@donutgold hey there, all ok?
Odonis (Axis +3) vs Giallo (Allies) BM3 G40L18 - game 3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to BrazilCombat - Italians
Battle in BrazilNon Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 89 Sea Zone
1 submarine moved from 85 Sea Zone to 52 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Algeria to Western Germany
1 fighter moved from Southern Italy to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 armour moved from Egypt to Iraq
3 destroyers moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Southern Italy to France
2 artilleries and 4 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
2 destroyers placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 29
Purchase Units - ANZAC
ANZAC buy 2 carriers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Amur to SiberiaCombat - ANZAC
Battle in Siberia
ANZAC attack with 1 artillery
Germans defend with 1 armour
ANZAC roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour in Siberia, round 2 : 1/1 hits, 0,50 expected hits
1 artillery owned by the ANZAC lost in Siberia
Germans win with 1 armour remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artilleryNon Combat Move - ANZAC
3 artilleries, 2 carriers, 3 destroyers, 3 infantry and 3 transports moved from 41 Sea Zone to 38 Sea Zone
3 artilleries and 3 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 infantry moved from Malaya to Shan State
5 fighters moved from Shensi to Burma
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Queensland to 38 Sea Zone
1 transport moved from 37 Sea Zone to 55 Sea Zone
1 aaGun moved from Northern Territory to 55 Sea Zone
1 aaGun and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
2 carriers placed in 37 Sea Zone
1 fighter placed in 37 Sea Zone
3 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 40 PUs; end with 40 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 43 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 46 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,50
ANZAC : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 30
Combat Move - Japanese
1 mech_infantry moved from Buryatia to Manchuria
Japanese take Manchuria from ChineseCombat - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 30
Purchase Units - Americans
Americans buy 6 armour, 1 cruiser and 5 fighters; Remaining resources: 0 PUs;Combat Move - Americans
11 armour moved from Szechwan to Tsinghai
5 armour moved from Kweichow to Tsinghai
6 armour moved from Yunnan to Shensi
3 armour moved from Kwangtung to Yunnan
3 armour moved from French Indo China to Kweichow
1 submarine moved from 101 Sea Zone to 89 Sea Zone
5 fighters moved from Eastern United States to 89 Sea Zone
2 artilleries moved from Suriname to BrazilCombat - Americans
Battle in 89 Sea Zone
Americans attack with 5 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters in 89 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 89 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Brazil
Americans attack with 2 artilleries
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries in Brazil, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Brazil
Americans roll dice for 1 artillery in Brazil, round 3 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Brazil, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Brazil
Italians win with no units remaining. Battle score for attacker is -1
Casualties for Americans: 2 artilleries
Casualties for Italians: 1 artillery and 1 infantry
Battle in Tsinghai
Americans attack with 16 armour
Germans defend with 1 mech_infantry
Americans roll dice for 16 armour in Tsinghai, round 2 : 6/16 hits, 8,00 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Tsinghai
Americans win, taking Tsinghai from Germans with 15 armour remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
11 fighters moved from 106 Sea Zone to United Kingdom
6 carriers moved from 106 Sea Zone to 101 Sea Zone
5 fighters moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 70 Sea Zone to 82 Sea Zone
1 submarine moved from 71 Sea Zone to 70 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 75 Sea Zone to 72 Sea ZonePlace Units - Americans
3 armour placed in Kwangtung
3 armour placed in French Indo China
1 cruiser and 5 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : 0,67
Italians : 1,67
Americans : -2,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 30
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
5 infantry moved from Jehol to Manchuria
2 infantry moved from Suiyuyan to Kansu
2 infantry moved from Shensi to Kansu
10 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Manchuria
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Chinese attack with 4 infantry
Germans defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 4 infantry in Kansu, round 3 : 1/4 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : 0,33
Chinese : -0,17
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 30
Purchase Units - Americans
Americans buy 6 armour, 1 cruiser and 5 fighters; Remaining resources: 0 PUs;Combat Move - Americans
11 armour moved from Szechwan to Tsinghai
5 armour moved from Kweichow to Tsinghai
6 armour moved from Yunnan to Shensi
3 armour moved from Kwangtung to Yunnan
3 armour moved from French Indo China to Kweichow
1 submarine moved from 101 Sea Zone to 89 Sea Zone
5 fighters moved from Eastern United States to 89 Sea Zone
2 artilleries moved from Suriname to BrazilCombat - Americans
Battle in 89 Sea Zone
Americans attack with 5 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters in 89 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 89 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Brazil
Americans attack with 2 artilleries
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries in Brazil, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Brazil
Americans roll dice for 1 artillery in Brazil, round 3 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Brazil, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Brazil
Italians win with no units remaining. Battle score for attacker is -1
Casualties for Americans: 2 artilleries
Casualties for Italians: 1 artillery and 1 infantry
