Odonis (Axis +3) vs Giallo (Allies) BM3 G40L18 - game 3

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 29

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Morocco to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from 86 Sea Zone to Brazil

    Combat - Italians
                Battle in Brazil

    Non Combat Move - Italians
                1 destroyer moved from 92 Sea Zone to 89 Sea Zone
                1 submarine moved from 85 Sea Zone to 52 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 bomber moved from Algeria to Western Germany
                1 fighter moved from Southern Italy to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 armour moved from Egypt to Iraq
                3 destroyers moved from 98 Sea Zone to 92 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Southern Italy to France
                2 artilleries and 4 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy
                2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    triplea_42175_Ita29.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 29

    Purchase Units - ANZAC
                ANZAC buy 2 carriers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Amur to Siberia

    Combat - ANZAC
                Battle in Siberia
                    ANZAC attack with 1 artillery
                    Germans defend with 1 armour
                        ANZAC roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 armour in Siberia, round 2 : 1/1 hits, 0,50 expected hits
                        1 artillery owned by the ANZAC lost in Siberia
                    Germans win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - ANZAC
                3 artilleries, 2 carriers, 3 destroyers, 3 infantry and 3 transports moved from 41 Sea Zone to 38 Sea Zone
                3 artilleries and 3 infantry moved from 38 Sea Zone to Burma
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                3 infantry moved from Malaya to Shan State
                5 fighters moved from Shensi to Burma
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Queensland to 38 Sea Zone
                1 transport moved from 37 Sea Zone to 55 Sea Zone
                1 aaGun moved from Northern Territory to 55 Sea Zone
                1 aaGun and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                2 carriers placed in 37 Sea Zone
                1 fighter placed in 37 Sea Zone
                3 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 40 PUs; end with 40 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 43 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 46 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 49 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0,50
        ANZAC : -0,33

    triplea_42175_ANZ29.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 30

    Combat Move - Japanese
                1 mech_infantry moved from Buryatia to Manchuria
                      Japanese take Manchuria from Chinese

    Combat - Japanese

    Non Combat Move - Japanese

    Turn Complete - Japanese

    triplea_42175_Jap30.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 30

    Purchase Units - Americans
                Americans buy 6 armour, 1 cruiser and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                11 armour moved from Szechwan to Tsinghai
                5 armour moved from Kweichow to Tsinghai
                6 armour moved from Yunnan to Shensi
                3 armour moved from Kwangtung to Yunnan
                3 armour moved from French Indo China to Kweichow
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                5 fighters moved from Eastern United States to 89 Sea Zone
                2 artilleries moved from Suriname to Brazil

    Combat - Americans
                Battle in 89 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 5 fighters in 89 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                        Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 89 Sea Zone
                    Americans win with 5 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Brazil
                    Americans attack with 2 artilleries
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 2 artilleries in Brazil, round 2 : 1/2 hits, 0,67 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 1/2 hits, 0,67 expected hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Brazil
                        Americans roll dice for 1 artillery in Brazil, round 3 : 1/1 hits, 0,33 expected hits
                        Italians roll dice for 1 artillery in Brazil, round 3 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Brazil
                    Italians win with no units remaining. Battle score for attacker is -1
                    Casualties for Americans: 2 artilleries
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Tsinghai
                    Americans attack with 16 armour
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 16 armour in Tsinghai, round 2 : 6/16 hits, 8,00 expected hits
                        Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                        1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Tsinghai
                    Americans win, taking Tsinghai from Germans with 15 armour remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 armour
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                11 fighters moved from 106 Sea Zone to United Kingdom
                6 carriers moved from 106 Sea Zone to 101 Sea Zone
                5 fighters moved from 89 Sea Zone to 101 Sea Zone
                1 submarine moved from 70 Sea Zone to 82 Sea Zone
                1 submarine moved from 71 Sea Zone to 70 Sea Zone
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                1 submarine moved from 75 Sea Zone to 72 Sea Zone

