@max334 Scrambles?
Odonis (Axis +3) vs Giallo (Allies) BM3 G40L18 - game 3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Combat Move - Japanese
1 artillery moved from Shan State to MalayaCombat - Japanese
Battle in Malaya
Japanese attack with 1 artillery
ANZAC defend with 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery in Malaya, round 2 : 1/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
ANZAC win with 1 artillery remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
2 artilleries moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Eastern Persia to India
4 artilleries and 2 infantry moved from Eastern Persia to West India
2 armour moved from Persia to Trans-Jordan
2 artilleries and 1 infantry moved from Persia to Iraq
1 infantry moved from Persia to IraqTurn Complete - Japanese
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by the way, on my last turn it automatically triggered victory as I have 8 capitals. However in the BM rules, 9 are needed if I do not hold Japan I believe, so I ignored it. Am I correct?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Combat Move - Americans
1 artillery moved from Central United States to Ontario
3 artilleries and 3 infantry moved from Central United States to Eastern United States
1 fighter moved from Central United States to Eastern United States
1 bomber moved from Central United States to Quebec
1 fighter moved from Central United States to Ontario
8 carriers, 4 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 5 transports moved from 25 Sea Zone to 11 Sea Zone
2 carriers and 6 transports moved from 10 Sea Zone to 64 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
3 fighters and 2 tactical_bombers moved from Egypt to 98 Sea ZoneCombat - Americans
Battle in Eastern United States
Americans attack with 3 artilleries, 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in Eastern United States, round 2 : 3/7 hits, 2,50 expected hits
Germans roll dice for 3 infantry in Eastern United States, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Germans lost in Eastern United States
Americans win, taking Eastern United States from Germans with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Quebec
Americans attack with 1 bomber
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 bomber in Quebec, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Quebec, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Quebec
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 98 Sea Zone
Americans attack with 3 fighters and 2 tactical_bombers
Germans defend with 1 carrier, 2 fighters and 2 transports; Italians defend with 3 destroyers, 1 submarine and 5 transports
1 submarine owned by the Italians Submerged
Americans roll dice for 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits
Units damaged: 1 carrier owned by the Germans
Italians roll dice for 1 carrier, 3 destroyers, 2 fighters and 7 transports in 98 Sea Zone, round 2 : 1/6 hits, 2,67 expected hits
1 fighter owned by the Americans lost in 98 Sea Zone
Americans roll dice for 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
Italians roll dice for 1 carrier, 3 destroyers, 2 fighters and 7 transports in 98 Sea Zone, round 3 : 2/6 hits, 2,67 expected hits
2 destroyers owned by the Italians and 2 tactical_bombers owned by the Americans lost in 98 Sea Zone
retreated to 98 Sea Zone
Italians win with 1 carrier, 1 destroyer, 2 fighters and 7 transports remaining. Battle score for attacker is -16
Casualties for Americans: 1 fighter and 2 tactical_bombers
Casualties for Italians: 2 destroyers
Battle in Ontario
Americans attack with 1 artillery and 1 fighter
Germans defend with 1 artillery
Americans roll dice for 1 artillery and 1 fighter in Ontario, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Ontario, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Ontario
Americans win, taking Ontario from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
2 fighters owned by the Germans forced to land in Trans-JordanNon Combat Move - Americans
1 fighter moved from Ontario to Central United States
1 bomber moved from Quebec to Central United States
4 aaGuns moved from Central United States to Eastern United States
1 battleship, 1 cruiser, 1 submarine and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 submarines moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Eastern United States to Central United States
2 fighters moved from 98 Sea Zone to EgyptTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,2
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans : -1,67
Italians : -2,33
Americans : -1,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Combat Move - Americans
1 artillery moved from Central United States to Ontario
3 artilleries and 3 infantry moved from Central United States to Eastern United States
1 fighter moved from Central United States to Eastern United States