Battle in Tsinghai
Americans attack with 16 armour
Germans defend with 1 mech_infantry
Americans roll dice for 16 armour in Tsinghai, round 2 : 6/16 hits, 8,00 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Tsinghai
Americans win, taking Tsinghai from Germans with 15 armour remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
11 fighters moved from 106 Sea Zone to United Kingdom
6 carriers moved from 106 Sea Zone to 101 Sea Zone
5 fighters moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 70 Sea Zone to 82 Sea Zone
1 submarine moved from 71 Sea Zone to 70 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 75 Sea Zone to 72 Sea ZonePlace Units - Americans
3 armour placed in Kwangtung
3 armour placed in French Indo China
1 cruiser and 5 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
5 infantry moved from Jehol to Manchuria
2 infantry moved from Suiyuyan to Kansu
2 infantry moved from Shensi to Kansu
10 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Manchuria
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Chinese attack with 4 infantry
Germans defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 4 infantry in Kansu, round 3 : 1/4 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUsPurchase Units - British
British repair damage of 11x factory_major; Remaining resources: 12 PUs;
British buy 1 fighter; Remaining resources: 2 PUs;Combat Move - British
1 transport moved from 55 Sea Zone to 63 Sea ZoneNon Combat Move - British
Place Units - British
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4,2,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,1,4,4,5
British collect 10 PUs (5 lost to blockades); end with 12 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1,00
Italians : 1,67
Americans : -2,83
Chinese : -0,17
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 30
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 52 Sea Zone to 54 Sea ZoneCombat - Italians
Battle in 54 Sea Zone
Italians attack with 1 submarine
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 54 Sea Zone
Italians roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Italians win, taking 54 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transportsNon Combat Move - Italians
2 armour moved from Iraq to Eastern Persia
1 transport moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 102 Sea Zone
1 destroyer moved from 92 Sea Zone to 89 Sea Zone
3 destroyers moved from 92 Sea Zone to 110 Sea Zone
2 carriers and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Gibraltar to 110 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 armour moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 artillery and 3 infantry moved from Northern Italy to Southern France
2 aaGuns moved from Northern Italy to Southern France
2 aaGuns moved from Northern Italy to Southern Italy
1 submarine moved from 105 Sea Zone to 110 Sea ZonePlace Units - Italians
1 airfield placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Normandy Bordeaux
1 transport placed in 110 Sea Zone
1 fighter placed in Southern FranceTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 30
Purchase Units - ANZAC
ANZAC buy 1 armour, 3 artilleries, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
3 artilleries and 6 infantry moved from Shan State to Burma
1 aaGun and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery moved from Korea to Amur
ANZAC take Amur from Germans
1 transport moved from 6 Sea Zone to 36 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 carrier and 1 fighter moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to Burma
1 aaGun moved from 38 Sea Zone to Burma
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 38 Sea Zone
1 fighter moved from Burma to 37 Sea ZonePlace Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 54 Sea Zone
1 armour and 2 artilleries placed in Malaya
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2
ANZAC collect 38 PUs (2 lost to blockades); end with 39 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 42 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 45 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 31
Purchase Units - Germans
Germans buy 5 artilleries, 2 bombers, 1 destroyer, 2 fighters, 5 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 114 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
3 bombers moved from Germany to 114 Sea Zone
4 bombers moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
3 bombers moved from Western Germany to 114 Sea Zone
4 bombers moved from Western Germany to 113 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 7 bombers and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 7 bombers in 114 Sea Zone, round 2 : 4/7 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 7 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in 113 Sea Zone
Germans attack with 8 bombers and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 8 bombers and 1 destroyer in 113 Sea Zone, round 2 : 6/9 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 8 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
7 bombers moved from 114 Sea Zone to Western Germany
8 bombers moved from 113 Sea Zone to Western Germany
2 destroyers moved from 112 Sea Zone to 110 Sea Zone
5 artilleries, 10 infantry and 3 mech_infantrys moved from Western Germany to 112 Sea Zone
5 artilleries, 10 infantry, 3 mech_infantrys and 9 transports moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from France to Western Germany
1 armour and 2 mech_infantrys moved from Algeria to Morocco
1 mech_infantry moved from Volgograd to Novosibirsk
1 mech_infantry moved from Volgograd to Kazakhstan
2 armour and 7 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour moved from Iraq to Caucasus
1 armour moved from Persia to Caucasus
1 fighter moved from India to Caucasus
5 mech_infantrys moved from Eastern Persia to Northwest Persia
3 mech_infantrys moved from Eastern Persia to Northwest Persia
6 armour and 6 mech_infantrys moved from India to Eastern PersiaPlace Units - Germans
1 destroyer and 5 transports placed in 113 Sea Zone
3 artilleries and 3 infantry placed in Germany
Germans undo move 1.
