18L G40 BM Axis-Dominion (allies) vs majikforce (axis) +4

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Italians
                Italians repair damage of 6x factory_minor; Remaining resources: 8 PUs;
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 armour moved from Caucasus to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 2 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 armour moved from Samara to Kazakhstan
                1 armour moved from Kazakhstan to Sikang
                1 armour moved from Kazakhstan to Tsinghai
                1 mech_infantry moved from Southern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                2 mech_infantrys placed in Volgograd

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,5,1,2,1,4,2,1,2,1,5
                Italians collect 13 PUs (9 lost to blockades); end with 13 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs

    triplea_42056_Ita13.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 marine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Russia to Novgorod
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 fighter moved from 20 Sea Zone to 19 Sea Zone
                1 bomber moved from Philippines to 19 Sea Zone
                1 marine moved from Formosa to 20 Sea Zone
                1 marine and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 marine moved from 37 Sea Zone to Siam
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone

    triplea_42056_ANZ13.tsvg


  • any Kamis in 35? if so, how many and on which ships?

  • '22 '16

    @axis-dominion:

    any Kamis in 35? if so, how many and on which ships?

    None.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 marine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Russia to Novgorod
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 fighter moved from 20 Sea Zone to 19 Sea Zone
                1 bomber moved from Philippines to 19 Sea Zone
                1 marine moved from Formosa to 20 Sea Zone
                1 marine and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 marine moved from 37 Sea Zone to Siam
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                    Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 3 damage total.
                Battle in Siam
                Battle in 35 Sea Zone
                    British loiter and taunt; Americans loiter and taunt; ANZAC attack with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 battleship, 1 cruiser and 2 destroyers in 35 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 35 Sea Zone
                    ANZAC win, taking Siam from Japanese with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 19 Sea Zone
                    ANZAC attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
                    ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 marine moved from Formosa to 20 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 marine moved from 20 Sea Zone to 35 Sea Zone
                1 marine moved from 35 Sea Zone to Philippines
                1 marine moved from Malaya to 37 Sea Zone
                1 cruiser and 1 marine moved from 37 Sea Zone to 35 Sea Zone
                1 marine moved from 35 Sea Zone to Philippines
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to Korea
                1 bomber moved from Novgorod to Russia
                1 bomber moved from 19 Sea Zone to Philippines
                1 fighter moved from 19 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 battleship placed in 54 Sea Zone
                1 marine placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    ANZAC : 1.50
        Japanese : 0.50
        AA fire in Novgorod : : -0.17

    triplea_42056_ANZ13.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 59 PUs;
                Germans buy 5 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Ukraine to Tambov
                3 armour and 3 mech_infantrys moved from Caucasus to Iraq
                2 artilleries moved from Caucasus to Northwest Persia
                4 fighters moved from Southern Italy to Iraq
                3 bombers, 2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
                1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
                1 fighter moved from Western Germany to Bulgaria
                2 artilleries moved from Yugoslavia to Albania
                1 destroyer and 1 submarine moved from 113 Sea Zone to 105 Sea Zone
                1 mech_infantry moved from Bryansk to Tambov
                1 infantry moved from Vologda to Samara
                1 infantry moved from Smolensk to Vologda
                1 mech_infantry moved from Novgorod to Smolensk

