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Odonis (Axis +3) vs Giallo (Allies) BM3 G40L18 - game 3
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 carrier, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
32 armour, 4 artilleries, 4 bombers, 1 fighter, 31 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
3 armour and 1 mech_infantry moved from Ukraine to Russia
3 armour moved from Western Ukraine to Russia
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
2 bombers moved from Western Germany to RussiaCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 39 armour, 4 artilleries, 6 bombers, 4 fighters, 32 mech_infantrys and 3 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 30 artilleries, 1 factory_major, 9 fighters and 51 infantry
AA fire in Russia : 0/9 hits
Germans roll dice for 39 armour, 4 artilleries, 6 bombers, 4 fighters, 32 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 47/88 hits
Russians roll dice for 3 aaGuns, 30 artilleries, 9 fighters and 51 infantry in Russia, round 2 : 25/90 hits
44 infantry owned by the Russians, 3 aaGuns owned by the Russians and 25 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 39 armour, 4 artilleries, 6 bombers, 4 fighters, 7 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 24/63 hits
Russians roll dice for 30 artilleries, 9 fighters and 7 infantry in Russia, round 3 : 14/46 hits
7 infantry owned by the Russians, 17 artilleries owned by the Russians, 4 artilleries owned by the Germans, 3 armour owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 36 armour, 6 bombers, 4 fighters and 3 tactical_bombers in Russia, round 4 : 20/49 hits
Russians roll dice for 13 artilleries and 9 fighters in Russia, round 4 : 11/22 hits
7 fighters owned by the Russians, 13 artilleries owned by the Russians and 11 armour owned by the Germans lost in Russia
Germans roll dice for 25 armour, 6 bombers, 4 fighters and 3 tactical_bombers in Russia, round 5 : 23/38 hits
Russians roll dice for 2 fighters in Russia, round 5 : 0/2 hits
2 fighters owned by the Russians lost in Russia
Germans captures 35PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 25 armour, 6 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 150
Casualties for Germans: 14 armour, 4 artilleries and 32 mech_infantrys
Casualties for Russians: 3 aaGuns, 30 artilleries, 9 fighters and 51 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Ukraine
2 bombers moved from Russia to Bryansk
3 fighters and 3 tactical_bombers moved from Russia to Bryansk
1 fighter moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
2 bombers moved from Russia to Ukraine
2 bombers moved from Russia to Ukraine
1 artillery moved from Western Germany to France
1 aaGun moved from Northern Italy to France
1 artillery and 6 infantry moved from Yugoslavia to Bulgaria
4 infantry moved from Yugoslavia to Northern Italy
3 infantry moved from Northern Italy to France
3 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Greece to RomaniaPlace Units - Germans
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
3 armour placed in Western Ukraine
1 carrier placed in 127 Sea Zone
2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Germans collect 57 PUs (1 lost to blockades); end with 92 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 112 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Italians
1 mech_infantry moved from Rostov to SamaraCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour, 5 artilleries, 5 infantry, 1 marine and 18 mech_infantrys moved from Burma to India
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 bomber moved from French Indo China to Kazakhstan
1 fighter moved from 36 Sea Zone to SumatraCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Sumatra, round 2 : 1/5 hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Sumatra
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Sumatra, round 3 : 3/5 hits
Americans roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kazakhstan
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 2 armour, 5 artilleries, 5 infantry, 1 marine and 18 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 armour, 5 artilleries, 5 infantry, 1 marine and 18 mech_infantrys in India, round 2 : 6/31 hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 5 artilleries, 4 infantry, 1 marine and 18 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 fighter moved from Sumatra to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from Java to 41 Sea Zone
1 fighter moved from French Indo China to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from Japan to Philippines
1 fighter moved from Yunnan to Philippines
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 bomber moved from Kazakhstan to RussiaPlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 submarine placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
3 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 70 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 5 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 submarine moved from 55 Sea Zone to 46 Sea Zone
2 fighters moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from 55 Sea Zone to 45 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 artillery moved from Sardinia to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sicily
3 fighters and 2 tactical_bombers moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Queensland to 42 Sea ZoneCombat - Americans
Battle in Sicily
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Sicily from Italians with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 42 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 17 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 55 Sea Zone
2 carriers moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 45 Sea Zone to 55 Sea Zone
2 fighters moved from 46 Sea Zone to 55 Sea Zone
2 destroyers and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 2 tactical_bombers moved from 95 Sea Zone to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from 96 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Sicily
3 carriers and 1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea ZonePlace Units - Americans
1 carrier and 5 submarines placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
Americans undo move 2.
