Odonis (Axis +3) vs Giallo (Allies) BM3 G40L18 - game 3

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    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 3 bombers, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Germans
                3 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 1 carrier, 5 destroyers, 2 fighters, 5 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
                3 artilleries, 2 fighters and 5 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                6 bombers moved from Southern Italy to United Kingdom

    Combat - Germans

    triplea_42175_Ger18.tsvg

  • '20 '19 '18 '15 '13

    last ditch effort to salvage the game. Scramble?

  • '21 '20 '19 '18 '17 '16

    no

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 3 bombers, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Germans
                3 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 1 carrier, 5 destroyers, 2 fighters, 5 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
                3 artilleries, 2 fighters and 5 infantry moved from 110 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                6 bombers moved from Southern Italy to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 3 artilleries, 8 bombers, 3 fighters, 5 infantry and 1 tactical_bomber
                    British defend with 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 5 fighters, 1 harbour, 11 infantry and 2 mech_infantrys
                        AA fire in United Kingdom :  2/9 hits
                        2 fighters owned by the Germans lost in United Kingdom
                        Germans roll dice for 3 artilleries, 8 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in United Kingdom, round 2 :  10/18 hits
                        British roll dice for 3 aaGuns, 1 armour, 2 artilleries, 5 fighters, 11 infantry and 2 mech_infantrys in United Kingdom, round 2 :  8/21 hits
                        3 aaGuns owned by the British, 2 artilleries owned by the Germans, 1 fighter owned by the Germans, 5 infantry owned by the Germans and 7 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 1 artillery, 8 bombers and 1 tactical_bomber in United Kingdom, round 3 :  6/10 hits
                        British roll dice for 1 armour, 2 artilleries, 5 fighters, 4 infantry and 2 mech_infantrys in United Kingdom, round 3 :  8/14 hits
                        2 mech_infantrys owned by the British, 1 artillery owned by the Germans, 6 bombers owned by the Germans, 1 tactical_bomber owned by the Germans and 4 infantry owned by the British lost in United Kingdom
                    British win with 1 armour, 2 artilleries and 5 fighters remaining. Battle score for attacker is -84
                    Casualties for Germans: 3 artilleries, 6 bombers, 3 fighters, 5 infantry and 1 tactical_bomber
                    Casualties for British: 3 aaGuns, 11 infantry and 2 mech_infantrys
                    2 bombers owned by the Germans retreated

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                6 armour moved from Caucasus to Volgograd
                3 mech_infantrys moved from Rostov to Volgograd
                3 armour moved from Ukraine to Volgograd
                2 mech_infantrys moved from Bessarabia to Rostov
                1 fighter and 2 tactical_bombers moved from Ukraine to Western Germany
                5 infantry moved from Northern Italy to Western Germany
                1 artillery and 8 infantry moved from Bulgaria to Romania
                6 infantry moved from Greece to Bulgaria
                1 armour moved from Sakha to Manchuria
                1 armour moved from Russia to Volgograd
                1 bomber moved from Russia to Ukraine

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 infantry placed in Caucasus
                1 transport placed in 112 Sea Zone
                3 artilleries placed in Western Germany
                3 bombers placed in Western Germany
                3 mech_infantrys placed in Russia
                1 artillery placed in Western Germany

    Turn Complete - Germans
                Germans collect 73 PUs; end with 76 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs

    triplea_42175_Ger18.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 3 fighters and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                8 armour, 2 artilleries, 2 infantry and 26 mech_infantrys moved from Eastern Persia to Persia
                      Japanese take Persia from British

    Combat - Japanese

    Non Combat Move - Japanese
                2 mech_infantrys moved from French Indo China to Burma
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                2 artilleries and 2 infantry moved from India to West India
                1 fighter moved from India to Anhwe
                2 mech_infantrys moved from Kiangsu to Jehol
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Russia to Sakha