    Place Units - Americans
                3 armour placed in Kwangtung
                3 armour placed in French Indo China
                1 cruiser and 5 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        Italians : 1,67
        Americans : -2,83

    triplea_42175_Ame30.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 30

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                5 infantry moved from Jehol to Manchuria
                2 infantry moved from Suiyuyan to Kansu
                2 infantry moved from Shensi to Kansu
                10 infantry moved from Sikang to Tsinghai

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 5 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits, 0,83 expected hits
                        Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                    Chinese win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kansu
                    Chinese attack with 4 infantry
                    Germans defend with 1 infantry
                        Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 4 infantry in Kansu, round 3 : 1/4 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win, taking Kansu from Germans with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Germans : 0,33
        Chinese : -0,17
        Japanese : 0,67

    triplea_42175_Chi30.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 30

    Purchase Units - Americans
                Americans buy 6 armour, 1 cruiser and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                11 armour moved from Szechwan to Tsinghai
                5 armour moved from Kweichow to Tsinghai
                6 armour moved from Yunnan to Shensi
                3 armour moved from Kwangtung to Yunnan
                3 armour moved from French Indo China to Kweichow
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                5 fighters moved from Eastern United States to 89 Sea Zone
                2 artilleries moved from Suriname to Brazil

    Combat - Americans
                Battle in 89 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 5 fighters in 89 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
                        Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 89 Sea Zone
                    Americans win with 5 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Brazil
                    Americans attack with 2 artilleries
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 2 artilleries in Brazil, round 2 : 1/2 hits, 0,67 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 1/2 hits, 0,67 expected hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Brazil
                        Americans roll dice for 1 artillery in Brazil, round 3 : 1/1 hits, 0,33 expected hits
                        Italians roll dice for 1 artillery in Brazil, round 3 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Brazil
                    Italians win with no units remaining. Battle score for attacker is -1
                    Casualties for Americans: 2 artilleries
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Tsinghai
                    Americans attack with 16 armour
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 16 armour in Tsinghai, round 2 : 6/16 hits, 8,00 expected hits
                        Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                        1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Tsinghai
                    Americans win, taking Tsinghai from Germans with 15 armour remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 armour
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                11 fighters moved from 106 Sea Zone to United Kingdom
                6 carriers moved from 106 Sea Zone to 101 Sea Zone
                5 fighters moved from 89 Sea Zone to 101 Sea Zone
                1 submarine moved from 70 Sea Zone to 82 Sea Zone
                1 submarine moved from 71 Sea Zone to 70 Sea Zone
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                1 submarine moved from 75 Sea Zone to 72 Sea Zone

    Place Units - Americans
                3 armour placed in Kwangtung
                3 armour placed in French Indo China
                1 cruiser and 5 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                5 infantry moved from Jehol to Manchuria
                2 infantry moved from Suiyuyan to Kansu
                2 infantry moved from Shensi to Kansu
                10 infantry moved from Sikang to Tsinghai

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 5 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits, 0,83 expected hits
                        Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                    Chinese win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kansu
                    Chinese attack with 4 infantry
                    Germans defend with 1 infantry
                        Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 4 infantry in Kansu, round 3 : 1/4 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win, taking Kansu from Germans with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs

    Purchase Units - British
                British repair damage of 11x factory_major; Remaining resources: 12 PUs;
                British buy 1 fighter; Remaining resources: 2 PUs;

    Combat Move - British
                1 transport moved from 55 Sea Zone to 63 Sea Zone

    Non Combat Move - British

    Place Units - British
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4,2,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,1,4,4,5
                British collect 10 PUs (5 lost to blockades); end with 12 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : 1,00
        Italians : 1,67
        Americans : -2,83
        Chinese : -0,17
        Japanese : 0,67

    triplea_42175_UK_30.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 30

    Purchase Units - Italians
                Italians buy 1 airfield, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 52 Sea Zone to 54 Sea Zone