2 tactical_bombers placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans : -0,33
Japanese : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 5 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 submarine moved from 55 Sea Zone to 46 Sea Zone
2 fighters moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from 55 Sea Zone to 45 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 artillery moved from Sardinia to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sicily
3 fighters and 2 tactical_bombers moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Queensland to 42 Sea ZoneCombat - Americans
Battle in Sicily
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Sicily from Italians with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Iwo Jima, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 42 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 17 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 55 Sea Zone
2 carriers moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 45 Sea Zone to 55 Sea Zone
2 fighters moved from 46 Sea Zone to 55 Sea Zone
2 destroyers and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 2 tactical_bombers moved from 95 Sea Zone to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from 96 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Sicily
3 carriers and 1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea ZonePlace Units - Americans
1 carrier and 5 submarines placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
Americans undo move 2.
2 tactical_bombers placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 1 armour, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
2 transports moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Syria to Trans-Jordan
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Northwest Persia to Persia
3 armour moved from Iraq to Eastern Persia
British take Eastern Persia from Italians
3 transports moved from 98 Sea Zone to 81 Sea Zone
1 artillery moved from Persia to Iraq
2 armour and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to Sicily
2 fighters moved from United Kingdom to Gibraltar
2 fighters moved from Volgograd to 97 Sea Zone
2 fighters moved from Gibraltar to Sicily
2 bombers moved from Trans-Jordan to Egypt
1 bomber moved from Gibraltar to Egypt
1 fighter and 1 tactical_bomber moved from Trans-Jordan to SicilyCombat - British
Non Combat Move - British
2 aaGuns, 7 artilleries and 19 infantry moved from West India to Eastern PersiaPlace Units - British
2 fighters placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
1 armour and 2 infantry placed in Persia
3 infantry placed in EgyptTurn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -0,33
Japanese : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Bulgaria
2 mech_infantrys moved from Yugoslavia to BulgariaCombat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,2,6,2,5,4,6,3,2,6,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
ANZAC : 0,67
Japanese : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 2 destroyers, 2 fighters, 4 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
3 armour moved from Russia to Samara
4 armour moved from Russia to Rostov
3 armour moved from Russia to Tambov
4 armour moved from Russia to Rostov
4 bombers, 2 fighters and 1 tactical_bomber moved from Ukraine to 97 Sea Zone
3 fighters moved from Western Germany to 97 Sea Zone
2 bombers moved from Bryansk to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from Bryansk to CaucasusCombat - Germans
Battle in 97 Sea Zone
Germans attack with 6 bombers, 5 fighters and 1 tactical_bomber
British defend with 1 cruiser, 3 fighters and 1 submarine; Americans defend with 2 carriers, 1 cruiser, 1 fighter and 1 submarine
1 submarine owned by the Americans and 1 submarine owned by the British Submerged
Germans roll dice for 6 bombers, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 7/12 hits
British roll dice for 2 carriers, 2 cruisers and 3 fighters in 97 Sea Zone, round 2 : 5/7 hits
1 cruiser owned by the Americans, 1 cruiser owned by the British, 4 fighters owned by the Germans, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 97 Sea Zone
Germans roll dice for 6 bombers and 1 fighter in 97 Sea Zone, round 3 : 6/7 hits
British roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits
2 bombers owned by the Germans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in 97 Sea Zone
Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 21
Casualties for Germans: 2 bombers, 4 fighters and 1 tactical_bomber
Casualties for British: 1 cruiser and 3 fighters
Casualties for Americans: 2 carriers, 1 cruiser and 1 fighter
Battle in Tambov
Germans attack with 3 armour
Russians defend with 1 infantry
Germans roll dice for 3 armour in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 8 armour