4 transports placed in 113 Sea Zone
1 destroyer and 1 transport placed in 113 Sea Zone
2 artilleries, 2 bombers, 2 fighters and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,6
Germans collect 86 PUs (6 lost to blockades); end with 86 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 98 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 104 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 119 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 31
Combat Move - Japanese
Turn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 31
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Manchuria to Jehol
3 infantry moved from Kansu to Tsinghai
5 infantry moved from Yunnan to BurmaNon Combat Move - Chinese
Place Units - Chinese
8 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 31
Purchase Units - Americans
Americans buy 7 armour, 2 artilleries, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Shensi to Timguska
Americans take Timguska from Germans
15 armour moved from Tsinghai to Novosibirsk
3 armour moved from Kweichow to Tsinghai
5 armour moved from Shensi to Novosibirsk
3 armour moved from Kwangtung to Yunnan
3 armour moved from Yunnan to Shensi
3 armour moved from French Indo China to Szechwan
5 fighters moved from 101 Sea Zone to 102 Sea Zone
5 fighters moved from 101 Sea Zone to 89 Sea ZoneCombat - Americans
Battle in 89 Sea Zone
Americans attack with 5 fighters
Italians defend with 1 destroyer
Americans roll dice for 5 fighters in 89 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 89 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Italians: 1 destroyer
Battle in 102 Sea Zone
Americans attack with 5 fighters
Italians defend with 1 destroyer
Americans roll dice for 5 fighters in 102 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Italians roll dice for 1 destroyer in 102 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 102 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Italians: 1 destroyer
Battle in Novosibirsk
Americans attack with 20 armour
Germans defend with 1 mech_infantry
Americans roll dice for 20 armour in Novosibirsk, round 2 : 14/20 hits, 10,00 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Novosibirsk
Americans win, taking Novosibirsk from Japanese with 19 armour remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
4 fighters moved from 102 Sea Zone to 106 Sea Zone
4 fighters moved from 89 Sea Zone to 106 Sea Zone
4 carriers moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
2 fighters and 3 submarines placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
3 armour placed in French Indo China
3 armour placed in KwangtungTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Manchuria to Jehol
3 infantry moved from Kansu to Tsinghai
5 infantry moved from Yunnan to BurmaNon Combat Move - Chinese
Place Units - Chinese
8 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUsPurchase Units - British
British repair damage of 1x factory_major; Remaining resources: 11 PUs;
British buy 1 aaGun and 1 infantry; Remaining resources: 3 PUs;Combat Move - British
1 fighter moved from Burma to 38 Sea ZoneNon Combat Move - British
Place Units - British
1 aaGun and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2,6,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,1,5,5,4
British collect 7 PUs (8 lost to blockades); end with 10 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 1,33
Americans : 5,00
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 31
Purchase Units - Italians
Italians buy 2 artilleries, 1 bomber, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 54 Sea Zone to 63 Sea ZoneCombat - Italians
Battle in 63 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 63 Sea Zone
Italians roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits
Italians win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in ScotlandNon Combat Move - Italians
1 fighter moved from Southern France to Normandy Bordeaux
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 102 Sea Zone
1 destroyer moved from 92 Sea Zone to 89 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Southern France to Northern Italy
1 submarine moved from 110 Sea Zone to 118 Sea Zone
1 submarine moved from 110 Sea Zone to 108 Sea ZonePlace Units - Italians
1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in Normandy Bordeaux
1 bomber placed in Northern Italy
3 infantry placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 31
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 carrier, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from Malaya to Yunnan
5 armour moved from Burma to Szechwan
1 artillery moved from Amur to Siberia
ANZAC take Siberia from Germans
1 artillery and 3 infantry moved from Burma to India