1 bomber moved from Central United States to Quebec
1 fighter moved from Central United States to Ontario
8 carriers, 4 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 5 transports moved from 25 Sea Zone to 11 Sea Zone
2 carriers and 6 transports moved from 10 Sea Zone to 64 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
3 fighters and 2 tactical_bombers moved from Egypt to 98 Sea ZoneCombat - Americans
Battle in Eastern United States
Americans attack with 3 artilleries, 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in Eastern United States, round 2 : 3/7 hits, 2,50 expected hits
Germans roll dice for 3 infantry in Eastern United States, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Germans lost in Eastern United States
Americans win, taking Eastern United States from Germans with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Quebec
Americans attack with 1 bomber
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 bomber in Quebec, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Quebec, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Quebec
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 98 Sea Zone
Americans attack with 3 fighters and 2 tactical_bombers
Germans defend with 1 carrier, 2 fighters and 2 transports; Italians defend with 3 destroyers, 1 submarine and 5 transports
1 submarine owned by the Italians Submerged
Americans roll dice for 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits
Units damaged: 1 carrier owned by the Germans
Italians roll dice for 1 carrier, 3 destroyers, 2 fighters and 7 transports in 98 Sea Zone, round 2 : 1/6 hits, 2,67 expected hits
1 fighter owned by the Americans lost in 98 Sea Zone
Americans roll dice for 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
Italians roll dice for 1 carrier, 3 destroyers, 2 fighters and 7 transports in 98 Sea Zone, round 3 : 2/6 hits, 2,67 expected hits
2 destroyers owned by the Italians and 2 tactical_bombers owned by the Americans lost in 98 Sea Zone
retreated to 98 Sea Zone
Italians win with 1 carrier, 1 destroyer, 2 fighters and 7 transports remaining. Battle score for attacker is -16
Casualties for Americans: 1 fighter and 2 tactical_bombers
Casualties for Italians: 2 destroyers
Battle in Ontario
Americans attack with 1 artillery and 1 fighter
Germans defend with 1 artillery
Americans roll dice for 1 artillery and 1 fighter in Ontario, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Ontario, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Ontario
Americans win, taking Ontario from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
2 fighters owned by the Germans forced to land in Trans-JordanNon Combat Move - Americans
1 fighter moved from Ontario to Central United States
1 bomber moved from Quebec to Central United States
4 aaGuns moved from Central United States to Eastern United States
1 battleship, 1 cruiser, 1 submarine and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 submarines moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Eastern United States to Central United States
2 fighters moved from 98 Sea Zone to EgyptTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,2
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - British
British buy 2 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 bombers, 4 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
1 carrier and 3 transports moved from 25 Sea Zone to 11 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 3 bombers, 4 fighters and 2 tactical_bombers
Germans defend with 1 carrier and 2 transports; Italians defend with 1 destroyer, 1 submarine and 5 transports
1 submarine owned by the Italians Submerged
British roll dice for 3 bombers, 4 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 3/9 hits, 5,33 expected hits
Italians roll dice for 1 carrier, 1 destroyer and 7 transports in 98 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 destroyer owned by the Italians, 1 transport owned by the Italians, 1 carrier owned by the Germans and 1 bomber owned by the British lost in 98 Sea Zone
4 transports owned by the Italians and 2 transports owned by the Germans lost in 98 Sea Zone
British win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 61
Casualties for British: 1 bomber
Casualties for Germans: 1 carrier and 2 transports
Casualties for Italians: 1 destroyer and 5 transportsNon Combat Move - British
2 bombers, 4 fighters and 2 tactical_bombers moved from 98 Sea Zone to Egypt
1 fighter moved from United Kingdom to French West AfricaPlace Units - British
2 armour and 1 fighter placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 28 PUs (5 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1,67
Italians : -2,00
British : -2,33
Americans : -1,17 -
by the way, on my last turn it automatically triggered victory as I have 8 capitals. However in the BM rules, 9 are needed if I do not hold Japan I believe, so I ignored it. Am I correct?