    Place Units - Japanese
                3 fighters and 7 infantry placed in Japan
                1 armour placed in India
                1 artillery placed in French Indo China
                1 artillery placed in India
                1 artillery placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,4,2,1,5,1,5,5,1,3,6,4,4,4,2,3,3,3,2,3,5,2,1,1
                Japanese collect 52 PUs (11 lost to blockades); end with 52 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_42175_Jap18.tsvg

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    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 artillery, 4 fighters, 2 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
                3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
                2 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
                2 fighters moved from 25 Sea Zone to Japan
                1 battleship, 2 carriers and 1 cruiser moved from 25 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 fighter moved from 21 Sea Zone to Japan
                2 carriers, 2 infantry and 3 transports moved from 41 Sea Zone to 36 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                2 bombers moved from Philippines to 6 Sea Zone

    Combat Hit Differential Summary :

    triplea_42175_Ame18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 artillery, 4 fighters, 2 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
                3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
                2 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
                2 fighters moved from 25 Sea Zone to Japan
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 battleship and 1 cruiser moved from 25 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 fighter moved from 21 Sea Zone to 6 Sea Zone
                2 carriers moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                2 bombers moved from Philippines to 6 Sea Zone

    Combat Hit Differential Summary :

    triplea_42175_Ame18.tsvg

  • '21 '20 '19 '18 '17 '16

    scramble?

  • '20 '19 '18 '15 '13

    no scrambles

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 artillery, 4 fighters, 2 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
                3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
                2 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
                2 fighters moved from 25 Sea Zone to Japan
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 battleship and 1 cruiser moved from 25 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 fighter moved from 21 Sea Zone to 6 Sea Zone
                2 carriers moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                2 bombers moved from Philippines to 6 Sea Zone

    Combat - Americans
                Battle in Japan
                    Americans attack with 3 artilleries, 5 fighters, 3 infantry and 3 tactical_bombers
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
                        AA fire in Japan : 3/8 hits, 1,33 expected hits
                        3 fighters owned by the Americans lost in Japan
                        Americans roll dice for 1 battleship and 1 cruiser in Japan, round 2 : 1/2 hits, 1,17 expected hits
                        Americans roll dice for 3 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers in Japan, round 2 : 5/11 hits, 4,83 expected hits
                        Japanese roll dice for 3 aaGuns, 3 fighters and 7 infantry in Japan, round 2 : 7/10 hits, 4,33 expected hits
                        3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 aaGuns owned by the Japanese, 1 fighter owned by the Americans, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Japan, round 3 : 1/4 hits, 2,00 expected hits
                        Japanese roll dice for 3 fighters and 4 infantry in Japan, round 3 : 6/7 hits, 3,33 expected hits
                        1 infantry owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Japan
                    Japanese win with 3 fighters and 3 infantry remaining. Battle score for attacker is -77
                    Casualties for Americans: 3 artilleries, 5 fighters, 3 infantry and 3 tactical_bombers
                    Casualties for Japanese: 3 aaGuns and 4 infantry
                Battle in 110 Sea Zone
                    Americans attack with 2 fighters
                    Germans defend with 1 carrier, 5 destroyers and 4 transports
                        Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                        Germans roll dice for 1 carrier, 5 destroyers and 4 transports in 110 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
                        1 fighter owned by the Americans lost in 110 Sea Zone
                        Americans roll dice for 1 fighter in 110 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                        Germans roll dice for 1 carrier, 5 destroyers and 4 transports in 110 Sea Zone, round 3 : 2/6 hits, 2,00 expected hits
                        1 fighter owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 carrier, 5 destroyers and 4 transports remaining. Battle score for attacker is -20
                    Casualties for Americans: 2 fighters

