Odonis (Axis +3) vs Giallo (Allies) BM3 G40L18 - game 3

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Purchase Units - Germans
                Germans buy 5 armour, 3 bombers, 4 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
                1 artillery and 1 infantry moved from 85 Sea Zone to Brazil
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
                1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria
                1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                      Germans take Belgian Congo from British
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Egypt to Kenya
                      Germans take Kenya from British
                1 armour moved from West India to Burma
                      Germans take Burma from ANZAC
                1 armour moved from Kazakhstan to Kansu
                1 fighter moved from Yakut S.S.R. to Kansu
                1 armour moved from Kazakhstan to Tsinghai
                2 mech_infantrys moved from Caucasus to Tsinghai
                3 mech_infantrys moved from Caucasus to Sikang
                1 armour moved from Egypt to Tobruk
                      Germans take Alexandria from British
                      Italians take Tobruk from Americans
                1 submarine moved from 101 Sea Zone to 106 Sea Zone

    Combat - Germans
                Battle in Brazil
                Battle in French Equatorial Africa
                Battle in Nigeria
                Battle in Kansu
                    Germans attack with 1 armour and 1 fighter
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 armour and 1 fighter in Kansu, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Germans win, taking Brazil from British, taking French Equatorial Africa from British, taking Nigeria from British, taking Kansu from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Germans attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Germans win, taking Tsinghai from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Germans attack with 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Germans roll dice for 3 mech_infantrys in Sikang, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Sikang
                        Germans roll dice for 2 mech_infantrys in Sikang, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Sikang
                    Germans win, taking Sikang from Chinese with 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Germans
                1 artillery and 8 infantry moved from Caucasus to Kazakhstan
                7 armour moved from Persia to Eastern Persia
                7 armour moved from Eastern Persia to West India
                2 armour moved from West India to India
                2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                2 armour moved from Syria to Egypt
                2 destroyers moved from 91 Sea Zone to 82 Sea Zone
                1 destroyer moved from 91 Sea Zone to 88 Sea Zone
                1 destroyer moved from 91 Sea Zone to 90 Sea Zone
                1 destroyer moved from 112 Sea Zone to 103 Sea Zone
                1 submarine moved from 119 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to 112 Sea Zone
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from Greece to 110 Sea Zone
                1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
                3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Western Germany to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                1 infantry moved from Northern Italy to France
                3 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Greece to Gibraltar
                1 bomber moved from Iraq to Gibraltar
                8 bombers moved from Persia to Southern Italy
                2 artilleries moved from Samara to Novosibirsk
                1 armour moved from Sakha to Buryatia
                1 fighter moved from Kansu to Novosibirsk
                1 aaGun moved from Ukraine to Western Ukraine

    Place Units - Germans
                3 armour placed in Persia
                2 armour and 1 mech_infantry placed in Caucasus
                2 mech_infantrys placed in Iraq
                Germans undo move 3.
                2 mech_infantrys placed in Egypt
                1 infantry placed in Western Germany
                3 bombers placed in Greece
                4 destroyers placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,2,4,5,5
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1
                Germans collect 89 PUs (3 lost to blockades); end with 89 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 101 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 107 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 112 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 122 PUs

    triplea_42175_Ger23.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Combat Move - Japanese
                1 mech_infantry moved from Hunan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 mech_infantry moved from Kweichow to Kwangsi
                1 mech_infantry moved from Hopei to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 mech_infantry moved from Chahar to Kiangsi

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 1 infantry and 2 mech_infantrys
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 mech_infantrys in Kiangsi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 infantry and 2 mech_infantrys
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 infantry and 2 mech_infantrys in Kwangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangsi
                        Japanese roll dice for 2 mech_infantrys in Kwangsi, round 3 :  0/2 hits
                        Chinese roll dice for 1 artillery in Kwangsi, round 3 :  0/1 hits
                        Japanese roll dice for 2 mech_infantrys in Kwangsi, round 4 :  1/2 hits
                        Chinese roll dice for 1 artillery in Kwangsi, round 4 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from India to Yunnan
                1 mech_infantry moved from India to Shan State
                3 mech_infantrys moved from India to Yunnan
                2 artilleries and 2 infantry moved from Persia to Eastern Persia
                2 armour moved from Egypt to Iraq

