Witt (Axis) and PP BM, No Iwo Jima NO

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 6 fighters and 1 tactical_bomber; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Western United States to 25 Sea Zone
                1 fighter moved from Western United States to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 artillery moved from 21 Sea Zone to Guam
                1 infantry moved from 21 Sea Zone to Guam
                1 battleship, 10 carriers, 2 cruisers, 17 fighters, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from Caroline Islands to 36 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                2 destroyers moved from 33 Sea Zone to 46 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 97 Sea Zone to 94 Sea Zone

    Combat - Americans
                Battle in Guam
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Guam, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Guam, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Guam
                    Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 46 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 destroyers in 46 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 destroyers in 46 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 destroyers in 34 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 34 Sea Zone
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -8
                    Casualties for Americans: 2 destroyers
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 36 Sea Zone
                    Americans attack with 1 battleship, 10 carriers, 2 cruisers, 19 fighters, 1 submarine, 4 tactical_bombers and 1 transport
                    Japanese defend with 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 12 fighters, 2 submarines, 4 tactical_bombers and 1 transport
                        Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 19 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 :  14/23 hits
                    Units damaged: 8 carriers owned by the Japanese and 2 battleships owned by the Japanese
                        Americans roll dice for 1 battleship, 10 carriers, 2 cruisers and 1 transport in 36 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 12 fighters, 4 tactical_bombers and 1 transport in 36 Sea Zone, round 2 :  14/33 hits
                    Units damaged: 7 carriers owned by the Americans and 1 battleship owned by the Americans
                        4 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 36 Sea Zone
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 battleship, 7 carriers, 2 cruisers, 19 fighters, 4 tactical_bombers and 1 transport in 36 Sea Zone, round 3 :  12/26 hits
                        Japanese roll dice for 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 12 fighters, 4 tactical_bombers and 1 transport in 36 Sea Zone, round 3 :  19/29 hits
                        4 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 8 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 7 carriers owned by the Americans and 9 fighters owned by the Americans lost in 36 Sea Zone
                        Americans roll dice for 1 battleship, 10 fighters, 4 tactical_bombers and 1 transport in 36 Sea Zone, round 4 :  11/15 hits
                        Japanese roll dice for 2 battleships, 2 cruisers, 12 fighters and 1 transport in 36 Sea Zone, round 4 :  11/16 hits
                        9 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 9 fighters owned by the Americans, 2 cruisers owned by the Japanese and 1 battleship owned by the Americans lost in 36 Sea Zone
                        Americans roll dice for 1 fighter, 3 tactical_bombers and 1 transport in 36 Sea Zone, round 5 :  4/4 hits
                        Japanese roll dice for 2 battleships, 3 fighters and 1 transport in 36 Sea Zone, round 5 :  4/5 hits
                        3 fighters owned by the Japanese, 3 tactical_bombers owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 36 Sea Zone
                    1 transport owned by the Americans retreated to 35 Sea Zone
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -56
                    Casualties for Americans: 1 battleship, 10 carriers, 2 cruisers, 19 fighters, 1 submarine and 4 tactical_bombers
                    Casualties for Japanese: 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 12 fighters, 2 submarines and 4 tactical_bombers

    Non Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                2 fighters moved from Gibraltar to Sicily
                1 fighter moved from Morocco to Sicily
                2 fighters moved from Eastern United States to Morocco

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters and 1 tactical_bomber placed in Western United States
                4 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - British
                1 fighter moved from Sicily to 97 Sea Zone
                1 tactical_bomber moved from Sicily to 97 Sea Zone
                4 infantry moved from Persia to Northwest Persia
                5 fighters moved from Persia to Northwest Persia

