Scramble orders in 110? I’m going to assume Max D unless you tell me otherwise.
18L G40BM3 Majikforce (Axis) vs Ferrousgryphon (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 8 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Malaya to 41 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
2 fighters moved from Philippines to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from Szechwan to Yunnan
1 artillery moved from Shensi to Szechwan
1 armour moved from Samara to Sikang
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from Malaya to Burma
1 mech_infantry moved from Malaya to Yunnan
1 bomber moved from French Indo China to Burma
3 bombers, 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Aleutian Islands
Battle in Yunnan
Japanese attack with 1 artillery, 3 bombers, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
British defend with 2 armour and 4 mech_infantrys
Japanese roll dice for 1 artillery, 3 bombers, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/13 hits
Chinese roll dice for 2 armour and 4 mech_infantrys in Yunnan, round 2 : 2/6 hits
1 infantry owned by the Japanese, 4 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 3 bombers, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 3/11 hits
Chinese roll dice for 2 armour in Yunnan, round 3 : 1/2 hits
2 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Aleutian Islands from Americans, taking Yunnan from Chinese with 1 artillery, 3 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 2 armour and 4 mech_infantrys
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Burma, round 2 : 2/3 hits
UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 5/5 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Philippines
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Burma to French Indo China
3 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 destroyer moved from 17 Sea Zone to 25 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 fighters and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from India to 41 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to British Columbia
1 submarine moved from 10 Sea Zone to 8 Sea ZoneCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters in 25 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 41 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in British Columbia
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in British Columbia, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits
Americans roll dice for 2 fighters in British Columbia, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in British Columbia, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in British Columbia
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from 25 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from British Columbia to 26 Sea Zone
1 artillery and 9 infantry moved from Eastern United States to Quebec
5 transports moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Greece to Persia
1 bomber moved from 41 Sea Zone to QueenslandPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 armour, 1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,3,4,2,5,6,2,6,6,6,4,6,3,5
Americans collect 54 PUs (2 lost to blockades); end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Italians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 airfield and 1 transport; Remaining resources: 4 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
2 infantry moved from Albania to Greece
1 artillery moved from Bulgaria to Greece
1 armour moved from Bulgaria to Greece
2 fighters moved from 97 Sea Zone to Greece
3 fighters moved from Southern Italy to Greece
1 infantry moved from Vologda to SamaraCombat - Italians
Battle in Libya
Battle in Greece
Italians attack with 1 armour, 1 artillery, 5 fighters and 2 infantry
Americans defend with 1 factory_minor and 5 infantry
Italians roll dice for 1 armour, 1 artillery, 5 fighters and 2 infantry in Greece, round 2 : 4/9 hits
Americans roll dice for 5 infantry in Greece, round 2 : 1/5 hits
4 infantry owned by the Americans and 1 infantry owned by the Italians lost in Greece
1 armour owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Bulgaria
Americans win, taking Libya from Americans with 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Americans: 4 infantryNon Combat Move - Italians
3 fighters moved from Greece to Southern Italy
2 fighters moved from Greece to 97 Sea Zone
1 aaGun moved from Caucasus to Volgograd
1 aaGun moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 airfield placed in Bulgaria
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Smolensk to Russia
2 infantry moved from Samara to Russia
17 armour, 17 artilleries, 18 infantry and 36 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
3 mech_infantrys moved from Volgograd to Russia
1 bomber moved from Caucasus to Russia
3 fighters and 1 tactical_bomber moved from Bulgaria to Russia
2 mech_infantrys moved from Yugoslavia to Greece
2 fighters moved from 97 Sea Zone to Greece
1 fighter moved from Yugoslavia to Greece
1 armour, 2 artilleries and 2 infantry moved from Caucasus to Northwest Persia
2 armour and 2 mech_infantrys moved from Caucasus to Tambov
1 bomber moved from Japan to 44 Sea ZoneCombat - Germans
Battle in 44 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Greece
Germans attack with 3 fighters and 2 mech_infantrys