    Combat - Germans
                Battle in 105 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Germans roll dice for 1 submarine in 105 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 105 Sea Zone
                    Germans win, taking 105 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Albania
                    Germans attack with 2 artilleries
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 2 artilleries in Albania, round 2 :  0/2 hits
                        Americans roll dice for 1 mech_infantry in Albania, round 2 :  0/1 hits
                        Germans roll dice for 2 artilleries in Albania, round 3 :  0/2 hits
                        Americans roll dice for 1 mech_infantry in Albania, round 3 :  1/1 hits
                        1 artillery owned by the Germans lost in Albania
                        Germans roll dice for 1 artillery in Albania, round 4 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Albania, round 4 :  1/1 hits
                        1 artillery owned by the Germans lost in Albania
                    Americans win with 1 mech_infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 artilleries
                Battle in Bulgaria
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Bulgaria, round 2 :  4/4 hits
                        Americans roll dice for 2 infantry in Bulgaria, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Bulgaria
                    Germans win, taking Bulgaria from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Tambov
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 3 mech_infantrys in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Germans attack with 3 armour, 3 bombers, 6 fighters, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 2 armour, 1 factory_minor, 7 infantry and 4 mech_infantrys; Americans defend with 1 fighter
                        Germans roll dice for 3 armour, 3 bombers, 6 fighters, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  8/16 hits
                        British roll dice for 2 armour, 1 fighter, 7 infantry and 4 mech_infantrys in Iraq, round 2 :  6/14 hits
                        3 mech_infantrys owned by the Germans, 1 mech_infantry owned by the British, 1 fighter owned by the Germans, 2 armour owned by the Germans and 7 infantry owned by the British lost in Iraq
                        Germans roll dice for 1 armour, 3 bombers, 5 fighters and 1 tactical_bomber in Iraq, round 3 :  6/10 hits
                        British roll dice for 2 armour, 1 fighter and 3 mech_infantrys in Iraq, round 3 :  3/6 hits
                        1 tactical_bomber owned by the Germans, 3 mech_infantrys owned by the British, 2 fighters owned by the Germans, 2 armour owned by the British and 1 fighter owned by the Americans lost in Iraq
                    Germans win, taking Iraq from British with 1 armour, 3 bombers and 3 fighters remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 2 armour, 7 infantry and 4 mech_infantrys
                    Casualties for Americans: 1 fighter

    Non Combat Move - Germans
                1 fighter moved from Bulgaria to Northern Italy
                1 mech_infantry moved from Germany to Romania
                2 artilleries moved from Western Germany to Northern Italy
                2 infantry moved from France to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                2 infantry moved from Norway to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Western Germany
                2 armour moved from Novgorod to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour moved from Ukraine to Bryansk
                3 fighters moved from Iraq to Northwest Persia
                1 bomber moved from Iraq to Southern Italy
                1 bomber moved from Iraq to Southern Italy
                1 bomber moved from Iraq to Southern Italy

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Caucasus
                3 armour placed in Novgorod
                1 fighter placed in Western Germany
                2 mech_infantrys placed in Germany
                1 artillery placed in France
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,6,1,5,5,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_42056_Ger14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                2 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 5 infantry
                    Germans defend with 1 armour and 3 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Tambov, round 2 : 4/7 hits, 1.83 expected hits
                        Germans roll dice for 1 armour and 3 mech_infantrys in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                        1 infantry owned by the Russians, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 15
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 armour and 3 mech_infantrys

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                2 aaGuns and 18 infantry moved from Manchuria to Korea

    Place Units - Russians
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        Russians : 2.17

    triplea_42056_Rus14.tsvg

  • '22 '16

    Forgot about this one.  I will try and get to it tonight.  Not sure how much longer I can hold out with an almost neutred Japan.


  • @majikforce:

    Forgot about this one.  I will try and get to it tonight.  Not sure how much longer I can hold out with an almost neutred Japan.

    sounds good

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery, 3 infantry and 3 mech_infantrys moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 fighters moved from Jehol to Yunnan
                1 mech_infantry moved from Kiangsu to Hunan
                1 armour moved from Kiangsu to Hunan
                2 infantry moved from Jehol to Manchuria
                1 bomber moved from Caucasus to Egypt
                2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from Japan to French Indo China
                5 fighters moved from 6 Sea Zone to Manchuria
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kiangsu to Anhwe
                2 fighters moved from Caucasus to Szechwan