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 fighter, 3 submarines and 1 tactical_bomber
                    Germans defend with 1 tactical_bomber; Italians defend with 1 destroyer and 2 fighters
                        British roll dice for 3 submarines in 97 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  4/4 hits
                        1 destroyer owned by the Italians, 1 tactical_bomber owned by the Germans, 3 submarines owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
                    retreated to 97 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 fighter and 3 submarines
                    Casualties for Italians: 1 destroyer
                Battle in Northwest Persia
                    British attack with 5 fighters and 4 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 5 fighters and 4 infantry in Northwest Persia, round 2 :  5/9 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 5 fighters and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                5 fighters moved from Northwest Persia to Iraq
                9 artilleries and 7 infantry moved from Persia to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 artillery moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from 97 Sea Zone to Sicily
                2 fighters moved from Sicily to Gibraltar
                1 fighter moved from Gibraltar to United Kingdom
                1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Iraq to Northwest Persia

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                2 mech_infantrys placed in Egypt
                1 destroyer placed in 81 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3
                British collect 31 PUs (5 lost to blockades); end with 35 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs

    Turn Complete - UK_Pacific

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Paulau Island : 1 flag, 1 artillery
        Marshall Islands : 1 flag, 1 infantry
        Marianas : 1 flag, 1 infantry
        Shensi : 1 infantry
        Kansu : 1 fighter and 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield, 1 artillery and 1 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Aleutian Islands : 1 artillery and 2 infantry
        Johnston Island : 1 artillery and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 1 fighter and 1 tactical_bomber
        46 Sea Zone : 1 destroyer
        33 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        30 Sea Zone : 1 carrier and 1 transport
        35 Sea Zone : 1 flag, 1 carrier and 1 destroyer
        21 Sea Zone : 1 transport
        10 Sea Zone : 1 carrier and 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
        Iceland : 1 airfield, 1 artillery and 2 infantry
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 artillery
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 airfield, 2 fighters and 1 infantry
        French Central Africa : 1 flag
        French Madagascar : 1 flag
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Sicily : 1 flag, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Sardinia : 1 flag
        106 Sea Zone : 1 flag, 1 destroyer
        94 Sea Zone : 3 submarines
        99 Sea Zone : 1 flag, 2 submarines
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 11 artilleries, 1 factory_minor, 5 fighters, 11 infantry and 2 mech_infantrys
        92 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 2 transports
        Eastern Persia : 1 flag
        72 Sea Zone : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag, 5 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 destroyer

    triplea_42047_UK_14.tsvg

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    Sorry about the delay!

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    I am away until Thursday.
    Remind me off which territories was my dead Jap fleet, please.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
                1 infantry moved from Russia to Samara
                1 mech_infantry moved from Ukraine to Caucasus

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,3,2
                Italians collect 19 PUs (2 lost to blockades); end with 21 PUs

    Territory Summary for Italians :

    Tsinghai : 1 armour and 1 mech_infantry
        Romania : 1 mech_infantry
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
        Bryansk : 1 flag
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag
        Caucasus : 1 flag, 1 aaGun and 1 mech_infantry
        Samara : 1 flag, 1 infantry
        Bulgaria : 2 infantry
        Greece : 1 flag
        97 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 63 / 89
        Russians : 3 / 0
        Japanese : 67 / 78
        Americans : 58 / 101
        Chinese : 2 / 3
        British : 36 / 44
        UK_Pacific : 0 / 0
        Italians : 21 / 21
        ANZAC : 10 / 17
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42047_Ita14.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                2 fighters moved from Queensland to 44 Sea Zone
                2 fighters moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine and 2 transports
                        ANZAC roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                        2 transports owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking Borneo from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 submarine and 2 transports
                Battle in 36 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 battleship and 1 transport
                        ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 36 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 battleship and 1 transport in 36 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 21
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 battleship and 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from 44 Sea Zone to 35 Sea Zone
                2 fighters moved from 36 Sea Zone to Philippines

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_42047_ANZ14.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                2 fighters moved from Queensland to 44 Sea Zone
                2 fighters moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine and 2 transports
                        ANZAC roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                        2 transports owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking Borneo from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 submarine and 2 transports
                Battle in 36 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 battleship and 1 transport
                        ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 36 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 battleship and 1 transport in 36 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 21
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 battleship and 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from 44 Sea Zone to 35 Sea Zone
                2 fighters moved from 36 Sea Zone to Philippines

