Yeah, full scramble.
Oysteilo (Axis) +6 vs. axis-dominion (allies) BM 3.0
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
11 infantry moved from Shensi to HopeiCombat - Chinese
Chinese creates battle in territory Kweichow
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Kweichow from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Hopei, round 2 : 2/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese : 0.50
Japanese : -0.67 -
forgot to leave a land unit behind in n.afr for the US bonus, going to adjust now
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
11 infantry moved from Shensi to HopeiCombat - Chinese
Chinese creates battle in territory Kweichow
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Kweichow from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Hopei, round 2 : 2/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Greece: 1 infantry
EDIT: Adding units owned by Americans to Morocco: 1 infantry
EDIT: Changing PUs for Americans from 93 to 98
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : 0.50
Japanese : -0.67 -
before I proceed with UK, going to adjust one US fig back to London (from normandy)
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from Gibraltar to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 fighter moved from Iraq to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
EDIT: British undo move 8.
EDIT: British undo move 7.
EDIT: British undo move 5.
EDIT: British undo move 4.
EDIT: British undo move 3.
EDIT: British undo move 2.
EDIT: British undo move 1.
1 cruiser, 1 destroyer and 2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 fighter moved from Iraq to 97 Sea Zone
1 bomber, 6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone
1 fighter moved from 110 Sea Zone to 97 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Shensi to Shan State
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Cyprus
1 battleship moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 99 Sea ZoneCombat - British
Combat Hit Differential Summary :
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scramble?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Americans
Americans buy 8 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 mech_infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Western United States to 49 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to 125 Sea Zone
1 bomber moved from Normandy Bordeaux to Libya
1 armour and 1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 marine moved from Algeria to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from India to KweichowCombat - Americans
Battle in Greece
Battle in Paulau Island
Battle in Caroline Islands
Battle in Marianas
Battle in 125 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Greece from Italians, taking Paulau Island from Japanese, taking Caroline Islands from Japanese, taking Marianas from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Crete
Americans attack with 3 infantry and 1 marine
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
Americans win, taking Crete from Italians with 3 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/7 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Libya
Americans attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Libya, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 49 Sea Zone
Americans attack with 1 bomber
Japanese defend with 3 submarines and 1 transport
3 submarines owned by the Japanese Submerged
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
1 submarine moved from 92 Sea Zone to 93 Sea Zone
3 submarines moved from 92 Sea Zone to 97 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 92 Sea Zone to 99 Sea Zone
1 bomber moved from Libya to Tobruk
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from 125 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to Hawaiian Islands
1 bomber moved from 49 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 17 Sea Zone to 32 Sea Zone
1 destroyer moved from 17 Sea Zone to 23 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 fighter and 3 submarines moved from 17 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 51 Sea Zone to 64 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Holland Belgium to United Kingdom
1 carrier moved from 10 Sea Zone to 64 Sea Zone
2 marines moved from Western United States to 10 Sea Zone
2 marines and 1 transport moved from 10 Sea Zone to 64 Sea Zone
2 marines moved from 64 Sea Zone to Southeast MexicoPlace Units - Americans
2 infantry placed in Normandy Bordeaux
1 fighter placed in Normandy Bordeaux
7 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,2,5,6,6,3,3,5,1,2
Americans collect 63 PUs (2 lost to blockades); end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
11 infantry moved from Shensi to HopeiCombat - Chinese
Chinese creates battle in territory Kweichow
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Kweichow from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Hopei, round 2 : 2/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Greece: 1 infantry
EDIT: Adding units owned by Americans to Morocco: 1 infantry
EDIT: Changing PUs for Americans from 93 to 98
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 artillery, 6 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from Gibraltar to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 fighter moved from Iraq to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
EDIT: British undo move 8.
EDIT: British undo move 7.
EDIT: British undo move 5.
EDIT: British undo move 4.
EDIT: British undo move 3.
EDIT: British undo move 2.
EDIT: British undo move 1.