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from Central United States to 8 Sea Zone
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 11 Sea Zone to 10 Sea Zone
                2 carriers moved from 25 Sea Zone to 8 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                2 bombers moved from 6 Sea Zone to Midway
                1 submarine moved from 21 Sea Zone to 19 Sea Zone
                1 submarine moved from 21 Sea Zone to 20 Sea Zone
                1 submarine moved from 21 Sea Zone to 36 Sea Zone
                1 destroyer moved from 21 Sea Zone to 6 Sea Zone
                1 submarine moved from 21 Sea Zone to 43 Sea Zone
                1 submarine moved from 21 Sea Zone to 19 Sea Zone
                2 carriers, 2 infantry and 3 transports moved from 41 Sea Zone to 36 Sea Zone
                2 mech_infantrys moved from Mexico to Western United States
                1 submarine moved from 98 Sea Zone to 80 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers placed in Western United States
                Americans undo move 2.
                2 infantry placed in Western United States
                4 fighters and 3 tactical_bombers placed in Western United States
                1 artillery placed in Central United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs

    Combat Hit Differential Summary :

    Germans : -1,00
        AA fire in Japan : : 1,67
        Americans : -2,50
        Japanese : 5,33

    triplea_42175_Ame18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 artillery, 4 fighters, 2 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
                3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
                2 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
                2 fighters moved from 25 Sea Zone to Japan
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 battleship and 1 cruiser moved from 25 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 fighter moved from 21 Sea Zone to 6 Sea Zone
                2 carriers moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                2 bombers moved from Philippines to 6 Sea Zone

    Combat - Americans
                Battle in Japan
                    Americans attack with 3 artilleries, 5 fighters, 3 infantry and 3 tactical_bombers
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
                        AA fire in Japan : 3/8 hits, 1,33 expected hits
                        3 fighters owned by the Americans lost in Japan
                        Americans roll dice for 1 battleship and 1 cruiser in Japan, round 2 : 1/2 hits, 1,17 expected hits
                        Americans roll dice for 3 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers in Japan, round 2 : 5/11 hits, 4,83 expected hits
                        Japanese roll dice for 3 aaGuns, 3 fighters and 7 infantry in Japan, round 2 : 7/10 hits, 4,33 expected hits
                        3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 aaGuns owned by the Japanese, 1 fighter owned by the Americans, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Japan, round 3 : 1/4 hits, 2,00 expected hits
                        Japanese roll dice for 3 fighters and 4 infantry in Japan, round 3 : 6/7 hits, 3,33 expected hits
                        1 infantry owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Japan
                    Japanese win with 3 fighters and 3 infantry remaining. Battle score for attacker is -77
                    Casualties for Americans: 3 artilleries, 5 fighters, 3 infantry and 3 tactical_bombers
                    Casualties for Japanese: 3 aaGuns and 4 infantry
                Battle in 110 Sea Zone
                    Americans attack with 2 fighters
                    Germans defend with 1 carrier, 5 destroyers and 4 transports
                        Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                        Germans roll dice for 1 carrier, 5 destroyers and 4 transports in 110 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
                        1 fighter owned by the Americans lost in 110 Sea Zone
                        Americans roll dice for 1 fighter in 110 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                        Germans roll dice for 1 carrier, 5 destroyers and 4 transports in 110 Sea Zone, round 3 : 2/6 hits, 2,00 expected hits
                        1 fighter owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 carrier, 5 destroyers and 4 transports remaining. Battle score for attacker is -20
                    Casualties for Americans: 2 fighters