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 fighters and 2 mech_infantrys in Greece, round 2 : 3/5 hits
Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Greece
Germans win, taking Greece from Americans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Tambov, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 2 armour and 2 mech_infantrys in Tambov, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Germans roll dice for 2 armour and 1 mech_infantry in Tambov, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 1 armour, 2 artilleries and 2 infantry
British defend with 2 mech_infantrys
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Northwest Persia, round 2 : 1/5 hits
British roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 2/2 hits
1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 1 armour and 2 artilleries in Northwest Persia, round 3 : 2/3 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour and 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 mech_infantrys
Battle in Russia
Germans attack with 20 armour, 17 artilleries, 1 bomber, 3 fighters, 22 infantry, 39 mech_infantrys and 1 tactical_bomber
Russians defend with 6 aaGuns, 1 airfield, 8 armour, 4 artilleries, 1 factory_major, 2 fighters, 75 infantry, 7 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 0/5 hits
Germans roll dice for 20 armour, 17 artilleries, 1 bomber, 3 fighters, 22 infantry, 39 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 33/103 hits
Russians roll dice for 6 aaGuns, 8 armour, 4 artilleries, 2 fighters, 75 infantry, 7 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 30/97 hits
8 mech_infantrys owned by the Germans, 6 aaGuns owned by the Russians, 22 infantry owned by the Germans and 27 infantry owned by the Russians lost in Russia
Germans roll dice for 20 armour, 17 artilleries, 1 bomber, 3 fighters, 31 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 28/73 hits
Russians roll dice for 8 armour, 4 artilleries, 2 fighters, 48 infantry, 7 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 20/70 hits
20 mech_infantrys owned by the Germans and 28 infantry owned by the Russians lost in Russia
Germans roll dice for 20 armour, 17 artilleries, 1 bomber, 3 fighters, 11 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 20/53 hits
Russians roll dice for 8 armour, 4 artilleries, 2 fighters, 20 infantry, 7 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 13/42 hits
4 mech_infantrys owned by the Germans, 9 artilleries owned by the Germans and 20 infantry owned by the Russians lost in Russia
Germans roll dice for 20 armour, 8 artilleries, 1 bomber, 3 fighters, 7 mech_infantrys and 1 tactical_bomber in Russia, round 5 : 24/40 hits
Russians roll dice for 8 armour, 4 artilleries, 2 fighters, 7 mech_infantrys and 1 tactical_bomber in Russia, round 5 : 12/22 hits
4 mech_infantrys owned by the Germans, 7 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 8 armour owned by the Russians, 4 artilleries owned by the Russians and 8 artilleries owned by the Germans lost in Russia
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 armour, 1 bomber, 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 100
Casualties for Germans: 17 artilleries, 22 infantry and 36 mech_infantrys
Casualties for Russians: 6 aaGuns, 8 armour, 4 artilleries, 2 fighters, 75 infantry, 7 mech_infantrys and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
3 aaGuns moved from Bryansk to Rostov
3 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 bomber moved from 44 Sea Zone to Philippines
2 fighters moved from Greece to 97 Sea Zone
1 fighter moved from Greece to Yugoslavia
1 mech_infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Western Germany to Yugoslavia
1 fighter moved from Western Germany to YugoslaviaPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
1 fighter and 1 tactical_bomber placed in 113 Sea Zone
1 fighter placed in France
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs -
Well that didn’t go how I expected! I fully intended on retreating after killing all your inf and then come and get you next turn. Wicked dicing! Sorry about that. :cry: If its any consolation, had the dice been better for you and I retreated I still think I had you next turn anyway even with all those Persian fighters going to Moscow. But maybe you would’ve vacated Moscow? That could’ve been interesting.
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Well that didn’t go how I expected! I fully intended on retreating after killing all your inf and then come and get you next turn. Wicked dicing! Sorry about that. :cry: If its any consolation, had the dice been better for you and I retreated I still think I had you next turn anyway even with all those Persian fighters going to Moscow. But maybe you would’ve vacated Moscow? That could’ve been interesting.
Wow! Nice rolls! Congratulations! You played a great game. My strategy fell apart when I forgot to block the IJN and lost the US Pacific fleet. I liked your all out strategy on Calcutta. Wicked! Good game up until my screw up. I’ll post the results.
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GG! You played great as well. Aside from the missed blocker and dicing in Moscow you were a thorn in Japans side all game. I liked your Calcutta defense and ability to recapture it as well. Very nice!