1 cruiser, 1 destroyer and 2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 fighter moved from Iraq to 97 Sea Zone
1 bomber, 6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone
1 fighter moved from 110 Sea Zone to 97 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Shensi to Shan State
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Cyprus
1 battleship moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 99 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Cyprus
British attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Cyprus, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 9 fighters, 2 submarines and 2 tactical_bombers; Americans loiter and taunt
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 transport
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 9 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 7/15 hits, 8.00 expected hits
Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 1 transport in 97 Sea Zone, round 2 : 4/10 hits, 5.67 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 2 submarines owned by the Italians, 2 submarines owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone
British roll dice for 1 battleship, 1 bomber, 1 cruiser, 9 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 7/14 hits, 7.67 expected hits
Italians roll dice for 1 battleship, 5 fighters and 1 transport in 97 Sea Zone, round 3 : 2/6 hits, 4.00 expected hits
1 transport owned by the Italians, 1 cruiser owned by the British, 5 fighters owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 95
Casualties for British: 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 transportNon Combat Move - British
1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Alexandria to Tobruk
2 infantry moved from 99 Sea Zone to Greece
1 carrier moved from 81 Sea Zone to 99 Sea Zone
2 fighters moved from 97 Sea Zone to 99 Sea Zone
6 fighters moved from 97 Sea Zone to Greece
2 tactical_bombers moved from 97 Sea Zone to Greece
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from India to Burma
1 fighter and 1 tactical_bomber moved from Shensi to Hopei
1 fighter moved from Kansu to Suiyuyan
1 bomber moved from 97 Sea Zone to GreecePlace Units - British
1 transport placed in 71 Sea Zone
1 marine and 2 mech_infantrys placed in Egypt
2 infantry placed in Union of South Africa
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0.33
Italians : -5.00
British : -0.83
Americans : 1.17
Chinese : 0.50
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 3/3 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 infantry moved from Southern France to France
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 aaGuns, 3 armour, 2 artilleries, 4 infantry and 6 mech_infantrys moved from Caucasus to Rostov
3 armour and 6 mech_infantrys moved from Rostov to Bryansk
1 mech_infantry moved from Romania to UkrainePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,5,4,1,5
Italians collect 10 PUs (6 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians : 1,67
Americans : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 17 Sea ZoneNon Combat Move - ANZAC
2 fighters moved from 64 Sea Zone to Hawaiian Islands
1 fighter moved from 33 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from New South Wales to 33 Sea Zone
1 cruiser, 1 submarine and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from South Australia to Queensland
1 aaGun, 2 armour, 3 infantry and 1 marine moved from New South Wales to Queensland
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Kazakhstan
1 bomber moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Kazakhstan
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Bryansk to Archangel
2 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Bryansk to SmolenskCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Smolensk to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from Belarus to Bryansk
1 artillery moved from Novgorod to Belarus
5 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Volgograd to Novgorod
1 bomber moved from Kazakhstan to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
6 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
5 armour and 3 mech_infantrys moved from Caucasus to Rostov
1 mech_infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
8 infantry moved from Germany to Western Germany
7 infantry moved from Western Germany to France
1 fighter moved from Western Germany to Southern Italy
1 armour and 3 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from France to Southern ItalyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter placed in Western Germany
2 armour, 1 fighter and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,1
Germans collect 52 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : 1,67
Russians : 1,33 -
looks like i forgot to blow up your battleship, ohh well
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looks like i forgot to blow up your battleship, ohh well
you can still do it if you want. just roll here in the forum and adjust accordingly. let me know when you’re done.
