No problem. Take your time.
Witt (Axis) and PP BM, No Iwo Jima NO
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Italians buy 2 destroyers; Remaining resources: 5 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from British
1 bomber and 3 fighters moved from Southern Italy to 99 Sea Zone
1 mech_infantry moved from Caucasus to Turkmenistan
Italians take Turkmenistan from RussiansCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
Americans defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 99 Sea Zone
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 bomber and 3 fighters moved from 99 Sea Zone to Southern Italy
1 mech_infantry moved from Ukraine to CaucasusPlace Units - Italians
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Removing units owned by Neutral_Axis from Southern France: 1 artillery and 1 infantry
EDIT: Changing ownership of Southern France from Neutral_Axis to Italians
EDIT: Adding units owned by Italians to Southern France: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Italians from 26 to 29
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Tsinghai : 1 armour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Romania : 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Bryansk : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Turkmenistan : 1 flag, 1 mech_infantry
Caucasus : 1 flag, 1 aaGun and 1 mech_infantry
Samara : 1 flag, 1 infantry
Bulgaria : 2 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 2 destroyersProduction/PUs Summary :
Germans : 65 / 93
Russians : 1 / 0
Japanese : 64 / 72
Americans : 58 / 99
Chinese : 1 / 1
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 24 / 29
ANZAC : 14 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I am redoing it, as I don’t know how to undo Vichy .
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 5 PUs;Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from British
1 mech_infantry moved from Caucasus to Turkmenistan
Italians take Turkmenistan from RussiansCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
Americans defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 bomber and 3 fighters moved from 99 Sea Zone to Southern Italy
1 mech_infantry moved from Ukraine to CaucasusPlace Units - Italians
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 24 PUs; end with 29 PUsTerritory Summary for Italians :
Tsinghai : 1 armour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Romania : 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Bryansk : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Turkmenistan : 1 flag, 1 mech_infantry
Caucasus : 1 flag, 1 aaGun and 1 mech_infantry
Samara : 1 flag, 1 infantry
Bulgaria : 2 infantry
Greece : 1 flag
99 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 1 flag, 2 destroyersProduction/PUs Summary :
Germans : 65 / 93
Russians : 1 / 0
Japanese : 64 / 72
Americans : 58 / 99
Chinese : 1 / 1
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 24 / 29
ANZAC : 14 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
ANZAC undo move 1.
1 destroyer placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
ANZAC undo move 1.
ANZAC undo move 2.
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South Wales
ANZAC undo move 3.
1 infantry placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
ANZAC undo move 1.
1 destroyer placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
ANZAC undo move 1.
ANZAC undo move 2.
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South Wales
ANZAC undo move 3.
1 infantry placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 1 carrier, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
5 mech_infantrys moved from Caucasus to Iraq
21 armour, 22 artilleries, 24 infantry and 45 mech_infantrys moved from Northwest Persia to Iraq
8 bombers, 1 fighter and 3 tactical_bombers moved from Southern Italy to 92 Sea Zone
2 bombers moved from Western Germany to 92 Sea Zone
2 fighters moved from Western Germany to 124 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 1 carrier, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
5 mech_infantrys moved from Caucasus to Iraq
21 armour, 22 artilleries, 24 infantry and 45 mech_infantrys moved from Northwest Persia to Iraq
8 bombers, 1 fighter and 3 tactical_bombers moved from Southern Italy to 92 Sea Zone
2 bombers moved from Western Germany to 92 Sea Zone
2 fighters moved from Western Germany to 124 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea ZoneCombat - Germans
British scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
British scrambles 3 units out of Morocco to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Germans attack with 10 bombers, 1 fighter and 3 tactical_bombers
British defend with 2 carriers, 1 cruiser, 1 destroyer and 1 transport; Americans defend with 1 destroyer and 4 fighters
Germans roll dice for 10 bombers, 1 fighter and 3 tactical_bombers in 92 Sea Zone, round 2 : 10/14 hits
British roll dice for 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport in 92 Sea Zone, round 2 : 5/9 hits
1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 cruiser owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 3 fighters owned by the Americans, 3 tactical_bombers owned by the Germans and 2 carriers owned by the British lost in 92 Sea Zone
Germans roll dice for 9 bombers in 92 Sea Zone, round 3 : 5/9 hits
British roll dice for 1 fighter and 1 transport in 92 Sea Zone, round 3 : 0/1 hits
1 transport owned by the British and 1 fighter owned by the Americans lost in 92 Sea Zone
Germans win with 9 bombers remaining. Battle score for attacker is 52
Casualties for Germans: 1 bomber, 1 fighter and 3 tactical_bombers
Casualties for British: 2 carriers, 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer and 4 fighters
Battle in Iraq
Germans attack with 21 armour, 22 artilleries, 24 infantry and 50 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 21 armour, 22 artilleries, 24 infantry and 50 mech_infantrys in Iraq, round 2 : 35/117 hits
British roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
3 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 21 armour, 22 artilleries, 24 infantry and 50 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in 124 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 124 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
9 bombers moved from 92 Sea Zone to Southern Italy
2 fighters moved from 124 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 aaGuns and 10 infantry moved from Holland Belgium to Western Germany
1 artillery moved from France to Western Germany
1 artillery moved from France to Western Germany
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Russia to Volgograd
3 armour and 3 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Caucasus to Northwest Persia
1 aaGun moved from Northwest Persia to Iraq
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Sakha to Siberia
1 transport moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
1 carrier placed in 112 Sea Zone
3 armour placed in Volgograd
3 mech_infantrys placed in Russia
3 bombers and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Soviet Far East: 2 mech_infantrys
EDIT: Changing ownership of Soviet Far East from Russians to Germans