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from Central United States to 8 Sea Zone
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 11 Sea Zone to 10 Sea Zone
                2 carriers moved from 25 Sea Zone to 8 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                2 bombers moved from 6 Sea Zone to Midway
                1 submarine moved from 21 Sea Zone to 19 Sea Zone
                1 submarine moved from 21 Sea Zone to 20 Sea Zone
                1 submarine moved from 21 Sea Zone to 36 Sea Zone
                1 destroyer moved from 21 Sea Zone to 6 Sea Zone
                1 submarine moved from 21 Sea Zone to 43 Sea Zone
                1 submarine moved from 21 Sea Zone to 19 Sea Zone
                2 carriers, 2 infantry and 3 transports moved from 41 Sea Zone to 36 Sea Zone
                2 mech_infantrys moved from Mexico to Western United States
                1 submarine moved from 98 Sea Zone to 80 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers placed in Western United States
                Americans undo move 2.
                2 infantry placed in Western United States
                4 fighters and 3 tactical_bombers placed in Western United States
                1 artillery placed in Central United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 2 aaGuns and 11 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 fighter moved from Gibraltar to 110 Sea Zone
                5 fighters moved from United Kingdom to 110 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                9 armour, 13 artilleries, 2 infantry and 3 mech_infantrys moved from Northwest Persia to Persia
                3 bombers, 4 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Iraq to Persia
                1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 carrier and 3 transports moved from 41 Sea Zone to 36 Sea Zone

    Combat - British
                Battle in Persia
                    British attack with 9 armour, 13 artilleries, 3 bombers, 4 fighters, 6 infantry, 6 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 8 armour, 2 artilleries, 1 factory_minor, 2 infantry and 26 mech_infantrys
                        British roll dice for 9 armour, 13 artilleries, 3 bombers, 4 fighters, 6 infantry, 6 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 14/43 hits, 18,17 expected hits
                        Japanese roll dice for 8 armour, 2 artilleries, 2 infantry and 26 mech_infantrys in Persia, round 2 : 11/38 hits, 14,00 expected hits
                        2 infantry owned by the Japanese, 12 mech_infantrys owned by the Japanese, 5 artilleries owned by the British and 6 infantry owned by the British lost in Persia
                        British roll dice for 9 armour, 8 artilleries, 3 bombers, 4 fighters, 6 mech_infantrys and 2 tactical_bombers in Persia, round 3 : 22/32 hits, 14,50 expected hits
                        Japanese roll dice for 8 armour, 2 artilleries and 14 mech_infantrys in Persia, round 3 : 12/24 hits, 9,33 expected hits
                        2 artilleries owned by the Japanese, 14 mech_infantrys owned by the Japanese, 4 mech_infantrys owned by the British, 6 armour owned by the Japanese and 8 artilleries owned by the British lost in Persia
                        British roll dice for 9 armour, 3 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Persia, round 4 : 10/20 hits, 10,17 expected hits
                        Japanese roll dice for 2 armour in Persia, round 4 : 2/2 hits, 1,00 expected hits
                        2 mech_infantrys owned by the British and 2 armour owned by the Japanese lost in Persia
                    British win, taking Persia from Japanese with 9 armour, 3 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 72
                    Casualties for British: 13 artilleries, 6 infantry and 6 mech_infantrys
                    Casualties for Japanese: 8 armour, 2 artilleries, 2 infantry and 26 mech_infantrys
                Battle in 110 Sea Zone
                    British attack with 6 fighters
                    Germans defend with 1 carrier, 5 destroyers and 4 transports
                        British roll dice for 6 fighters in 110 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 5 destroyers and 4 transports in 110 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
                        3 destroyers owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                        British roll dice for 5 fighters in 110 Sea Zone, round 3 : 2/5 hits, 2,50 expected hits
                        Germans roll dice for 1 carrier, 2 destroyers and 4 transports in 110 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
                        1 destroyer owned by the Germans and 1 carrier owned by the Germans lost in 110 Sea Zone
                        British roll dice for 5 fighters in 110 Sea Zone, round 4 : 2/5 hits, 2,50 expected hits
                        Germans roll dice for 1 destroyer and 4 transports in 110 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans, 1 transport owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                        3 transports owned by the Germans lost in 110 Sea Zone
                    British win with 4 fighters remaining. Battle score for attacker is 64
                    Casualties for British: 2 fighters
                    Casualties for Germans: 1 carrier, 5 destroyers and 4 transports