    Combat - Italians
                Battle in 54 Sea Zone
                    Italians attack with 1 submarine
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 54 Sea Zone
                        Italians roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                    Italians win, taking 54 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports

    Non Combat Move - Italians
                2 armour moved from Iraq to Eastern Persia
                1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 102 Sea Zone
                1 destroyer moved from 92 Sea Zone to 89 Sea Zone
                3 destroyers moved from 92 Sea Zone to 110 Sea Zone
                2 carriers and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from Gibraltar to 110 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 armour moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 artillery and 3 infantry moved from Northern Italy to Southern France
                2 aaGuns moved from Northern Italy to Southern France
                2 aaGuns moved from Northern Italy to Southern Italy
                1 submarine moved from 105 Sea Zone to 110 Sea Zone

    Place Units - Italians
                1 airfield placed in Normandy Bordeaux
                1 artillery and 1 infantry placed in Normandy Bordeaux
                1 transport placed in 110 Sea Zone
                1 fighter placed in Southern France

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    triplea_42175_Ita30.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 30

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 3 artilleries, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 artilleries and 6 infantry moved from Shan State to Burma
                1 aaGun and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 artillery moved from Korea to Amur
                      ANZAC take Amur from Germans
                1 transport moved from 6 Sea Zone to 36 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 carrier and 1 fighter moved from 37 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 38 Sea Zone to Burma
                1 aaGun moved from 38 Sea Zone to Burma
                1 destroyer moved from 38 Sea Zone to 37 Sea Zone
                1 fighter moved from Burma to 38 Sea Zone
                1 fighter moved from Burma to 37 Sea Zone

    Place Units - ANZAC
                1 cruiser, 1 destroyer and 1 transport placed in 54 Sea Zone
                1 armour and 2 artilleries placed in Malaya
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2
                ANZAC collect 38 PUs (2 lost to blockades); end with 39 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 42 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 45 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 48 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_42175_ANZ30.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 31

    Purchase Units - Germans
                Germans buy 5 artilleries, 2 bombers, 1 destroyer, 2 fighters, 5 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 110 Sea Zone to 114 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                3 bombers moved from Germany to 114 Sea Zone
                4 bombers moved from Western Germany to 113 Sea Zone
                1 bomber moved from Western Germany to 114 Sea Zone
                3 bombers moved from Western Germany to 114 Sea Zone
                4 bombers moved from Western Germany to 113 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 7 bombers and 1 submarine
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 7 bombers in 114 Sea Zone, round 2 :  4/7 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 7 bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser
                Battle in 113 Sea Zone
                    Germans attack with 8 bombers and 1 destroyer
                    Russians defend with 1 submarine
                        Germans roll dice for 8 bombers and 1 destroyer in 113 Sea Zone, round 2 :  6/9 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 8 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                7 bombers moved from 114 Sea Zone to Western Germany
                8 bombers moved from 113 Sea Zone to Western Germany
                2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                5 artilleries, 10 infantry and 3 mech_infantrys moved from Western Germany to 112 Sea Zone
                5 artilleries, 10 infantry, 3 mech_infantrys and 9 transports moved from 112 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from France to Western Germany
                1 armour and 2 mech_infantrys moved from Algeria to Morocco
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 mech_infantry moved from Volgograd to Kazakhstan
                2 armour and 7 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 armour moved from Iraq to Caucasus
                1 armour moved from Persia to Caucasus
                1 fighter moved from India to Caucasus
                5 mech_infantrys moved from Eastern Persia to Northwest Persia
                3 mech_infantrys moved from Eastern Persia to Northwest Persia
                6 armour and 6 mech_infantrys moved from India to Eastern Persia