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42047_Fre14.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                2 fighters moved from Queensland to 44 Sea Zone
                2 fighters moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine and 2 transports
                        ANZAC roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                        2 transports owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking Borneo from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 submarine and 2 transports
                Battle in 36 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 battleship and 1 transport
                        ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 36 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 battleship and 1 transport in 36 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 21
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 battleship and 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from 44 Sea Zone to 35 Sea Zone
                2 fighters moved from 36 Sea Zone to Philippines

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Borneo : 1 flag, 1 artillery and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 1 aaGun, 1 artillery and 3 infantry
        New Guinea : 2 infantry
        Philippines : 2 fighters
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 transport
        35 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        54 Sea Zone : 1 destroyer and 1 submarine
        United Kingdom : 2 infantry

    triplea_42047_Fre14.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    You sank my Battleship!

  • 25 24 23 22 21 20 19 18 17 16

    Scuttled by your cowardly Japs my dear witt!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 1 cruiser, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to Sicily
                3 bombers moved from Southern Italy to Sicily
                5 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                16 armour, 22 artilleries, 26 infantry and 44 mech_infantrys moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Amur to Siberia
                      Germans take Siberia from Russians
                1 mech_infantry moved from Yakut S.S.R. to Sakha
                      Germans take Sakha from Russians
                2 mech_infantrys moved from Vologda to Tsinghai
                3 mech_infantrys moved from Russia to Volgograd
                1 artillery moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Caucasus
                5 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Volgograd to Caucasus
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany

    Combat - Germans
                Battle in Sicily
                    Germans attack with 7 bombers, 2 fighters and 1 tactical_bomber
                    British defend with 1 tactical_bomber; Americans defend with 3 fighters, 1 infantry and 1 mech_infantry
                        Germans roll dice for 7 bombers, 2 fighters and 1 tactical_bomber in Sicily, round 2 :  4/10 hits
                        Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sicily, round 2 :  2/6 hits
                        1 tactical_bomber owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Sicily
                        Germans roll dice for 7 bombers and 1 tactical_bomber in Sicily, round 3 :  6/8 hits
                        Americans roll dice for 2 fighters in Sicily, round 3 :  1/2 hits
                        2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Sicily
                    Germans win with 7 bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 tactical_bomber
                    Casualties for Americans: 3 fighters, 1 infantry and 1 mech_infantry
                Battle in Northwest Persia
                    Germans attack with 21 armour, 22 artilleries, 26 infantry and 45 mech_infantrys
                    British defend with 5 infantry
                        Germans roll dice for 21 armour, 22 artilleries, 26 infantry and 45 mech_infantrys in Northwest Persia, round 2 :  40/114 hits
                        British roll dice for 5 infantry in Northwest Persia, round 2 :  2/5 hits
                        2 infantry owned by the Germans and 5 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 21 armour, 22 artilleries, 24 infantry and 45 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 infantry
                    Casualties for British: 5 infantry

    Non Combat Move - Germans
                7 bombers moved from Sicily to Southern Italy
                1 bomber, 1 fighter and 3 tactical_bombers moved from Caucasus to Southern Italy
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Holland Belgium
                3 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun moved from Volgograd to Caucasus
                1 aaGun moved from Volgograd to Caucasus
                1 aaGun moved from Caucasus to Northwest Persia

    Place Units - Germans
                3 armour placed in Volgograd
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                1 cruiser placed in 113 Sea Zone
                2 bombers and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs

    Territory Summary for Germans :

    Tsinghai : 2 mech_infantrys
        Sikang : 1 flag
        Sakha : 1 flag, 1 mech_infantry
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 mech_infantry
        Buryatia : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 1 marine
        Romania : 2 mech_infantrys
        Germany : 1 factory_major
        Holland Belgium : 2 aaGuns and 10 infantry
        Southern Italy : 8 bombers, 1 fighter and 3 tactical_bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 mech_infantrys
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Tambov : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 3 armour, 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 2 aaGuns, 1 artillery, 2 infantry and 5 mech_infantrys
        Smolensk : 1 flag
        112 Sea Zone : 1 submarine
        124 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Northwest Persia : 1 flag, 1 aaGun, 21 armour, 22 artilleries, 24 infantry and 45 mech_infantrys
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 65 / 93
        Russians : 1 / 0
        Japanese : 63 / 78
        Americans : 58 / 101
        Chinese : 2 / 3
        British : 36 / 44
        UK_Pacific : 0 / 0
        Italians : 21 / 21
        ANZAC : 14 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42047_Ger15.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Combat Move - Russians

