18 L Amon-Sul (Axis+6) vs SixUnder (Allies) - BM (2nd game)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Queensland to Northern Territory
                1 bomber moved from Korea to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                8 submarines moved from 91 Sea Zone to 104 Sea Zone
                2 carriers, 1 destroyer and 4 fighters moved from 101 Sea Zone to 104 Sea Zone
                2 artilleries and 2 infantry moved from Tunisia to Libya
                2 artilleries and 2 infantry moved from Morocco to Algeria

    Purchase Units - Americans
                Americans buy 4 destroyers, 1 harbour, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 104 Sea Zone
                    Americans attack with 2 carriers, 1 destroyer, 4 fighters and 8 submarines
                    Germans defend with 1 carrier, 2 fighters and 2 submarines
                        Americans roll dice for 8 submarines in 104 Sea Zone, round 2 : 5/8 hits, 2.67 expected hits
                        2 submarines owned by the Germans and 1 carrier owned by the Germans lost in 104 Sea Zone
                        Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                        Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                        2 fighters owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 carriers, 1 destroyer, 4 fighters and 8 submarines remaining. Battle score for attacker is 48
                    Casualties for Germans: 1 carrier, 2 fighters and 2 submarines

    Non Combat Move - Americans
                1 fighter moved from 16 Sea Zone to 25 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine and 5 submarines moved from 26 Sea Zone to 25 Sea Zone
                1 marine moved from 25 Sea Zone to Midway
                1 bomber moved from 25 Sea Zone to Midway
                1 bomber moved from Iraq to Gibraltar

    Place Units - Americans
                1 harbour placed in Midway
                2 destroyers and 2 submarines placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 transports placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Place Units - Chinese
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Scotland
                1 bomber moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Trans-Jordan
                1 fighter moved from 81 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from French Equatorial Africa to Nigeria
                      British take Nigeria from Germans
                1 infantry moved from Rhodesia to Belgian Congo

    Purchase Units - British
                British buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Scotland
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Germans defend with 1 airfield and 1 marine
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Scotland, round 2 : 2/3 hits, 0.83 expected hits
                        Germans roll dice for 1 marine in Scotland, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British and 1 marine owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 infantry
                    Casualties for Germans: 1 marine

    Non Combat Move - British

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                1 armour and 2 mech_infantrys placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,2,4,5,1,2,1,3,3,4,1,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
                British collect 20 PUs (12 lost to blockades); end with 20 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -0.67
        British : 1.50
        Italians : 0.67
        Americans : 1.33
        Japanese : -0.67

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Jehol : 3 infantry
        Northern Territory : 1 artillery and 1 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield, 1 bomber, 1 harbour and 1 marine
        26 Sea Zone : 1 flag
        25 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 6 submarines
        10 Sea Zone : 3 destroyers, 3 submarines and 2 transports
        16 Sea Zone : 1 destroyer and 1 submarine
        1 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 aaGun, 6 armour, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys
        Alexandria : 1 artillery and 1 infantry
        Gibraltar : 1 airfield, 1 bomber, 1 harbour and 2 mech_infantrys
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield, 1 artillery and 1 mech_infantry
        Nigeria : 1 infantry
        Malta : 1 artillery and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Anglo Egyptian Sudan : 1 armour
        Morocco : 1 flag
        French Equatorial Africa : 1 flag
        Algeria : 1 flag, 2 artilleries and 2 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag, 2 artilleries and 2 infantry
        Ethiopia : 1 flag
        104 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 8 submarines
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 destroyer
        Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Eastern Persia : 1 flag
        72 Sea Zone : 1 flag
        101 Sea Zone : 1 destroyer and 1 submarine
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine
        Brazil : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 69 / 95
        Russians : 11 / 18
        Japanese : 70 / 93
        Americans : 56 / 81
        Chinese : 6 / 7
        British : 32 / 20
        UK_Pacific : 2 / 0
        Italians : 12 / 23
        ANZAC : 7 / 10
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 11 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.196
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 51

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.125
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 16

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.450
            Median : 3.500
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_42079_UK_11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Combat Move - Italians
                1 infantry moved from British Somaliland to Ethiopia
                      Italians take Ethiopia from British
                1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Alexandria
                1 fighter moved from Egypt to Anglo Egyptian Sudan