    Non Combat Move - British
                2 aaGuns moved from Northwest Persia to Persia
                3 bombers, 4 fighters and 2 tactical_bombers moved from Persia to Iraq
                3 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                4 fighters moved from 110 Sea Zone to United Kingdom

    Place Units - British
                2 aaGuns and 8 infantry placed in United Kingdom
                3 infantry placed in Iraq

    Turn Complete - British
                British collect 40 PUs; end with 42 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -2,33
        British : 3,17
        AA fire in Japan : : 1,67
        Americans : -2,50
        Japanese : 6,00

    triplea_42175_UK_18.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Italians take Northwest Persia from British

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 2 infantry
                    British defend with 1 aaGun, 1 airfield and 1 harbour
                        1 aaGun owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 2 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun

    Non Combat Move - Italians
                2 destroyers moved from 97 Sea Zone to 95 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Rostov to Northwest Persia
                4 mech_infantrys moved from Caucasus to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Caucasus to Southern Italy
                2 artilleries moved from Romania to Bessarabia
                2 infantry moved from Romania to Bessarabia
                2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 destroyer and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_42175_Ita18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                      ANZAC take 17 Sea Zone from Japanese
                1 destroyer moved from 21 Sea Zone to 6 Sea Zone
                2 infantry moved from 36 Sea Zone to Hainan
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - ANZAC
                Battle in Hainan
                Battle in Iwo Jima
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the ANZAC lost in Iwo Jima
                        ANZAC roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 1/2 hits, 0,67 expected hits
                        1 artillery owned by the ANZAC lost in Iwo Jima
                    Japanese win, taking Hainan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    ANZAC : -1,67
        Japanese : 0,00

    triplea_42175_ANZ18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                      ANZAC take 17 Sea Zone from Japanese
                1 destroyer moved from 21 Sea Zone to 6 Sea Zone
                2 infantry moved from 36 Sea Zone to Hainan
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - ANZAC
                Battle in Hainan
                Battle in Iwo Jima
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the ANZAC lost in Iwo Jima
                        ANZAC roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 1/2 hits, 0,67 expected hits
                        1 artillery owned by the ANZAC lost in Iwo Jima
                    Japanese win, taking Hainan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -1,67
        Japanese : 0,00

    triplea_42175_Fre18.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 bombers, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Ukraine to Egypt
                5 bombers moved from Western Germany to Algeria

    Combat - Germans
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Battle in Morocco
                Battle in Algeria
                    Germans attack with 5 bombers
                    Americans defend with 1 infantry
                        Germans roll dice for 5 bombers in Algeria, round 2 :  5/5 hits
                        Americans roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Algeria
                    Germans win, taking Morocco from Americans with 5 bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                5 bombers moved from Algeria to Gibraltar
                3 infantry moved from Caucasus to Northwest Persia
                10 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
                2 mech_infantrys moved from Rostov to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                1 artillery and 8 infantry moved from Romania to Bessarabia
                4 infantry moved from Bulgaria to Greece
                1 bomber moved from Egypt to Greece
                2 infantry moved from Bulgaria to Greece
                1 fighter and 2 tactical_bombers moved from Western Germany to Caucasus
                3 mech_infantrys moved from Russia to Volgograd
                3 artilleries and 3 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                1 factory_minor placed in Greece
                1 submarine placed in 112 Sea Zone
                1 submarine placed in 112 Sea Zone
                3 armour placed in Ukraine
                3 armour placed in Russia
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 74 PUs; end with 74 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs

    triplea_42175_Ger19.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 artillery, 5 fighters and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Eastern Persia to Persia
                1 fighter moved from Japan to 17 Sea Zone