    Place Units - Germans
                1 destroyer and 5 transports placed in 113 Sea Zone
                3 artilleries and 3 infantry placed in Germany
                Germans undo move 1.
                4 transports placed in 113 Sea Zone
                1 destroyer and 1 transport placed in 113 Sea Zone
                2 artilleries, 2 bombers, 2 fighters and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,6
                Germans collect 86 PUs (6 lost to blockades); end with 86 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 98 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 104 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 119 PUs

    triplea_42175_Ger31.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 31

    Combat Move - Japanese

    Turn Complete - Japanese

    triplea_42175_Jap31.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 31

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Manchuria to Jehol
                3 infantry moved from Kansu to Tsinghai
                5 infantry moved from Yunnan to Burma

    Non Combat Move - Chinese

    Place Units - Chinese
                8 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    triplea_42175_Chi31.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 31

    Purchase Units - Americans
                Americans buy 7 armour, 2 artilleries, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Shensi to Timguska
                      Americans take Timguska from Germans
                15 armour moved from Tsinghai to Novosibirsk
                3 armour moved from Kweichow to Tsinghai
                5 armour moved from Shensi to Novosibirsk
                3 armour moved from Kwangtung to Yunnan
                3 armour moved from Yunnan to Shensi
                3 armour moved from French Indo China to Szechwan
                5 fighters moved from 101 Sea Zone to 102 Sea Zone
                5 fighters moved from 101 Sea Zone to 89 Sea Zone

    Combat - Americans
                Battle in 89 Sea Zone
                    Americans attack with 5 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 5 fighters in 89 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
                        Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 89 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Italians: 1 destroyer
                Battle in 102 Sea Zone
                    Americans attack with 5 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 5 fighters in 102 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                        Italians roll dice for 1 destroyer in 102 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 102 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Italians: 1 destroyer
                Battle in Novosibirsk
                    Americans attack with 20 armour
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 20 armour in Novosibirsk, round 2 : 14/20 hits, 10,00 expected hits
                        Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                        1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Novosibirsk
                    Americans win, taking Novosibirsk from Japanese with 19 armour remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 armour
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                4 fighters moved from 102 Sea Zone to 106 Sea Zone
                4 fighters moved from 89 Sea Zone to 106 Sea Zone
                4 carriers moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                2 fighters and 3 submarines placed in 101 Sea Zone
                1 armour, 2 artilleries and 3 infantry placed in Eastern United States
                3 armour placed in French Indo China
                3 armour placed in Kwangtung

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Manchuria to Jehol
                3 infantry moved from Kansu to Tsinghai
                5 infantry moved from Yunnan to Burma

    Non Combat Move - Chinese

    Place Units - Chinese
                8 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 11 PUs;
                British buy 1 aaGun and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - British
                1 fighter moved from Burma to 38 Sea Zone

    Non Combat Move - British

    Place Units - British
                1 aaGun and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2,6,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,1,5,5,4
                British collect 7 PUs (8 lost to blockades); end with 10 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Italians : 1,33
        Americans : 5,00
        Japanese : 0,67

    triplea_42175_UK_31.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 31

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 bomber, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
                1 submarine moved from 54 Sea Zone to 63 Sea Zone

    Combat - Italians
                Battle in 63 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 63 Sea Zone
                        Italians roll dice for 1 submarine in 63 Sea Zone, round 2 :  1/1 hits
                    Italians win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Scotland

    Non Combat Move - Italians
                1 fighter moved from Southern France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 destroyer moved from 92 Sea Zone to 102 Sea Zone
                1 destroyer moved from 92 Sea Zone to 89 Sea Zone
                2 aaGuns, 1 artillery and 3 infantry moved from Southern France to Northern Italy
                1 submarine moved from 110 Sea Zone to 118 Sea Zone
                1 submarine moved from 110 Sea Zone to 108 Sea Zone

    Place Units - Italians
                1 transport placed in 110 Sea Zone
                1 artillery and 1 infantry placed in Normandy Bordeaux
                1 bomber placed in Northern Italy
                3 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    triplea_42175_Ita31.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 31