That’s correct
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Italians
Italians buy 2 artilleries and 2 transports; Remaining resources: 2 PUs;Combat Move - Italians
10 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber
British defend with 6 armour, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry, 6 mech_infantrys and 2 tactical_bombers; Americans defend with 2 fighters
Italians roll dice for 2 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber in Egypt, round 2 : 5/16 hits
British roll dice for 6 armour, 2 bombers, 7 fighters, 3 infantry, 6 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 11/26 hits
2 mech_infantrys owned by the British, 3 infantry owned by the British and 11 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 3 : 2/5 hits
British roll dice for 6 armour, 2 bombers, 7 fighters, 4 mech_infantrys and 2 tactical_bombers in Egypt, round 3 : 11/21 hits
2 mech_infantrys owned by the British, 1 tactical_bomber owned by the Italians, 1 fighter owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British win with 6 armour, 2 bombers, 7 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -40
Casualties for Italians: 2 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber
Casualties for British: 3 infantry and 4 mech_infantrysNon Combat Move - Italians
2 artilleries and 2 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 transports placed in 97 Sea Zone
2 artilleries placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 bomber moved from Sumatra to Iraq
1 artillery moved from Malaya to Shan State
ANZAC take Shan State from Japanese
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Siam
2 destroyers moved from 20 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Siam
Battle in Burma
Battle in KoreaNon Combat Move - ANZAC
1 bomber moved from Iraq to SyriaPlace Units - ANZAC
1 armour and 1 infantry placed in Japan
1 factory_minor placed in Malaya
1 transport placed in 54 Sea Zone
1 bomber and 1 infantry placed in Queensland
1 carrier and 1 destroyer placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
1 fighter placed in JapanTurn Complete - ANZAC
ANZAC collect 38 PUs; end with 38 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 41 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 44 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 47 PUsCombat Hit Differential Summary :
AA fire in Iraq : : -0,17
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 bomber moved from Sumatra to Iraq
1 artillery moved from Malaya to Shan State
ANZAC take Shan State from Japanese
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Siam
2 destroyers moved from 20 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Siam
Battle in Burma
Battle in KoreaNon Combat Move - ANZAC
1 bomber moved from Iraq to SyriaPlace Units - ANZAC
1 armour and 1 infantry placed in Japan
1 factory_minor placed in Malaya
1 transport placed in 54 Sea Zone
1 bomber and 1 infantry placed in Queensland
1 carrier and 1 destroyer placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
1 fighter placed in JapanTurn Complete - ANZAC
ANZAC collect 38 PUs; end with 38 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 41 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 44 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 47 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
AA fire in Iraq : : -0,17
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 120 PUs;
Germans buy 6 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
7 armour and 2 mech_infantrys moved from Iraq to Egypt
2 fighters and 4 infantry moved from Trans-Jordan to Egypt
9 bombers and 1 tactical_bomber moved from Greece to Egypt
2 fighters moved from 97 Sea Zone to Egypt
1 bomber moved from Western Germany to Egypt
2 armour moved from Northwest Persia to SyriaCombat - Germans
Battle in Syria
Germans attack with 2 armour
ANZAC defend with 1 bomber
Germans roll dice for 2 armour in Syria, round 2 : 1/2 hits
British roll dice for 1 bomber in Syria, round 2 : 0/1 hits
1 bomber owned by the ANZAC lost in Syria
Germans win, taking Syria from British with 2 armour remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Battle in Egypt
Germans attack with 7 armour, 10 bombers, 4 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 6 armour, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 2 mech_infantrys and 2 tactical_bombers; Americans defend with 2 fighters
Germans roll dice for 7 armour, 10 bombers, 4 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 15/28 hits
British roll dice for 6 armour, 2 bombers, 7 fighters, 2 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 9/19 hits
2 mech_infantrys owned by the British, 2 tactical_bombers owned by the British, 4 infantry owned by the Germans, 3 armour owned by the Germans, 2 bombers owned by the British, 2 fighters owned by the Americans, 2 mech_infantrys owned by the Germans, 1 fighter owned by the British and 6 armour owned by the British lost in Egypt
Germans roll dice for 4 armour, 10 bombers, 4 fighters and 1 tactical_bomber in Egypt, round 3 : 11/19 hits
British roll dice for 4 fighters in Egypt, round 3 : 3/4 hits