    Purchase Units - Italians
                Italians buy 3 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 fighter in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        1 armour owned by the British lost in Anglo Egyptian Sudan
                    Italians win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour
                Battle in Alexandria
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Alexandria, round 2 :  2/4 hits
                        British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 :  1/2 hits
                        1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Alexandria to Egypt
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 aaGun moved from Yugoslavia to Bulgaria
                1 armour moved from Archangel to Urals

    Place Units - Italians
                3 artilleries placed in Egypt
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_42079_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to New South Wales
                2 infantry moved from Queensland to South Australia

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Non Combat Move - ANZAC
                1 aaGun moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,6,5,4
                ANZAC collect 4 PUs (3 lost to blockades); end with 6 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 2 infantry
        51 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 69 / 95
        Russians : 11 / 18
        Japanese : 70 / 93
        Americans : 56 / 81
        Chinese : 6 / 7
        British : 31 / 20
        UK_Pacific : 2 / 0
        Italians : 13 / 23
        ANZAC : 7 / 6
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_42079_Fre11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Combat Move - Germans
                1 artillery moved from Vologda to Russia
                3 artilleries and 5 infantry moved from Smolensk to Russia
                7 infantry moved from Bryansk to Russia
                1 infantry moved from Samara to Russia
                2 bombers, 3 fighters and 2 tactical_bombers moved from Egypt to Iraq
                1 bomber moved from Romania to Russia
                1 armour and 9 mech_infantrys moved from Ukraine to Russia
                1 armour moved from Gold Coast to Nigeria
                1 cruiser moved from 109 Sea Zone to 119 Sea Zone
                1 marine moved from Eire to 119 Sea Zone
                1 cruiser and 1 marine moved from 119 Sea Zone to 123 Sea Zone
                1 marine moved from 123 Sea Zone to Iceland
                1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
                1 carrier, 1 fighter and 1 submarine moved from 110 Sea Zone to 104 Sea Zone