    Non Combat Move - Russians
                4 aaGuns, 15 artilleries and 68 infantry moved from Eastern Persia to Persia
                2 armour, 1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia

    Turn Complete - Russians

    Territory Summary for Russians :

    Kansu : 1 aaGun and 3 infantry
        Persia : 4 aaGuns, 2 armour, 15 artilleries, 1 fighter, 68 infantry and 1 tactical_bomber

    triplea_42047_Rus15.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I can do my go after lunch ; will be 45 mins.

  • 25 24 23 22 21 20 19 18 17 16

    Am out shortly Leo. That is about my only strategy for delaying your victory! :roll:

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 carriers, 2 destroyers and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Japan to 21 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from Hopei to Shensi
                1 mech_infantry moved from Anhwe to Shensi
                1 armour moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 artillery moved from Szechwan to Shensi
                1 mech_infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Anhwe to Hopei

    Combat - Japanese
                Japanese creates battle in territory 72 Sea Zone
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 72 Sea Zone from British with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 33 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 carrier and 2 transports in 33 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier and 2 transports in 33 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 4 :  2/2 hits
                        1 carrier owned by the Americans and 1 transport owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 5 :  1/2 hits
                        1 transport owned by the Americans lost in 33 Sea Zone
                    2 submarines owned by the Japanese Submerged
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Americans: 1 carrier and 2 transports
                Battle in Shensi
                    Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Shensi, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans forced to land in Caroline Islands

    Non Combat Move - Japanese
                1 artillery moved from French Indo China to Siam
                1 fighter moved from India to 37 Sea Zone
                2 carriers, 2 destroyers, 1 fighter and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from 21 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to 37 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kwangsi to Yunnan
                1 armour moved from Yunnan to Szechwan
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Anhwe to Chahar

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 fighter placed in Japan
                1 carrier and 1 fighter placed in 37 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 aaGun and 3 infantry
        Kiangsu : 1 flag, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag, 1 infantry
        Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Jehol : 1 flag
        Okinawa : 1 infantry
        Siam : 1 artillery
        Manchuria : 1 flag
        Shensi : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Yunnan : 1 flag, 1 aaGun and 1 infantry
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 armour and 1 mech_infantry
        Hopei : 1 flag, 1 mech_infantry
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 armour and 1 mech_infantry
        Chahar : 1 flag, 1 mech_infantry
        Sikang : 1 infantry
        Anhwe : 1 flag, 1 armour and 1 infantry
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        India : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Malaya : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 6 infantry
        Kwangtung : 1 flag, 1 harbour
        Kazakhstan : 1 flag
        French Indo China : 1 flag, 2 aaGuns, 1 factory_minor and 2 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag, 1 artillery
        33 Sea Zone : 2 submarines
        37 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
        39 Sea Zone : 1 flag
        6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
        West India : 1 flag, 1 infantry
        Novosibirsk : 1 flag
        80 Sea Zone : 1 submarine
        72 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 65 / 93
        Russians : 1 / 0
        Japanese : 64 / 72
        Americans : 58 / 101
        Chinese : 1 / 3
        British : 36 / 44
        UK_Pacific : 0 / 0
        Italians : 21 / 21
        ANZAC : 14 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42047_Jap15.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Midway to 33 Sea Zone
                1 tactical_bomber moved from Midway to 33 Sea Zone

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Japanese defend with 2 submarines
                        Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from Johnston Island to 30 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                2 fighters moved from Morocco to Egypt
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 submarine moved from 94 Sea Zone to 96 Sea Zone
                1 submarine moved from 94 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                3 fighters moved from Eastern United States to Morocco