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all right, seems like I have 4 fighters and 3 tacs in western germany that didnt do anything
Rolls: 4@3 3@4; Total Hits: 24@3: (6, 1, 5, 3)3@4: (5, 6, 5)
Rolls: 1@4; Total Hits: 01@4: (6)
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ok, go ahead with the save then
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ok I’ll edit out the bb and go on from there
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Vologda to Archangel
2 fighters moved from Russia to ArchangelCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Archangel to Russia
2 infantry moved from Samara to Vologda
2 infantry moved from Samara to Kazakhstan
1 aaGun, 28 infantry and 1 mech_infantry moved from Samara to Russia
1 aaGun and 6 infantry moved from Siberia to Amur
1 aaGun and 11 infantry moved from Sakha to Amur
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 0.33
Russians : 1.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Vologda to Archangel
2 fighters moved from Russia to ArchangelCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Archangel to Russia
2 infantry moved from Samara to Vologda
2 infantry moved from Samara to Kazakhstan
1 aaGun, 28 infantry and 1 mech_infantry moved from Samara to Russia
1 aaGun and 6 infantry moved from Siberia to Amur
1 aaGun and 11 infantry moved from Sakha to Amur
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.33
Russians : 1.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 18 Sea Zone to 34 Sea Zone
1 fighter moved from 31 Sea Zone to 22 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 submarine moved from 49 Sea Zone to 30 Sea Zone
1 submarine moved from 49 Sea Zone to 32 Sea Zone
1 submarine moved from 31 Sea Zone to 23 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Kweichow
3 fighters moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 bomber moved from Japan to Chahar
3 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
4 fighters moved from 31 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
3 fighters moved from 31 Sea Zone to 30 Sea Zone
1 bomber moved from Japan to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 23 Sea ZoneCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iwo Jima
Battle in 34 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win, taking Iwo Jima from Americans with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 23 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters in 30 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 32 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 32 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 32 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
3 fighters moved from 30 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 31 Sea Zone
1 bomber moved from 32 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 31 Sea Zone
1 fighter moved from 22 Sea Zone to 31 Sea Zone
1 destroyer moved from 31 Sea Zone to 46 Sea Zone
1 submarine moved from 49 Sea Zone to 52 Sea Zone
4 tactical_bombers moved from 31 Sea Zone to Wake Island
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 infantry moved from Shan State to Yunnan
1 infantry moved from Malaya to Shan State
1 fighter moved from French Indo China to Yunnan
1 fighter moved from Malaya to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery moved from Anhwe to Hunan
1 fighter moved from Japan to Manchuria
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 31 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to Wake Island
1 tactical_bomber moved from Philippines to 31 Sea Zone
1 tactical_bomber moved from Philippines to Japan
3 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
1 bomber moved from Chahar to Kiangsu
1 bomber moved from 31 Sea Zone to Wake IslandPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 bomber and 1 fighter placed in Japan
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 40 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 0,67
Chinese : -0,67
Japanese : 1,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 4 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
1 bomber and 3 fighters moved from Normandy Bordeaux to Southern France
3 fighters moved from United Kingdom to Holland Belgium
2 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry and 1 marine moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
3 infantry and 1 marine moved from 96 Sea Zone to Malta
2 fighters moved from 99 Sea Zone to Malta
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 fighter moved from 26 Sea Zone to 46 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 bomber moved from Tobruk to MaltaCombat - Americans
Battle in Malta
Americans attack with 1 bomber, 2 fighters, 3 infantry and 1 marine
Italians defend with 2 infantry
Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 marine in Malta, round 2 : 1/7 hits, 2.50 expected hits
Italians roll dice for 2 infantry in Malta, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 bomber, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Italians: 2 infantry
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/7 hits, 3.00 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 7/9 hits, 4.50 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern France
Americans attack with 1 bomber, 3 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Southern France, round 2 : 2/5 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
7 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 marines moved from Southeast Mexico to 64 Sea Zone
2 carriers, 2 marines and 1 transport moved from 64 Sea Zone to 10 Sea Zone
2 marines moved from 10 Sea Zone to Western United States
4 fighters moved from Western United States to 10 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Southern France to United Kingdom
4 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Malta to Greece
2 carriers and 2 fighters moved from 99 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Libya to Alexandria
2 transports moved from 99 Sea Zone to 96 Sea Zone
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
2 fighters moved from Malta to 96 Sea Zone
4 carriers, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 fighter moved from 46 Sea Zone to New Guinea
1 bomber moved from 46 Sea Zone to Queensland
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 cruiser moved from 33 Sea Zone to 62 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea ZonePlace Units - Americans
1 airfield and 1 factory_minor placed in Greece
3 infantry placed in Normandy Bordeaux
2 infantry placed in Western United States
2 destroyers placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUsCombat Hit Differential Summary :
Germans : -0.33
Italians : 1.00
Americans : 0.67
Japanese : -0.50