    Purchase Units - Germans
                Germans buy 9 armour, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Iceland
                Battle in Iraq
                    Germans attack with 2 bombers, 3 fighters and 2 tactical_bombers
                    British defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                        Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in Iraq, round 2 :  2/7 hits
                        British roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 :  0/3 hits
                        2 mech_infantrys owned by the British lost in Iraq
                        Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in Iraq, round 3 :  5/7 hits
                        British roll dice for 1 armour in Iraq, round 3 :  0/1 hits
                        1 armour owned by the British lost in Iraq
                    Germans win, taking Iceland from British with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in Nigeria
                    Germans attack with 1 armour
                    British defend with 1 infantry
                        Germans roll dice for 1 armour in Nigeria, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Nigeria, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the British lost in Nigeria
                    British win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 4 submarines and 1 tactical_bomber
                    Americans defend with 2 carriers, 1 destroyer, 4 fighters and 8 submarines
                        Germans roll dice for 4 submarines in 104 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 :  4/5 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 8 submarines in 104 Sea Zone, round 2 :  1/8 hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 104 Sea Zone, round 2 :  4/7 hits
                    Units damaged: 1 battleship owned by the Germans
                        3 submarines owned by the Americans and 2 carriers owned by the Germans lost in 104 Sea Zone
                        Germans roll dice for 4 submarines in 104 Sea Zone, round 3 :  1/4 hits
                        Germans roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 3 :  3/5 hits
                        Americans roll dice for 5 submarines in 104 Sea Zone, round 3 :  1/5 hits
                        Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 104 Sea Zone, round 3 :  4/7 hits
                        4 submarines owned by the Americans, 1 destroyer owned by the Germans and 4 submarines owned by the Germans lost in 104 Sea Zone
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 4 :  1/3 hits
                        Germans roll dice for 1 battleship in 104 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 104 Sea Zone, round 4 :  2/7 hits
                        1 submarine owned by the Americans, 2 fighters owned by the Germans and 1 carrier owned by the Americans lost in 104 Sea Zone
                        Germans roll dice for 1 battleship and 1 tactical_bomber in 104 Sea Zone, round 5 :  1/2 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 4 fighters in 104 Sea Zone, round 5 :  3/6 hits
                        1 battleship owned by the Germans, 1 destroyer owned by the Americans and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 carrier and 4 fighters remaining. Battle score for attacker is -43
                    Casualties for Germans: 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 4 submarines and 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 1 destroyer and 8 submarines
                Battle in Russia
                    Germans attack with 1 armour, 4 artilleries, 1 bomber, 13 infantry and 9 mech_infantrys
                    Russians defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 16 infantry
                        AA fire in Russia :  0/1 hits
                        Germans roll dice for 1 armour, 4 artilleries, 1 bomber, 13 infantry and 9 mech_infantrys in Russia, round 2 :  7/28 hits
                        Russians roll dice for 3 aaGuns, 1 artillery, 2 fighters and 16 infantry in Russia, round 2 :  4/19 hits
                        4 infantry owned by the Russians, 4 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 1 armour, 4 artilleries, 1 bomber, 9 infantry and 9 mech_infantrys in Russia, round 3 :  5/24 hits
                        Russians roll dice for 1 artillery, 2 fighters and 12 infantry in Russia, round 3 :  2/15 hits
                        5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                        Germans roll dice for 1 armour, 4 artilleries, 1 bomber, 7 infantry and 9 mech_infantrys in Russia, round 4 :  5/22 hits
                        Russians roll dice for 1 artillery, 2 fighters and 7 infantry in Russia, round 4 :  6/10 hits
                        5 infantry owned by the Russians and 6 infantry owned by the Germans lost in Russia
                        Germans roll dice for 1 armour, 4 artilleries, 1 bomber, 1 infantry and 9 mech_infantrys in Russia, round 5 :  6/16 hits
                        Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Russia, round 5 :  2/5 hits
                        2 infantry owned by the Russians, 2 fighters owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                    Germans captures 18PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour, 4 artilleries, 1 bomber and 8 mech_infantrys remaining. Battle score for attacker is 44
                    Casualties for Germans: 13 infantry and 1 mech_infantry
                    Casualties for Russians: 3 aaGuns, 1 artillery, 2 fighters and 16 infantry
                    4 fighters owned by the Americans could not land and were killed
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                1 bomber moved from Russia to Ukraine
                1 aaGun and 9 artilleries moved from Western Ukraine to Bryansk
                2 artilleries and 1 infantry moved from Belarus to Bryansk
                1 aaGun moved from Smolensk to Russia
                3 armour moved from Novgorod to Bryansk
                2 armour and 8 mech_infantrys moved from Romania to Ukraine
                1 mech_infantry moved from Yugoslavia to Romania
                1 mech_infantry moved from Romania to Bessarabia
                2 bombers, 3 fighters and 2 tactical_bombers moved from Iraq to Egypt

    Place Units - Germans
                3 fighters and 1 tactical_bomber placed in Western Germany
                3 armour placed in Ukraine
                6 armour placed in Romania

    Turn Complete - Germans
                Germans collect 72 PUs; end with 90 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 95 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 100 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 102 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 117 PUs

    triplea_42079_Ger12.tsvg


  • If Japan takes Volgograd, and UK does not take Egypt, the game is over.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 12

    Combat Move - Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Germans
                1 mech_infantry moved from Jehol to Amur
                1 armour and 1 mech_infantry moved from Shantung to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 mech_infantry moved from Shantung to Kiangsu

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Korea : 1 flag, 1 aaGun and 1 factory_minor
        Kiangsu : 1 armour and 2 mech_infantrys
        Amur : 1 mech_infantry
        Yakut S.S.R. : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 71 / 117
        Russians : 9 / 0
        Japanese : 67 / 93
        Americans : 56 / 81
        Chinese : 9 / 7
        British : 31 / 20
        UK_Pacific : 2 / 0
        Italians : 13 / 23
        ANZAC : 7 / 6
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42079_Rus12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 12

    Combat Move - Japanese
                1 artillery moved from India to West India
                      Japanese take West India from UK_Pacific
                1 mech_infantry moved from Tambov to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 bomber moved from Yunnan to Volgograd
                1 artillery moved from Western Australia to 56 Sea Zone
                1 artillery and 1 transport moved from 56 Sea Zone to 62 Sea Zone
                1 artillery moved from 62 Sea Zone to Victoria
                1 armour moved from Anhwe to Shantung
                      Japanese take Shantung from Chinese
                1 armour moved from Shantung to Kiangsu
                3 mech_infantrys moved from Kwangtung to Kiangsu
                1 mech_infantry moved from Hunan to Kiangsu
                1 artillery and 2 mech_infantrys moved from Anhwe to Kiangsu
                1 mech_infantry moved from Hopei to Kiangsu
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 tactical_bomber moved from Yunnan to Kiangsu
                1 artillery moved from Siberia to Sakha
                      Japanese take Sakha from Russians

    Purchase Units - Japanese
                Japanese buy 9 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Kiangsu
                    Japanese attack with 1 armour, 1 artillery, 7 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 armour and 2 mech_infantrys
                        Japanese roll dice for 1 armour, 1 artillery, 7 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 :  1/10 hits
                        Chinese roll dice for 1 armour and 2 mech_infantrys in Kiangsu, round 2 :  0/3 hits
                        1 mech_infantry owned by the Russians lost in Kiangsu
                        Japanese roll dice for 1 armour, 1 artillery, 7 mech_infantrys and 1 tactical_bomber in Kiangsu, round 3 :  4/10 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Kiangsu, round 3 :  0/2 hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 armour, 1 artillery, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                Battle in 62 Sea Zone
                    Japanese attack with 3 submarines and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 3 submarines in 62 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 submarines in 62 Sea Zone, round 3 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    Japanese win with 3 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Victoria
                Battle in Volgograd
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Volgograd, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Volgograd, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Japanese win, taking Victoria from ANZAC, taking Volgograd from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 carriers, 4 destroyers and 12 submarines moved from 35 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Yunnan to Hopei
                1 mech_infantry moved from Yunnan to Anhwe
                1 mech_infantry moved from Yunnan to Hunan
                1 mech_infantry moved from Kweichow to Shantung
                1 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from India to Yunnan
                1 aaGun, 3 artilleries and 1 mech_infantry moved from India to West India
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 bomber moved from Volgograd to Ukraine
                1 submarine moved from 60 Sea Zone to 61 Sea Zone
                1 submarine moved from 42 Sea Zone to 54 Sea Zone

    Place Units - Japanese
                8 fighters placed in 6 Sea Zone
                1 fighter and 1 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 78 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 96 PUs

    triplea_42079_Jap12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 12

    Combat Move - Americans
                1 bomber moved from Midway to 62 Sea Zone
                1 submarine moved from 16 Sea Zone to 25 Sea Zone
                1 marine moved from Midway to 25 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 marine and 7 submarines moved from 25 Sea Zone to 26 Sea Zone
                3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Northern Territory to Western Australia
                      ANZAC take Western Australia from Japanese
                2 artilleries and 2 infantry moved from Libya to Tobruk
                2 artilleries and 2 infantry moved from Algeria to Tunisia
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 104 Sea Zone to 91 Sea Zone
                1 bomber moved from Gibraltar to Egypt

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 62 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 3 submarines and 1 transport
                    3 submarines owned by the Japanese Submerged
                        1 transport owned by the Japanese lost in 62 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Egypt
                    Americans attack with 1 bomber
                    Germans defend with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers; Italians defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
                        AA fire in Egypt : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 bomber in Egypt, round 2 : 0/1 hits, 0.67 expected hits
                        Italians roll dice for 1 aaGun, 3 artilleries, 2 bombers, 6 fighters, 5 infantry and 2 tactical_bombers in Egypt, round 2 : 7/18 hits, 8.00 expected hits
                        1 bomber owned by the Americans lost in Egypt
                    Italians win with 1 aaGun, 3 artilleries, 2 bombers, 6 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 marine moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 62 Sea Zone to New South Wales

    Place Units - Americans
                1 fighter placed in Eastern United States
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Combat Move - Chinese
                3 infantry moved from Jehol to Shantung

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 4 PUs;

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Shantung, round 3 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 mech_infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shantung
                        Chinese roll dice for 2 infantry in Shantung, round 4 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 mech_infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Shantung
                    Chinese win, taking Shantung from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 10 PUs

    Combat Move - British
                1 mech_infantry moved from Scotland to Eire
                      British take Eire from Germans
                1 artillery moved from Scotland to United Kingdom
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 infantry moved from Belgian Congo to French Equatorial Africa
                6 armour, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt

    Purchase Units - British
                British buy 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Egypt
                    British attack with 6 armour, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys
                    Germans defend with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers; Italians defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
                        AA fire in Egypt : 0/2 hits, 0.33 expected hits
                        British roll dice for 6 armour, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys in Egypt, round 2 : 7/12 hits, 4.83 expected hits
                        Italians roll dice for 1 aaGun, 3 artilleries, 2 bombers, 6 fighters, 5 infantry and 2 tactical_bombers in Egypt, round 2 : 6/18 hits, 8.00 expected hits
                        3 mech_infantrys owned by the British, 1 aaGun owned by the Italians, 2 bombers owned by the Germans, 1 infantry owned by the Germans, 3 infantry owned by the Italians, 1 fighter owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Egypt
                        British roll dice for 5 armour and 1 bomber in Egypt, round 3 : 4/6 hits, 3.17 expected hits
                        Italians roll dice for 3 artilleries, 6 fighters, 1 infantry and 2 tactical_bombers in Egypt, round 3 : 6/12 hits, 6.33 expected hits
                        1 bomber owned by the British, 3 artilleries owned by the Italians, 1 infantry owned by the Italians and 5 armour owned by the British lost in Egypt
                    Italians win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -17
                    Casualties for British: 6 armour, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys
                    Casualties for Germans: 2 bombers and 1 infantry
                    Casualties for Italians: 1 aaGun, 3 artilleries and 4 infantry

    Non Combat Move - British
                1 aaGun moved from Trans-Jordan to Iraq

    Place Units - British
                3 mech_infantrys placed in Iraq
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,6
                British collect 27 PUs (4 lost to blockades); end with 27 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Italians : -3.33
        British : 3.00
        Americans : -0.67
        AA fire in Egypt : : -0.50
        Chinese : -0.33
        Japanese : 0.00

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shantung : 3 infantry
        New South Wales : 1 bomber
        Western Australia : 1 artillery and 1 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 marine
        Midway : 1 airfield and 1 harbour
        26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 10 submarines and 2 transports
        10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport
        16 Sea Zone : 1 destroyer
        1 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 harbour and 2 mech_infantrys
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 artillery and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
        Morocco : 1 flag
        French Equatorial Africa : 1 flag, 1 infantry
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag, 2 artilleries and 2 infantry
        Tobruk : 1 flag, 2 artilleries and 2 infantry
        Libya : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag, 1 mech_infantry
        Iraq : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        72 Sea Zone : 1 flag
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine
        Brazil : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 71 / 117
        Russians : 6 / 0
        Japanese : 75 / 96
        Americans : 56 / 81
        Chinese : 6 / 10
        British : 31 / 27
        UK_Pacific : 0 / 0
        Italians : 13 / 23
        ANZAC : 7 / 6
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 25 times
                2 was rolled 18 times
                3 was rolled 26 times
                4 was rolled 18 times
                5 was rolled 25 times
                6 was rolled 28 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.662
            Standard Deviation : 0.814
            Total rolls : 140

    Null / Other
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 11 times
            Average roll : 3.648
            Median : 4.000
            Variance : 0.264
            Standard Deviation : 0.514
            Total rolls : 54

    Italians Combat
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 11 times
            Average roll : 3.648
            Median : 4.000
            Variance : 0.264
            Standard Deviation : 0.514
            Total rolls : 54

    British Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.118
            Standard Deviation : 0.343
            Total rolls : 18

    Americans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.200
            Median : 1.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    triplea_42079_UK_12.tsvg


  • ANZAC / France / Russia do not have any chance to take any VC until Japan`s next round.

    The game is over.

    The axis have won, taking 8 European VCs.

    Thanks for the game.

    All the best

    Amon S


  • Indeed, GG

    Vic posted

    Lets play one more time! PM me your choice of sides sir. And bid, i know i let you play axis both times so far, but im willing to do something different.

    PM me please.

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