Russians defend with 1 infantry
Germans roll dice for 8 armour in Rostov, round 2 : 2/8 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 8 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 3 armour
Russians defend with 1 mech_infantry
Germans roll dice for 3 armour in Samara, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 3 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Germans attack with 2 fighters and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 tactical_bombers in Caucasus, round 2 : 4/4 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Caucasus
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Caucasus to Ukraine
11 armour moved from Russia to Rostov
1 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
3 armour moved from Western Ukraine to Romania
2 mech_infantrys moved from Romania to Northern Italy
7 infantry moved from Western Germany to Northern Italy
3 infantry moved from France to Northern Italy
4 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 97 Sea Zone to Western Germany
4 bombers moved from 97 Sea Zone to Western Germany
1 artillery and 3 infantry moved from France to Western Germany
1 carrier moved from 127 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Belarus to Rostov
1 artillery and 1 infantry moved from Belarus to BryanskPlace Units - Germans
3 mech_infantrys placed in Western Ukraine
2 armour and 1 mech_infantry placed in Ukraine
2 destroyers, 2 fighters, 1 submarine and 1 transport placed in 112 Sea Zone
1 tactical_bomber placed in Western Germany
Germans undo move 2.
2 armour and 1 mech_infantry placed in Russia
3 artilleries placed in Ukraine
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,1
Germans collect 57 PUs (7 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 0 SuicideAttackTokens; 88 PUs;
Japanese buy 3 armour, 1 artillery, 1 carrier, 5 destroyers, 1 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 mech_infantry moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win, taking Guam from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 fighters moved from 45 Sea Zone to Philippines
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone
2 carriers and 4 fighters moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 46 Sea Zone to Dutch New Guinea
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Yunnan to India
2 mech_infantrys moved from Kweichow to Burma
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Novosibirsk to Kazakhstan
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 17 Sea Zone to JapanPlace Units - Japanese
1 artillery and 1 infantry placed in Japan
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
2 destroyers placed in 36 Sea Zone
3 armour placed in India
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from 55 Sea Zone to Java
2 fighters moved from 55 Sea Zone to Dutch New Guinea
2 fighters moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 32 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from Western United States to 25 Sea Zone
2 bombers moved from Egypt to Caucasus
1 infantry moved from Tunisia to Algeria
1 bomber moved from Queensland to 21 Sea Zone
1 fighter moved from 55 Sea Zone to Dutch New GuineaCombat - Americans
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Americans roll dice for 1 fighter in 45 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 tactical_bombers in 25 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caucasus
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Caucasus, round 2 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Caucasus
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Dutch New Guinea
Americans attack with 3 fighters
Japanese defend with 1 fighter
Americans roll dice for 3 fighters in Dutch New Guinea, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 fighter in Dutch New Guinea, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in Dutch New Guinea
Americans win with 3 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Battle in Java
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 fighter moved from Java to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 45 Sea Zone to 55 Sea Zone
3 fighters moved from Dutch New Guinea to 55 Sea Zone
1 fighter moved from 46 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from 21 Sea Zone to New Guinea
1 bomber moved from Caucasus to Persia
3 artilleries and 3 infantry moved from Sicily to 95 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
2 carriers moved from 95 Sea Zone to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from 95 Sea Zone to 98 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 95 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Trans-JordanPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone
Americans undo move 1.
Americans undo move 1.