2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 4 fighters owned by the British lost in Egypt
Germans win, taking Egypt from British with 4 armour, 10 bombers and 2 fighters remaining. Battle score for attacker is 91
Casualties for Germans: 3 armour, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 6 armour, 2 bombers, 5 fighters, 2 mech_infantrys and 2 tactical_bombers
Casualties for Americans: 2 fightersNon Combat Move - Germans
2 fighters moved from Egypt to Greece
1 carrier moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from Western Germany to Gibraltar
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 4 destroyers, 3 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
8 bombers moved from Egypt to Persia
1 bomber moved from Egypt to Greece
1 bomber moved from Egypt to Iraq
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Northern Italy
2 armour moved from Rostov to Kazakhstan
1 artillery and 8 infantry moved from Rostov to Caucasus
4 armour moved from Caucasus to Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Persia to West India
1 armour moved from Soviet Far East to Sakha
2 artilleries moved from Russia to Samara
1 fighter moved from Russia to Yakut S.S.R.Place Units - Germans
2 fighters placed in Western Germany
1 carrier, 1 destroyer and 3 transports placed in 112 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Western Germany
3 armour placed in Persia
2 armour and 1 mech_infantry placed in Iraq
2 mech_infantrys placed in CaucasusTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,4,2
Germans collect 82 PUs (2 lost to blockades); end with 82 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 113 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Combat Move - Japanese
1 artillery and 1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Shan StateCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Burma, round 2 : 1/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Burma
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Burma, round 3 : 0/3 hits
ANZAC roll dice for 1 artillery in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 4 : 0/2 hits
ANZAC roll dice for 1 artillery in Burma, round 4 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery in Burma, round 5 : 1/1 hits
ANZAC roll dice for 1 artillery in Burma, round 5 : 1/1 hits
1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Burma
ANZAC win with no units remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/3 hits
ANZAC roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from ANZAC with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artilleryNon Combat Move - Japanese
4 artilleries and 2 infantry moved from West India to India
2 artilleries and 2 infantry moved from Iraq to Persia
2 armour moved from Trans-Jordan to Egypt
1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Anhwe
1 mech_infantry moved from Suiyuyan to Chahar
1 infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Sikang to Kweichow
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Tsinghai to ShensiTurn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 1 factory_upgrade, 3 fighters and 4 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 artillery moved from Ontario to Quebec
British take Quebec from Germans
2 submarines moved from 36 Sea Zone to 39 Sea Zone
1 transport moved from 26 Sea Zone to 32 Sea Zone
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 54 Sea ZoneCombat - Americans
Non Combat Move - Americans
2 carriers and 6 transports moved from 64 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 101 Sea Zone
2 fighters moved from Central United States to Eastern United States
8 carriers, 4 destroyers, 3 submarines and 5 transports moved from 11 Sea Zone to 89 Sea Zone
1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 26 Sea Zone to 64 Sea Zone
2 submarines moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea ZonePlace Units - Americans
1 destroyer and 2 fighters placed in 101 Sea Zone
Units in Eastern United States being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 1 fighter placed in Eastern United States
3 artilleries and 4 infantry placed in Central United States
1 artillery placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,1
Americans collect 57 PUs (2 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in SikangCombat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory SikangNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 1 factory_upgrade, 3 fighters and 4 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 artillery moved from Ontario to Quebec
British take Quebec from Germans
2 submarines moved from 36 Sea Zone to 39 Sea Zone
1 transport moved from 26 Sea Zone to 32 Sea Zone
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 54 Sea ZoneCombat - Americans
Non Combat Move - Americans
2 carriers and 6 transports moved from 64 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 101 Sea Zone
2 fighters moved from Central United States to Eastern United States
8 carriers, 4 destroyers, 3 submarines and 5 transports moved from 11 Sea Zone to 89 Sea Zone
1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 26 Sea Zone to 64 Sea Zone
