Allies win
1 CA + 4 ftr + 1 tac + 1 sb remain
Oysteilo (Axis +6) vs. Amon-Sul (allies) BM 3.0
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to UkrainePurchase Units - Russians
Russians buy 5 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
retreated to Western Ukraine
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Smolensk to Russia
1 mech_infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
2 armour moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
4 artilleries and 5 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Russia
6 infantry moved from Timguska to Kansu
2 aaGuns and 12 infantry moved from Amur to BuryatiaPlace Units - Russians
5 armour, 1 fighter and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 4
Combat Move - Japanese
3 artilleries, 1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 41 Sea Zone to 39 Sea Zone
2 bombers moved from French Indo China to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to Shan StatePurchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 1/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 2 fighters in 39 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 22 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 2,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 23 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 23 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
1 aaGun moved from Manchuria to Jehol
5 infantry moved from Manchuria to Jehol
1 aaGun moved from Korea to Manchuria
1 artillery and 2 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Shantung
1 fighter and 2 tactical_bombers moved from Hopei to Anhwe
1 carrier, 1 destroyer and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from 39 Sea Zone to French Indo China
1 fighter moved from Shan State to French Indo China
2 fighters moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
1 tactical_bomber moved from Philippines to French Indo ChinaPlace Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
1 factory_minor placed in Malaya
3 infantry placed in Shantung
2 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
French : -0,33
ANZAC : 0,67
Americans : 0,67
Chinese : -0,67
UK_Pacific : -0,33
Japanese : -2,17 -
i am sending sz 91 acs and air to sz 112
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as for phillies and borneo, i ll switch tranny and cruiser to avoid kamis
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I am sure it is okey. Go ahead
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 4
Combat Move - Americans
1 armour, 1 infantry and 2 marines moved from Gibraltar to 91 Sea Zone
1 armour, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 armour, 1 infantry and 1 marine moved from 112 Sea Zone to Norway
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 marine moved from 35 Sea Zone to Philippines
1 marine moved from Caroline Islands to 33 Sea Zone
1 marine and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to BorneoPurchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Borneo
Battle in Philippines
Battle in Denmark
Battle in Norway
Americans attack with 1 armour, 1 infantry and 1 marine
Germans defend with 1 aaGun and 3 infantry
Americans roll dice for 2 cruisers in Norway, round 2 : 2/2 hits
Americans roll dice for 1 armour, 1 infantry and 1 marine in Norway, round 2 : 0/3 hits
Germans roll dice for 1 aaGun and 3 infantry in Norway, round 2 : 1/3 hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans roll dice for 1 armour and 1 marine in Norway, round 3 : 1/2 hits
Germans roll dice for 2 infantry in Norway, round 3 : 2/2 hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 1 marine owned by the Americans lost in Norway
Germans win, taking Borneo from Japanese, taking Philippines from Japanese, taking Denmark from Germans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Americans: 1 armour, 1 infantry and 1 marineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 carriers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
EDIT: 1 transport moved from 43 Sea Zone to 35 Sea Zone
EDIT: 1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from New Guinea to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
4 aaGuns, 1 artillery, 2 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 123 Sea Zone
4 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
4 destroyers and 2 transports placed in 10 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to ChaharPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 2/2 hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to KansuPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUsCombat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from India to Shan State
1 fighter moved from India to Shan State
1 fighter moved from Egypt to 99 Sea ZonePurchase Units - British
British buy 2 destroyers, 1 harbour and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Shan State
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Turning off Edit Mode
1 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from British Somaliland to Iraq
1 fighter moved from 99 Sea Zone to Egypt
2 fighters moved from Gibraltar to Egypt
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Iraq to Northwest Persia
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 aaGun moved from Burma to India
1 fighter moved from Shan State to India
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to IcelandPlace Units - British
2 destroyers and 1 submarine placed in 98 Sea Zone
1 harbour placed in IcelandTurn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 4
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Romania to Belarus
Italians take Belarus from Russians
1 armour, 2 artilleries and 2 infantry moved from Eastern Poland to BelarusPurchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in Crete
Battle in GibraltarNon Combat Move - Italians
2 infantry moved from Romania to Bessarabia
2 aaGuns moved from Eastern Poland to Belarus
3 infantry moved from Northern Italy to Western Germany
1 artillery moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 battleship, 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 infantry placed in Northern Italy
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 4
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to Queensland
1 artillery and 3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 92 Sea Zone to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
3 fighters and 1 tactical_bomber moved from Western Germany to Denmark
1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Denmark
1 mech_infantry moved from Western Germany to DenmarkPurchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 infantry, 5 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat - Germans
Battle in Denmark
Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 marine
Germans roll dice for 1 battleship in Denmark, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 marine in Denmark, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 marineNon Combat Move - Germans
1 infantry moved from Norway to Finland
2 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