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 carrier, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from Malaya to Yunnan
                5 armour moved from Burma to Szechwan
                1 artillery moved from Amur to Siberia
                      ANZAC take Siberia from Germans
                1 artillery and 3 infantry moved from Burma to India
                2 artilleries moved from Burma to India
                1 bomber, 3 fighters and 1 tactical_bomber moved from Burma to India

    Combat - ANZAC
                ANZAC creates battle in territory 54 Sea Zone
                Battle in India
                    ANZAC attack with 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
                        ANZAC roll dice for 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 8/11 hits, 4,83 expected hits
                        Japanese roll dice for 5 artilleries, 1 infantry and 1 marine in India, round 2 : 3/7 hits, 2,33 expected hits
                        1 infantry owned by the Japanese, 1 marine owned by the Japanese, 5 artilleries owned by the Japanese and 3 infantry owned by the ANZAC lost in India
                    ANZAC win, taking 54 Sea Zone from Italians, taking India from Japanese, taking Shan State from ANZAC, taking Burma from Americans, taking Malaya from ANZAC, taking Borneo from ANZAC, taking Kwangtung from Americans with 3 artilleries, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 3 infantry
                    Casualties for Japanese: 5 artilleries, 1 infantry and 1 marine

    Non Combat Move - ANZAC
                3 fighters moved from India to 41 Sea Zone
                1 tactical_bomber moved from India to 41 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries moved from Malaya to 37 Sea Zone
                2 artilleries and 2 transports moved from 37 Sea Zone to 38 Sea Zone
                2 infantry moved from Burma to 38 Sea Zone
                4 artilleries and 4 infantry moved from Burma to 38 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 38 Sea Zone to 41 Sea Zone
                6 artilleries and 6 infantry moved from 41 Sea Zone to Sumatra
                2 carriers, 2 destroyers and 2 fighters moved from 38 Sea Zone to 41 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 41 Sea Zone
                3 infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from India to Novosibirsk
                1 fighter moved from 54 Sea Zone to Queensland
                1 carrier and 1 cruiser moved from 54 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                1 transport placed in 6 Sea Zone
                1 armour and 1 infantry placed in Japan
                1 carrier and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,2
                ANZAC collect 31 PUs (2 lost to blockades); end with 31 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    ANZAC : 3,17
        Japanese : 0,67

    triplea_42175_ANZ31.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 32

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 bomber, 2 fighters, 7 infantry and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 1 mech_infantry moved from Eastern Persia to India
                1 mech_infantry moved from Eastern Persia to India

    Combat - Germans
                Battle in India
                    Germans attack with 3 armour and 2 mech_infantrys
                    ANZAC defend with 3 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Germans roll dice for 3 armour and 2 mech_infantrys in India, round 2 :  2/5 hits
                        UK_Pacific roll dice for 3 artilleries in India, round 2 :  1/3 hits
                        2 artilleries owned by the ANZAC and 1 mech_infantry owned by the Germans lost in India
                        Germans roll dice for 3 armour and 1 mech_infantry in India, round 3 :  3/4 hits
                        UK_Pacific roll dice for 1 artillery in India, round 3 :  1/1 hits
                        1 artillery owned by the ANZAC and 1 mech_infantry owned by the Germans lost in India
                    Germans destroys 0PUs while taking UK_Pacific capital
                    Germans win, taking India from UK_Pacific with 3 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for ANZAC: 3 artilleries