EDIT: Removing units owned by Germans from Siberia: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tsinghai: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Caucasus: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,1
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUsTerritory Summary for Germans :
Sikang : 1 flag
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 2 mech_infantrys
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 10 infantry, 1 marine and 1 tactical_bomber
Germany : 1 factory_major
Southern Italy : 9 bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 2 mech_infantrys
Vologda : 1 flag
Volgograd : 1 flag, 3 armour, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 2 aaGuns, 3 armour, 1 artillery, 1 infantry and 8 mech_infantrys
Smolensk : 1 flag
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
124 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 aaGun, 21 armour, 22 artilleries, 1 factory_minor, 24 infantry and 50 mech_infantrys
Northwest Persia : 1 flag, 1 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 68 / 95
Russians : 0 / 0
Japanese : 64 / 72
Americans : 58 / 99
Chinese : 1 / 1
British : 34 / 45
UK_Pacific : 0 / 0
Italians : 24 / 29
ANZAC : 14 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Excuse that Siberian edit . Hope it is acceptable.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Combat Move - Russians
2 armour, 15 artilleries, 1 fighter, 68 infantry and 1 tactical_bomber moved from Persia to Northwest PersiaCombat - Russians
Battle in Northwest Persia
Russians attack with 2 armour, 15 artilleries, 1 fighter, 68 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 armour, 15 artilleries, 1 fighter, 68 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 15/87 hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 2 armour, 15 artilleries, 1 fighter, 67 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Northwest Persia to Egypt
1 tactical_bomber moved from Northwest Persia to Egypt
4 aaGuns moved from Persia to Northwest PersiaTurn Complete - Russians
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You think you can survive a 98% battle?
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I think I have lost unless something goes terrible badly for you. Running away won’t change anything.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 bomber and 3 fighters moved from Japan to 6 Sea Zone
1 bomber, 1 carrier, 2 destroyers, 5 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Chahar to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hopei to Kansu
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Kweichow to Shensi
1 armour moved from Szechwan to Kansu
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British -
Scramble Philippines?
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Yes please Leo! :-o
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 bomber and 3 fighters moved from Japan to 6 Sea Zone
1 bomber, 1 carrier, 2 destroyers, 5 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Chahar to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hopei to Kansu
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Kweichow to Shensi
1 armour moved from Szechwan to Kansu
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from BritishCombat - Japanese
Americans scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 2 destroyers, 9 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; ANZAC defend with 1 carrier, 4 fighters and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 bomber, 1 carrier, 2 destroyers, 9 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 7/14 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/9 hits
1 carrier owned by the ANZAC, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 1 fighter owned by the Americans and 1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 bomber, 2 destroyers, 9 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 : 8/14 hits
Americans roll dice for 4 fighters in 35 Sea Zone, round 3 : 2/4 hits
1 fighter owned by the Japanese, 4 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 destroyer, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 67
Casualties for ANZAC: 1 carrier, 4 fighters and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Battle in Kansu
Japanese attack with 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys
Chinese defend with 1 fighter and 1 infantry; Russians defend with 1 aaGun and 3 infantry
Japanese roll dice for 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Kansu, round 2 : 2/10 hits
Chinese roll dice for 1 aaGun, 1 fighter and 4 infantry in Kansu, round 2 : 3/5 hits
3 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Kansu
Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Kansu, round 3 : 3/7 hits
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 2/4 hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Kansu, round 4 : 1/5 hits
Chinese roll dice for 1 fighter in Kansu, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Casualties for Japanese: 1 artillery, 4 infantry and 1 mech_infantry
Battle in 36 Sea Zone
Japanese attack with 1 carrier and 2 destroyers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 carrier and 2 destroyers in 36 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 carrier and 2 destroyers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 carriers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Siam to French Indo China
1 bomber moved from 35 Sea Zone to French Indo China
4 fighters moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 armour moved from Anhwe to Suiyuyan
1 mech_infantry moved from Szechwan to Hopei
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Burma to Yunnan
1 aaGun moved from Yunnan to SzechwanPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
Japanese collect 63 PUs (2 lost to blockades); end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 aaGun and 3 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 armour
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 armour and 1 infantry
Kansu : 1 flag, 2 armour and 2 mech_infantrys
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag
Szechwan : 1 flag, 1 aaGun and 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 infantry
Anhwe : 1 flag, 1 infantry
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 6 infantry
Kwangtung : 1 flag, 1 harbour
Kazakhstan : 1 flag
French Indo China : 1 flag, 2 aaGuns, 1 artillery, 1 bomber, 1 factory_minor, 2 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 artillery, 3 fighters and 1 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery
36 Sea Zone : 1 flag, 3 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag
6 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
West India : 1 flag
Novosibirsk : 1 flag
Eastern Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 68 / 95
Russians : 0 / 0
Japanese : 65 / 71
Americans : 58 / 99
Chinese : 0 / 1
British : 34 / 45
UK_Pacific : 0 / 0
Italians : 24 / 29
ANZAC : 14 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Went better than the odds again. Can only apologise .
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PP’s Allies have retired hurt. You cannot trust witt to make the mistakes you are hoping for! :x