    Combat - Japanese
                Battle in Iwo Jima
                Battle in French Indo China
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 bomber and 2 infantry in French Indo China, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                        Japanese roll dice for 1 bomber and 1 infantry in French Indo China, round 3 :  1/2 hits
                        UK_Pacific roll dice for 1 armour in French Indo China, round 3 :  0/1 hits
                        1 armour owned by the British lost in French Indo China
                    Japanese win, taking Iwo Jima from Americans, taking French Indo China from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Szechwan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Manchuria
                    Japanese attack with 5 fighters and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 5 fighters and 2 infantry in Manchuria, round 2 :  5/7 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 3 aaGuns, 1 bomber, 1 fighter and 5 infantry; Chinese defend with 2 infantry
                        AA fire in Yunnan :  0/4 hits
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  4/11 hits
                        Chinese roll dice for 3 aaGuns, 1 bomber, 1 fighter and 7 infantry in Yunnan, round 2 :  2/9 hits
                        2 infantry owned by the Japanese, 1 bomber owned by the British and 3 aaGuns owned by the British lost in Yunnan
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 :  2/9 hits
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 :  3/8 hits
                        1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 4 :  3/6 hits
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 4 :  4/6 hits
                        1 artillery owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                    retreated to Yunnan
                    Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 3 aaGuns, 1 bomber and 5 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                Battle in Egypt
                    Japanese attack with 1 bomber
                    British defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
                        Japanese roll dice for 1 bomber in Egypt, round 2 :  1/1 hits
                        British roll dice for 3 mech_infantrys in Egypt, round 2 :  1/3 hits
                        1 mech_infantry owned by the British and 1 bomber owned by the Japanese lost in Egypt
                    British win with 2 mech_infantrys remaining. Battle score for attacker is -8
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Japanese
                1 fighter moved from Yunnan to Kiangsu
                3 mech_infantrys moved from Jehol to Central Mongolia
                1 infantry moved from Olgiy to Yenisey
                1 mech_infantry moved from Chahar to Central Mongolia
                1 infantry moved from Jehol to Chahar
                5 fighters moved from Manchuria to 6 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                2 fighters moved from Szechwan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 bomber moved from French Indo China to Kweichow

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Buyant-Uhaa from Russians to Japanese
                EDIT: Adding units owned by Japanese to Buyant-Uhaa: 2 aaGuns, 2 artilleries and 9 infantry
                EDIT: Removing units owned by Japanese from Jehol: 2 aaGuns, 2 artilleries and 9 infantry
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs

    triplea_42056_Jap14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Chinese creates battle in territory Kweichow

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    Combat Hit Differential Summary :

    triplea_42056_Chi14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Egypt to Iraq
                2 fighters moved from 80 Sea Zone to Iraq
                2 fighters moved from Gibraltar to 105 Sea Zone
                1 destroyer moved from 91 Sea Zone to 105 Sea Zone
                1 fighter moved from 97 Sea Zone to Iraq

    Combat - British
                Battle in 105 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer and 1 submarine
                        British roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 submarine owned by the Germans lost in 105 Sea Zone
                        British roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                        Germans roll dice for 1 destroyer in 105 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 105 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Iraq
                    British attack with 3 fighters and 2 mech_infantrys
                    Germans defend with 1 armour and 1 factory_minor
                        British roll dice for 3 fighters and 2 mech_infantrys in Iraq, round 2 : 1/5 hits, 1.83 expected hits
                        Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                1 fighter moved from Iraq to 97 Sea Zone
                1 fighter moved from Iraq to Greece
                3 artilleries moved from Greece to Bulgaria
                1 fighter moved from Iraq to Trans-Jordan
                2 infantry moved from Burma to Yunnan
                2 mech_infantrys moved from India to Yunnan
                2 mech_infantrys moved from Malaya to Yunnan
                1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from 105 Sea Zone to United Kingdom
                1 fighter moved from 105 Sea Zone to United Kingdom

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 bomber and 1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India
                3 mech_infantrys placed in Malaya

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry and 1 mech_infantry
                    Some Units in Malaya change ownership: 3 mech_infantrys

    Combat Hit Differential Summary :

    Germans : -0.33
        British : -1.50

    triplea_42056_UK_14.tsvg

  • '22 '16

    I give!  I was in trouble many turns ago.  Nice job!  I still think a some of the Russian NO’s are bogus.  They basically kept Moscow afloat, but you did a good job stacking fighters there.  I probably should of concentrated all of Germany’s resources to get Moscow.  I liked how you were able to avoid confrontation with Japan until you were in a much better strategic and economic advantage.  I guess I wasn’t very efficient with them. Good game I had fun!  I’ll post.  Any feedback would be appreciated.


  • good game! yah I think earlier on, iirc, you had a pretty bad attack against russia, which really hurt your chances long term.

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