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Persia
                    Japanese attack with 1 mech_infantry
                    British defend with 2 aaGuns, 9 armour and 1 factory_minor
                        Japanese roll dice for 1 mech_infantry in Persia, round 2 :  0/1 hits
                        British roll dice for 2 aaGuns and 9 armour in Persia, round 2 :  9/9 hits
                        1 mech_infantry owned by the Japanese lost in Persia
                    British win with 2 aaGuns and 9 armour remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                2 artilleries and 2 infantry moved from West India to Eastern Persia
                1 armour moved from India to Eastern Persia
                4 artilleries, 2 infantry and 1 marine moved from India to West India
                2 mech_infantrys moved from Burma to India
                1 artillery and 1 infantry moved from Kwangsi to French Indo China
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 mech_infantry moved from Yunnan to India
                1 mech_infantry moved from Anhwe to Yunnan
                1 mech_infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Jehol to Kweichow
                1 mech_infantry moved from Kweichow to Burma
                1 fighter moved from Anhwe to Japan
                1 bomber moved from Sakha to Japan
                1 fighter moved from 17 Sea Zone to Japan

    Place Units - Japanese
                1 artillery, 5 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 22
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,2,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,3,4,6,6,1,2,5,1,2,3,5,5,2,2,4,5,1,6,4,1
                Japanese collect 39 PUs (22 lost to blockades); end with 39 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

    triplea_42175_Jap19.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 2 fighters, 1 harbour, 3 infantry and 3 transports; Remaining resources: 6 PUs;

    Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 8 Sea Zone to Japan
                3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                2 bombers moved from Midway to Japan
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                2 carriers moved from 36 Sea Zone to 6 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                4 fighters and 3 tactical_bombers moved from Western United States to 6 Sea Zone

    Combat Hit Differential Summary :

    triplea_42175_Ame19.tsvg

  • '21 '20 '19 '18 '17 '16

    scramble?

  • '20 '19 '18 '15 '13

    nope

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 2 fighters, 1 harbour, 3 infantry and 3 transports; Remaining resources: 6 PUs;

    Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 8 Sea Zone to Japan
                3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                2 bombers moved from Midway to Japan
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                2 carriers moved from 36 Sea Zone to 6 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                4 fighters and 3 tactical_bombers moved from Western United States to 6 Sea Zone

    Combat - Americans
                Battle in Japan
                    Americans attack with 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 9 fighters, 1 harbour and 5 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Japan, round 2 : 1/2 hits, 1,17 expected hits
                        Americans roll dice for 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber in Japan, round 2 : 7/13 hits, 6,00 expected hits
                        Japanese roll dice for 1 artillery, 1 bomber, 9 fighters and 5 infantry in Japan, round 2 : 6/16 hits, 8,17 expected hits
                        1 fighter owned by the Japanese, 5 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the Japanese, 1 fighter owned by the Americans, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber in Japan, round 3 : 3/7 hits, 3,83 expected hits
                        Japanese roll dice for 8 fighters in Japan, round 3 : 5/8 hits, 5,33 expected hits
                        3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 1 artillery owned by the Americans lost in Japan
                        Americans roll dice for 2 bombers in Japan, round 4 : 2/2 hits, 1,33 expected hits
                        Japanese roll dice for 5 fighters in Japan, round 4 : 1/5 hits, 3,33 expected hits
                        2 fighters owned by the Japanese and 1 bomber owned by the Americans lost in Japan
                        Americans roll dice for 1 bomber in Japan, round 5 : 0/1 hits, 0,67 expected hits
                        Japanese roll dice for 3 fighters in Japan, round 5 : 2/3 hits, 2,00 expected hits
                        1 bomber owned by the Americans lost in Japan
                    Japanese win with 3 fighters remaining. Battle score for attacker is -5
                    Casualties for Americans: 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber
                    Casualties for Japanese: 1 artillery, 1 bomber, 6 fighters and 5 infantry

    Non Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from Central United States to Western United States

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to 25 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                1 harbour placed in Midway
                3 transports placed in 10 Sea Zone
                3 artilleries, 1 bomber and 3 infantry placed in Western United States
                2 fighters placed in Central United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs

    Combat Hit Differential Summary :

    Americans : -0,00
        Japanese : -4,83

    triplea_42175_Ame19.tsvg

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