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                2 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs

    triplea_42047_Ame15.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 :  1/2 hits
                        Japanese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    retreated to Suiyuyan
                    Japanese win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU

    triplea_42047_Chi15.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Midway to 33 Sea Zone
                1 tactical_bomber moved from Midway to 33 Sea Zone

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Japanese defend with 2 submarines
                        Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from Johnston Island to 30 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                2 fighters moved from Morocco to Egypt
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 submarine moved from 94 Sea Zone to 96 Sea Zone
                1 submarine moved from 94 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                3 fighters moved from Eastern United States to Morocco

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                2 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 :  1/2 hits
                        Japanese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    retreated to Suiyuyan
                    Japanese win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU

    Purchase Units - British
                British buy 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 124 Sea Zone
                1 fighter moved from United Kingdom to 124 Sea Zone
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone
                1 battleship moved from 81 Sea Zone to 72 Sea Zone
                1 cruiser moved from 81 Sea Zone to 72 Sea Zone
                5 fighters moved from Iraq to 80 Sea Zone

    Combat - British
                Battle in 72 Sea Zone
                    British attack with 1 battleship, 1 cruiser and 1 destroyer
                    Japanese defend with 1 submarine
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 72 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 72 Sea Zone
                    British win, taking 72 Sea Zone from Japanese with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 80 Sea Zone
                    British attack with 1 destroyer and 5 fighters
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer and 5 fighters in 80 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 80 Sea Zone
                    British win, taking 80 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 124 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 124 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 124 Sea Zone
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from 124 Sea Zone to Iceland
                1 fighter moved from Gibraltar to United Kingdom
                11 artilleries, 11 infantry and 2 mech_infantrys moved from Iraq to Persia
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 mech_infantrys moved from Egypt to Trans-Jordan
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                5 fighters moved from 80 Sea Zone to Persia

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Iraq
                1 infantry and 1 mech_infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 infantry and 1 mech_infantry placed in Quebec
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 1 fighter
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Removing units owned by British from 92 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 102 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs

    Turn Complete - UK_Pacific

    triplea_42047_UK_15.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Midway to 33 Sea Zone
                1 tactical_bomber moved from Midway to 33 Sea Zone

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Japanese defend with 2 submarines
                        Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from Johnston Island to 30 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                2 fighters moved from Morocco to Egypt
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 submarine moved from 94 Sea Zone to 96 Sea Zone
                1 submarine moved from 94 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                3 fighters moved from Eastern United States to Morocco

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                2 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 :  1/2 hits
                        Japanese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    retreated to Suiyuyan
                    Japanese win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU

    Purchase Units - British
                British buy 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 124 Sea Zone
                1 fighter moved from United Kingdom to 124 Sea Zone
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone
                1 battleship moved from 81 Sea Zone to 72 Sea Zone
                1 cruiser moved from 81 Sea Zone to 72 Sea Zone
                5 fighters moved from Iraq to 80 Sea Zone

    Combat - British
                Battle in 72 Sea Zone
                    British attack with 1 battleship, 1 cruiser and 1 destroyer
                    Japanese defend with 1 submarine
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 72 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 72 Sea Zone
                    British win, taking 72 Sea Zone from Japanese with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 80 Sea Zone
                    British attack with 1 destroyer and 5 fighters
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer and 5 fighters in 80 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 80 Sea Zone
                    British win, taking 80 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 124 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 124 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 124 Sea Zone
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from 124 Sea Zone to Iceland
                1 fighter moved from Gibraltar to United Kingdom
                11 artilleries, 11 infantry and 2 mech_infantrys moved from Iraq to Persia
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 mech_infantrys moved from Egypt to Trans-Jordan
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                5 fighters moved from 80 Sea Zone to Persia

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Iraq
                1 infantry and 1 mech_infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 infantry and 1 mech_infantry placed in Quebec
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 1 fighter
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Removing units owned by British from 92 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 102 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs

    Turn Complete - UK_Pacific

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Paulau Island : 1 flag, 1 artillery
        Marshall Islands : 1 flag, 1 infantry
        Marianas : 1 flag, 1 infantry
        Kansu : 1 fighter and 1 infantry
        Queensland : 1 artillery and 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield, 1 artillery and 1 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Aleutian Islands : 1 artillery and 2 infantry
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Midway : 1 airfield
        33 Sea Zone : 1 destroyer
        35 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        26 Sea Zone : 1 carrier
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        54 Sea Zone : 1 carrier and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Iceland : 1 airfield, 1 artillery, 1 fighter and 2 infantry
        Quebec : 1 factory_minor, 1 infantry and 1 mech_infantry
        Trans-Jordan : 1 artillery and 2 mech_infantrys
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 artillery
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 airfield, 3 fighters and 1 infantry
        French Central Africa : 1 flag
        French Madagascar : 1 flag
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Sicily : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Sardinia : 1 flag
        124 Sea Zone : 1 destroyer
        80 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        96 Sea Zone : 1 submarine
        95 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        94 Sea Zone : 1 submarine
        102 Sea Zone : 1 transport
        99 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 factory_minor and 3 infantry
        92 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers and 1 transport
        Eastern Persia : 1 flag
        72 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 destroyer
        101 Sea Zone : 1 destroyer and 1 transport
        71 Sea Zone : 1 transport
        Brazil : 1 flag
        Persia : 1 flag, 12 artilleries, 1 factory_minor, 5 fighters, 16 infantry and 2 mech_infantrys
        98 Sea Zone : 1 flag, 1 submarine

    triplea_42047_UK_15.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Italians buy 2 destroyers; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                      Italians take 97 Sea Zone from British
                1 bomber and 3 fighters moved from Southern Italy to 99 Sea Zone
                1 mech_infantry moved from Caucasus to Turkmenistan
                      Italians take Turkmenistan from Russians

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                        Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 99 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 99 Sea Zone
                    Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 bomber and 3 fighters moved from 99 Sea Zone to Southern Italy
                1 mech_infantry moved from Ukraine to Caucasus

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 26 PUs

    Territory Summary for Italians :

    Tsinghai : 1 armour and 1 mech_infantry
        Romania : 1 mech_infantry
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
        Bryansk : 1 flag
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Turkmenistan : 1 flag, 1 mech_infantry
        Caucasus : 1 flag, 1 aaGun and 1 mech_infantry
        Samara : 1 flag, 1 infantry
        Bulgaria : 2 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 2 destroyers

    Production/PUs Summary :

    Germans : 65 / 93
        Russians : 1 / 0
        Japanese : 64 / 72
        Americans : 58 / 99
        Chinese : 1 / 1
        British : 36 / 45
        UK_Pacific : 0 / 0
        Italians : 21 / 26
        ANZAC : 14 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42047_Ita15.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Italians buy 2 destroyers; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                      Italians take 97 Sea Zone from British
                1 bomber and 3 fighters moved from Southern Italy to 99 Sea Zone
                1 mech_infantry moved from Caucasus to Turkmenistan
                      Italians take Turkmenistan from Russians

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                        Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 99 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 99 Sea Zone
                    Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 bomber and 3 fighters moved from 99 Sea Zone to Southern Italy
                1 mech_infantry moved from Ukraine to Caucasus

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Removing units owned by Neutral_Axis from Southern France: 1 artillery and 1 infantry
                EDIT: Changing ownership of Southern France from Neutral_Axis to Italians
                EDIT: Adding units owned by Italians to Southern France: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 26 to 29
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Tsinghai : 1 armour and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Romania : 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
        Bryansk : 1 flag
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Turkmenistan : 1 flag, 1 mech_infantry
        Caucasus : 1 flag, 1 aaGun and 1 mech_infantry
        Samara : 1 flag, 1 infantry
        Bulgaria : 2 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 2 destroyers

    Production/PUs Summary :

    Germans : 65 / 93
        Russians : 1 / 0
        Japanese : 64 / 72
        Americans : 58 / 99
        Chinese : 1 / 1
        British : 36 / 45
        UK_Pacific : 0 / 0
        Italians : 24 / 29
        ANZAC : 14 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42047_Ita15.tsvg

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