2 submarines moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea ZonePlace Units - Americans
1 destroyer and 2 fighters placed in 101 Sea Zone
Units in Eastern United States being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 1 fighter placed in Eastern United States
3 artilleries and 4 infantry placed in Central United States
1 artillery placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,1
Americans collect 57 PUs (2 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in SikangCombat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory SikangNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUsPurchase Units - British
British buy 10 infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from French West Africa to Rhodesia
1 carrier and 3 transports moved from 11 Sea Zone to 89 Sea ZoneNon Combat Move - British
Place Units - British
10 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
British collect 29 PUs (3 lost to blockades); end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Italians
Italians buy 3 armour and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to LibyaCombat - Italians
Battle in Crete
Battle in Cyprus
Battle in Libya
Battle in MaltaNon Combat Move - Italians
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from Southern Italy to Northern Italy
2 artilleries and 2 infantry moved from Caucasus to KazakhstanPlace Units - Italians
3 armour placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 4 armour, 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Siam to Shan State
1 bomber moved from Sumatra to Shan State
1 bomber moved from Queensland to Shan State
1 infantry moved from Korea to Amur
ANZAC take Amur from Germans
1 artillery moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 transport moved from 38 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 37 Sea Zone to 79 Sea Zone
1 destroyer moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 armour and 1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 carrier and 1 fighter moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to KwangsiCombat - ANZAC
Battle in Kwangsi
Battle in Guam
ANZAC attack with 1 armour and 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
ANZAC roll dice for 1 armour and 2 infantry in Guam, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 armour and 2 infantry in Guam, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Guam
ANZAC roll dice for 1 armour and 1 infantry in Guam, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Guam
ANZAC roll dice for 1 armour and 1 infantry in Guam, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Guam, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Guam
ANZAC roll dice for 1 armour in Guam, round 6 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Guam, round 6 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 armour in Guam, round 7 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Guam, round 7 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Guam
ANZAC win, taking Kwangsi from Japanese, taking Guam from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shan State
ANZAC attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
ANZAC roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State
ANZAC win with 2 bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Trigger Chinese Destroy Factories Manchuria ANZAC: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - ANZAC
2 bombers moved from Shan State to Malaya
2 aaGuns moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 6 Sea Zone
1 armour and 1 infantry placed in Japan
3 armour placed in Malaya
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 38 PUs; end with 39 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 42 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 45 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 48 PUsCombat Hit Differential Summary :
ANZAC : -1,00
Japanese : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Germans
Germans buy 5 armour, 3 bombers, 4 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 artillery and 1 infantry moved from 85 Sea Zone to Brazil
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 armour moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 armour moved from Egypt to Kenya
Germans take Kenya from British
1 armour moved from West India to Burma
Germans take Burma from ANZAC
1 armour moved from Kazakhstan to Kansu
1 fighter moved from Yakut S.S.R. to Kansu
1 armour moved from Kazakhstan to Tsinghai
2 mech_infantrys moved from Caucasus to Tsinghai
3 mech_infantrys moved from Caucasus to Sikang
1 armour moved from Egypt to Tobruk
Germans take Alexandria from British
Italians take Tobruk from Americans
1 submarine moved from 101 Sea Zone to 106 Sea ZoneCombat - Germans
Battle in Brazil
Battle in French Equatorial Africa
Battle in Nigeria
Battle in Kansu
Germans attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 fighter in Kansu, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Germans win, taking Brazil from British, taking French Equatorial Africa from British, taking Nigeria from British, taking Kansu from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Germans attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Germans attack with 3 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Sikang, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Sikang