    Non Combat Move - Germans
                1 aaGun moved from Russia to Vologda
                1 mech_infantry moved from Volgograd to Samara
                1 armour and 1 mech_infantry moved from Volgograd to Russia
                1 artillery moved from Volgograd to Tambov
                2 armour moved from Caucasus to Tambov
                1 fighter moved from Caucasus to Russia
                2 armour and 15 mech_infantrys moved from Northwest Persia to Volgograd
                3 armour and 4 mech_infantrys moved from Eastern Persia to Northwest Persia
                2 artilleries and 1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour and 2 mech_infantrys moved from Morocco to Tunisia
                2 infantry moved from Greece to Bulgaria
                3 fighters moved from Normandy Bordeaux to Scotland
                2 fighters moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Western Germany to Scotland
                18 bombers and 1 tactical_bomber moved from Western Germany to Scotland
                5 artilleries, 3 destroyers, 10 infantry, 3 mech_infantrys and 9 transports moved from 110 Sea Zone to 111 Sea Zone
                5 artilleries, 10 infantry and 3 mech_infantrys moved from 111 Sea Zone to Scotland
                2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
                3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
                5 artilleries, 2 destroyers, 5 infantry and 5 transports moved from 113 Sea Zone to 111 Sea Zone
                5 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
                1 submarine moved from 119 Sea Zone to 117 Sea Zone
                1 submarine moved from 119 Sea Zone to 117 Sea Zone
                1 submarine moved from 109 Sea Zone to 103 Sea Zone
                1 submarine moved from 109 Sea Zone to 107 Sea Zone
                1 submarine moved from 109 Sea Zone to 103 Sea Zone

    Place Units - Germans
                4 artilleries and 6 infantry placed in Western Germany
                2 artilleries and 1 infantry placed in Germany
                6 transports placed in 113 Sea Zone
                1 bomber and 2 fighters placed in France
                Germans undo move 2.
                2 artilleries placed in Germany
                1 infantry placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,4
                Germans collect 83 PUs (10 lost to blockades); end with 83 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 95 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 101 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 116 PUs

    triplea_42175_Ger32.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 32

    Combat Move - Japanese

    Turn Complete - Japanese

    triplea_42175_Jap32.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 32

    Purchase Units - Americans
                Americans buy 3 armour, 2 destroyers, 5 fighters and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - Americans
                8 fighters moved from 106 Sea Zone to United Kingdom
                4 carriers moved from 106 Sea Zone to 101 Sea Zone
                1 submarine moved from 101 Sea Zone to 102 Sea Zone
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 fighter moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from 101 Sea Zone to 89 Sea Zone
                3 armour moved from Tsinghai to Samara
                19 armour moved from Novosibirsk to Samara
                1 armour moved from Timguska to Samara
                1 armour moved from Szechwan to Kazakhstan
                2 armour moved from Szechwan to Tsinghai
                3 armour moved from Shensi to Tsinghai
                3 armour moved from Yunnan to India

    Combat - Americans
                Battle in 89 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians lost in 89 Sea Zone
                    Americans win, taking 89 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 102 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 fighter in 102 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        Italians roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 102 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 fighter in 102 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                        Italians roll dice for 1 destroyer in 102 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 102 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                        Italians roll dice for 1 destroyer in 102 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 102 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Kazakhstan
                    Americans attack with 1 armour
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Kazakhstan
                    Americans win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Samara
                    Americans attack with 23 armour
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 23 armour in Samara, round 2 : 6/23 hits, 11,50 expected hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Americans win, taking Samara from Germans with 23 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in India
                    Americans attack with 3 armour
                    Germans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 3 armour in India, round 2 : 1/3 hits, 1,50 expected hits
                        Germans roll dice for 3 armour in India, round 2 : 0/3 hits, 1,50 expected hits
                        1 armour owned by the Germans lost in India
                        Americans roll dice for 3 armour in India, round 3 : 1/3 hits, 1,50 expected hits
                        Germans roll dice for 2 armour in India, round 3 : 1/2 hits, 1,00 expected hits
                        1 armour owned by the Germans and 1 armour owned by the Americans lost in India
                        Americans roll dice for 2 armour in India, round 4 : 1/2 hits, 1,00 expected hits
                        Germans roll dice for 1 armour in India, round 4 : 1/1 hits, 0,50 expected hits
                        1 armour owned by the Germans and 1 armour owned by the Americans lost in India
                    Americans win, taking India from Germans with 1 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 armour
                    Casualties for Americans: 2 armour

    Non Combat Move - Americans
                3 armour moved from French Indo China to Szechwan
                3 armour moved from Kwangtung to Yunnan
                1 fighter moved from 89 Sea Zone to 101 Sea Zone
                1 fighter moved from 102 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 armour placed in French Indo China
                2 destroyers, 5 fighters and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs

    Combat Hit Differential Summary :

    Germans : -1,33
        Italians : -0,33
        Americans : -6,83
        Japanese : -0,67

    triplea_42175_Ame32.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 32

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                8 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    triplea_42175_Chi32.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 32

    Purchase Units - Americans
                Americans buy 3 armour, 2 destroyers, 5 fighters and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - Americans
                8 fighters moved from 106 Sea Zone to United Kingdom
                4 carriers moved from 106 Sea Zone to 101 Sea Zone
                1 submarine moved from 101 Sea Zone to 102 Sea Zone
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 fighter moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from 101 Sea Zone to 89 Sea Zone
                3 armour moved from Tsinghai to Samara
                19 armour moved from Novosibirsk to Samara
                1 armour moved from Timguska to Samara
                1 armour moved from Szechwan to Kazakhstan
                2 armour moved from Szechwan to Tsinghai
                3 armour moved from Shensi to Tsinghai
                3 armour moved from Yunnan to India

    Combat - Americans
                Battle in 89 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians lost in 89 Sea Zone
                    Americans win, taking 89 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 102 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 fighter in 102 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        Italians roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 102 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 fighter in 102 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                        Italians roll dice for 1 destroyer in 102 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 102 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                        Italians roll dice for 1 destroyer in 102 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 102 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Kazakhstan
                    Americans attack with 1 armour
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Kazakhstan
                    Americans win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Samara
                    Americans attack with 23 armour
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 23 armour in Samara, round 2 : 6/23 hits, 11,50 expected hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Americans win, taking Samara from Germans with 23 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in India
                    Americans attack with 3 armour
                    Germans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 3 armour in India, round 2 : 1/3 hits, 1,50 expected hits
                        Germans roll dice for 3 armour in India, round 2 : 0/3 hits, 1,50 expected hits
                        1 armour owned by the Germans lost in India
                        Americans roll dice for 3 armour in India, round 3 : 1/3 hits, 1,50 expected hits
                        Germans roll dice for 2 armour in India, round 3 : 1/2 hits, 1,00 expected hits
                        1 armour owned by the Germans and 1 armour owned by the Americans lost in India
                        Americans roll dice for 2 armour in India, round 4 : 1/2 hits, 1,00 expected hits
                        Germans roll dice for 1 armour in India, round 4 : 1/1 hits, 0,50 expected hits
                        1 armour owned by the Germans and 1 armour owned by the Americans lost in India
                    Americans win, taking India from Germans with 1 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 armour
                    Casualties for Americans: 2 armour

    Non Combat Move - Americans
                3 armour moved from French Indo China to Szechwan
                3 armour moved from Kwangtung to Yunnan
                1 fighter moved from 89 Sea Zone to 101 Sea Zone
                1 fighter moved from 102 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 armour placed in French Indo China
                2 destroyers, 5 fighters and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                8 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these British owned units to: factory_major = 7
                EDIT: Changing PUs for British from 10 to 9
                EDIT: Turning off Edit Mode
                British buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from 41 Sea Zone to India

    Non Combat Move - British

    Place Units - British
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 13 PUs; end with 13 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Germans : -1,33
        Italians : -0,33
        Americans : -6,83
        Japanese : -0,67

    triplea_42175_UK_32.tsvg

  • '21 '20 '19 '18 '17 '16

    I forgot to attack 111 will do it here will you scramble?

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