1 carrier and 1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans : -0,67
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from 55 Sea Zone to Java
2 fighters moved from 55 Sea Zone to Dutch New Guinea
2 fighters moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 32 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from Western United States to 25 Sea Zone
2 bombers moved from Egypt to Caucasus
1 infantry moved from Tunisia to Algeria
1 bomber moved from Queensland to 21 Sea Zone
1 fighter moved from 55 Sea Zone to Dutch New GuineaCombat - Americans
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Americans roll dice for 1 fighter in 45 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 tactical_bombers in 25 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caucasus
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Caucasus, round 2 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Caucasus
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Dutch New Guinea
Americans attack with 3 fighters
Japanese defend with 1 fighter
Americans roll dice for 3 fighters in Dutch New Guinea, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 fighter in Dutch New Guinea, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in Dutch New Guinea
Americans win with 3 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Battle in Java
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 fighter moved from Java to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 45 Sea Zone to 55 Sea Zone
3 fighters moved from Dutch New Guinea to 55 Sea Zone
1 fighter moved from 46 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from 21 Sea Zone to New Guinea
1 bomber moved from Caucasus to Persia
3 artilleries and 3 infantry moved from Sicily to 95 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
2 carriers moved from 95 Sea Zone to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from 95 Sea Zone to 98 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 95 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Trans-JordanPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone
Americans undo move 1.
Americans undo move 1.
1 carrier and 1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 1 factory_minor, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 armour moved from West India to Eastern Persia
1 armour moved from Persia to Caucasus
British take Caucasus from Japanese
2 fighters moved from Gibraltar to United Kingdom
2 fighters moved from Sicily to Gibraltar
2 fighters and 1 tactical_bomber moved from Sicily to Trans-Jordan
1 carrier moved from 95 Sea Zone to 98 Sea Zone
3 bombers moved from Egypt to Persia
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Iraq to Persia
1 fighter moved from 95 Sea Zone to Gibraltar
1 tactical_bomber moved from 95 Sea Zone to Gibraltar
3 armour, 1 artillery and 1 infantry moved from Trans-Jordan to IraqCombat - British
Non Combat Move - British
Place Units - British
1 factory_minor placed in Iraq
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
3 infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -0,67
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to SicilyCombat - Italians
Battle in Sicily
Italians attack with 2 fighters
Americans defend with 1 artillery
Italians roll dice for 2 fighters in Sicily, round 2 : 1/2 hits
Americans roll dice for 1 artillery in Sicily, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 fighter owned by the Italians lost in Sicily
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 fighter moved from Sicily to Southern Italy
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Italians collect 10 PUs (3 lost to blockades); end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 artillery moved from New South Wales to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 artillery moved from New South Wales to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 2 bombers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Samara to Timguska
Germans take Timguska from Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
2 armour moved from Samara to Caucasus
3 armour moved from Tambov to Volgograd
3 armour moved from Volgograd to Caucasus
20 armour, 1 artillery and 2 mech_infantrys moved from Rostov to Caucasus
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 105 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 105 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Caucasus
Germans attack with 25 armour, 1 artillery and 2 mech_infantrys
British defend with 1 armour
Germans roll dice for 25 armour, 1 artillery and 2 mech_infantrys in Caucasus, round 2 : 16/28 hits
British roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 25 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - Germans
3 artilleries moved from Ukraine to Rostov
1 aaGun moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
2 armour and 1 mech_infantry moved from Russia to Rostov
5 bombers moved from Western Germany to Ukraine
3 armour moved from Romania to Ukraine
2 mech_infantrys moved from Northern Italy to Bulgaria
3 infantry moved from Northern Italy to France
1 artillery moved from Western Germany to France
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Western Germany to France
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 carrier and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from 125 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to FrancePlace Units - Germans
1 airfield placed in Ukraine
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
1 mech_infantry placed in Russia
2 bombers placed in Russia
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,3
Germans collect 65 PUs (4 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Japan to Iwo Jima
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
5 fighters moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 mech_infantry moved from Volgograd to Northwest Persia
Japanese take Northwest Persia from BritishCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 2 transports
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 5 fighters and 2 transports in 42 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 5 fighters and 2 transports remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Java