    Turn Complete - Japanese

    triplea_42175_Jap23.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Purchase Units - Americans
                Americans buy 5 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 submarine moved from 89 Sea Zone to 88 Sea Zone
                1 submarine moved from 89 Sea Zone to 90 Sea Zone
                1 submarine moved from 89 Sea Zone to 103 Sea Zone
                1 fighter moved from Eastern United States to 106 Sea Zone
                1 fighter moved from Eastern United States to 103 Sea Zone
                1 tactical_bomber moved from 101 Sea Zone to 103 Sea Zone
                2 fighters moved from 101 Sea Zone to 90 Sea Zone
                1 fighter moved from Eastern United States to 88 Sea Zone
                1 bomber moved from Central United States to 88 Sea Zone
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                2 submarines moved from 39 Sea Zone to 80 Sea Zone

    Combat - Americans
                Battle in French Indo China
                Battle in 103 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans lost in 103 Sea Zone
                    Americans win, taking French Indo China from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 88 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 bomber and 1 fighter in 88 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                        Germans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 88 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Germans: 1 destroyer
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 106 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Germans: 1 submarine
                Battle in 90 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 90 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                8 carriers moved from 89 Sea Zone to 91 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Quebec to Eastern United States
                1 fighter moved from 106 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
                1 fighter moved from 88 Sea Zone to 91 Sea Zone
                2 fighters moved from 90 Sea Zone to 91 Sea Zone
                1 bomber moved from 88 Sea Zone to Eastern United States
                3 destroyers moved from 89 Sea Zone to 91 Sea Zone
                1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 64 Sea Zone to 101 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 5 transports moved from 89 Sea Zone to 101 Sea Zone
                1 fighter moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                1 artillery moved from Western United States to Central United States

    Place Units - Americans
                5 artilleries and 5 infantry placed in Central United States
                4 fighters and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Combat Hit Differential Summary :

    Germans : 1,67
        Americans : 2,17

    triplea_42175_Ame23.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Chahar
                Chinese creates battle in territory Anhwe

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    triplea_42175_Chi23.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Purchase Units - Americans
                Americans buy 5 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 submarine moved from 89 Sea Zone to 88 Sea Zone
                1 submarine moved from 89 Sea Zone to 90 Sea Zone
                1 submarine moved from 89 Sea Zone to 103 Sea Zone
                1 fighter moved from Eastern United States to 106 Sea Zone
                1 fighter moved from Eastern United States to 103 Sea Zone
                1 tactical_bomber moved from 101 Sea Zone to 103 Sea Zone
                2 fighters moved from 101 Sea Zone to 90 Sea Zone
                1 fighter moved from Eastern United States to 88 Sea Zone
                1 bomber moved from Central United States to 88 Sea Zone
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                2 submarines moved from 39 Sea Zone to 80 Sea Zone

    Combat - Americans
                Battle in French Indo China
                Battle in 103 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans lost in 103 Sea Zone
                    Americans win, taking French Indo China from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 88 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 bomber and 1 fighter in 88 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                        Germans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 88 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Germans: 1 destroyer
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 106 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Germans: 1 submarine
                Battle in 90 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 90 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                8 carriers moved from 89 Sea Zone to 91 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Quebec to Eastern United States
                1 fighter moved from 106 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
                1 fighter moved from 88 Sea Zone to 91 Sea Zone
                2 fighters moved from 90 Sea Zone to 91 Sea Zone
                1 bomber moved from 88 Sea Zone to Eastern United States
                3 destroyers moved from 89 Sea Zone to 91 Sea Zone
                1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 64 Sea Zone to 101 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 5 transports moved from 89 Sea Zone to 101 Sea Zone
                1 fighter moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                1 artillery moved from Western United States to Central United States

    Place Units - Americans
                5 artilleries and 5 infantry placed in Central United States
                4 fighters and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Chahar
                Chinese creates battle in territory Anhwe

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 15 PUs

    Purchase Units - British
                British buy 3 artilleries, 1 destroyer and 1 fighter; Remaining resources: 3 PUs;

    Combat Move - British
                1 fighter moved from Rhodesia to Union of South Africa
                1 transport moved from 71 Sea Zone to 74 Sea Zone

    Non Combat Move - British

    Place Units - British
                3 artilleries placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,3
                British collect 22 PUs (2 lost to blockades); end with 25 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : 1,67
        Americans : 2,17

    triplea_42175_UK_23.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Purchase Units - Italians
                Italians buy 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from Americans
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria

    Combat - Italians
                Battle in Algeria

    Non Combat Move - Italians
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry moved from Crete to 99 Sea Zone
                2 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Southern Italy
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                3 armour moved from Southern Italy to Northern Italy
                2 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                2 artilleries and 2 infantry moved from Kazakhstan to Sikang
                1 submarine moved from 81 Sea Zone to 95 Sea Zone

    Place Units - Italians
                3 submarines placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    triplea_42175_Ita23.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Purchase Units - ANZAC
                ANZAC buy 4 armour and 5 infantry; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                1 artillery moved from Manchuria to Amur
                1 fighter moved from Japan to Buryatia
                1 infantry moved from Amur to Buryatia
                1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 bomber moved from Queensland to Yunnan
                2 bombers moved from Malaya to Yunnan
                1 armour moved from Malaya to Shan State
                1 fighter moved from 33 Sea Zone to French Indo China
                1 destroyer moved from 79 Sea Zone to 72 Sea Zone
                1 destroyer moved from 79 Sea Zone to 72 Sea Zone
                1 carrier and 1 destroyer moved from 41 Sea Zone to 75 Sea Zone

    Combat - ANZAC
                Battle in Buryatia
                    ANZAC attack with 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        ANZAC roll dice for 1 fighter and 1 infantry in Buryatia, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Germans lost in Buryatia
                    ANZAC win, taking Buryatia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Yunnan
                    ANZAC attack with 3 bombers
                    Japanese defend with 4 mech_infantrys
                        ANZAC roll dice for 3 bombers in Yunnan, round 2 : 1/3 hits, 2,00 expected hits
                        Japanese roll dice for 4 mech_infantrys in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 bomber owned by the ANZAC lost in Yunnan
                        ANZAC roll dice for 2 bombers in Yunnan, round 3 : 1/2 hits, 1,33 expected hits
                        Japanese roll dice for 3 mech_infantrys in Yunnan, round 3 : 1/3 hits, 1,00 expected hits
                        1 mech_infantry owned by the Japanese and 1 bomber owned by the ANZAC lost in Yunnan
                        ANZAC roll dice for 1 bomber in Yunnan, round 4 : 0/1 hits, 0,67 expected hits
                        Japanese roll dice for 2 mech_infantrys in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
                        ANZAC roll dice for 1 bomber in Yunnan, round 5 : 1/1 hits, 0,67 expected hits
                        Japanese roll dice for 2 mech_infantrys in Yunnan, round 5 : 2/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Japanese and 1 bomber owned by the ANZAC lost in Yunnan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -24
                    Casualties for ANZAC: 3 bombers
                    Casualties for Japanese: 3 mech_infantrys
                Battle in Shan State
                    ANZAC attack with 1 armour
                    Japanese defend with 1 mech_infantry
                        ANZAC roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 armour in Shan State, round 3 : 1/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                    ANZAC win, taking Shan State from Japanese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                2 armour moved from Malaya to French Indo China
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 36 Sea Zone to 46 Sea Zone
                1 carrier moved from 33 Sea Zone to 42 Sea Zone
                2 aaGuns moved from 54 Sea Zone to Queensland
                1 infantry moved from Shantung to Kiangsu
                1 armour moved from Guam to 21 Sea Zone
                1 armour and 1 transport moved from 21 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to French Indo China
                1 fighter moved from Buryatia to Amur

    Place Units - ANZAC
                3 armour placed in Malaya
                1 armour and 2 infantry placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 39 PUs; end with 48 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 51 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 54 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 57 PUs

    Combat Hit Differential Summary :

    Germans : -0,50
        ANZAC : -1,33
        Japanese : -0,33

    triplea_42175_ANZ23.tsvg

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers and 3 fighters moved from Gibraltar to 91 Sea Zone
                8 bombers moved from Southern Italy to 91 Sea Zone
                3 bombers moved from Greece to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                4 destroyers moved from 112 Sea Zone to 91 Sea Zone
                4 fighters and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from Brazil to 85 Sea Zone
                1 artillery and 1 transport moved from 85 Sea Zone to 83 Sea Zone
                1 artillery moved from 83 Sea Zone to French West Africa
                1 infantry moved from Nigeria to French Central Africa
                      Germans take French Central Africa from British
                1 artillery moved from Nigeria to 82 Sea Zone
                1 artillery moved from 82 Sea Zone to Gold Coast
                1 armour moved from Kenya to Tanganyika Territory
                      Germans take Tanganyika Territory from British
                1 armour moved from Tanganyika Territory to Rhodesia
                      Germans take Rhodesia from British
                1 armour moved from Belgian Congo to Rhodesia
                1 armour moved from Rhodesia to South West Africa
                      Germans take South West Africa from British
                1 armour moved from Burma to Shan State
                2 armour moved from India to Shan State
                1 mech_infantry moved from Sikang to Kweichow
                1 mech_infantry moved from Tsinghai to Kweichow
                1 armour moved from Tsinghai to Kweichow
                1 armour moved from Kansu to Hopei
                1 mech_infantry moved from Tsinghai to Hopei
                1 fighter moved from Novosibirsk to Hopei
                1 carrier moved from 110 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in Gold Coast
                Battle in French West Africa
                Battle in Kweichow
                    Germans attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Kweichow
                        Germans roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Kweichow, round 4 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Kweichow, round 5 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 5 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Kweichow
                        Germans roll dice for 1 armour in Kweichow, round 6 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 6 :  0/1 hits
                        Germans roll dice for 1 armour in Kweichow, round 7 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 7 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Gold Coast from British, taking French West Africa from British with no units remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Chinese: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 13 bombers, 1 carrier, 4 destroyers, 7 fighters and 2 submarines
                    Americans defend with 6 artilleries, 9 carriers, 3 destroyers, 6 fighters, 6 infantry, 1 tactical_bomber and 6 transports
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 13 bombers, 1 carrier, 4 destroyers and 7 fighters in 91 Sea Zone, round 2 :  10/24 hits

    triplea_42175_Ger24.tsvg

  • '20 '19 '18 '15 '13

    OOL in 92? 11 hits first round.

  • '21 '20 '19 '18 '17 '16

    tipped carrier 4 carriers 1 dd

  • '20 '19 '18 '15 '13

    11 hits, not 5 hits.

    OOL?

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers and 3 fighters moved from Gibraltar to 91 Sea Zone
                8 bombers moved from Southern Italy to 91 Sea Zone
                3 bombers moved from Greece to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                4 destroyers moved from 112 Sea Zone to 91 Sea Zone
                4 fighters and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from Brazil to 85 Sea Zone
                1 artillery and 1 transport moved from 85 Sea Zone to 83 Sea Zone
                1 artillery moved from 83 Sea Zone to French West Africa
                1 infantry moved from Nigeria to French Central Africa
                      Germans take French Central Africa from British
                1 artillery moved from Nigeria to 82 Sea Zone
                1 artillery moved from 82 Sea Zone to Gold Coast
                1 armour moved from Kenya to Tanganyika Territory
                      Germans take Tanganyika Territory from British
                1 armour moved from Tanganyika Territory to Rhodesia
                      Germans take Rhodesia from British
                1 armour moved from Belgian Congo to Rhodesia
                1 armour moved from Rhodesia to South West Africa
                      Germans take South West Africa from British
                1 armour moved from Burma to Shan State
                2 armour moved from India to Shan State
                1 mech_infantry moved from Sikang to Kweichow
                1 mech_infantry moved from Tsinghai to Kweichow
                1 armour moved from Tsinghai to Kweichow
                1 armour moved from Kansu to Hopei
                1 mech_infantry moved from Tsinghai to Hopei
                1 fighter moved from Novosibirsk to Hopei
                1 carrier moved from 110 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in Gold Coast
                Battle in French West Africa
                Battle in Kweichow
                    Germans attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Kweichow
                        Germans roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Kweichow, round 4 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Kweichow, round 5 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 5 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Kweichow
                        Germans roll dice for 1 armour in Kweichow, round 6 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 6 :  0/1 hits
                        Germans roll dice for 1 armour in Kweichow, round 7 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 7 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Gold Coast from British, taking French West Africa from British with no units remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Chinese: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 13 bombers, 1 carrier, 4 destroyers, 7 fighters and 2 submarines
                    Americans defend with 6 artilleries, 9 carriers, 3 destroyers, 6 fighters, 6 infantry, 1 tactical_bomber and 6 transports
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 13 bombers, 1 carrier, 4 destroyers and 7 fighters in 91 Sea Zone, round 2 :  10/24 hits
                        Americans roll dice for 9 carriers, 3 destroyers, 6 fighters, 1 tactical_bomber and 6 transports in 91 Sea Zone, round 2 :  9/19 hits
                        4 destroyers owned by the Germans, 2 destroyers owned by the Americans, 2 submarines owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 4 carriers owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 13 bombers and 6 fighters in 91 Sea Zone, round 3 :  12/19 hits
                        Americans roll dice for 5 carriers, 1 destroyer, 6 fighters, 1 tactical_bomber and 6 transports in 91 Sea Zone, round 3 :  7/13 hits
                        1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 bomber owned by the Germans, 6 fighters owned by the Germans, 5 carriers owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 12 bombers in 91 Sea Zone, round 4 :  7/12 hits
                        Americans roll dice for 5 fighters and 6 transports in 91 Sea Zone, round 4 :  2/5 hits
                        2 bombers owned by the Germans, 2 infantry owned by the Americans, 5 fighters owned by the Americans, 2 artilleries owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone
                        4 infantry owned by the Americans, 4 artilleries owned by the Americans and 4 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 10 bombers remaining. Battle score for attacker is 157
                    Casualties for Germans: 3 bombers, 1 carrier, 4 destroyers, 7 fighters and 2 submarines
                    Casualties for Americans: 6 artilleries, 9 carriers, 3 destroyers, 6 fighters, 6 infantry, 1 tactical_bomber and 6 transports
                Battle in Hopei
                    Germans attack with 1 armour, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Germans win, taking Hopei from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Germans attack with 3 armour
                    ANZAC defend with 1 armour
                        Germans roll dice for 3 armour in Shan State, round 2 :  0/3 hits
                        ANZAC roll dice for 1 armour in Shan State, round 2 :  1/1 hits
                        1 armour owned by the Germans lost in Shan State
                        Germans roll dice for 2 armour in Shan State, round 3 :  1/2 hits
                        ANZAC roll dice for 1 armour in Shan State, round 3 :  0/1 hits
                        1 armour owned by the ANZAC lost in Shan State
                    Germans win, taking Shan State from ANZAC with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for ANZAC: 1 armour