Germans roll dice for 2 mech_infantrys in Sikang, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Sikang
Germans win, taking Sikang from Chinese with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Chinese: 1 infantryNon Combat Move - Germans
1 artillery and 8 infantry moved from Caucasus to Kazakhstan
7 armour moved from Persia to Eastern Persia
7 armour moved from Eastern Persia to West India
2 armour moved from West India to India
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 armour moved from Syria to Egypt
2 destroyers moved from 91 Sea Zone to 82 Sea Zone
1 destroyer moved from 91 Sea Zone to 88 Sea Zone
1 destroyer moved from 91 Sea Zone to 90 Sea Zone
1 destroyer moved from 112 Sea Zone to 103 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Greece to 110 Sea Zone
1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Greece to Gibraltar
1 bomber moved from Iraq to Gibraltar
8 bombers moved from Persia to Southern Italy
2 artilleries moved from Samara to Novosibirsk
1 armour moved from Sakha to Buryatia
1 fighter moved from Kansu to Novosibirsk
1 aaGun moved from Ukraine to Western UkrainePlace Units - Germans
3 armour placed in Persia
2 armour and 1 mech_infantry placed in Caucasus
2 mech_infantrys placed in Iraq
Germans undo move 3.
2 mech_infantrys placed in Egypt
1 infantry placed in Western Germany
3 bombers placed in Greece
4 destroyers placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,2,4,5,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1
Germans collect 89 PUs (3 lost to blockades); end with 89 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 101 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 107 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 122 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Combat Move - Japanese
1 mech_infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Kweichow to Kwangsi
1 mech_infantry moved from Hopei to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Chahar to KiangsiCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 infantry and 2 mech_infantrys
ANZAC defend with 1 infantry
Japanese roll dice for 1 infantry and 2 mech_infantrys in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 1 infantry and 2 mech_infantrys
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangsi
Japanese roll dice for 2 mech_infantrys in Kwangsi, round 3 : 0/2 hits
Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits
Japanese roll dice for 2 mech_infantrys in Kwangsi, round 4 : 1/2 hits
Chinese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Shan State
3 mech_infantrys moved from India to Yunnan
2 artilleries and 2 infantry moved from Persia to Eastern Persia
2 armour moved from Egypt to IraqTurn Complete - Japanese
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Americans
Americans buy 5 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
1 mech_infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 89 Sea Zone to 88 Sea Zone
1 submarine moved from 89 Sea Zone to 90 Sea Zone
1 submarine moved from 89 Sea Zone to 103 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 fighter moved from Eastern United States to 103 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 103 Sea Zone
2 fighters moved from 101 Sea Zone to 90 Sea Zone
1 fighter moved from Eastern United States to 88 Sea Zone
1 bomber moved from Central United States to 88 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
2 submarines moved from 39 Sea Zone to 80 Sea ZoneCombat - Americans
Battle in French Indo China
Battle in 103 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win, taking French Indo China from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 88 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 88 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 88 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 106 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 106 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 90 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 90 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyerNon Combat Move - Americans
3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
8 carriers moved from 89 Sea Zone to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Quebec to Eastern United States
1 fighter moved from 106 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from 88 Sea Zone to 91 Sea Zone
2 fighters moved from 90 Sea Zone to 91 Sea Zone
1 bomber moved from 88 Sea Zone to Eastern United States
3 destroyers moved from 89 Sea Zone to 91 Sea Zone
1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 64 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 5 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 artillery moved from Western United States to Central United StatesPlace Units - Americans
5 artilleries and 5 infantry placed in Central United States
4 fighters and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : 1,67
Americans : 2,17