3 fighters moved from Denmark to Western Germany
1 tactical_bomber moved from Denmark to Western Germany
1 fighter moved from Western Germany to Belarus
2 bombers moved from Eastern Poland to Western Germany
2 tactical_bombers moved from Southern Italy to Belarus
2 aaGuns, 5 armour, 5 artilleries, 18 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
3 armour, 4 infantry and 7 mech_infantrys moved from Novgorod to Belarus
1 aaGun, 1 armour and 9 mech_infantrys moved from Baltic States to Belarus
5 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Archangel from Russians to Germans
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in Western Germany
2 submarines placed in 112 Sea Zone
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : 0,33
Americans : -0,33 -
blitzing archangelsk
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Bessarabia
1 tactical_bomber moved from Russia to Bessarabia
2 fighters moved from Russia to Western UkrainePurchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/4 hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Caucasus
2 fighters moved from Western Ukraine to Russia
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
14 artilleries and 16 infantry moved from Bryansk to Tambov
3 aaGuns, 8 artilleries and 10 infantry moved from Bryansk to RussiaPlace Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 artilleries and 1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
1 tactical_bomber moved from Anhwe to Shensi
1 fighter moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Szechwan
2 bombers moved from French Indo China to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 43 Sea Zone to Borneo
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from RussiansPurchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 8 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking 35 Sea Zone from Americans with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 cruiser
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 43 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Borneo
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 marine
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/5 hits, 2,00 expected hits
UK_Pacific roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 marine
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 4/4 hits, 2,00 expected hits
Americans roll dice for 1 marine in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/6 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 3 artilleries, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 5/5 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 3/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
3 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Chahar
3 infantry moved from Shantung to Anhwe
2 infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Manchuria
1 aaGun moved from Manchuria to Amur
1 artillery moved from Shan State to Yunnan
1 mech_infantry moved from French Indo China to Hunan
1 fighter and 2 tactical_bombers moved from Shensi to Anhwe
1 tactical_bomber moved from Szechwan to French Indo China
1 fighter moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
3 transports moved from 37 Sea Zone to 20 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to Java
1 carrier moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
2 bombers moved from Philippines to French Indo China
1 submarine moved from 39 Sea Zone to 78 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans : -0,17
Chinese : 1,00
UK_Pacific : -0,33
Japanese : 5,17 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat - British
British creates battle in territory 112 Sea Zone -
scramble sz 97 ?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
4 fighters moved from 54 Sea Zone to 42 Sea ZonePurchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - Americans
Americans creates battle in territory 112 Sea Zone
Battle in Normandy Bordeaux
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber and 4 fighters moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport moved from 112 Sea Zone to 110 Sea Zone
4 aaGuns, 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
4 aaGuns, 1 artillery, 1 infantry and 5 transports moved from 123 Sea Zone to 110 Sea Zone
4 aaGuns, 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Kansu to HopeiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to KansuPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Suiyuyan
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsPolitics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 artillery and 11 infantry moved from India to Burma
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
4 fighters moved from Egypt to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea ZonePurchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat - British
British creates battle in territory 112 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 99 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits
British win, taking 99 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 1 artillery and 11 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 11 infantry in Burma, round 2 : 1/12 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer, 4 fighters and 2 submarines
Germans defend with 1 fighter; Italians defend with 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 bomber, 1 destroyer and 4 fighters in 97 Sea Zone, round 2 : 2/6 hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 cruisers, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 5/6 hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Italians, 2 submarines owned by the British and 2 fighters owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 2 cruisers and 3 fighters in 97 Sea Zone, round 3 : 2/5 hits
2 cruisers owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
retreated to 97 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is -22
Casualties for British: 1 destroyer, 4 fighters and 2 submarines
Casualties for Italians: 2 cruisers, 1 destroyer and 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 97 Sea Zone to Iraq
5 aaGuns moved from India to BurmaPlace Units - British
1 carrier and 1 fighter placed in 110 Sea Zone
1 fighter placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
i ve forgot to do one ncm.
i am moving
5 inf, 2 art, 1 mech, 1 tank, 3 aa guns from London to USA transports.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 5
Combat Move - Italians
1 armour and 1 mech_infantry moved from Belarus to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea ZonePurchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bessarabia, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 4 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
retreated to 93 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyerNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from Bessarabia to Eastern PolandPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : -1,67
Americans : 0,50
Russians : 0,67 -
i ve forgot to do one ncm.
i am moving
5 inf, 2 art, 1 mech, 1 tank, 3 aa guns from London to USA transports.
ok, move it
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