    Non Combat Move - Germans
                7 armour moved from West India to India
                2 armour and 1 mech_infantry moved from Eastern Persia to India
                3 armour moved from Persia to Turkmenistan
                2 armour and 1 mech_infantry moved from Caucasus to Tsinghai
                4 infantry moved from Kazakhstan to Sikang
                1 artillery and 4 infantry moved from Kazakhstan to Tsinghai
                1 fighter moved from Hopei to Suiyuyan
                1 artillery moved from Novosibirsk to Timguska
                1 artillery moved from Novosibirsk to Kansu
                1 artillery and 1 infantry moved from French Equatorial Africa to Belgian Congo
                2 armour and 2 mech_infantrys moved from Egypt to Belgian Congo
                1 armour moved from Ethiopia to Belgian Congo
                10 bombers moved from 91 Sea Zone to Algeria
                1 carrier and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun, 1 armour, 1 artillery and 4 infantry moved from Holland Belgium to Western Germany
                3 infantry moved from Northern Italy to Western Germany
                1 armour moved from Tobruk to Egypt

    Place Units - Germans
                1 carrier, 3 destroyers, 3 submarines and 1 transport placed in 112 Sea Zone
                2 fighters placed in Western Germany
                3 armour placed in Persia
                3 mech_infantrys placed in Iraq
                1 artillery and 1 infantry placed in Egypt
                Germans undo move 1.
                1 carrier, 2 destroyers and 2 submarines placed in 112 Sea Zone
                1 transport placed in 98 Sea Zone
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,6,4,6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,6,4,3,2,1,4
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,4,1,6
                Germans collect 93 PUs (6 lost to blockades); end with 93 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 103 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 105 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 111 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 116 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 126 PUs

    triplea_42175_Ger24.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24

    Combat Move - Japanese
                1 mech_infantry moved from Kwangsi to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry and 2 mech_infantrys moved from Kiangsi to Anhwe

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 1 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 mech_infantrys in Anhwe, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 artillery and 1 infantry moved from Eastern Persia to West India
                1 artillery and 1 infantry moved from Eastern Persia to West India
                2 armour moved from Iraq to Eastern Persia

    Turn Complete - Japanese

    triplea_42175_Jap24.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24

    Purchase Units - Americans
                Americans buy 3 armour, 1 battleship, 2 carriers, 2 destroyers and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                1 bomber moved from Eastern United States to Brazil
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern United States to French Guiana
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Siam to French Indo China
                2 submarines moved from 80 Sea Zone to 72 Sea Zone
                1 submarine moved from 72 Sea Zone to 70 Sea Zone
                1 submarine moved from 71 Sea Zone to 82 Sea Zone
                1 submarine moved from 80 Sea Zone to 72 Sea Zone

    Combat - Americans
                Battle in Kwangtung
                Battle in Gibraltar
                    Americans attack with 5 artilleries and 5 infantry
                    Italians defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1,17 expected hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Kwangtung from Japanese, taking Gibraltar from Italians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 82 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 2 destroyers and 2 transports
                        Americans roll dice for 1 submarine in 82 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 destroyers and 2 transports in 82 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                        1 submarine owned by the Americans lost in 82 Sea Zone
                    Germans win with 2 destroyers and 2 transports remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Brazil
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Brazil, round 2 : 1/3 hits, 1,33 expected hits
                        Germans roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Brazil
                    Americans win, taking Brazil from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from French Guiana: 2 fighters
                EDIT: Adding units owned by Americans to 89 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                1 bomber moved from Brazil to French Guiana