2 artilleries moved from Burma to India
1 bomber, 3 fighters and 1 tactical_bomber moved from Burma to IndiaCombat - ANZAC
ANZAC creates battle in territory 54 Sea Zone
Battle in India
ANZAC attack with 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
ANZAC roll dice for 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 8/11 hits, 4,83 expected hits
Japanese roll dice for 5 artilleries, 1 infantry and 1 marine in India, round 2 : 3/7 hits, 2,33 expected hits
1 infantry owned by the Japanese, 1 marine owned by the Japanese, 5 artilleries owned by the Japanese and 3 infantry owned by the ANZAC lost in India
ANZAC win, taking 54 Sea Zone from Italians, taking India from Japanese, taking Shan State from ANZAC, taking Burma from Americans, taking Malaya from ANZAC, taking Borneo from ANZAC, taking Kwangtung from Americans with 3 artilleries, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 3 infantry
Casualties for Japanese: 5 artilleries, 1 infantry and 1 marineNon Combat Move - ANZAC
3 fighters moved from India to 41 Sea Zone
1 tactical_bomber moved from India to 41 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 artilleries moved from Malaya to 37 Sea Zone
2 artilleries and 2 transports moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
4 artilleries and 4 infantry moved from Burma to 38 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 38 Sea Zone to 41 Sea Zone
6 artilleries and 6 infantry moved from 41 Sea Zone to Sumatra
2 carriers, 2 destroyers and 2 fighters moved from 38 Sea Zone to 41 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 41 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to Novosibirsk
1 fighter moved from 54 Sea Zone to Queensland
1 carrier and 1 cruiser moved from 54 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 transport placed in 6 Sea Zone
1 armour and 1 infantry placed in Japan
1 carrier and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,2
ANZAC collect 31 PUs (2 lost to blockades); end with 31 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 40 PUsCombat Hit Differential Summary :
ANZAC : 3,17
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 32
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 2 fighters, 7 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 1 mech_infantry moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to IndiaCombat - Germans
Battle in India
Germans attack with 3 armour and 2 mech_infantrys
ANZAC defend with 3 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 3 armour and 2 mech_infantrys in India, round 2 : 2/5 hits
UK_Pacific roll dice for 3 artilleries in India, round 2 : 1/3 hits
2 artilleries owned by the ANZAC and 1 mech_infantry owned by the Germans lost in India
Germans roll dice for 3 armour and 1 mech_infantry in India, round 3 : 3/4 hits
UK_Pacific roll dice for 1 artillery in India, round 3 : 1/1 hits
1 artillery owned by the ANZAC and 1 mech_infantry owned by the Germans lost in India
Germans destroys 0PUs while taking UK_Pacific capital
Germans win, taking India from UK_Pacific with 3 armour remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for ANZAC: 3 artilleriesNon Combat Move - Germans
1 aaGun moved from Russia to Vologda
1 mech_infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Volgograd to Russia
1 artillery moved from Volgograd to Tambov
2 armour moved from Caucasus to Tambov
1 fighter moved from Caucasus to Russia
2 armour and 15 mech_infantrys moved from Northwest Persia to Volgograd
3 armour and 4 mech_infantrys moved from Eastern Persia to Northwest Persia
2 artilleries and 1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 2 mech_infantrys moved from Morocco to Tunisia
2 infantry moved from Greece to Bulgaria
3 fighters moved from Normandy Bordeaux to Scotland
2 fighters moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Scotland
18 bombers and 1 tactical_bomber moved from Western Germany to Scotland
5 artilleries, 3 destroyers, 10 infantry, 3 mech_infantrys and 9 transports moved from 110 Sea Zone to 111 Sea Zone
5 artilleries, 10 infantry and 3 mech_infantrys moved from 111 Sea Zone to Scotland
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
5 artilleries, 2 destroyers, 5 infantry and 5 transports moved from 113 Sea Zone to 111 Sea Zone
5 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 119 Sea Zone to 117 Sea Zone
1 submarine moved from 119 Sea Zone to 117 Sea Zone
1 submarine moved from 109 Sea Zone to 103 Sea Zone
1 submarine moved from 109 Sea Zone to 107 Sea Zone
1 submarine moved from 109 Sea Zone to 103 Sea ZonePlace Units - Germans
4 artilleries and 6 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Germany
6 transports placed in 113 Sea Zone
1 bomber and 2 fighters placed in France
Germans undo move 2.