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 2 : 0/3 hits
Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 3 : 1/3 hits
Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 25 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter moved from Iwo Jima to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
3 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
5 fighters moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 mech_infantry moved from Yunnan to India
2 mech_infantrys moved from Burma to India
1 infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Sikang to Yunnan
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Tsinghai to Shensi
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Kansu to Suiyuyan
1 infantry moved from Hopei to Chahar
1 mech_infantry moved from Chahar to HopeiPlace Units - Japanese
1 armour and 1 mech_infantry placed in Volgograd
2 armour and 1 infantry placed in India
1 mech_infantry placed in Volgograd
1 mech_infantry placed in French Indo China
1 carrier, 2 destroyers and 2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
Japanese collect 71 PUs (3 lost to blockades); end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 6 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 carriers and 5 destroyers moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from New Guinea to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 55 Sea Zone to 45 Sea Zone
6 fighters moved from 55 Sea Zone to Java
1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 5 carriers, 7 destroyers, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 carriers, 7 destroyers and 1 transport in 42 Sea Zone, round 2 : 3/7 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
2 transports owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 5 carriers, 7 destroyers and 1 transport remaining. Battle score for attacker is 16
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 2 transports
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Americans attack with 1 artillery, 6 fighters and 1 infantry
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Java, round 2 : 4/8 hits, 3,67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Americans
6 fighters moved from Java to 42 Sea Zone
2 fighters moved from 46 Sea Zone to 42 Sea Zone
2 fighters moved from 45 Sea Zone to 42 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
1 carrier, 1 destroyer, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 63 Sea Zone
2 carriers, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
2 carriers, 2 fighters, 2 tactical_bombers and 3 transports moved from 98 Sea Zone to 80 Sea Zone
3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Algeria to Morocco
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 bomber moved from Persia to IraqPlace Units - Americans
1 carrier and 6 submarines placed in 10 Sea Zone
3 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans : 0,17
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 6 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 carriers and 5 destroyers moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from New Guinea to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 55 Sea Zone to 45 Sea Zone
6 fighters moved from 55 Sea Zone to Java
1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 5 carriers, 7 destroyers, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 carriers, 7 destroyers and 1 transport in 42 Sea Zone, round 2 : 3/7 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
2 transports owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 5 carriers, 7 destroyers and 1 transport remaining. Battle score for attacker is 16
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 2 transports
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Americans attack with 1 artillery, 6 fighters and 1 infantry
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Java, round 2 : 4/8 hits, 3,67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Americans
6 fighters moved from Java to 42 Sea Zone
2 fighters moved from 46 Sea Zone to 42 Sea Zone
2 fighters moved from 45 Sea Zone to 42 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
1 carrier, 1 destroyer, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 63 Sea Zone
2 carriers, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
2 carriers, 2 fighters, 2 tactical_bombers and 3 transports moved from 98 Sea Zone to 80 Sea Zone
3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Algeria to Morocco
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 bomber moved from Persia to IraqPlace Units - Americans
1 carrier and 6 submarines placed in 10 Sea Zone
3 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 2 armour, 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;Combat Move - British
1 carrier moved from 98 Sea Zone to 80 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 infantry moved from Iraq to Northwest Persia
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
3 bombers moved from Persia to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 5/7 hits, 3,83 expected hits
Japanese roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Northwest Persia
British win, taking Northwest Persia from Japanese with 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to 81 Sea Zone
3 infantry and 5 transports moved from 81 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Persia
2 aaGuns, 3 armour, 7 artilleries and 18 infantry moved from Eastern Persia to Persia
3 bombers moved from Northwest Persia to Persia
2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Gibraltar to EgyptPlace Units - British
3 mech_infantrys placed in Union of South Africa
3 artilleries placed in Persia
1 artillery and 2 infantry placed in Iraq
2 armour and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
British collect 34 PUs (6 lost to blockades); end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 1,17
Americans : 0,17
Japanese : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
5 mech_infantrys moved from Bulgaria to Bessarabia
1 mech_infantry moved from Southern Italy to Yugoslavia
4 artilleries moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,5
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs