone
                4 fighters moved from 104 Sea Zone to United Kingdom
                1 cruiser moved from 104 Sea Zone to 109 Sea Zone
                1 carrier moved from 104 Sea Zone to 109 Sea Zone
                2 fighters moved from Eastern United States to 109 Sea Zone
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                1 submarine moved from 102 Sea Zone to 101 Sea Zone
                1 submarine moved from 90 Sea Zone to 92 Sea Zone
                1 submarine moved from 88 Sea Zone to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa

    Combat Hit Differential Summary :

    triplea_42175_Ame34.tsvg

  • '21 '20 '19 '18 '17 '16

    scramble?

  • '20 '19 '18 '15 '13

    scramble 1 Tac in 106

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 34

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour moved from Russia to Bryansk
                1 armour moved from Tambov to Bryansk
                1 armour moved from Sikang to Samara
                2 armour moved from Sikang to Volgograd
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 109 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
                2 fighters moved from 104 Sea Zone to 110 Sea Zone
                2 battleships and 1 cruiser moved from 104 Sea Zone to 109 Sea Zone
                      Americans take 109 Sea Zone from Germans
                1 fighter moved from 104 Sea Zone to 110 Sea Zone
                4 fighters moved from 104 Sea Zone to United Kingdom
                1 cruiser moved from 104 Sea Zone to 109 Sea Zone
                1 carrier moved from 104 Sea Zone to 109 Sea Zone
                2 fighters moved from Eastern United States to 109 Sea Zone
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                1 submarine moved from 102 Sea Zone to 101 Sea Zone
                1 submarine moved from 90 Sea Zone to 92 Sea Zone
                1 submarine moved from 88 Sea Zone to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa

    Combat - Americans
                Germans scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Germans scrambles to create a battle in territory 109 Sea Zone
                Battle in Gibraltar
                Battle in French West Africa
                Battle in Bryansk
                    Americans attack with 2 armour
                    Germans defend with 2 armour
                        Americans roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1,00 expected hits
                        Germans roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1,00 expected hits
                        1 armour owned by the Germans and 1 armour owned by the Americans lost in Bryansk
                        Americans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0,50 expected hits
                        Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0,50 expected hits
                        Americans roll dice for 1 armour in Bryansk, round 4 : 1/1 hits, 0,50 expected hits
                        Germans roll dice for 1 armour in Bryansk, round 4 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Germans lost in Bryansk
                    Americans win, taking Gibraltar from Italians, taking French West Africa from Germans, taking Bryansk from Germans with 1 armour remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                    Casualties for Germans: 2 armour
                Battle in 109 Sea Zone
                    Americans attack with 2 battleships, 1 carrier, 2 cruisers, 2 fighters and 3 transports
                    Germans defend with 1 tactical_bomber
                        Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 fighters and 3 transports in 109 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
                        Germans roll dice for 1 tactical_bomber in 109 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        1 tactical_bomber owned by the Germans lost in 109 Sea Zone
                    Americans win with 2 battleships, 1 carrier, 2 cruisers, 2 fighters and 3 transports remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 tactical_bomber
                Battle in Volgograd
                    Americans attack with 2 armour
                    Germans defend with 1 armour and 1 factory_minor
                        Americans roll dice for 2 armour in Volgograd, round 2 : 2/2 hits, 1,00 expected hits
                        Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Germans lost in Volgograd
                    Americans win, taking Volgograd from Germans with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in United Kingdom
                    Americans attack with 1 armour, 2 artilleries, 5 fighters and 3 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 3 fighters and 1 harbour; Italians defend with 3 fighters
                        Americans roll dice for 1 armour, 2 artilleries, 5 fighters and 3 infantry in United Kingdom, round 2 : 7/11 hits, 4,50 expected hits
                        Germans roll dice for 1 artillery and 6 fighters in United Kingdom, round 2 : 4/7 hits, 4,33 expected hits
                        1 artillery owned by the Germans, 3 fighters owned by the Germans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 3 fighters owned by the Italians lost in United Kingdom
                    Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Egypt from ANZAC, taking Union of South Africa from ANZAC, taking Anglo Egyptian Sudan from ANZAC with 1 armour, 1 artillery and 5 fighters remaining. Battle score for attacker is 51
                    Casualties for Americans: 1 artillery and 3 infantry
                    Casualties for Germans: 1 artillery and 3 fighters
                    Casualties for Italians: 3 fighters
                Battle in 110 Sea Zone
                    Americans attack with 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 104 Sea Zone to 112 Sea Zone
                4 carriers moved from 104 Sea Zone to 109 Sea Zone
                5 fighters moved from United Kingdom to 109 Sea Zone
                2 fighters moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from Eastern United States to 109 Sea Zone
                2 fighters moved from Eastern United States to Iceland
                3 armour moved from French Indo China to Szechwan
                3 armour moved from Szechwan to Kazakhstan
                1 armour moved from Kazakhstan to Tambov
                4 armour moved from Kazakhstan to Russia
                1 armour moved from Eastern Persia to Iraq

    Place Units - Americans
                3 armour placed in French Indo China
                1 cruiser, 2 destroyers and 1 transport placed in 101 Sea Zone
                3 fighters placed in Eastern United States
                1 artillery, 1 infantry and 1 marine placed in Central United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs

    Combat Hit Differential Summary :

    Germans : -2,67
        Americans : 4,17

    triplea_42175_Ame34.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 34

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour moved from Russia to Bryansk
                1 armour moved from Tambov to Bryansk
                1 armour moved from Sikang to Samara
                2 armour moved from Sikang to Volgograd
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 109 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
                2 fighters moved from 104 Sea Zone to 110 Sea Zone
                2 battleships and 1 cruiser moved from 104 Sea Zone to 109 Sea Zone
                      Americans take 109 Sea Zone from Germans
                1 fighter moved from 104 Sea Zone to 110 Sea Zone
                4 fighters moved from 104 Sea Zone to United Kingdom
                1 cruiser moved from 104 Sea Zone to 109 Sea Zone
                1 carrier moved from 104 Sea Zone to 109 Sea Zone
                2 fighters moved from Eastern United States to 109 Sea Zone
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                1 submarine moved from 102 Sea Zone to 101 Sea Zone
                1 submarine moved from 90 Sea Zone to 92 Sea Zone
                1 submarine moved from 88 Sea Zone to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa

    Combat - Americans
                Germans scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Germans scrambles to create a battle in territory 109 Sea Zone
                Battle in Gibraltar
                Battle in French West Africa
                Battle in Bryansk
                    Americans attack with 2 armour
                    Germans defend with 2 armour
                        Americans roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1,00 expected hits
                        Germans roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1,00 expected hits
                        1 armour owned by the Germans and 1 armour owned by the Americans lost in Bryansk
                        Americans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0,50 expected hits
                        Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0,50 expected hits
                        Americans roll dice for 1 armour in Bryansk, round 4 : 1/1 hits, 0,50 expected hits
                        Germans roll dice for 1 armour in Bryansk, round 4 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Germans lost in Bryansk
                    Americans win, taking Gibraltar from Italians, taking French West Africa from Germans, taking Bryansk from Germans with 1 armour remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                    Casualties for Germans: 2 armour
                Battle in 109 Sea Zone
                    Americans attack with 2 battleships, 1 carrier, 2 cruisers, 2 fighters and 3 transports
                    Germans defend with 1 tactical_bomber
                        Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 fighters and 3 transports in 109 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
                        Germans roll dice for 1 tactical_bomber in 109 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        1 tactical_bomber owned by the Germans lost in 109 Sea Zone
                    Americans win with 2 battleships, 1 carrier, 2 cruisers, 2 fighters and 3 transports remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 tactical_bomber
                Battle in Volgograd
                    Americans attack with 2 armour
                    Germans defend with 1 armour and 1 factory_minor
                        Americans roll dice for 2 armour in Volgograd, round 2 : 2/2 hits, 1,00 expected hits
                        Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Germans lost in Volgograd
                    Americans win, taking Volgograd from Germans with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in United Kingdom
                    Americans attack with 1 armour, 2 artilleries, 5 fighters and 3 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 3 fighters and 1 harbour; Italians defend with 3 fighters
                        Americans roll dice for 1 armour, 2 artilleries, 5 fighters and 3 infantry in United Kingdom, round 2 : 7/11 hits, 4,50 expected hits
                        Germans roll dice for 1 artillery and 6 fighters in United Kingdom, round 2 : 4/7 hits, 4,33 expected hits
                        1 artillery owned by the Germans, 3 fighters owned by the Germans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 3 fighters owned by the Italians lost in United Kingdom
                    Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Egypt from ANZAC, taking Union of South Africa from ANZAC, taking Anglo Egyptian Sudan from ANZAC with 1 armour, 1 artillery and 5 fighters remaining. Battle score for attacker is 51
                    Casualties for Americans: 1 artillery and 3 infantry
                    Casualties for Germans: 1 artillery and 3 fighters
                    Casualties for Italians: 3 fighters
                Battle in 110 Sea Zone
                    Americans attack with 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 104 Sea Zone to 112 Sea Zone
                4 carriers moved from 104 Sea Zone to 109 Sea Zone
                5 fighters moved from United Kingdom to 109 Sea Zone
                2 fighters moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from Eastern United States to 109 Sea Zone
                2 fighters moved from Eastern United States to Iceland
                3 armour moved from French Indo China to Szechwan
                3 armour moved from Szechwan to Kazakhstan
                1 armour moved from Kazakhstan to Tambov
                4 armour moved from Kazakhstan to Russia
                1 armour moved from Eastern Persia to Iraq

    Place Units - Americans
                3 armour placed in French Indo China
                1 cruiser, 2 destroyers and 1 transport placed in 101 Sea Zone
                3 fighters placed in Eastern United States
                1 artillery, 1 infantry and 1 marine placed in Central United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                9 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                3 aaGuns and 3 transports moved from 104 Sea Zone to 109 Sea Zone
                3 armour moved from India to Eastern Persia
                1 fighter moved from Kazakhstan to Russia

    Non Combat Move - British

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,6
                British collect 16 PUs (2 lost to blockades); end with 16 PUs

    Place Units - UK_Pacific
                2 fighters placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Some Units in India change ownership: 2 fighters

    Combat Hit Differential Summary :

    Germans : -2,67
        Americans : 4,17

    triplea_42175_UK_34.tsvg

  • '20 '19 '18 '15 '13

    ok, Good game. Was very fun actually!

    Losing Japan killed me, but Germany was a beast and really fun to play for quite a while!

    I’ll post - rematch?

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