2 artilleries placed in Germany
1 infantry placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,4
Germans collect 83 PUs (10 lost to blockades); end with 83 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 95 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 101 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 116 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 32
Combat Move - Japanese
Turn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 32
Purchase Units - Americans
Americans buy 3 armour, 2 destroyers, 5 fighters and 2 submarines; Remaining resources: 3 PUs;Combat Move - Americans
8 fighters moved from 106 Sea Zone to United Kingdom
4 carriers moved from 106 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from 101 Sea Zone to 89 Sea Zone
3 armour moved from Tsinghai to Samara
19 armour moved from Novosibirsk to Samara
1 armour moved from Timguska to Samara
1 armour moved from Szechwan to Kazakhstan
2 armour moved from Szechwan to Tsinghai
3 armour moved from Shensi to Tsinghai
3 armour moved from Yunnan to IndiaCombat - Americans
Battle in 89 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 102 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 102 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 102 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 102 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 destroyer in 102 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 102 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 102 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 102 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Kazakhstan
Americans attack with 1 armour
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Americans win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Americans attack with 23 armour
Germans defend with 1 mech_infantry
Americans roll dice for 23 armour in Samara, round 2 : 6/23 hits, 11,50 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Americans win, taking Samara from Germans with 23 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in India
Americans attack with 3 armour
Germans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Americans roll dice for 3 armour in India, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 3 armour in India, round 2 : 0/3 hits, 1,50 expected hits
1 armour owned by the Germans lost in India
Americans roll dice for 3 armour in India, round 3 : 1/3 hits, 1,50 expected hits
Germans roll dice for 2 armour in India, round 3 : 1/2 hits, 1,00 expected hits
1 armour owned by the Germans and 1 armour owned by the Americans lost in India
Americans roll dice for 2 armour in India, round 4 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 armour in India, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 armour owned by the Americans lost in India
Americans win, taking India from Germans with 1 armour remaining. Battle score for attacker is 6
Casualties for Germans: 3 armour
Casualties for Americans: 2 armourNon Combat Move - Americans
3 armour moved from French Indo China to Szechwan
3 armour moved from Kwangtung to Yunnan
1 fighter moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 102 Sea Zone to 101 Sea ZonePlace Units - Americans
3 armour placed in French Indo China
2 destroyers, 5 fighters and 2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUsCombat Hit Differential Summary :
Germans : -1,33
Italians : -0,33
Americans : -6,83
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 32
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
8 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 32
Purchase Units - Americans
Americans buy 3 armour, 2 destroyers, 5 fighters and 2 submarines; Remaining resources: 3 PUs;Combat Move - Americans
8 fighters moved from 106 Sea Zone to United Kingdom
4 carriers moved from 106 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from 101 Sea Zone to 89 Sea Zone
3 armour moved from Tsinghai to Samara
19 armour moved from Novosibirsk to Samara
1 armour moved from Timguska to Samara
1 armour moved from Szechwan to Kazakhstan
2 armour moved from Szechwan to Tsinghai
3 armour moved from Shensi to Tsinghai
3 armour moved from Yunnan to IndiaCombat - Americans
Battle in 89 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 102 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 102 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 102 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 102 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 destroyer in 102 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 102 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 102 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 102 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Kazakhstan
Americans attack with 1 armour
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Americans win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Americans attack with 23 armour
Germans defend with 1 mech_infantry
Americans roll dice for 23 armour in Samara, round 2 : 6/23 hits, 11,50 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Americans win, taking Samara from Germans with 23 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in India
Americans attack with 3 armour
Germans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Americans roll dice for 3 armour in India, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 3 armour in India, round 2 : 0/3 hits, 1,50 expected hits
1 armour owned by the Germans lost in India
Americans roll dice for 3 armour in India, round 3 : 1/3 hits, 1,50 expected hits
Germans roll dice for 2 armour in India, round 3 : 1/2 hits, 1,00 expected hits
1 armour owned by the Germans and 1 armour owned by the Americans lost in India
Americans roll dice for 2 armour in India, round 4 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 armour in India, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 armour owned by the Americans lost in India
Americans win, taking India from Germans with 1 armour remaining. Battle score for attacker is 6
Casualties for Germans: 3 armour
Casualties for Americans: 2 armourNon Combat Move - Americans
3 armour moved from French Indo China to Szechwan
3 armour moved from Kwangtung to Yunnan
1 fighter moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 102 Sea Zone to 101 Sea ZonePlace Units - Americans
3 armour placed in French Indo China
2 destroyers, 5 fighters and 2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
8 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsPurchase Units - British
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 7
EDIT: Changing PUs for British from 10 to 9
EDIT: Turning off Edit Mode
British buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 41 Sea Zone to IndiaNon Combat Move - British
Place Units - British
3 infantry placed in United KingdomTurn Complete - British
British collect 13 PUs; end with 13 PUsTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans : -1,33
Italians : -0,33
Americans : -6,83
Japanese : -0,67 -
I forgot to attack 111 will do it here will you scramble?