    Place Units - Americans
                3 armour placed in French Indo China
                1 battleship, 2 carriers and 2 destroyers placed in 101 Sea Zone
                1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs

    Combat Hit Differential Summary :

    Germans : 0,00
        Italians : -0,33
        Americans : -0,83

    triplea_42175_Ame24.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24

    Purchase Units - Americans
                Americans buy 3 armour, 1 battleship, 2 carriers, 2 destroyers and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                1 bomber moved from Eastern United States to Brazil
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern United States to French Guiana
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Siam to French Indo China
                2 submarines moved from 80 Sea Zone to 72 Sea Zone
                1 submarine moved from 72 Sea Zone to 70 Sea Zone
                1 submarine moved from 71 Sea Zone to 82 Sea Zone
                1 submarine moved from 80 Sea Zone to 72 Sea Zone

    Combat - Americans
                Battle in Kwangtung
                Battle in Gibraltar
                    Americans attack with 5 artilleries and 5 infantry
                    Italians defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1,17 expected hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Kwangtung from Japanese, taking Gibraltar from Italians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 82 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 2 destroyers and 2 transports
                        Americans roll dice for 1 submarine in 82 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 destroyers and 2 transports in 82 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                        1 submarine owned by the Americans lost in 82 Sea Zone
                    Germans win with 2 destroyers and 2 transports remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Brazil
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Brazil, round 2 : 1/3 hits, 1,33 expected hits
                        Germans roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Brazil
                    Americans win, taking Brazil from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from French Guiana: 2 fighters
                EDIT: Adding units owned by Americans to 89 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                1 bomber moved from Brazil to French Guiana

    Place Units - Americans
                3 armour placed in French Indo China
                1 battleship, 2 carriers and 2 destroyers placed in 101 Sea Zone
                1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsu to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                3 infantry moved from Hunan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 infantry in Yunnan, round 6 : 1/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 6 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win with no units remaining. Battle score for attacker is -5
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Kiangsu
                Chinese undo move 1.
                5 infantry placed in Hunan
                Chinese undo move 1.
                1 infantry placed in Kiangsu
                4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs

    Purchase Units - British
                British buy 3 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                3 fighters moved from United Kingdom to Gibraltar
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 transport moved from 89 Sea Zone to 106 Sea Zone
                1 artillery and 1 mech_infantry moved from Union of South Africa to South West Africa
                1 artillery and 1 mech_infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in Rhodesia
                    British attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Germans defend with 1 armour
                        British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Rhodesia, round 2 : 0/3 hits, 1,17 expected hits
                        Germans roll dice for 1 armour in Rhodesia, round 2 : 0/1 hits, 0,50 expected hits
                        British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Rhodesia, round 3 : 2/3 hits, 1,17 expected hits
                        Germans roll dice for 1 armour in Rhodesia, round 3 : 1/1 hits, 0,50 expected hits
                        1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Rhodesia
                    British win, taking Rhodesia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Germans: 1 armour
                Battle in South West Africa
                    British attack with 1 artillery and 1 mech_infantry
                    Germans defend with 1 armour
                        British roll dice for 1 artillery and 1 mech_infantry in South West Africa, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 armour in South West Africa, round 2 : 0/1 hits, 0,50 expected hits
                        British roll dice for 1 artillery and 1 mech_infantry in South West Africa, round 3 : 2/2 hits, 0,67 expected hits
                        Germans roll dice for 1 armour in South West Africa, round 3 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Germans lost in South West Africa
                    British win, taking South West Africa from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                1 fighter moved from Rhodesia to Union of South Africa

    Place Units - British
                3 armour placed in Union of South Africa
                1 artillery and 1 infantry placed in Quebec

    Turn Complete - British
                British collect 20 PUs; end with 20 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 23 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -1,00
        Italians : -0,33
        British : 0,33
        Americans : -0,83
        Chinese : -0,67
        Japanese : 1,33

    triplea_42175_UK_24.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24

    Purchase Units - Italians
                Italians buy 1 bomber, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 armour moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                2 armour and 2 infantry moved from 98 Sea Zone to Egypt
                1 destroyer and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 artilleries moved from Northern Italy to Southern Italy
                1 armour moved from Northern Italy to France
                2 artilleries and 1 infantry moved from Sikang to Szechwan
                1 infantry moved from Sikang to Szechwan

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 bomber and 1 fighter placed in Southern Italy
                1 infantry placed in Southern Italy
                1 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    triplea_42175_Ita24.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 24

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 3 artilleries and 3 fighters; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery moved from Amur to Siberia
                      ANZAC take Siberia from Germans
                1 infantry moved from Buryatia to Yakut S.S.R.
                      ANZAC take Yakut S.S.R. from Germans
                1 armour moved from French Indo China to Yunnan
                      Chinese take Yunnan from Japanese
                1 armour moved from Yunnan to Shan State
                1 fighter moved from French Indo China to Shan State
                1 armour moved from Malaya to Shan State
                1 armour moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 armour moved from Kwangsi to French Indo China
                1 infantry moved from French Indo China to Shan State

    Combat - ANZAC
                Battle in Shan State
                    ANZAC attack with 2 armour, 1 fighter and 1 infantry
                    Germans defend with 2 armour
                        ANZAC roll dice for 2 armour, 1 fighter and 1 infantry in Shan State, round 2 : 3/4 hits, 1,67 expected hits
                        Germans roll dice for 2 armour in Shan State, round 2 : 0/2 hits, 1,00 expected hits
                        2 armour owned by the Germans lost in Shan State
                    ANZAC win, taking Shan State from Germans with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour

    Non Combat Move - ANZAC
                1 fighter moved from Shan State to Malaya
                2 armour moved from French Indo China to Malaya
                1 aaGun, 1 armour and 2 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 1 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 35 Sea Zone to 54 Sea Zone
                1 transport moved from 46 Sea Zone to 54 Sea Zone
                3 infantry moved from New South Wales to Queensland
                1 transport moved from 36 Sea Zone to 55 Sea Zone
                1 aaGun moved from Queensland to Northern Territory
                1 carrier and 1 destroyer moved from 75 Sea Zone to 72 Sea Zone
                2 destroyers moved from 72 Sea Zone to 70 Sea Zone
                1 carrier and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
                1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from Amur to Kwangtung

    Place Units - ANZAC
                2 armour and 1 fighter placed in Malaya
                2 artilleries and 1 fighter placed in Queensland
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 41 PUs; end with 44 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 47 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 50 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Germans : -1,00
        ANZAC : 1,33

    triplea_42175_ANZ24.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 25

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 3 bombers, 3 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Rhodesia
                3 armour and 1 mech_infantry moved from India to Shan State
                1 armour moved from Hopei to Chahar
                      Germans take Chahar from Chinese
                1 armour moved from Chahar to Jehol
                1 mech_infantry moved from Hopei to Shantung
                      Germans take Shantung from Chinese
                1 fighter moved from Suiyuyan to Jehol
                1 armour moved from India to Shan State
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from Western Germany to 104 Sea Zone
                1 bomber moved from Algeria to 104 Sea Zone
                1 bomber moved from Algeria to 86 Sea Zone

    Combat - Germans
                Battle in 86 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 86 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Rhodesia
                    Germans attack with 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    British defend with 1 artillery
                        Germans roll dice for 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Rhodesia, round 2 :  3/7 hits
                        British roll dice for 1 artillery in Rhodesia, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Rhodesia
                    Germans win, taking Rhodesia from British with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Jehol
                    Germans attack with 1 armour and 1 fighter
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 armour and 1 fighter in Jehol, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 fighter in Jehol, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Germans win, taking Jehol from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Germans attack with 4 armour and 1 mech_infantry
                    ANZAC defend with 2 armour and 1 infantry
                        Germans roll dice for 4 armour and 1 mech_infantry in Shan State, round 2 :  3/5 hits
                        ANZAC roll dice for 2 armour and 1 infantry in Shan State, round 2 :  2/3 hits
                        2 armour owned by the ANZAC, 1 infantry owned by the ANZAC, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Shan State
                    Germans win, taking Shan State from ANZAC with 3 armour remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for ANZAC: 2 armour and 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer and 2 fighters
                    British defend with 1 destroyer
                        Germans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  0/4 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 3 :  1/4 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 104 Sea Zone
                    Germans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                2 fighters moved from 104 Sea Zone to 112 Sea Zone
                1 bomber moved from 104 Sea Zone to Western Germany
                8 bombers moved from Algeria to Nigeria
                1 infantry moved from French Central Africa to Nigeria
                1 artillery moved from Gold Coast to 82 Sea Zone
                1 artillery moved from French West Africa to 82 Sea Zone
                1 artillery moved from 82 Sea Zone to French Equatorial Africa
                1 artillery moved from 82 Sea Zone to French Equatorial Africa
                1 transport moved from 83 Sea Zone to 67 Sea Zone
                1 bomber moved from 86 Sea Zone to French West Africa
                1 destroyer moved from 82 Sea Zone to 87 Sea Zone
                1 armour moved from Egypt to Belgian Congo
                1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
                3 mech_infantrys moved from Iraq to Eastern Persia
                3 armour moved from Persia to West India
                3 armour moved from Turkmenistan to Sikang
                4 infantry moved from Sikang to Szechwan
                1 armour moved from Tsinghai to Hopei
                1 armour moved from Tsinghai to Hopei
                1 mech_infantry moved from Tsinghai to Hopei
                1 artillery and 3 infantry moved from Tsinghai to Shensi
                1 artillery moved from Timguska to Yenisey
                1 fighter moved from Jehol to Hopei
                5 armour moved from India to Shan State
                1 destroyer moved from 82 Sea Zone to 83 Sea Zone
                1 artillery moved from Western Germany to France
                1 armour moved from Western Germany to Poland
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Russia
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt
                2 fighters placed in 112 Sea Zone
                1 fighter placed in Iraq
                Germans undo move 5.
                3 bombers and 1 fighter placed in Western Germany
                3 artilleries placed in France
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,6,2,4,2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,6,5,4
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4,4,3,1,4
                Germans collect 95 PUs (3 lost to blockades); end with 95 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 100 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 105 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 107 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 113 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 118 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 128 PUs

    triplea_42175_Ger25.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 25

    Combat Move - Japanese
                1 infantry moved from Szechwan to Yunnan
                      Japanese take Yunnan from Chinese
                1 mech_infantry moved from Anhwe to Manchuria
                      Japanese take Manchuria from Chinese

    Combat - Japanese

    Non Combat Move - Japanese
                2 artilleries and 2 infantry moved from West India to India
                2 armour moved from Eastern Persia to India
                3 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                1 mech_infantry moved from Anhwe to Chahar
                1 infantry moved from Shensi to Kweichow
                1 mech_infantry moved from Kweichow to Shan State

    Turn Complete - Japanese

    triplea_42175_Jap25.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 25

    Purchase Units - Americans
                Americans buy 3 armour, 3 artilleries, 1 carrier, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                1 bomber moved from French Guiana to 67 Sea Zone
                1 tactical_bomber moved from French Guiana to 87 Sea Zone
                1 fighter moved from 91 Sea Zone to 87 Sea Zone
                1 submarine moved from 70 Sea Zone to 83 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 83 Sea Zone
                1 fighter moved from 91 Sea Zone to 83 Sea Zone
                1 submarine moved from 72 Sea Zone to 70 Sea Zone
                1 submarine moved from 72 Sea Zone to 70 Sea Zone
                1 tactical_bomber moved from Eastern United States to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 108 Sea Zone
                1 destroyer moved from 108 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 battleship, 2 carriers and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 67 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 67 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 83 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 83 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 2 fighters in 83 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Germans roll dice for 1 destroyer in 83 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans lost in 83 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 87 Sea Zone
                    Americans attack with 1 fighter, 1 tactical_bomber and 1 transport
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 87 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                        Germans roll dice for 1 destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans lost in 87 Sea Zone
                    Americans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in French West Africa
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 bomber
                        Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 bomber in French West Africa, round 2 : 0/1 hits, 0,17 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 3 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 bomber in French West Africa, round 3 : 0/1 hits, 0,17 expected hits
                        1 bomber owned by the Germans lost in French West Africa
                    Americans win, taking French West Africa from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 bomber
                Battle in 104 Sea Zone
                    Americans attack with 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 tactical_bomber in 104 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 tactical_bomber in 104 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 91 Sea Zone
                2 fighters moved from 83 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Kwangtung to French Indo China
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from 67 Sea Zone to British Guiana

    Place Units - Americans
                1 factory_minor placed in Kwangtung
                3 armour placed in French Indo China
                3 artilleries and 3 infantry placed in Central United States
                1 carrier placed in 101 Sea Zone
                2 fighters and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs

    Combat Hit Differential Summary :

    Germans : -1,83
        Italians : 0,67
        Americans : -0,67

    triplea_42175_Ame25.tsvg

Suggested Topics

  • 6
  • 33
  • 64
  • 32
  • 26
  • 150
  • 98
  • 193
Axis & Allies Boardgaming Custom Painted Miniatures

55

Online

17.8k

Users

40.4k

Topics

1.8m

Posts