TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 32
Purchase Units - Americans
Americans buy 3 armour, 2 destroyers, 5 fighters and 2 submarines; Remaining resources: 3 PUs;
Combat Move - Americans
8 fighters moved from 106 Sea Zone to United Kingdom
4 carriers moved from 106 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from 101 Sea Zone to 89 Sea Zone
3 armour moved from Tsinghai to Samara
19 armour moved from Novosibirsk to Samara
1 armour moved from Timguska to Samara
1 armour moved from Szechwan to Kazakhstan
2 armour moved from Szechwan to Tsinghai
3 armour moved from Shensi to Tsinghai
3 armour moved from Yunnan to India
Combat - Americans
Battle in 89 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 102 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 102 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 102 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 102 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 destroyer in 102 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 102 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 102 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 102 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Kazakhstan
Americans attack with 1 armour
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Americans win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Americans attack with 23 armour
Germans defend with 1 mech_infantry
Americans roll dice for 23 armour in Samara, round 2 : 6/23 hits, 11,50 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Americans win, taking Samara from Germans with 23 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in India
Americans attack with 3 armour
Germans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Americans roll dice for 3 armour in India, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 3 armour in India, round 2 : 0/3 hits, 1,50 expected hits
1 armour owned by the Germans lost in India
Americans roll dice for 3 armour in India, round 3 : 1/3 hits, 1,50 expected hits
Germans roll dice for 2 armour in India, round 3 : 1/2 hits, 1,00 expected hits
1 armour owned by the Germans and 1 armour owned by the Americans lost in India
Americans roll dice for 2 armour in India, round 4 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 armour in India, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 armour owned by the Americans lost in India
Americans win, taking India from Germans with 1 armour remaining. Battle score for attacker is 6
Casualties for Germans: 3 armour
Casualties for Americans: 2 armour
Non Combat Move - Americans
3 armour moved from French Indo China to Szechwan
3 armour moved from Kwangtung to Yunnan
1 fighter moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 102 Sea Zone to 101 Sea Zone
Place Units - Americans
3 armour placed in French Indo China
2 destroyers, 5 fighters and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
8 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 7
EDIT: Changing PUs for British from 10 to 9
EDIT: Turning off Edit Mode
British buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 41 Sea Zone to India
Non Combat Move - British
Place Units - British
3 infantry placed in United Kingdom
Turn Complete - British
British collect 13 PUs; end with 13 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -1,33
Italians : -0,33
Americans : -6,83
Japanese : -0,67
triplea_42175_UK_32.tsvg